AzerothCore 3.3.5a
OpenSource WoW Emulator
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SmartAIMgr Class Reference

#include "SmartScriptMgr.h"

Public Member Functions

 ~SmartAIMgr ()
 
void LoadSmartAIFromDB ()
 
void CheckIfSmartAIInDatabaseExists ()
 
SmartAIEventList GetScript (int32 entry, SmartScriptType type)
 

Static Public Member Functions

static SmartAIMgrinstance ()
 

Private Member Functions

 SmartAIMgr ()
 
bool IsEventValid (SmartScriptHolder &e)
 
bool IsTargetValid (SmartScriptHolder const &e)
 
bool IsMinMaxValid (SmartScriptHolder const &e, uint32 min, uint32 max)
 
bool NotNULL (SmartScriptHolder const &e, uint32 data)
 
bool IsCreatureValid (SmartScriptHolder const &e, uint32 entry)
 
bool IsQuestValid (SmartScriptHolder const &e, uint32 entry)
 
bool IsGameObjectValid (SmartScriptHolder const &e, uint32 entry)
 
bool IsSpellValid (SmartScriptHolder const &e, uint32 entry)
 
bool IsItemValid (SmartScriptHolder const &e, uint32 entry)
 
bool IsTextEmoteValid (SmartScriptHolder const &e, uint32 entry)
 
bool IsEmoteValid (SmartScriptHolder const &e, uint32 entry)
 
bool IsAreaTriggerValid (SmartScriptHolder const &e, uint32 entry)
 
bool IsSoundValid (SmartScriptHolder const &e, uint32 entry)
 

Static Private Member Functions

static bool EventHasInvoker (SMART_EVENT event)
 
static bool IsSAIBoolValid (SmartScriptHolder const &e, SAIBool value)
 
static bool IsTextValid (SmartScriptHolder const &e, uint32 id)
 
static bool CheckUnusedEventParams (SmartScriptHolder const &e)
 
static bool CheckUnusedActionParams (SmartScriptHolder const &e)
 
static bool CheckUnusedTargetParams (SmartScriptHolder const &e)
 

Private Attributes

SmartAIEventMap mEventMap [SMART_SCRIPT_TYPE_MAX]
 

Detailed Description

Constructor & Destructor Documentation

◆ SmartAIMgr()

SmartAIMgr::SmartAIMgr ( )
inlineprivate
2070{};

◆ ~SmartAIMgr()

SmartAIMgr::~SmartAIMgr ( )
inline
2072{};

Member Function Documentation

◆ CheckIfSmartAIInDatabaseExists()

void SmartAIMgr::CheckIfSmartAIInDatabaseExists ( )
328{
329 // SMART_SCRIPT_TYPE_CREATURE
330 for (auto const& [entry, creatureTemplate] : *sObjectMgr->GetCreatureTemplates())
331 {
332 if (creatureTemplate.AIName != "SmartAI")
333 continue;
334
335 bool found = false;
336
337 // check template SAI
339 found = true;
340 else
341 {
342 // check GUID SAI
343 for (auto const& pair : sObjectMgr->GetAllCreatureData())
344 {
345 if (pair.second.id1 != creatureTemplate.Entry)
346 continue;
347
349 {
350 found = true;
351 break;
352 }
353 }
354 }
355
356 if (!found)
357 LOG_ERROR("sql.sql", "Creature entry ({}) has SmartAI enabled but no SmartAI entries in the database.", creatureTemplate.Entry);
358 }
359
360 // SMART_SCRIPT_TYPE_GAMEOBJECT
361 for (auto const& [entry, gameobjectTemplate] : *sObjectMgr->GetGameObjectTemplates())
362 {
363 if (gameobjectTemplate.AIName != "SmartGameObjectAI")
364 continue;
365
366 bool found = false;
367
368 // check template SAI
370 found = true;
371 else
372 {
373 // check GUID SAI
374 for (auto const& pair : sObjectMgr->GetAllGOData())
375 {
376 if (pair.second.id != gameobjectTemplate.entry)
377 continue;
378
380 {
381 found = true;
382 break;
383 }
384 }
385 }
386
387 if (!found)
388 LOG_ERROR("sql.sql", "Gameobject entry ({}) has SmartGameobjectAI enabled but no SmartAI entries in the database.", gameobjectTemplate.entry);
389 }
390
391 // SMART_SCRIPT_TYPE_AREATRIGGER
392 uint32 scriptID = sObjectMgr->GetScriptId("SmartTrigger");
393
394 for (auto const& pair : sObjectMgr->GetAllAreaTriggerScriptData())
395 {
396 if (pair.second != scriptID)
397 continue;
398
400 LOG_ERROR("sql.sql", "AreaTrigger entry ({}) has SmartTrigger enabled but no SmartAI entries in the database.", pair.first);
401 }
402}
std::uint32_t uint32
Definition Define.h:107
#define LOG_ERROR(filterType__,...)
Definition Log.h:158
#define sObjectMgr
Definition ObjectMgr.h:1650
@ SMART_SCRIPT_TYPE_CREATURE
Definition SmartScriptMgr.h:1763
@ SMART_SCRIPT_TYPE_GAMEOBJECT
Definition SmartScriptMgr.h:1764
@ SMART_SCRIPT_TYPE_AREATRIGGER
Definition SmartScriptMgr.h:1765
SmartAIEventMap mEventMap[SMART_SCRIPT_TYPE_MAX]
Definition SmartScriptMgr.h:2094

References LOG_ERROR, mEventMap, SMART_SCRIPT_TYPE_AREATRIGGER, SMART_SCRIPT_TYPE_CREATURE, SMART_SCRIPT_TYPE_GAMEOBJECT, and sObjectMgr.

Referenced by LoadSmartAIFromDB().

◆ CheckUnusedActionParams()

bool SmartAIMgr::CheckUnusedActionParams ( SmartScriptHolder const &  e)
staticprivate
710{
711 std::size_t paramsStructSize = [&]() -> std::size_t
712 {
713 constexpr std::size_t NO_PARAMS = std::size_t(0);
714 switch (e.action.type)
715 {
716 case SMART_ACTION_NONE: return NO_PARAMS;
717 case SMART_ACTION_TALK: return sizeof(SmartAction::talk);
720 case SMART_ACTION_SOUND: return sizeof(SmartAction::sound);
721 case SMART_ACTION_PLAY_EMOTE: return sizeof(SmartAction::emote);
722 case SMART_ACTION_FAIL_QUEST: return sizeof(SmartAction::quest);
725 case SMART_ACTION_ACTIVATE_GOBJECT: return NO_PARAMS;
727 case SMART_ACTION_CAST: return sizeof(SmartAction::cast);
732 case SMART_ACTION_RESERVED_16: return sizeof(SmartAction::raw);
740 case SMART_ACTION_EVADE: return NO_PARAMS;
743 case SMART_ACTION_COMBAT_STOP: return NO_PARAMS;
745 case SMART_ACTION_FOLLOW: return sizeof(SmartAction::follow);
748 case SMART_ACTION_RESET_GOBJECT: return NO_PARAMS;
753 case SMART_ACTION_DIE: return sizeof(SmartAction::die);
754 case SMART_ACTION_SET_IN_COMBAT_WITH_ZONE: return NO_PARAMS;
761 case SMART_ACTION_SET_DATA: return sizeof(SmartAction::setData);
763 case SMART_ACTION_ATTACK_STOP: return NO_PARAMS;
766 case SMART_ACTION_ATTACK_START: return NO_PARAMS;
768 case SMART_ACTION_KILL_UNIT: return NO_PARAMS;
773 case SMART_ACTION_ADD_ITEM: return sizeof(SmartAction::item);
774 case SMART_ACTION_REMOVE_ITEM: return sizeof(SmartAction::item);
776 case SMART_ACTION_SET_RUN: return sizeof(SmartAction::setRun);
777 case SMART_ACTION_SET_FLY: return sizeof(SmartAction::setFly);
778 case SMART_ACTION_SET_SWIM: return sizeof(SmartAction::setSwim);
779 case SMART_ACTION_TELEPORT: return sizeof(SmartAction::teleport);
782 case SMART_ACTION_ESCORT_RESUME: return NO_PARAMS;
785 case SMART_ACTION_PLAYMOVIE: return sizeof(SmartAction::movie);
788 case SMART_ACTION_EQUIP: return sizeof(SmartAction::equip);
789 case SMART_ACTION_CLOSE_GOSSIP: return NO_PARAMS;
792 case SMART_ACTION_ADD_AURA: return sizeof(SmartAction::addAura);
793 case SMART_ACTION_OVERRIDE_SCRIPT_BASE_OBJECT: return NO_PARAMS;
794 case SMART_ACTION_RESET_SCRIPT_BASE_OBJECT: return NO_PARAMS;
795 case SMART_ACTION_CALL_SCRIPT_RESET: return NO_PARAMS;
798 case SMART_ACTION_SET_NPC_FLAG: return sizeof(SmartAction::flag);
799 case SMART_ACTION_ADD_NPC_FLAG: return sizeof(SmartAction::flag);
802 case SMART_ACTION_SELF_CAST: return sizeof(SmartAction::cast);
803 case SMART_ACTION_INVOKER_CAST: return sizeof(SmartAction::cast);
815 case SMART_ACTION_JUMP_TO_POS: return sizeof(SmartAction::jump);
821 case SMART_ACTION_SET_ROOT: return sizeof(SmartAction::setRoot);
826 case SMART_ACTION_SET_POWER: return sizeof(SmartAction::power);
827 case SMART_ACTION_ADD_POWER: return sizeof(SmartAction::power);
837 // case SMART_ACTION_SET_CAN_FLY: return sizeof(SmartAction::setFly);
838 // case SMART_ACTION_REMOVE_AURAS_BY_TYPE: return sizeof(SmartAction::auraType);
840 case SMART_ACTION_FLEE: return sizeof(SmartAction::flee);
841 case SMART_ACTION_ADD_THREAT: return sizeof(SmartAction::threat);
844 case SMART_ACTION_REMOVE_ALL_GAMEOBJECTS: return NO_PARAMS;
845 // case SMART_ACTION_PAUSE_MOVEMENT: return sizeof(SmartAction::pauseMovement);
846 case SMART_ACTION_PLAY_ANIMKIT: return sizeof(SmartAction::raw);
847 case SMART_ACTION_SCENE_PLAY: return sizeof(SmartAction::raw);
848 case SMART_ACTION_SCENE_CANCEL: return sizeof(SmartAction::raw);
849 // case SMART_ACTION_SPAWN_SPAWNGROUP: return sizeof(SmartAction::groupSpawn);
850 // case SMART_ACTION_DESPAWN_SPAWNGROUP: return sizeof(SmartAction::groupSpawn);
851 // case SMART_ACTION_RESPAWN_BY_SPAWNID: return sizeof(SmartAction::respawnData);
854 // case SMART_ACTION_PLAY_SPELL_VISUAL_KIT: return sizeof(SmartAction::raw);
855 // case SMART_ACTION_OVERRIDE_LIGHT: return sizeof(SmartAction::overrideLight);
856 // case SMART_ACTION_OVERRIDE_WEATHER: return sizeof(SmartAction::overrideWeather);
857 // case SMART_ACTION_SET_AI_ANIM_KIT: return sizeof(SmartAction::raw);
860 // case SMART_ACTION_CREATE_CONVERSATION: return sizeof(SmartAction::raw);
862 case SMART_ACTION_EXIT_VEHICLE: return NO_PARAMS;
865 case SMART_ACTION_FALL: return NO_PARAMS;
868 case SMART_ACTION_NO_ENVIRONMENT_UPDATE: return NO_PARAMS;
869 case SMART_ACTION_ZONE_UNDER_ATTACK: return NO_PARAMS;
870 case SMART_ACTION_LOAD_GRID: return NO_PARAMS;
871 case SMART_ACTION_MUSIC: return sizeof(SmartAction::music);
873 case SMART_ACTION_SET_GUID: return sizeof(SmartAction::setGuid);
882 case SMART_ACTION_MOVEMENT_STOP: return NO_PARAMS;
888 case SMART_ACTION_DISMOUNT: return NO_PARAMS;
889 default:
890 LOG_WARN("sql.sql", "SmartAIMgr: entryorguid {} source_type {} id {} action_type {} is using an action with no unused params specified in SmartAIMgr::CheckUnusedActionParams(), please report this.",
891 e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
892 return sizeof(SmartAction::raw);
893 }
894 }();
895
896 static std::size_t rawCount = sizeof(SmartAction::raw) / sizeof(uint32);
897 std::size_t paramsCount = paramsStructSize / sizeof(uint32);
898
899 bool valid = true;
900 for (std::size_t index = paramsCount; index < rawCount; index++)
901 {
902 uint32 value = ((uint32*)&e.action.raw)[index];
903 if (value != 0)
904 {
905 LOG_ERROR("sql.sql", "SmartAIMgr: entryorguid {} source_type {} id {} action_type {} has unused action_param{} with value {}, it must be 0, skipped.",
906 e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), index + 1, value);
907 valid = false;
908 }
909 }
910
911 return valid;
912}
#define LOG_WARN(filterType__,...)
Definition Log.h:162
@ SMART_ACTION_REMOVE_TIMED_EVENT
Definition SmartScriptMgr.h:614
@ SMART_ACTION_NONE
Definition SmartScriptMgr.h:540
@ SMART_ACTION_SET_GO_FLAG
Definition SmartScriptMgr.h:644
@ SMART_ACTION_UPDATE_TEMPLATE
Definition SmartScriptMgr.h:576
@ SMART_ACTION_STORE_TARGET_LIST
Definition SmartScriptMgr.h:604
@ SMART_ACTION_SET_HEALTH_REGEN
Definition SmartScriptMgr.h:642
@ SMART_ACTION_ACTIVATE_GOBJECT
Definition SmartScriptMgr.h:549
@ SMART_ACTION_FORCE_DESPAWN
Definition SmartScriptMgr.h:581
@ SMART_ACTION_GAME_EVENT_START
Definition SmartScriptMgr.h:652
@ SMART_ACTION_CALL_RANDOM_RANGE_TIMED_ACTIONLIST
Definition SmartScriptMgr.h:628
@ SMART_ACTION_REMOVE_UNIT_FIELD_BYTES_1
Definition SmartScriptMgr.h:631
@ SMART_ACTION_SET_INST_DATA64
Definition SmartScriptMgr.h:575
@ SMART_ACTION_SET_FACTION
Definition SmartScriptMgr.h:542
@ SMART_ACTION_THREAT_SINGLE_PCT
Definition SmartScriptMgr.h:553
@ SMART_ACTION_OFFER_QUEST
Definition SmartScriptMgr.h:547
@ SMART_ACTION_REMOVE_ALL_GAMEOBJECTS
Definition SmartScriptMgr.h:666
@ SMART_ACTION_RISE_UP
Definition SmartScriptMgr.h:654
@ SMART_ACTION_SET_INGAME_PHASE_MASK
Definition SmartScriptMgr.h:584
@ SMART_ACTION_SET_UNIT_FIELD_BYTES_1
Definition SmartScriptMgr.h:630
@ SMART_ACTION_CLOSE_GOSSIP
Definition SmartScriptMgr.h:612
@ SMART_ACTION_RESERVED_16
Definition SmartScriptMgr.h:556
@ SMART_ACTION_DISABLE_EVADE
Definition SmartScriptMgr.h:657
@ SMART_ACTION_ADD_GO_FLAG
Definition SmartScriptMgr.h:645
@ SMART_ACTION_ESCORT_START
Definition SmartScriptMgr.h:593
@ SMART_ACTION_ADD_DYNAMIC_FLAG
Definition SmartScriptMgr.h:635
@ SMART_ACTION_KILL_UNIT
Definition SmartScriptMgr.h:591
@ SMART_ACTION_LOAD_EQUIPMENT
Definition SmartScriptMgr.h:664
@ SMART_ACTION_CALL_AREAEXPLOREDOREVENTHAPPENS
Definition SmartScriptMgr.h:555
@ SMART_ACTION_ATTACK_START
Definition SmartScriptMgr.h:589
@ SMART_ACTION_MOVEMENT_RESUME
Definition SmartScriptMgr.h:721
@ SMART_ACTION_SET_UNIT_FLAG
Definition SmartScriptMgr.h:558
@ SMART_ACTION_NO_ENVIRONMENT_UPDATE
Definition SmartScriptMgr.h:697
@ SMART_ACTION_CALL_GROUPEVENTHAPPENS
Definition SmartScriptMgr.h:566
@ SMART_ACTION_MOUNT_TO_ENTRY_OR_MODEL
Definition SmartScriptMgr.h:583
@ SMART_ACTION_INVOKER_CAST
Definition SmartScriptMgr.h:674
@ SMART_ACTION_SCENE_PLAY
Definition SmartScriptMgr.h:669
@ SMART_ACTION_MOVEMENT_STOP
Definition SmartScriptMgr.h:719
@ SMART_ACTION_SET_SCALE
Definition SmartScriptMgr.h:712
@ SMART_ACTION_JUMP_TO_POS
Definition SmartScriptMgr.h:637
@ SMART_ACTION_CALL_RANDOM_TIMED_ACTIONLIST
Definition SmartScriptMgr.h:627
@ SMART_ACTION_SEND_GOSSIP_MENU
Definition SmartScriptMgr.h:638
@ SMART_ACTION_SET_COUNTER
Definition SmartScriptMgr.h:603
@ SMART_ACTION_FLEE_FOR_ASSIST
Definition SmartScriptMgr.h:565
@ SMART_ACTION_EQUIP
Definition SmartScriptMgr.h:611
@ SMART_ACTION_SET_ROOT
Definition SmartScriptMgr.h:643
@ SMART_ACTION_ATTACK_STOP
Definition SmartScriptMgr.h:709
@ SMART_ACTION_SUMMON_GO
Definition SmartScriptMgr.h:590
@ SMART_ACTION_SET_HOVER
Definition SmartScriptMgr.h:691
@ SMART_ACTION_SIMPLE_TALK
Definition SmartScriptMgr.h:624
@ SMART_ACTION_STOP_MOTION
Definition SmartScriptMgr.h:696
@ SMART_ACTION_CAST
Definition SmartScriptMgr.h:551
@ SMART_ACTION_WORLD_SCRIPT
Definition SmartScriptMgr.h:722
@ SMART_ACTION_MUSIC
Definition SmartScriptMgr.h:700
@ SMART_ACTION_SET_ORIENTATION_TARGET
Definition SmartScriptMgr.h:716
@ SMART_ACTION_ALLOW_COMBAT_MOVEMENT
Definition SmartScriptMgr.h:561
@ SMART_ACTION_SET_UNIT_MOVEMENT_FLAGS
Definition SmartScriptMgr.h:688
@ SMART_ACTION_ADD_AURA
Definition SmartScriptMgr.h:615
@ SMART_ACTION_THREAT_ALL_PCT
Definition SmartScriptMgr.h:554
@ SMART_ACTION_WAYPOINT_START
Definition SmartScriptMgr.h:717
@ SMART_ACTION_ESCORT_STOP
Definition SmartScriptMgr.h:595
@ SMART_ACTION_RESPAWN_TARGET
Definition SmartScriptMgr.h:610
@ SMART_ACTION_FOLLOW_GROUP
Definition SmartScriptMgr.h:715
@ SMART_ACTION_SOUND
Definition SmartScriptMgr.h:544
@ SMART_ACTION_ESCORT_PAUSE
Definition SmartScriptMgr.h:594
@ SMART_ACTION_MOVE_TO_POS_TARGET
Definition SmartScriptMgr.h:685
@ SMART_ACTION_SET_MOVEMENT_SPEED
Definition SmartScriptMgr.h:676
@ SMART_ACTION_PLAY_CINEMATIC
Definition SmartScriptMgr.h:675
@ SMART_ACTION_ADD_NPC_FLAG
Definition SmartScriptMgr.h:622
@ SMART_ACTION_EVADE
Definition SmartScriptMgr.h:564
@ SMART_ACTION_FAIL_QUEST
Definition SmartScriptMgr.h:546
@ SMART_ACTION_INTERRUPT_SPELL
Definition SmartScriptMgr.h:632
@ SMART_ACTION_ADD_POWER
Definition SmartScriptMgr.h:649
@ SMART_ACTION_SET_ANIM_TIER
Definition SmartScriptMgr.h:724
@ SMART_ACTION_REMOVE_DYNAMIC_FLAG
Definition SmartScriptMgr.h:636
@ SMART_ACTION_RANDOM_SOUND
Definition SmartScriptMgr.h:655
@ SMART_ACTION_SET_COMBAT_DISTANCE
Definition SmartScriptMgr.h:689
@ SMART_ACTION_SCENE_CANCEL
Definition SmartScriptMgr.h:670
@ SMART_ACTION_SET_POWER
Definition SmartScriptMgr.h:648
@ SMART_ACTION_MOVE_FORWARD
Definition SmartScriptMgr.h:586
@ SMART_ACTION_SEND_TARGET_TO_TARGET
Definition SmartScriptMgr.h:640
@ SMART_ACTION_REMOVE_POWER
Definition SmartScriptMgr.h:650
@ SMART_ACTION_SET_DYNAMIC_FLAG
Definition SmartScriptMgr.h:634
@ SMART_ACTION_FALL
Definition SmartScriptMgr.h:694
@ SMART_ACTION_GO_SET_GO_STATE
Definition SmartScriptMgr.h:658
@ SMART_ACTION_REMOVE_ITEM
Definition SmartScriptMgr.h:597
@ SMART_ACTION_SEND_GO_CUSTOM_ANIM
Definition SmartScriptMgr.h:633
@ SMART_ACTION_MORPH_TO_ENTRY_OR_MODEL
Definition SmartScriptMgr.h:543
@ SMART_ACTION_REMOVE_UNIT_FLAG
Definition SmartScriptMgr.h:559
@ SMART_ACTION_RANDOM_PHASE
Definition SmartScriptMgr.h:570
@ SMART_ACTION_SET_EMOTE_STATE
Definition SmartScriptMgr.h:557
@ SMART_ACTION_CROSS_CAST
Definition SmartScriptMgr.h:626
@ SMART_ACTION_GAME_EVENT_STOP
Definition SmartScriptMgr.h:651
@ SMART_ACTION_CALL_KILLEDMONSTER
Definition SmartScriptMgr.h:573
@ SMART_ACTION_SCRIPTED_SPAWN
Definition SmartScriptMgr.h:711
@ SMART_ACTION_ESCORT_RESUME
Definition SmartScriptMgr.h:605
@ SMART_ACTION_TALK
Definition SmartScriptMgr.h:541
@ SMART_ACTION_CALL_SCRIPT_RESET
Definition SmartScriptMgr.h:618
@ SMART_ACTION_SET_DATA
Definition SmartScriptMgr.h:585
@ SMART_ACTION_COMBAT_STOP
Definition SmartScriptMgr.h:567
@ SMART_ACTION_EXIT_VEHICLE
Definition SmartScriptMgr.h:687
@ SMART_ACTION_SET_RUN
Definition SmartScriptMgr.h:599
@ SMART_ACTION_SET_HEALTH_PCT
Definition SmartScriptMgr.h:678
@ SMART_ACTION_AUTO_ATTACK
Definition SmartScriptMgr.h:560
@ SMART_ACTION_SET_INVINCIBILITY_HP_LEVEL
Definition SmartScriptMgr.h:582
@ SMART_ACTION_SET_VISIBILITY
Definition SmartScriptMgr.h:587
@ SMART_ACTION_RANDOM_PHASE_RANGE
Definition SmartScriptMgr.h:571
@ SMART_ACTION_MOVEMENT_PAUSE
Definition SmartScriptMgr.h:720
@ SMART_ACTION_GO_SET_LOOT_STATE
Definition SmartScriptMgr.h:639
@ SMART_ACTION_SELF_CAST
Definition SmartScriptMgr.h:625
@ SMART_ACTION_SET_SWIM
Definition SmartScriptMgr.h:601
@ SMART_ACTION_SET_SIGHT_DIST
Definition SmartScriptMgr.h:661
@ SMART_ACTION_SET_INST_DATA
Definition SmartScriptMgr.h:574
@ SMART_ACTION_PLAY_ANIMKIT
Definition SmartScriptMgr.h:668
@ SMART_ACTION_REMOVE_GO_FLAG
Definition SmartScriptMgr.h:646
@ SMART_ACTION_LOAD_GRID
Definition SmartScriptMgr.h:699
@ SMART_ACTION_CALL_FOR_HELP
Definition SmartScriptMgr.h:579
@ SMART_ACTION_SUMMON_RADIAL
Definition SmartScriptMgr.h:713
@ SMART_ACTION_ADD_THREAT
Definition SmartScriptMgr.h:663
@ SMART_ACTION_DISMOUNT
Definition SmartScriptMgr.h:690
@ SMART_ACTION_TELEPORT
Definition SmartScriptMgr.h:602
@ SMART_ACTION_PLAYMOVIE
Definition SmartScriptMgr.h:608
@ SMART_ACTION_TRIGGER_RANDOM_TIMED_EVENT
Definition SmartScriptMgr.h:665
@ SMART_ACTION_FOLLOW
Definition SmartScriptMgr.h:569
@ SMART_ACTION_PLAY_EMOTE
Definition SmartScriptMgr.h:545
@ SMART_ACTION_SET_EVENT_PHASE
Definition SmartScriptMgr.h:562
@ SMART_ACTION_SET_CORPSE_DELAY
Definition SmartScriptMgr.h:656
@ SMART_ACTION_WAYPOINT_DATA_RANDOM
Definition SmartScriptMgr.h:718
@ SMART_ACTION_SET_GUID
Definition SmartScriptMgr.h:710
@ SMART_ACTION_SET_SHEATH
Definition SmartScriptMgr.h:580
@ SMART_ACTION_SET_ORIENTATION
Definition SmartScriptMgr.h:606
@ SMART_ACTION_SET_NPC_FLAG
Definition SmartScriptMgr.h:621
@ SMART_ACTION_MOVE_TO_POS
Definition SmartScriptMgr.h:609
@ SMART_ACTION_RANDOM_EMOTE
Definition SmartScriptMgr.h:550
@ SMART_ACTION_INC_EVENT_PHASE
Definition SmartScriptMgr.h:563
@ SMART_ACTION_CREATE_TIMED_EVENT
Definition SmartScriptMgr.h:607
@ SMART_ACTION_SET_EVENT_FLAG_RESET
Definition SmartScriptMgr.h:695
@ SMART_ACTION_DIE
Definition SmartScriptMgr.h:577
@ SMART_ACTION_RESET_SCRIPT_BASE_OBJECT
Definition SmartScriptMgr.h:617
@ SMART_ACTION_REMOVE_NPC_FLAG
Definition SmartScriptMgr.h:623
@ SMART_ACTION_SET_FLY
Definition SmartScriptMgr.h:600
@ SMART_ACTION_INSTALL_AI_TEMPLATE
Definition SmartScriptMgr.h:598
@ SMART_ACTION_SUMMON_CREATURE
Definition SmartScriptMgr.h:552
@ SMART_ACTION_RESET_GOBJECT
Definition SmartScriptMgr.h:572
@ SMART_ACTION_CALL_TIMED_ACTIONLIST
Definition SmartScriptMgr.h:620
@ SMART_ACTION_SET_IN_COMBAT_WITH_ZONE
Definition SmartScriptMgr.h:578
@ SMART_ACTION_DO_ACTION
Definition SmartScriptMgr.h:708
@ SMART_ACTION_SET_HOME_POS
Definition SmartScriptMgr.h:641
@ SMART_ACTION_ADD_ITEM
Definition SmartScriptMgr.h:596
@ SMART_ACTION_SET_ACTIVE
Definition SmartScriptMgr.h:588
@ SMART_ACTION_SET_RANGED_MOVEMENT
Definition SmartScriptMgr.h:619
@ SMART_ACTION_ACTIVATE_TAXI
Definition SmartScriptMgr.h:592
@ SMART_ACTION_START_CLOSEST_WAYPOINT
Definition SmartScriptMgr.h:653
@ SMART_ACTION_SUMMON_CREATURE_GROUP
Definition SmartScriptMgr.h:647
@ SMART_ACTION_PLAY_SPELL_VISUAL
Definition SmartScriptMgr.h:714
@ SMART_ACTION_SET_REACT_STATE
Definition SmartScriptMgr.h:548
@ SMART_ACTION_DISABLE_REWARD
Definition SmartScriptMgr.h:723
@ SMART_ACTION_RANDOM_MOVE
Definition SmartScriptMgr.h:629
@ SMART_ACTION_OVERRIDE_SCRIPT_BASE_OBJECT
Definition SmartScriptMgr.h:616
@ SMART_ACTION_TRIGGER_TIMED_EVENT
Definition SmartScriptMgr.h:613
@ SMART_ACTION_REMOVEAURASFROMSPELL
Definition SmartScriptMgr.h:568
@ SMART_ACTION_FLEE
Definition SmartScriptMgr.h:662
@ SMART_ACTION_ZONE_UNDER_ATTACK
Definition SmartScriptMgr.h:698
struct SmartAction::@75::@98 combatMove
struct SmartAction::@75::@100 incEventPhase
struct SmartAction::@75::@106 killedMonster
struct SmartAction::@75::@181 movementSpeed
struct SmartAction::@75::@186 setScale
struct SmartAction::@75::@192 wpDataRandom
struct SmartAction::@75::@82 randomSound
struct SmartAction::@75::@120 summonGO
struct SmartAction::@75::@185 scriptSpawn
struct SmartAction::@75::@163 startClosestWaypoint
struct SmartAction::@75::@164 combatDistance
struct SmartAction::@75::@142 randRangeTimedActionList
struct SmartAction::@75::@180 corpseDelay
struct SmartAction::@75::@194 worldStateScript
struct SmartAction::@75::@111 callHelp
struct SmartAction::@75::@97 autoAttack
struct SmartAction::@75::@105 randomPhaseRange
struct SmartAction::@75::@91 crossCast
struct SmartAction::@75::@160 power
struct SmartAction::@75::@129 setSwim
uint32 quest
Definition SmartScriptMgr.h:812
struct SmartAction::@75::@150 moveToPosTarget
struct SmartAction::@75::@172 orientation
struct SmartAction::@75::@78 simpleTalk
struct SmartAction::@75::@87 questOffer
struct SmartAction::@75::@101 addAura
struct SmartAction::@75::@110 die
struct SmartAction::@75::@151 sendGossipMenu
struct SmartAction::@75::@170 setHover
struct SmartAction::@75::@104 randomPhase
struct SmartAction::@75::@133 timeEvent
struct SmartAction::@75::@191 wpData
struct SmartAction::@75::@125 item
struct SmartAction::@75::@196 reward
struct SmartAction::@75::@134 movie
struct SmartAction::@75::@94 summonCreature
struct SmartAction::@75::@113 forceDespawn
struct SmartAction::@75::@103 follow
struct SmartAction::@75::@126 installTtemplate
struct SmartAction::@75::@140 timedActionList
struct SmartAction::@75::@117 moveRandom
struct SmartAction::@75::@188 spellVisual
struct SmartAction::@75::@157 goFlag
struct SmartAction::@75::@167 setHomePos
struct SmartAction::@75::@161 gameEventStop
struct SmartAction::@75::@190 orientationTarget
struct SmartAction::@75::@132 storeTargets
struct SmartAction::@75::@114 invincHP
struct SmartAction::@75::@165 sightDistance
struct SmartAction::@75::@95 threatPCT
struct SmartAction::@75::@89 randomEmote
struct SmartAction::@75::@162 gameEventStart
uint32 flag
Definition SmartScriptMgr.h:1122
struct SmartAction::@75::@145 jump
struct SmartAction::@75::@131 setCounter
struct SmartAction::@75::@139 delunitByte
struct SmartAction::@75::@90 cast
uint32 animTier
Definition SmartScriptMgr.h:1509
struct SmartAction::@75::@108 setInstanceData64
struct SmartAction::@75::@80 morphOrMount
struct SmartAction::@75::@116 setData
struct SmartAction::@75::@195 raw
struct SmartAction::@75::@147 flee
struct SmartAction::@75::@158 goState
struct SmartAction::@75::@122 wpStart
struct SmartAction::@75::@179 disableEvade
struct SmartAction::@75::@118 visibility
struct SmartAction::@75::@121 taxi
struct SmartAction::@75::@173 stopMotion
struct SmartAction::@75::@152 setGoLootState
struct SmartAction::@75::@112 setSheath
struct SmartAction::@75::@168 loadEquipment
struct SmartAction::@75::@130 teleport
struct SmartAction::@75::@79 faction
struct SmartAction::@75::@135 equip
struct SmartAction::@75::@96 threat
struct SmartAction::@75::@182 setHealthPct
struct SmartAction::@75::@146 movementFlag
struct SmartAction::@75::@183 cinematic
struct SmartAction::@75::@143 interruptSpellCasting
struct SmartAction::@75::@136 unitFlag
struct SmartAction::@75::@88 react
struct SmartAction::@75::@119 setActive
struct SmartAction::@75::@159 creatureGroup
struct SmartAction::@75::@124 wpStop
uint32 sound
Definition SmartScriptMgr.h:773
struct SmartAction::@75::@138 setunitByte
struct SmartAction::@75::@148 RespawnTarget
struct SmartAction::@75::@153 sendTargetToTarget
struct SmartAction::@75::@109 updateTemplate
struct SmartAction::@75::@77 talk
struct SmartAction::@75::@123 wpPause
struct SmartAction::@75::@83 music
struct SmartAction::@75::@169 randomTimedEvent
struct SmartAction::@75::@128 setFly
struct SmartAction::@75::@115 ingamePhaseMask
struct SmartAction::@75::@189 followGroup
SAIBool move
Definition SmartScriptMgr.h:888
struct SmartAction::@75::@178 doAction
struct SmartAction::@75::@144 sendGoCustomAnim
struct SmartAction::@75::@149 moveToPos
struct SmartAction::@75::@127 setRun
struct SmartAction::@75::@187 radialSummon
struct SmartAction::@75::@99 setEventPhase
struct SmartAction::@75::@107 setInstanceData
uint32 emote
Definition SmartScriptMgr.h:807
struct SmartAction::@75::@102 removeAura
struct SmartAction::@75::@155 setHealthRegen
struct SmartAction::@75::@141 randTimedActionList
struct SmartAction::@75::@156 setRoot
struct SmartAction::@75::@154 setRangedMovement
struct SmartAction::@75::@184 setGuid

References SmartScriptHolder::action, SmartAction::addAura, SmartAction::animTier, SmartAction::autoAttack, SmartAction::callHelp, SmartAction::cast, SmartAction::cinematic, SmartAction::combatDistance, SmartAction::combatMove, SmartAction::corpseDelay, SmartAction::creatureGroup, SmartAction::crossCast, SmartAction::delunitByte, SmartAction::die, SmartAction::disableEvade, SmartAction::doAction, SmartAction::emote, SmartScriptHolder::entryOrGuid, SmartAction::equip, SmartScriptHolder::event_id, SmartAction::faction, SmartAction::flag, SmartAction::flee, SmartAction::follow, SmartAction::followGroup, SmartAction::forceDespawn, SmartAction::gameEventStart, SmartAction::gameEventStop, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), SmartAction::goFlag, SmartAction::goState, SmartAction::incEventPhase, SmartAction::ingamePhaseMask, SmartAction::installTtemplate, SmartAction::interruptSpellCasting, SmartAction::invincHP, SmartAction::item, SmartAction::jump, SmartAction::killedMonster, SmartAction::loadEquipment, LOG_ERROR, LOG_WARN, SmartAction::morphOrMount, SmartAction::move, SmartAction::movementFlag, SmartAction::movementSpeed, SmartAction::moveRandom, SmartAction::moveToPos, SmartAction::moveToPosTarget, SmartAction::movie, SmartAction::music, SmartAction::orientation, SmartAction::orientationTarget, SmartAction::power, SmartAction::quest, SmartAction::questOffer, SmartAction::radialSummon, SmartAction::randomEmote, SmartAction::randomPhase, SmartAction::randomPhaseRange, SmartAction::randomSound, SmartAction::randomTimedEvent, SmartAction::randRangeTimedActionList, SmartAction::randTimedActionList, SmartAction::raw, SmartAction::react, SmartAction::removeAura, SmartAction::RespawnTarget, SmartAction::reward, SmartAction::scriptSpawn, SmartAction::sendGoCustomAnim, SmartAction::sendGossipMenu, SmartAction::sendTargetToTarget, SmartAction::setActive, SmartAction::setCounter, SmartAction::setData, SmartAction::setEventPhase, SmartAction::setFly, SmartAction::setGoLootState, SmartAction::setGuid, SmartAction::setHealthPct, SmartAction::setHealthRegen, SmartAction::setHomePos, SmartAction::setHover, SmartAction::setInstanceData, SmartAction::setInstanceData64, SmartAction::setRangedMovement, SmartAction::setRoot, SmartAction::setRun, SmartAction::setScale, SmartAction::setSheath, SmartAction::setSwim, SmartAction::setunitByte, SmartAction::sightDistance, SmartAction::simpleTalk, SMART_ACTION_ACTIVATE_GOBJECT, SMART_ACTION_ACTIVATE_TAXI, SMART_ACTION_ADD_AURA, SMART_ACTION_ADD_DYNAMIC_FLAG, SMART_ACTION_ADD_GO_FLAG, SMART_ACTION_ADD_ITEM, SMART_ACTION_ADD_NPC_FLAG, SMART_ACTION_ADD_POWER, SMART_ACTION_ADD_THREAT, SMART_ACTION_ALLOW_COMBAT_MOVEMENT, SMART_ACTION_ATTACK_START, SMART_ACTION_ATTACK_STOP, SMART_ACTION_AUTO_ATTACK, SMART_ACTION_CALL_AREAEXPLOREDOREVENTHAPPENS, SMART_ACTION_CALL_FOR_HELP, SMART_ACTION_CALL_GROUPEVENTHAPPENS, SMART_ACTION_CALL_KILLEDMONSTER, SMART_ACTION_CALL_RANDOM_RANGE_TIMED_ACTIONLIST, SMART_ACTION_CALL_RANDOM_TIMED_ACTIONLIST, SMART_ACTION_CALL_SCRIPT_RESET, SMART_ACTION_CALL_TIMED_ACTIONLIST, SMART_ACTION_CAST, SMART_ACTION_CLOSE_GOSSIP, SMART_ACTION_COMBAT_STOP, SMART_ACTION_CREATE_TIMED_EVENT, SMART_ACTION_CROSS_CAST, SMART_ACTION_DIE, SMART_ACTION_DISABLE_EVADE, SMART_ACTION_DISABLE_REWARD, SMART_ACTION_DISMOUNT, SMART_ACTION_DO_ACTION, SMART_ACTION_EQUIP, SMART_ACTION_ESCORT_PAUSE, SMART_ACTION_ESCORT_RESUME, SMART_ACTION_ESCORT_START, SMART_ACTION_ESCORT_STOP, SMART_ACTION_EVADE, SMART_ACTION_EXIT_VEHICLE, SMART_ACTION_FAIL_QUEST, SMART_ACTION_FALL, SMART_ACTION_FLEE, SMART_ACTION_FLEE_FOR_ASSIST, SMART_ACTION_FOLLOW, SMART_ACTION_FOLLOW_GROUP, SMART_ACTION_FORCE_DESPAWN, SMART_ACTION_GAME_EVENT_START, SMART_ACTION_GAME_EVENT_STOP, SMART_ACTION_GO_SET_GO_STATE, SMART_ACTION_GO_SET_LOOT_STATE, SMART_ACTION_INC_EVENT_PHASE, SMART_ACTION_INSTALL_AI_TEMPLATE, SMART_ACTION_INTERRUPT_SPELL, SMART_ACTION_INVOKER_CAST, SMART_ACTION_JUMP_TO_POS, SMART_ACTION_KILL_UNIT, SMART_ACTION_LOAD_EQUIPMENT, SMART_ACTION_LOAD_GRID, SMART_ACTION_MORPH_TO_ENTRY_OR_MODEL, SMART_ACTION_MOUNT_TO_ENTRY_OR_MODEL, SMART_ACTION_MOVE_FORWARD, SMART_ACTION_MOVE_TO_POS, SMART_ACTION_MOVE_TO_POS_TARGET, SMART_ACTION_MOVEMENT_PAUSE, SMART_ACTION_MOVEMENT_RESUME, SMART_ACTION_MOVEMENT_STOP, SMART_ACTION_MUSIC, SMART_ACTION_NO_ENVIRONMENT_UPDATE, SMART_ACTION_NONE, SMART_ACTION_OFFER_QUEST, SMART_ACTION_OVERRIDE_SCRIPT_BASE_OBJECT, SMART_ACTION_PLAY_ANIMKIT, SMART_ACTION_PLAY_CINEMATIC, SMART_ACTION_PLAY_EMOTE, SMART_ACTION_PLAY_SPELL_VISUAL, SMART_ACTION_PLAYMOVIE, SMART_ACTION_RANDOM_EMOTE, SMART_ACTION_RANDOM_MOVE, SMART_ACTION_RANDOM_PHASE, SMART_ACTION_RANDOM_PHASE_RANGE, SMART_ACTION_RANDOM_SOUND, SMART_ACTION_REMOVE_ALL_GAMEOBJECTS, SMART_ACTION_REMOVE_DYNAMIC_FLAG, SMART_ACTION_REMOVE_GO_FLAG, SMART_ACTION_REMOVE_ITEM, SMART_ACTION_REMOVE_NPC_FLAG, SMART_ACTION_REMOVE_POWER, SMART_ACTION_REMOVE_TIMED_EVENT, SMART_ACTION_REMOVE_UNIT_FIELD_BYTES_1, SMART_ACTION_REMOVE_UNIT_FLAG, SMART_ACTION_REMOVEAURASFROMSPELL, SMART_ACTION_RESERVED_16, SMART_ACTION_RESET_GOBJECT, SMART_ACTION_RESET_SCRIPT_BASE_OBJECT, SMART_ACTION_RESPAWN_TARGET, SMART_ACTION_RISE_UP, SMART_ACTION_SCENE_CANCEL, SMART_ACTION_SCENE_PLAY, SMART_ACTION_SCRIPTED_SPAWN, SMART_ACTION_SELF_CAST, SMART_ACTION_SEND_GO_CUSTOM_ANIM, SMART_ACTION_SEND_GOSSIP_MENU, SMART_ACTION_SEND_TARGET_TO_TARGET, SMART_ACTION_SET_ACTIVE, SMART_ACTION_SET_ANIM_TIER, SMART_ACTION_SET_COMBAT_DISTANCE, SMART_ACTION_SET_CORPSE_DELAY, SMART_ACTION_SET_COUNTER, SMART_ACTION_SET_DATA, SMART_ACTION_SET_DYNAMIC_FLAG, SMART_ACTION_SET_EMOTE_STATE, SMART_ACTION_SET_EVENT_FLAG_RESET, SMART_ACTION_SET_EVENT_PHASE, SMART_ACTION_SET_FACTION, SMART_ACTION_SET_FLY, SMART_ACTION_SET_GO_FLAG, SMART_ACTION_SET_GUID, SMART_ACTION_SET_HEALTH_PCT, SMART_ACTION_SET_HEALTH_REGEN, SMART_ACTION_SET_HOME_POS, SMART_ACTION_SET_HOVER, SMART_ACTION_SET_IN_COMBAT_WITH_ZONE, SMART_ACTION_SET_INGAME_PHASE_MASK, SMART_ACTION_SET_INST_DATA, SMART_ACTION_SET_INST_DATA64, SMART_ACTION_SET_INVINCIBILITY_HP_LEVEL, SMART_ACTION_SET_MOVEMENT_SPEED, SMART_ACTION_SET_NPC_FLAG, SMART_ACTION_SET_ORIENTATION, SMART_ACTION_SET_ORIENTATION_TARGET, SMART_ACTION_SET_POWER, SMART_ACTION_SET_RANGED_MOVEMENT, SMART_ACTION_SET_REACT_STATE, SMART_ACTION_SET_ROOT, SMART_ACTION_SET_RUN, SMART_ACTION_SET_SCALE, SMART_ACTION_SET_SHEATH, SMART_ACTION_SET_SIGHT_DIST, SMART_ACTION_SET_SWIM, SMART_ACTION_SET_UNIT_FIELD_BYTES_1, SMART_ACTION_SET_UNIT_FLAG, SMART_ACTION_SET_UNIT_MOVEMENT_FLAGS, SMART_ACTION_SET_VISIBILITY, SMART_ACTION_SIMPLE_TALK, SMART_ACTION_SOUND, SMART_ACTION_START_CLOSEST_WAYPOINT, SMART_ACTION_STOP_MOTION, SMART_ACTION_STORE_TARGET_LIST, SMART_ACTION_SUMMON_CREATURE, SMART_ACTION_SUMMON_CREATURE_GROUP, SMART_ACTION_SUMMON_GO, SMART_ACTION_SUMMON_RADIAL, SMART_ACTION_TALK, SMART_ACTION_TELEPORT, SMART_ACTION_THREAT_ALL_PCT, SMART_ACTION_THREAT_SINGLE_PCT, SMART_ACTION_TRIGGER_RANDOM_TIMED_EVENT, SMART_ACTION_TRIGGER_TIMED_EVENT, SMART_ACTION_UPDATE_TEMPLATE, SMART_ACTION_WAYPOINT_DATA_RANDOM, SMART_ACTION_WAYPOINT_START, SMART_ACTION_WORLD_SCRIPT, SMART_ACTION_ZONE_UNDER_ATTACK, SmartAction::sound, SmartAction::spellVisual, SmartAction::startClosestWaypoint, SmartAction::stopMotion, SmartAction::storeTargets, SmartAction::summonCreature, SmartAction::summonGO, SmartAction::talk, SmartAction::taxi, SmartAction::teleport, SmartAction::threat, SmartAction::threatPCT, SmartAction::timedActionList, SmartAction::timeEvent, SmartAction::type, SmartAction::unitFlag, SmartAction::updateTemplate, SmartAction::visibility, SmartAction::worldStateScript, SmartAction::wpData, SmartAction::wpDataRandom, SmartAction::wpPause, SmartAction::wpStart, and SmartAction::wpStop.

Referenced by IsEventValid().

◆ CheckUnusedEventParams()

bool SmartAIMgr::CheckUnusedEventParams ( SmartScriptHolder const &  e)
staticprivate
585{
586 std::size_t paramsStructSize = [&]() -> std::size_t
587 {
588 constexpr std::size_t NO_PARAMS = std::size_t(0);
589 switch (e.event.type)
590 {
595 case SMART_EVENT_AGGRO: return NO_PARAMS;
596 case SMART_EVENT_KILL: return sizeof(SmartEvent::kill);
597 case SMART_EVENT_DEATH: return NO_PARAMS;
598 case SMART_EVENT_EVADE: return NO_PARAMS;
599 case SMART_EVENT_SPELLHIT: return sizeof(SmartEvent::spellHit);
600 case SMART_EVENT_RANGE: return sizeof(SmartEvent::minMaxRepeat);
601 case SMART_EVENT_OOC_LOS: return sizeof(SmartEvent::los);
602 case SMART_EVENT_RESPAWN: return sizeof(SmartEvent::respawn);
611 case SMART_EVENT_REWARD_QUEST: return sizeof(SmartEvent::quest);
612 case SMART_EVENT_REACHED_HOME: return NO_PARAMS;
613 case SMART_EVENT_RECEIVE_EMOTE: return sizeof(SmartEvent::emote);
614 case SMART_EVENT_HAS_AURA: return sizeof(SmartEvent::aura);
615 case SMART_EVENT_TARGET_BUFFED: return sizeof(SmartEvent::aura);
616 case SMART_EVENT_RESET: return NO_PARAMS;
617 case SMART_EVENT_IC_LOS: return sizeof(SmartEvent::los);
620 case SMART_EVENT_CHARMED: return sizeof(SmartEvent::charm);
621 case SMART_EVENT_CHARMED_TARGET: return NO_PARAMS;
627 case SMART_EVENT_CORPSE_REMOVED: return NO_PARAMS;
628 case SMART_EVENT_AI_INIT: return NO_PARAMS;
629 case SMART_EVENT_DATA_SET: return sizeof(SmartEvent::dataSet);
632 case SMART_EVENT_TRANSPORT_ADDPLAYER: return NO_PARAMS;
634 case SMART_EVENT_TRANSPORT_REMOVE_PLAYER: return NO_PARAMS;
638 case SMART_EVENT_QUEST_ACCEPTED: return NO_PARAMS;
639 case SMART_EVENT_QUEST_OBJ_COMPLETION: return NO_PARAMS;
640 case SMART_EVENT_QUEST_COMPLETION: return NO_PARAMS;
641 case SMART_EVENT_QUEST_REWARDED: return NO_PARAMS;
642 case SMART_EVENT_QUEST_FAIL: return NO_PARAMS;
643 case SMART_EVENT_TEXT_OVER: return sizeof(SmartEvent::textOver);
645 case SMART_EVENT_JUST_SUMMONED: return NO_PARAMS;
651 case SMART_EVENT_UPDATE: return sizeof(SmartEvent::minMaxRepeat);
652 case SMART_EVENT_LINK: return NO_PARAMS;
654 case SMART_EVENT_JUST_CREATED: return NO_PARAMS;
656 case SMART_EVENT_FOLLOW_COMPLETED: return NO_PARAMS;
665 case SMART_EVENT_ON_SPELLCLICK: return NO_PARAMS;
669 case SMART_EVENT_COUNTER_SET: return sizeof(SmartEvent::counter);
670 //case SMART_EVENT_SCENE_START: return sizeof(SmartEvent::raw);
671 //case SMART_EVENT_SCENE_TRIGGER: return sizeof(SmartEvent::raw);
672 //case SMART_EVENT_SCENE_CANCEL: return sizeof(SmartEvent::raw);
673 //case SMART_EVENT_SCENE_COMPLETE: return sizeof(SmartEvent::raw);
677 case SMART_EVENT_NEAR_UNIT: return sizeof(SmartEvent::nearUnit);
684 default:
685 LOG_WARN("sql.sql", "SmartAIMgr: entryorguid {} source_type {} id {} action_type {} is using an event {} with no unused params specified in SmartAIMgr::CheckUnusedEventParams(), please report this.",
686 e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.GetEventType());
687 return sizeof(SmartEvent::raw);
688 }
689 }();
690
691 static std::size_t rawCount = sizeof(SmartEvent::raw) / sizeof(uint32);
692 std::size_t paramsCount = paramsStructSize / sizeof(uint32);
693
694 bool valid = true;
695 for (std::size_t index = paramsCount; index < rawCount; index++)
696 {
697 uint32 value = ((uint32*)&e.event.raw)[index];
698 if (value != 0)
699 {
700 LOG_ERROR("sql.sql", "SmartAIMgr: entryorguid {} source_type {} id {} action_type {} has unused event_param{} with value {}, it must be 0, skipped.",
701 e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), index + 1, value);
702 valid = false;
703 }
704 }
705
706 return valid;
707}
@ SMART_EVENT_IC_LOS
Definition SmartScriptMgr.h:125
@ SMART_EVENT_EVADE
Definition SmartScriptMgr.h:106
@ SMART_EVENT_ACTION_DONE
Definition SmartScriptMgr.h:171
@ SMART_EVENT_SUMMON_DESPAWNED
Definition SmartScriptMgr.h:134
@ SMART_EVENT_SPELLHIT
Definition SmartScriptMgr.h:107
@ SMART_EVENT_RECEIVE_EMOTE
Definition SmartScriptMgr.h:121
@ SMART_EVENT_FRIENDLY_HEALTH_PCT
Definition SmartScriptMgr.h:173
@ SMART_EVENT_QUEST_FAIL
Definition SmartScriptMgr.h:150
@ SMART_EVENT_DATA_SET
Definition SmartScriptMgr.h:137
@ SMART_EVENT_RECEIVE_HEAL
Definition SmartScriptMgr.h:152
@ SMART_EVENT_TIMED_EVENT_TRIGGERED
Definition SmartScriptMgr.h:158
@ SMART_EVENT_ESCORT_REACHED
Definition SmartScriptMgr.h:139
@ SMART_EVENT_CHARMED_TARGET
Definition SmartScriptMgr.h:129
@ SMART_EVENT_NEAR_PLAYERS_NEGATION
Definition SmartScriptMgr.h:191
@ SMART_EVENT_TARGET_MANA_PCT
Definition SmartScriptMgr.h:117
@ SMART_EVENT_QUEST_COMPLETION
Definition SmartScriptMgr.h:148
@ SMART_EVENT_JUST_CREATED
Definition SmartScriptMgr.h:162
@ SMART_EVENT_HEALTH_PCT
Definition SmartScriptMgr.h:101
@ SMART_EVENT_ESCORT_START
Definition SmartScriptMgr.h:138
@ SMART_EVENT_EVENT_PHASE_CHANGE
Definition SmartScriptMgr.h:165
@ SMART_EVENT_AREA_CASTING
Definition SmartScriptMgr.h:194
@ SMART_EVENT_AREATRIGGER_ONTRIGGER
Definition SmartScriptMgr.h:145
@ SMART_EVENT_DISTANCE_GAMEOBJECT
Definition SmartScriptMgr.h:175
@ SMART_EVENT_ON_SPELLCLICK
Definition SmartScriptMgr.h:172
@ SMART_EVENT_MOVEMENTINFORM
Definition SmartScriptMgr.h:133
@ SMART_EVENT_RANGE
Definition SmartScriptMgr.h:108
@ SMART_EVENT_ESCORT_PAUSED
Definition SmartScriptMgr.h:154
@ SMART_EVENT_ESCORT_RESUMED
Definition SmartScriptMgr.h:155
@ SMART_EVENT_MANA_PCT
Definition SmartScriptMgr.h:102
@ SMART_EVENT_NEAR_UNIT_NEGATION
Definition SmartScriptMgr.h:193
@ SMART_EVENT_PASSENGER_REMOVED
Definition SmartScriptMgr.h:127
@ SMART_EVENT_INSTANCE_PLAYER_ENTER
Definition SmartScriptMgr.h:144
@ SMART_EVENT_LINK
Definition SmartScriptMgr.h:160
@ SMART_EVENT_ESCORT_ENDED
Definition SmartScriptMgr.h:157
@ SMART_EVENT_REACHED_HOME
Definition SmartScriptMgr.h:120
@ SMART_EVENT_TRANSPORT_ADDCREATURE
Definition SmartScriptMgr.h:141
@ SMART_EVENT_REWARD_QUEST
Definition SmartScriptMgr.h:119
@ SMART_EVENT_GO_EVENT_INFORM
Definition SmartScriptMgr.h:170
@ SMART_EVENT_UPDATE_IC
Definition SmartScriptMgr.h:99
@ SMART_EVENT_RESET
Definition SmartScriptMgr.h:124
@ SMART_EVENT_IS_IN_MELEE_RANGE
Definition SmartScriptMgr.h:199
@ SMART_EVENT_JUST_SUMMONED
Definition SmartScriptMgr.h:153
@ SMART_EVENT_CHARMED
Definition SmartScriptMgr.h:128
@ SMART_EVENT_AI_INIT
Definition SmartScriptMgr.h:136
@ SMART_EVENT_AREA_RANGE
Definition SmartScriptMgr.h:195
@ SMART_EVENT_SPELLHIT_TARGET
Definition SmartScriptMgr.h:130
@ SMART_EVENT_GAME_EVENT_START
Definition SmartScriptMgr.h:167
@ SMART_EVENT_KILL
Definition SmartScriptMgr.h:104
@ SMART_EVENT_TRANSPORT_REMOVE_PLAYER
Definition SmartScriptMgr.h:142
@ SMART_EVENT_ESCORT_STOPPED
Definition SmartScriptMgr.h:156
@ SMART_EVENT_GOSSIP_HELLO
Definition SmartScriptMgr.h:163
@ SMART_EVENT_GOSSIP_SELECT
Definition SmartScriptMgr.h:161
@ SMART_EVENT_CORPSE_REMOVED
Definition SmartScriptMgr.h:135
@ SMART_EVENT_SUMMONED_UNIT_EVADE
Definition SmartScriptMgr.h:196
@ SMART_EVENT_PASSENGER_BOARDED
Definition SmartScriptMgr.h:126
@ SMART_EVENT_UPDATE
Definition SmartScriptMgr.h:159
@ SMART_EVENT_TRANSPORT_ADDPLAYER
Definition SmartScriptMgr.h:140
@ SMART_EVENT_WAYPOINT_ENDED
Definition SmartScriptMgr.h:198
@ SMART_EVENT_IS_BEHIND_TARGET
Definition SmartScriptMgr.h:166
@ SMART_EVENT_UPDATE_OOC
Definition SmartScriptMgr.h:100
@ SMART_EVENT_ACCEPTED_QUEST
Definition SmartScriptMgr.h:118
@ SMART_EVENT_COUNTER_SET
Definition SmartScriptMgr.h:176
@ SMART_EVENT_FRIENDLY_MISSING_BUFF
Definition SmartScriptMgr.h:115
@ SMART_EVENT_WAYPOINT_REACHED
Definition SmartScriptMgr.h:197
@ SMART_EVENT_TARGET_BUFFED
Definition SmartScriptMgr.h:123
@ SMART_EVENT_RESPAWN
Definition SmartScriptMgr.h:110
@ SMART_EVENT_QUEST_ACCEPTED
Definition SmartScriptMgr.h:146
@ SMART_EVENT_FRIENDLY_HEALTH
Definition SmartScriptMgr.h:113
@ SMART_EVENT_NEAR_UNIT
Definition SmartScriptMgr.h:192
@ SMART_EVENT_QUEST_REWARDED
Definition SmartScriptMgr.h:149
@ SMART_EVENT_TEXT_OVER
Definition SmartScriptMgr.h:151
@ SMART_EVENT_DEATH
Definition SmartScriptMgr.h:105
@ SMART_EVENT_TRANSPORT_RELOCATE
Definition SmartScriptMgr.h:143
@ SMART_EVENT_GAME_EVENT_END
Definition SmartScriptMgr.h:168
@ SMART_EVENT_DAMAGED
Definition SmartScriptMgr.h:131
@ SMART_EVENT_FOLLOW_COMPLETED
Definition SmartScriptMgr.h:164
@ SMART_EVENT_QUEST_OBJ_COMPLETION
Definition SmartScriptMgr.h:147
@ SMART_EVENT_DISTANCE_CREATURE
Definition SmartScriptMgr.h:174
@ SMART_EVENT_SUMMONED_UNIT_DIES
Definition SmartScriptMgr.h:183
@ SMART_EVENT_FRIENDLY_IS_CC
Definition SmartScriptMgr.h:114
@ SMART_EVENT_GO_STATE_CHANGED
Definition SmartScriptMgr.h:169
@ SMART_EVENT_OOC_LOS
Definition SmartScriptMgr.h:109
@ SMART_EVENT_AGGRO
Definition SmartScriptMgr.h:103
@ SMART_EVENT_NEAR_PLAYERS
Definition SmartScriptMgr.h:190
@ SMART_EVENT_TARGET_HEALTH_PCT
Definition SmartScriptMgr.h:111
@ SMART_EVENT_VICTIM_CASTING
Definition SmartScriptMgr.h:112
@ SMART_EVENT_DAMAGED_TARGET
Definition SmartScriptMgr.h:132
@ SMART_EVENT_HAS_AURA
Definition SmartScriptMgr.h:122
@ SMART_EVENT_SUMMONED_UNIT
Definition SmartScriptMgr.h:116
struct SmartEvent::@30::@69 nearPlayerNegation
struct SmartEvent::@30::@74 raw
struct SmartEvent::@30::@68 nearPlayer
struct SmartEvent::@30::@32 minMaxRepeat
struct SmartEvent::@30::@61 gameEvent
struct SmartEvent::@30::@70 nearUnit
struct SmartEvent::@30::@53 instancePlayerEnter
struct SmartEvent::@30::@51 transportAddCreature
struct SmartEvent::@30::@45 aura
struct SmartEvent::@30::@57 gossipHello
struct SmartEvent::@30::@34 spellHit
struct SmartEvent::@30::@35 los
struct SmartEvent::@30::@49 dataSet
struct SmartEvent::@30::@48 movementInform
uint32 emote
Definition SmartScriptMgr.h:310
struct SmartEvent::@30::@72 nearUnitNegation
struct SmartEvent::@30::@33 kill
struct SmartEvent::@30::@71 meleeRange
struct SmartEvent::@30::@41 missingBuff
struct SmartEvent::@30::@50 waypoint
struct SmartEvent::@30::@42 summoned
struct SmartEvent::@30::@54 areatrigger
struct SmartEvent::@30::@60 eventPhaseChange
struct SmartEvent::@30::@65 friendlyHealthPct
struct SmartEvent::@30::@58 gossip
struct SmartEvent::@30::@64 doAction
struct SmartEvent::@30::@46 charm
struct SmartEvent::@30::@63 eventInform
struct SmartEvent::@30::@38 targetCasting
struct SmartEvent::@30::@52 transportRelocate
struct SmartEvent::@30::@73 wpData
uint32 quest
Definition SmartScriptMgr.h:303
struct SmartEvent::@30::@67 counter
struct SmartEvent::@30::@36 respawn
struct SmartEvent::@30::@56 timedEvent
struct SmartEvent::@30::@39 friendlyHealth
struct SmartEvent::@30::@66 distance
struct SmartEvent::@30::@37 minMax
struct SmartEvent::@30::@55 textOver
struct SmartEvent::@30::@40 friendlyCC
struct SmartEvent::@30::@62 goStateChanged

References SmartEvent::areatrigger, SmartEvent::aura, SmartEvent::charm, SmartEvent::counter, SmartEvent::dataSet, SmartEvent::distance, SmartEvent::doAction, SmartEvent::emote, SmartScriptHolder::entryOrGuid, SmartScriptHolder::event, SmartScriptHolder::event_id, SmartEvent::eventInform, SmartEvent::eventPhaseChange, SmartEvent::friendlyCC, SmartEvent::friendlyHealth, SmartEvent::friendlyHealthPct, SmartEvent::gameEvent, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetEventType(), SmartScriptHolder::GetScriptType(), SmartEvent::gossip, SmartEvent::gossipHello, SmartEvent::goStateChanged, SmartEvent::instancePlayerEnter, SmartEvent::kill, LOG_ERROR, LOG_WARN, SmartEvent::los, SmartEvent::meleeRange, SmartEvent::minMax, SmartEvent::minMaxRepeat, SmartEvent::missingBuff, SmartEvent::movementInform, SmartEvent::nearPlayer, SmartEvent::nearPlayerNegation, SmartEvent::nearUnit, SmartEvent::nearUnitNegation, SmartEvent::quest, SmartEvent::raw, SmartEvent::respawn, SMART_EVENT_ACCEPTED_QUEST, SMART_EVENT_ACTION_DONE, SMART_EVENT_AGGRO, SMART_EVENT_AI_INIT, SMART_EVENT_AREA_CASTING, SMART_EVENT_AREA_RANGE, SMART_EVENT_AREATRIGGER_ONTRIGGER, SMART_EVENT_CHARMED, SMART_EVENT_CHARMED_TARGET, SMART_EVENT_CORPSE_REMOVED, SMART_EVENT_COUNTER_SET, SMART_EVENT_DAMAGED, SMART_EVENT_DAMAGED_TARGET, SMART_EVENT_DATA_SET, SMART_EVENT_DEATH, SMART_EVENT_DISTANCE_CREATURE, SMART_EVENT_DISTANCE_GAMEOBJECT, SMART_EVENT_ESCORT_ENDED, SMART_EVENT_ESCORT_PAUSED, SMART_EVENT_ESCORT_REACHED, SMART_EVENT_ESCORT_RESUMED, SMART_EVENT_ESCORT_START, SMART_EVENT_ESCORT_STOPPED, SMART_EVENT_EVADE, SMART_EVENT_EVENT_PHASE_CHANGE, SMART_EVENT_FOLLOW_COMPLETED, SMART_EVENT_FRIENDLY_HEALTH, SMART_EVENT_FRIENDLY_HEALTH_PCT, SMART_EVENT_FRIENDLY_IS_CC, SMART_EVENT_FRIENDLY_MISSING_BUFF, SMART_EVENT_GAME_EVENT_END, SMART_EVENT_GAME_EVENT_START, SMART_EVENT_GO_EVENT_INFORM, SMART_EVENT_GO_STATE_CHANGED, SMART_EVENT_GOSSIP_HELLO, SMART_EVENT_GOSSIP_SELECT, SMART_EVENT_HAS_AURA, SMART_EVENT_HEALTH_PCT, SMART_EVENT_IC_LOS, SMART_EVENT_INSTANCE_PLAYER_ENTER, SMART_EVENT_IS_BEHIND_TARGET, SMART_EVENT_IS_IN_MELEE_RANGE, SMART_EVENT_JUST_CREATED, SMART_EVENT_JUST_SUMMONED, SMART_EVENT_KILL, SMART_EVENT_LINK, SMART_EVENT_MANA_PCT, SMART_EVENT_MOVEMENTINFORM, SMART_EVENT_NEAR_PLAYERS, SMART_EVENT_NEAR_PLAYERS_NEGATION, SMART_EVENT_NEAR_UNIT, SMART_EVENT_NEAR_UNIT_NEGATION, SMART_EVENT_ON_SPELLCLICK, SMART_EVENT_OOC_LOS, SMART_EVENT_PASSENGER_BOARDED, SMART_EVENT_PASSENGER_REMOVED, SMART_EVENT_QUEST_ACCEPTED, SMART_EVENT_QUEST_COMPLETION, SMART_EVENT_QUEST_FAIL, SMART_EVENT_QUEST_OBJ_COMPLETION, SMART_EVENT_QUEST_REWARDED, SMART_EVENT_RANGE, SMART_EVENT_REACHED_HOME, SMART_EVENT_RECEIVE_EMOTE, SMART_EVENT_RECEIVE_HEAL, SMART_EVENT_RESET, SMART_EVENT_RESPAWN, SMART_EVENT_REWARD_QUEST, SMART_EVENT_SPELLHIT, SMART_EVENT_SPELLHIT_TARGET, SMART_EVENT_SUMMON_DESPAWNED, SMART_EVENT_SUMMONED_UNIT, SMART_EVENT_SUMMONED_UNIT_DIES, SMART_EVENT_SUMMONED_UNIT_EVADE, SMART_EVENT_TARGET_BUFFED, SMART_EVENT_TARGET_HEALTH_PCT, SMART_EVENT_TARGET_MANA_PCT, SMART_EVENT_TEXT_OVER, SMART_EVENT_TIMED_EVENT_TRIGGERED, SMART_EVENT_TRANSPORT_ADDCREATURE, SMART_EVENT_TRANSPORT_ADDPLAYER, SMART_EVENT_TRANSPORT_RELOCATE, SMART_EVENT_TRANSPORT_REMOVE_PLAYER, SMART_EVENT_UPDATE, SMART_EVENT_UPDATE_IC, SMART_EVENT_UPDATE_OOC, SMART_EVENT_VICTIM_CASTING, SMART_EVENT_WAYPOINT_ENDED, SMART_EVENT_WAYPOINT_REACHED, SmartEvent::spellHit, SmartEvent::summoned, SmartEvent::targetCasting, SmartEvent::textOver, SmartEvent::timedEvent, SmartEvent::transportAddCreature, SmartEvent::transportRelocate, SmartEvent::type, SmartEvent::waypoint, and SmartEvent::wpData.

Referenced by IsEventValid().

◆ CheckUnusedTargetParams()

bool SmartAIMgr::CheckUnusedTargetParams ( SmartScriptHolder const &  e)
staticprivate
915{
916 std::size_t paramsStructSize = [&]() -> std::size_t
917 {
918 constexpr std::size_t NO_PARAMS = std::size_t(0);
919 switch (e.target.type)
920 {
921 case SMART_TARGET_NONE: return NO_PARAMS;
922 case SMART_TARGET_SELF: return NO_PARAMS;
923 case SMART_TARGET_VICTIM: return NO_PARAMS;
928 case SMART_TARGET_ACTION_INVOKER: return NO_PARAMS;
929 case SMART_TARGET_POSITION: return NO_PARAMS; //uses x,y,z,o
933 case SMART_TARGET_STORED: return sizeof(SmartTarget::stored);
943 case SMART_TARGET_ACTION_INVOKER_VEHICLE: return NO_PARAMS;
948 case SMART_TARGET_LOOT_RECIPIENTS: return NO_PARAMS;
949 case SMART_TARGET_FARTHEST: return sizeof(SmartTarget::farthest);
951 // case SMART_TARGET_CLOSEST_UNSPAWNED_GAMEOBJECT: return sizeof(SmartTarget::goClosest);
956 default:
957 LOG_WARN("sql.sql", "SmartAIMgr: entryorguid {} source_type {} id {} action_type {} is using a target {} with no unused params specified in SmartAIMgr::CheckUnusedTargetParams(), please report this.",
958 e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.GetTargetType());
959 return sizeof(SmartTarget::raw);
960 }
961 }();
962
963 static std::size_t rawCount = sizeof(SmartTarget::raw) / sizeof(uint32);
964 std::size_t paramsCount = paramsStructSize / sizeof(uint32);
965
966 bool valid = true;
967 for (std::size_t index = paramsCount; index < rawCount; index++)
968 {
969 uint32 value = ((uint32*)&e.target.raw)[index];
970 if (value != 0)
971 {
972 LOG_ERROR("sql.sql", "SmartAIMgr: entryorguid {} source_type {} id {} action_type {} has unused target_param{} with value {}, it must be 0, skipped.",
973 e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), index + 1, value);
974 valid = false;
975 }
976 }
977
978 return valid;
979}
@ SMART_TARGET_LOOT_RECIPIENTS
Definition SmartScriptMgr.h:1554
@ SMART_TARGET_CLOSEST_CREATURE
Definition SmartScriptMgr.h:1546
@ SMART_TARGET_CREATURE_DISTANCE
Definition SmartScriptMgr.h:1538
@ SMART_TARGET_HOSTILE_RANDOM_NOT_TOP
Definition SmartScriptMgr.h:1533
@ SMART_TARGET_INVOKER_PARTY
Definition SmartScriptMgr.h:1543
@ SMART_TARGET_CLOSEST_FRIENDLY
Definition SmartScriptMgr.h:1553
@ SMART_TARGET_CLOSEST_GAMEOBJECT
Definition SmartScriptMgr.h:1547
@ SMART_TARGET_VEHICLE_PASSENGER
Definition SmartScriptMgr.h:1556
@ SMART_TARGET_GAMEOBJECT_RANGE
Definition SmartScriptMgr.h:1540
@ SMART_TARGET_CREATURE_GUID
Definition SmartScriptMgr.h:1537
@ SMART_TARGET_PLAYER_RANGE
Definition SmartScriptMgr.h:1544
@ SMART_TARGET_SUMMONED_CREATURES
Definition SmartScriptMgr.h:1567
@ SMART_TARGET_VICTIM
Definition SmartScriptMgr.h:1529
@ SMART_TARGET_GAMEOBJECT_DISTANCE
Definition SmartScriptMgr.h:1542
@ SMART_TARGET_CREATURE_RANGE
Definition SmartScriptMgr.h:1536
@ SMART_TARGET_CLOSEST_PLAYER
Definition SmartScriptMgr.h:1548
@ SMART_TARGET_HOSTILE_RANDOM
Definition SmartScriptMgr.h:1532
@ SMART_TARGET_GAMEOBJECT_GUID
Definition SmartScriptMgr.h:1541
@ SMART_TARGET_HOSTILE_SECOND_AGGRO
Definition SmartScriptMgr.h:1530
@ SMART_TARGET_OWNER_OR_SUMMONER
Definition SmartScriptMgr.h:1550
@ SMART_TARGET_SELF
Definition SmartScriptMgr.h:1528
@ SMART_TARGET_PLAYER_WITH_AURA
Definition SmartScriptMgr.h:1564
@ SMART_TARGET_ACTION_INVOKER
Definition SmartScriptMgr.h:1534
@ SMART_TARGET_POSITION
Definition SmartScriptMgr.h:1535
@ SMART_TARGET_HOSTILE_LAST_AGGRO
Definition SmartScriptMgr.h:1531
@ SMART_TARGET_ACTION_INVOKER_VEHICLE
Definition SmartScriptMgr.h:1549
@ SMART_TARGET_INSTANCE_STORAGE
Definition SmartScriptMgr.h:1568
@ SMART_TARGET_FARTHEST
Definition SmartScriptMgr.h:1555
@ SMART_TARGET_THREAT_LIST
Definition SmartScriptMgr.h:1551
@ SMART_TARGET_CLOSEST_ENEMY
Definition SmartScriptMgr.h:1552
@ SMART_TARGET_RANDOM_POINT
Definition SmartScriptMgr.h:1565
@ SMART_TARGET_NONE
Definition SmartScriptMgr.h:1527
@ SMART_TARGET_PLAYER_DISTANCE
Definition SmartScriptMgr.h:1545
@ SMART_TARGET_STORED
Definition SmartScriptMgr.h:1539
struct SmartTarget::@198::@221 summonedCreatures
struct SmartTarget::@198::@201 farthest
struct SmartTarget::@198::@219 randomPoint
struct SmartTarget::@198::@222 raw
struct SmartTarget::@198::@214 vehicle
struct SmartTarget::@198::@215 threatList
struct SmartTarget::@198::@205 unitDistance
struct SmartTarget::@198::@211 goDistance
struct SmartTarget::@198::@223 instanceStorage
struct SmartTarget::@198::@212 unitClosest
struct SmartTarget::@198::@206 playerDistance
struct SmartTarget::@198::@209 goRange
struct SmartTarget::@198::@200 hostileRandom
struct SmartTarget::@198::@224 invokerParty
struct SmartTarget::@198::@213 owner
struct SmartTarget::@198::@216 goClosest
struct SmartTarget::@198::@210 goGUID
struct SmartTarget::@198::@218 closestFriendly
struct SmartTarget::@198::@217 closestAttackable
struct SmartTarget::@198::@202 unitRange
struct SmartTarget::@198::@203 unitGUID
struct SmartTarget::@198::@208 stored
struct SmartTarget::@198::@220 playerWithAura
struct SmartTarget::@198::@207 playerRange

References SmartTarget::closestAttackable, SmartTarget::closestFriendly, SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartTarget::farthest, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), SmartScriptHolder::GetTargetType(), SmartTarget::goClosest, SmartTarget::goDistance, SmartTarget::goGUID, SmartTarget::goRange, SmartTarget::hostileRandom, SmartTarget::instanceStorage, SmartTarget::invokerParty, LOG_ERROR, LOG_WARN, SmartTarget::owner, SmartTarget::playerDistance, SmartTarget::playerRange, SmartTarget::playerWithAura, SmartTarget::randomPoint, SmartTarget::raw, SMART_TARGET_ACTION_INVOKER, SMART_TARGET_ACTION_INVOKER_VEHICLE, SMART_TARGET_CLOSEST_CREATURE, SMART_TARGET_CLOSEST_ENEMY, SMART_TARGET_CLOSEST_FRIENDLY, SMART_TARGET_CLOSEST_GAMEOBJECT, SMART_TARGET_CLOSEST_PLAYER, SMART_TARGET_CREATURE_DISTANCE, SMART_TARGET_CREATURE_GUID, SMART_TARGET_CREATURE_RANGE, SMART_TARGET_FARTHEST, SMART_TARGET_GAMEOBJECT_DISTANCE, SMART_TARGET_GAMEOBJECT_GUID, SMART_TARGET_GAMEOBJECT_RANGE, SMART_TARGET_HOSTILE_LAST_AGGRO, SMART_TARGET_HOSTILE_RANDOM, SMART_TARGET_HOSTILE_RANDOM_NOT_TOP, SMART_TARGET_HOSTILE_SECOND_AGGRO, SMART_TARGET_INSTANCE_STORAGE, SMART_TARGET_INVOKER_PARTY, SMART_TARGET_LOOT_RECIPIENTS, SMART_TARGET_NONE, SMART_TARGET_OWNER_OR_SUMMONER, SMART_TARGET_PLAYER_DISTANCE, SMART_TARGET_PLAYER_RANGE, SMART_TARGET_PLAYER_WITH_AURA, SMART_TARGET_POSITION, SMART_TARGET_RANDOM_POINT, SMART_TARGET_SELF, SMART_TARGET_STORED, SMART_TARGET_SUMMONED_CREATURES, SMART_TARGET_THREAT_LIST, SMART_TARGET_VEHICLE_PASSENGER, SMART_TARGET_VICTIM, SmartTarget::stored, SmartTarget::summonedCreatures, SmartScriptHolder::target, SmartTarget::threatList, SmartTarget::type, SmartTarget::unitClosest, SmartTarget::unitDistance, SmartTarget::unitGUID, SmartTarget::unitRange, and SmartTarget::vehicle.

Referenced by IsTargetValid().

◆ EventHasInvoker()

bool SmartAIMgr::EventHasInvoker ( SMART_EVENT  event)
staticprivate
405{
406 switch (event)
407 { // white list of events that actually have an invoker passed to them
410 case SMART_EVENT_KILL:
453 return true;
454 default:
455 return false;
456 }
457}

References SMART_EVENT_ACCEPTED_QUEST, SMART_EVENT_ACTION_DONE, SMART_EVENT_AGGRO, SMART_EVENT_AREA_CASTING, SMART_EVENT_AREA_RANGE, SMART_EVENT_AREATRIGGER_ONTRIGGER, SMART_EVENT_DAMAGED, SMART_EVENT_DAMAGED_TARGET, SMART_EVENT_DATA_SET, SMART_EVENT_DEATH, SMART_EVENT_DISTANCE_CREATURE, SMART_EVENT_FOLLOW_COMPLETED, SMART_EVENT_FRIENDLY_HEALTH, SMART_EVENT_FRIENDLY_HEALTH_PCT, SMART_EVENT_FRIENDLY_IS_CC, SMART_EVENT_FRIENDLY_MISSING_BUFF, SMART_EVENT_GO_STATE_CHANGED, SMART_EVENT_GOSSIP_HELLO, SMART_EVENT_GOSSIP_SELECT, SMART_EVENT_IC_LOS, SMART_EVENT_INSTANCE_PLAYER_ENTER, SMART_EVENT_IS_BEHIND_TARGET, SMART_EVENT_IS_IN_MELEE_RANGE, SMART_EVENT_JUST_SUMMONED, SMART_EVENT_KILL, SMART_EVENT_NEAR_PLAYERS, SMART_EVENT_ON_SPELLCLICK, SMART_EVENT_OOC_LOS, SMART_EVENT_PASSENGER_BOARDED, SMART_EVENT_PASSENGER_REMOVED, SMART_EVENT_RANGE, SMART_EVENT_RECEIVE_EMOTE, SMART_EVENT_RECEIVE_HEAL, SMART_EVENT_REWARD_QUEST, SMART_EVENT_SPELLHIT, SMART_EVENT_SPELLHIT_TARGET, SMART_EVENT_SUMMON_DESPAWNED, SMART_EVENT_SUMMONED_UNIT, SMART_EVENT_SUMMONED_UNIT_DIES, SMART_EVENT_SUMMONED_UNIT_EVADE, SMART_EVENT_TARGET_BUFFED, SMART_EVENT_TARGET_HEALTH_PCT, SMART_EVENT_TARGET_MANA_PCT, SMART_EVENT_TRANSPORT_ADDCREATURE, and SMART_EVENT_VICTIM_CASTING.

Referenced by IsEventValid(), and IsTargetValid().

◆ GetScript()

SmartAIEventList SmartAIMgr::GetScript ( int32  entry,
SmartScriptType  type 
)
inline
2080 {
2081 SmartAIEventList temp;
2082 if (mEventMap[uint32(type)].find(entry) != mEventMap[uint32(type)].end())
2083 return mEventMap[uint32(type)][entry];
2084 else
2085 {
2086 if (entry > 0) //first search is for guid (negative), do not drop error if not found
2087 LOG_DEBUG("sql.sql", "SmartAIMgr::GetScript: Could not load Script for Entry {} ScriptType {}.", entry, uint32(type));
2088 return temp;
2089 }
2090 }
#define LOG_DEBUG(filterType__,...)
Definition Log.h:170
std::vector< SmartScriptHolder > SmartAIEventList
Definition SmartScriptMgr.h:2062

References LOG_DEBUG, and mEventMap.

◆ instance()

SmartAIMgr * SmartAIMgr::instance ( )
static
124{
125 static SmartAIMgr instance;
126 return &instance;
127}
Definition SmartScriptMgr.h:2069
static SmartAIMgr * instance()
Definition SmartScriptMgr.cpp:123

References instance().

Referenced by instance().

◆ IsAreaTriggerValid()

bool SmartAIMgr::IsAreaTriggerValid ( SmartScriptHolder const &  e,
uint32  entry 
)
inlineprivate
2212 {
2213 if (!sObjectMgr->GetAreaTrigger(entry))
2214 {
2215 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent AreaTrigger entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
2216 return false;
2217 }
2218 return true;
2219 }

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), LOG_ERROR, and sObjectMgr.

Referenced by IsEventValid().

◆ IsCreatureValid()

bool SmartAIMgr::IsCreatureValid ( SmartScriptHolder const &  e,
uint32  entry 
)
inlineprivate
2142 {
2143 if (!sObjectMgr->GetCreatureTemplate(entry))
2144 {
2145 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Creature entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
2146 return false;
2147 }
2148 return true;
2149 }

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), LOG_ERROR, and sObjectMgr.

Referenced by IsEventValid(), and IsTargetValid().

◆ IsEmoteValid()

bool SmartAIMgr::IsEmoteValid ( SmartScriptHolder const &  e,
uint32  entry 
)
inlineprivate
2202 {
2203 if (!sEmotesStore.LookupEntry(entry))
2204 {
2205 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Emote entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
2206 return false;
2207 }
2208 return true;
2209 }
DBCStorage< EmotesEntry > sEmotesStore(EmotesEntryfmt)

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), LOG_ERROR, and sEmotesStore.

Referenced by IsEventValid().

◆ IsEventValid()

bool SmartAIMgr::IsEventValid ( SmartScriptHolder e)
private
982{
984 {
985 LOG_ERROR("sql.sql", "SmartAIMgr: EntryOrGuid {} using event({}) has invalid event type ({}), skipped.", e.entryOrGuid, e.event_id, e.GetEventType());
986 return false;
987 }
988 // in SMART_SCRIPT_TYPE_TIMED_ACTIONLIST all event types are overriden by core
990 {
991 LOG_ERROR("sql.sql", "SmartAIMgr: EntryOrGuid {}, event type {} can not be used for Script type {}", e.entryOrGuid, e.GetEventType(), e.GetScriptType());
992 return false;
993 }
994 if (e.action.type <= 0
997 {
998 LOG_ERROR("sql.sql", "SmartAIMgr: EntryOrGuid {} using event({}) has an invalid action type ({}), skipped.", e.entryOrGuid, e.event_id, e.GetActionType());
999 return false;
1000 }
1001 switch (e.action.type)
1002 {
1007 LOG_ERROR("sql.sql", "SmartAIMgr: EntryOrGuid {} using event({}) has an action type that is not supported on 3.3.5a ({}), skipped.",
1009 return false;
1016 LOG_ERROR("sql.sql", "SmartAIMgr: EntryOrGuid {} using event({}) has an action type that is not yet supported on AzerothCore ({}), skipped.",
1018 return false;
1019 default:
1020 break;
1021 }
1023 {
1024 LOG_ERROR("sql.sql", "SmartAIMgr: EntryOrGuid {} using event({}) has an invalid target type ({}), skipped.",
1026 return false;
1027 }
1029 {
1030 LOG_ERROR("sql.sql", "SmartAIMgr: EntryOrGuid {} using event({}) has a target type that is not yet supported on AzerothCore ({}), skipped.",
1032 return false;
1033 }
1035 {
1036 LOG_ERROR("sql.sql", "SmartAIMgr: EntryOrGuid {} using event({}) has invalid phase mask ({}), skipped.", e.entryOrGuid, e.event_id, e.event.event_phase_mask);
1037 return false;
1038 }
1040 {
1041 LOG_ERROR("sql.sql", "SmartAIMgr: EntryOrGuid {} using event({}) has invalid event flags ({}), skipped.", e.entryOrGuid, e.event_id, e.event.event_flags);
1042 return false;
1043 }
1045 {
1046 e.event.type = SMART_EVENT_UPDATE_OOC;//force default OOC, can change when calling the script!
1048 return false;
1049
1051 return false;
1052 }
1053 else
1054 {
1055 uint32 type = e.event.type;
1056 switch (type)
1057 {
1058 case SMART_EVENT_UPDATE:
1069 return false;
1070
1072 return false;
1073 break;
1077 case SMART_EVENT_RANGE:
1080 return false;
1081
1083 return false;
1084
1086 return false;
1087
1088 break;
1091 if (e.event.spellHit.spell)
1092 {
1093 SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(e.event.spellHit.spell);
1094 if (!spellInfo)
1095 {
1096 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Spell entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.spellHit.spell);
1097 return false;
1098 }
1099 if (e.event.spellHit.school && (e.event.spellHit.school & spellInfo->SchoolMask) != spellInfo->SchoolMask)
1100 {
1101 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses Spell entry {} with invalid school mask, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.spellHit.spell);
1102 return false;
1103 }
1104 }
1106 return false;
1107 break;
1109 case SMART_EVENT_IC_LOS:
1111 return false;
1112
1114 {
1115 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses hostilityMode with invalid value {} (max allowed value {}), skipped.",
1117 return false;
1118 }
1119
1120 return IsSAIBoolValid(e, e.event.los.playerOnly);
1123 {
1124 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Map entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.respawn.map);
1125 return false;
1126 }
1128 {
1129 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Area entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.respawn.area);
1130 return false;
1131 }
1132 break;
1135 return false;
1136
1138 return false;
1139 break;
1142 return false;
1143 break;
1145 {
1147 return false;
1148
1149 if (!NotNULL(e, e.event.missingBuff.radius))
1150 return false;
1151
1153 return false;
1154 break;
1155 }
1156 case SMART_EVENT_KILL:
1158 return false;
1159
1161 return false;
1162
1163 return IsSAIBoolValid(e, e.event.kill.playerOnly);
1165 if (e.event.targetCasting.spellId > 0 && !sSpellMgr->GetSpellInfo(e.event.targetCasting.spellId))
1166 {
1167 LOG_ERROR("scripts.ai.sai", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Spell entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.spellHit.spell);
1168 return false;
1169 }
1170
1172 return false;
1173 break;
1177 return false;
1178 break;
1184 return false;
1185
1187 return false;
1188 break;
1191 if (e.event.quest.quest && !IsQuestValid(e, e.event.quest.quest))
1192 return false;
1193
1194 if (!IsMinMaxValid(e, e.event.quest.cooldownMin, e.event.quest.cooldownMax))
1195 return false;
1196 break;
1198 {
1199 if (e.event.emote.emote && !IsTextEmoteValid(e, e.event.emote.emote))
1200 return false;
1201
1202 if (!IsMinMaxValid(e, e.event.emote.cooldownMin, e.event.emote.cooldownMax))
1203 return false;
1204 break;
1205 }
1208 {
1209 if (!IsSpellValid(e, e.event.aura.spell))
1210 return false;
1211
1213 return false;
1214 break;
1215 }
1217 {
1219 return false;
1220 break;
1221 }
1223 {
1225 {
1226 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses invalid Motion type {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.movementInform.type);
1227 return false;
1228 }
1229 break;
1230 }
1232 {
1234 return false;
1235 break;
1236 }
1238 {
1240 return false;
1241 break;
1242 }
1244 //if (e.event.textOver.textGroupID && !IsTextValid(e, e.event.textOver.textGroupID)) return false;// 0 is a valid text group!
1245 break;
1246 case SMART_EVENT_LINK:
1247 {
1248 if (e.link && e.link == e.event_id)
1249 {
1250 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {}, Event {}, Link Event is linking self (infinite loop), skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id);
1251 return false;
1252 }
1253 break;
1254 }
1256 {
1258 {
1259 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} has no param set, event won't be executed!.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
1260 return false;
1261 }
1262
1264 {
1265 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses invalid phasemask {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.eventPhaseChange.phasemask);
1266 return false;
1267 }
1268
1270 {
1271 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses event phasemask {} and incompatible event_param1 {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.event_phase_mask, e.event.eventPhaseChange.phasemask);
1272 return false;
1273 }
1274 break;
1275 }
1278 {
1279 GameEventMgr::GameEventDataMap const& events = sGameEventMgr->GetEventMap();
1280 if (e.event.gameEvent.gameEventId >= events.size() || !events[e.event.gameEvent.gameEventId].isValid())
1281 return false;
1282 break;
1283 }
1285 {
1287 {
1288 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses invalid event id {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.doAction.eventId);
1289 return false;
1290 }
1291 break;
1292 }
1295 return false;
1296
1298 return false;
1299
1300 if (e.event.friendlyHealthPct.hpPct > 100)
1301 {
1302 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} has pct value above 100, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
1303 return false;
1304 }
1305
1306 switch (e.GetTargetType())
1307 {
1315 break;
1316 case SMART_TARGET_SELF:
1319 {
1320 return false;
1321 }
1322 break;
1323 default:
1324 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses invalid target_type {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.GetTargetType());
1325 return false;
1326 }
1327 break;
1329 if (e.event.distance.guid == 0 && e.event.distance.entry == 0)
1330 {
1331 LOG_ERROR("sql.sql", "SmartAIMgr: Event SMART_EVENT_DISTANCE_CREATURE did not provide creature guid or entry, skipped.");
1332 return false;
1333 }
1334
1335 if (e.event.distance.guid != 0 && e.event.distance.entry != 0)
1336 {
1337 LOG_ERROR("sql.sql", "SmartAIMgr: Event SMART_EVENT_DISTANCE_CREATURE provided both an entry and guid, skipped.");
1338 return false;
1339 }
1340
1341 if (e.event.distance.guid != 0 && !sObjectMgr->GetCreatureData(e.event.distance.guid))
1342 {
1343 LOG_ERROR("sql.sql", "SmartAIMgr: Event SMART_EVENT_DISTANCE_CREATURE using invalid creature guid {}, skipped.", e.event.distance.guid);
1344 return false;
1345 }
1346
1347 if (e.event.distance.entry != 0 && !sObjectMgr->GetCreatureTemplate(e.event.distance.entry))
1348 {
1349 LOG_ERROR("sql.sql", "SmartAIMgr: Event SMART_EVENT_DISTANCE_CREATURE using invalid creature entry {}, skipped.", e.event.distance.entry);
1350 return false;
1351 }
1352 break;
1354 if (e.event.distance.guid == 0 && e.event.distance.entry == 0)
1355 {
1356 LOG_ERROR("sql.sql", "SmartAIMgr: Event SMART_EVENT_DISTANCE_GAMEOBJECT did not provide gameobject guid or entry, skipped.");
1357 return false;
1358 }
1359
1360 if (e.event.distance.guid != 0 && e.event.distance.entry != 0)
1361 {
1362 LOG_ERROR("sql.sql", "SmartAIMgr: Event SMART_EVENT_DISTANCE_GAMEOBJECT provided both an entry and guid, skipped.");
1363 return false;
1364 }
1365
1366 if (e.event.distance.guid != 0 && !sObjectMgr->GetGameObjectData(e.event.distance.guid))
1367 {
1368 LOG_ERROR("sql.sql", "SmartAIMgr: Event SMART_EVENT_DISTANCE_GAMEOBJECT using invalid gameobject guid {}, skipped.", e.event.distance.guid);
1369 return false;
1370 }
1371
1372 if (e.event.distance.entry != 0 && !sObjectMgr->GetGameObjectTemplate(e.event.distance.entry))
1373 {
1374 LOG_ERROR("sql.sql", "SmartAIMgr: Event SMART_EVENT_DISTANCE_GAMEOBJECT using invalid gameobject entry {}, skipped.", e.event.distance.entry);
1375 return false;
1376 }
1377 break;
1380 return false;
1381
1382 if (e.event.counter.id == 0)
1383 {
1384 LOG_ERROR("sql.sql", "SmartAIMgr: Event SMART_EVENT_COUNTER_SET using invalid counter id {}, skipped.", e.event.counter.id);
1385 return false;
1386 }
1387
1388 if (e.event.counter.value == 0)
1389 {
1390 LOG_ERROR("sql.sql", "SmartAIMgr: Event SMART_EVENT_COUNTER_SET using invalid value {}, skipped.", e.event.counter.value);
1391 return false;
1392 }
1393 break;
1396 return false;
1397 break;
1400 return false;
1401 break;
1415 case SMART_EVENT_AGGRO:
1416 case SMART_EVENT_DEATH:
1417 case SMART_EVENT_EVADE:
1419 case SMART_EVENT_RESET:
1439 break;
1440 default:
1441 LOG_ERROR("sql.sql", "SmartAIMgr: Not handled event_type({}), Entry {} SourceType {} Event {} Action {}, skipped.", e.GetEventType(), e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
1442 return false;
1443 }
1444 }
1445
1446 if (!CheckUnusedEventParams(e))
1447 {
1448 return false;
1449 }
1450
1451 switch (e.GetActionType())
1452 {
1455 {
1456 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Faction {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.faction.factionID);
1457 return false;
1458 }
1459 break;
1463 {
1464 if (e.action.morphOrMount.creature > 0 && !sObjectMgr->GetCreatureTemplate(e.action.morphOrMount.creature))
1465 {
1466 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Creature entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.morphOrMount.creature);
1467 return false;
1468 }
1469
1471 {
1473 {
1474 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} has ModelID set with also set CreatureId, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
1475 return false;
1476 }
1477 else if (!sCreatureDisplayInfoStore.LookupEntry(e.action.morphOrMount.model))
1478 {
1479 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Model id {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.morphOrMount.model);
1480 return false;
1481 }
1482 }
1483 }
1484 break;
1485 case SMART_ACTION_SOUND:
1486 if (!IsSoundValid(e, e.action.sound.sound))
1487 return false;
1488 return IsSAIBoolValid(e, e.action.sound.onlySelf);
1491 return false;
1492
1494 return false;
1495
1497 return false;
1498
1500 return false;
1501 break;
1502 case SMART_ACTION_MUSIC:
1503 if (!IsSoundValid(e, e.action.music.sound))
1504 return false;
1505 break;
1508 return false;
1509
1511 return false;
1512
1514 return false;
1515
1517 return false;
1518 break;
1521 if (!IsEmoteValid(e, e.action.emote.emote))
1522 return false;
1523 break;
1526 return false;
1527
1530 if (!IsQuestValid(e, e.action.quest.quest))
1531 return false;
1532 break;
1534 {
1535 if (!sTaxiPathStore.LookupEntry(e.action.taxi.id))
1536 {
1537 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses invalid Taxi path ID {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.taxi.id);
1538 return false;
1539 }
1540 break;
1541 }
1543 {
1544 if (std::all_of(e.action.randomEmote.emotes.begin(), e.action.randomEmote.emotes.end(), [](uint32 emote) { return emote == 0; }))
1545 {
1546 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} does not have any non-zero emote",
1548 return false;
1549 }
1550
1551 for (uint32 emote : e.action.randomEmote.emotes)
1552 if (emote && !IsEmoteValid(e, emote))
1553 return false;
1554 break;
1555 }
1557 {
1558 if (std::all_of(e.action.randTimedActionList.actionLists.begin(), e.action.randTimedActionList.actionLists.end(), [](uint32 actionList) { return actionList == 0; }))
1559 {
1560 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} does not have any non-zero action list",
1562 return false;
1563 }
1564 break;
1565 }
1567 {
1569 {
1570 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} has invalid pathId1 or pathId2, it must be greater than 0 and pathId1 > pathId2",
1572 return false;
1573 }
1575 {
1576 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} has invalid forcedMovement ({}) or repeat ({}) parameter, must be 0 or 1.",
1579 return false;
1580 }
1581 break;
1582 }
1585 {
1586 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} has invoker cast action, but event does not provide any invoker!", e.entryOrGuid, e.GetScriptType(), e.GetEventType(), e.GetActionType());
1587 return false;
1588 }
1589 break;
1590 case SMART_ACTION_CAST:
1593 return false;
1594 break;
1597 return false;
1598 break;
1600 if (!IsSpellValid(e, e.action.addAura.spell))
1601 return false;
1602 break;
1605 if (Quest const* qid = sObjectMgr->GetQuestTemplate(e.action.quest.quest))
1606 {
1607 if (!qid->HasSpecialFlag(QUEST_SPECIAL_FLAGS_EXPLORATION_OR_EVENT))
1608 {
1609 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} SpecialFlags for Quest entry {} does not include FLAGS_EXPLORATION_OR_EVENT(2), skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.quest.quest);
1610 return false;
1611 }
1612 }
1613 else
1614 {
1615 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Quest entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.quest.quest);
1616 return false;
1617 }
1618 break;
1621 {
1622 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} attempts to set phase {}. Phase mask cannot be used past phase {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.setEventPhase.phase, SMART_EVENT_PHASE_MAX - 1);
1623 return false;
1624 }
1625 break;
1628 {
1629 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} is incrementing phase by 0, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
1630 return false;
1631 }
1633 {
1634 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} attempts to increment phase by too large value, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
1635 return false;
1636 }
1637 break;
1640 return false;
1641 break;
1643 {
1644 if (std::all_of(e.action.randomPhase.phases.begin(), e.action.randomPhase.phases.end(), [](uint32 phase) { return phase == 0; }))
1645 {
1646 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} does not have any non-zero phase",
1648 return false;
1649 }
1650
1651 if (std::any_of(e.action.randomPhase.phases.begin(), e.action.randomPhase.phases.end(), [](uint32 phase) { return phase >= SMART_EVENT_PHASE_MAX; }))
1652 {
1653 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} attempts to set invalid phase, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
1654 return false;
1655 }
1656 break;
1657 }
1658 case SMART_ACTION_RANDOM_PHASE_RANGE: //PhaseMin, PhaseMax
1659 {
1662 {
1663 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} attempts to set invalid phase, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
1664 return false;
1665 }
1666
1668 return false;
1669 break;
1670 }
1673 return false;
1675 {
1676 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses incorrect TempSummonType {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.summonCreature.type);
1677 return false;
1678 }
1679
1683 return false;
1684 break;
1687 return false;
1691 {
1692 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses incorrect Sheath state {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.setSheath.sheath);
1693 return false;
1694 }
1695 break;
1697 {
1699 {
1700 LOG_ERROR("sql.sql", "SmartAIMgr: Creature {} Event {} Action {} uses invalid React State {}, skipped.", e.entryOrGuid, e.event_id, e.GetActionType(), e.action.react.state);
1701 return false;
1702 }
1703 break;
1704 }
1707 return false;
1708 break;
1711 if (!IsItemValid(e, e.action.item.entry))
1712 return false;
1713
1714 if (!NotNULL(e, e.action.item.count))
1715 return false;
1716 break;
1718 if (!sMapStore.LookupEntry(e.action.teleport.mapID))
1719 {
1720 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Map entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.teleport.mapID);
1721 return false;
1722 }
1723 break;
1726 {
1727 LOG_ERROR("sql.sql", "SmartAIMgr: Creature {} Event {} Action {} uses non-existent AI template id {}, skipped.", e.entryOrGuid, e.event_id, e.GetActionType(), e.action.installTtemplate.id);
1728 return false;
1729 }
1730 break;
1733 return false;
1734 return IsSAIBoolValid(e, e.action.wpStop.fail);
1736 {
1737 if (!sSmartWaypointMgr->GetPath(e.action.wpStart.pathID))
1738 {
1739 LOG_ERROR("sql.sql", "SmartAIMgr: Creature {} Event {} Action {} uses non-existent WaypointPath id {}, skipped.", e.entryOrGuid, e.event_id, e.GetActionType(), e.action.wpStart.pathID);
1740 return false;
1741 }
1743 return false;
1744
1745 // Allow "invalid" value 3 for a while to allow cleanup the values stored in the db for SMART_ACTION_WP_START.
1746 // Remember to remove this once the clean is complete.
1747 constexpr uint32 TEMPORARY_EXTRA_VALUE_FOR_DB_CLEANUP = 1;
1748
1749 if (e.action.wpStart.reactState > (REACT_AGGRESSIVE + TEMPORARY_EXTRA_VALUE_FOR_DB_CLEANUP))
1750 {
1751 LOG_ERROR("sql.sql", "SmartAIMgr: Creature {} Event {} Action {} uses invalid React State {}, skipped.", e.entryOrGuid, e.event_id, e.GetActionType(), e.action.wpStart.reactState);
1752 return false;
1753 }
1754
1756 {
1757 LOG_ERROR("sql.sql", "SmartAIMgr: Creature {} Event {} Action {} uses invalid forcedMovement {}, skipped.", e.entryOrGuid, e.event_id, e.GetActionType(), e.action.wpStart.forcedMovement);
1758 return false;
1759 }
1760
1761 return IsSAIBoolValid(e, e.action.wpStart.repeat);
1762 }
1764 {
1766 return false;
1767
1769 return false;
1770 break;
1771 }
1773 {
1775 return false;
1776 break;
1777 }
1782 {
1783 LOG_ERROR("scripts.ai.sai", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Power {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.power.powerType);
1784 return false;
1785 }
1786 break;
1788 {
1789 uint32 eventId = e.action.gameEventStop.id;
1790
1791 GameEventMgr::GameEventDataMap const& events = sGameEventMgr->GetEventMap();
1792 if (eventId < 1 || eventId >= events.size())
1793 {
1794 LOG_ERROR("scripts.ai.sai", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent event, eventId {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.gameEventStop.id);
1795 return false;
1796 }
1797
1798 GameEventData const& eventData = events[eventId];
1799 if (!eventData.isValid())
1800 {
1801 LOG_ERROR("scripts.ai.sai", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent event, eventId {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.gameEventStop.id);
1802 return false;
1803 }
1804 break;
1805 }
1807 {
1808 uint32 eventId = e.action.gameEventStart.id;
1809
1810 GameEventMgr::GameEventDataMap const& events = sGameEventMgr->GetEventMap();
1811 if (eventId < 1 || eventId >= events.size())
1812 {
1813 LOG_ERROR("scripts.ai.sai", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent event, eventId {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.gameEventStart.id);
1814 return false;
1815 }
1816
1817 GameEventData const& eventData = events[eventId];
1818 if (!eventData.isValid())
1819 {
1820 LOG_ERROR("scripts.ai.sai", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent event, eventId {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.gameEventStart.id);
1821 return false;
1822 }
1823 break;
1824 }
1825 case SMART_ACTION_EQUIP:
1826 {
1828 {
1829 if (int8 equipId = static_cast<int8>(e.action.equip.entry))
1830 {
1831 EquipmentInfo const* eInfo = sObjectMgr->GetEquipmentInfo(e.entryOrGuid, equipId);
1832 if (!eInfo)
1833 {
1834 LOG_ERROR("scripts.ai.sai", "SmartScript: SMART_ACTION_EQUIP uses non-existent equipment info id {} for creature {}, skipped.", equipId, e.entryOrGuid);
1835 return false;
1836 }
1837 }
1838 }
1839 break;
1840 }
1842 {
1844 {
1845 LOG_ERROR("scripts.ai.sai", "SmartScript: SMART_ACTION_LOAD_GRID uses invalid map coords: {}, skipped.", e.entryOrGuid);
1846 return false;
1847 }
1848 break;
1849 }
1851 {
1853 {
1854 LOG_ERROR("sql.sql", "SmartScript: action_type {} is not allowed with source_type {}. Entry {}, skipped.", e.GetActionType(), e.GetScriptType(), e.entryOrGuid);
1855 return false;
1856 }
1857 break;
1858 }
1860 {
1861 if (e.action.setInstanceData.type == 1)
1862 {
1864 {
1865 LOG_ERROR("sql.sql", "SmartScript: SMART_ACTION_SET_INST_DATA with type 1 (bossState) uses invalid encounter state {}. Source entry {}, type {}", e.action.setInstanceData.data, e.entryOrGuid, e.GetScriptType());
1866 return false;
1867 }
1868 }
1869 else if (e.action.setInstanceData.type > 1)
1870 {
1871 LOG_ERROR("sql.sql", "SmartScript: SMART_ACTION_SET_INST_DATA uses unsupported data type {}. Source entry {}, type {}", e.action.setInstanceData.type, e.entryOrGuid, e.GetScriptType());
1872 return false;
1873 }
1874 break;
1875 }
1877 {
1879 {
1880 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} is trying to set invalid HP percent {}, skipped.",
1882 return false;
1883 }
1884 break;
1885 }
1887 {
1889 {
1890 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses invalid movementType {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.movementSpeed.movementType);
1891 return false;
1892 }
1893
1895 {
1896 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses speed 0, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
1897 return false;
1898 }
1899 break;
1900 }
1902 if (e.action.animTier.animTier >= uint32(AnimTier::Max))
1903 {
1904 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses invalid animtier %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.animTier.animTier);
1905 return false;
1906 }
1907 break;
1911 return IsSAIBoolValid(e, e.action.combatMove.move);
1917 return IsSAIBoolValid(e, e.action.setRun.run);
1919 return IsSAIBoolValid(e, e.action.setFly.fly);
1921 return IsSAIBoolValid(e, e.action.setSwim.swim);
1928 return IsSAIBoolValid(e, e.action.setRoot.root);
1933 case SMART_ACTION_TALK:
1935 return false;
1939 return false;
1940 break;
1946 return IsSAIBoolValid(e, e.action.reward.reputation) &&
1950 case SMART_ACTION_EVADE:
1956 case SMART_ACTION_DIE:
2009 case SMART_ACTION_FLEE:
2016 case SMART_ACTION_FALL:
2043 break;
2044 default:
2045 LOG_ERROR("sql.sql", "SmartAIMgr: Not handled action_type({}), event_type({}), Entry {} SourceType {} Event {}, skipped.", e.GetActionType(), e.GetEventType(), e.entryOrGuid, e.GetScriptType(), e.event_id);
2046 return false;
2047 }
2048
2050 return false;
2051
2052 return true;
2053}
DBCStorage< CreatureDisplayInfoEntry > sCreatureDisplayInfoStore(CreatureDisplayInfofmt)
DBCStorage< FactionTemplateEntry > sFactionTemplateStore(FactionTemplateEntryfmt)
DBCStorage< TaxiPathEntry > sTaxiPathStore(TaxiPathEntryfmt)
DBCStorage< MapEntry > sMapStore(MapEntryfmt)
DBCStorage< AreaTableEntry > sAreaTableStore(AreaTableEntryfmt)
std::int8_t int8
Definition Define.h:105
#define sGameEventMgr
Definition GameEventMgr.h:201
@ TO_BE_DECIDED
Definition InstanceScript.h:63
@ NULL_MOTION_TYPE
Definition MotionMaster.h:58
@ FORCED_MOVEMENT_MAX
Definition MotionMaster.h:89
@ TEMPSUMMON_MANUAL_DESPAWN
Definition Object.h:55
@ TEMPSUMMON_TIMED_OR_DEAD_DESPAWN
Definition Object.h:48
@ QUEST_SPECIAL_FLAGS_EXPLORATION_OR_EVENT
Definition QuestDef.h:161
@ MAX_POWERS
Definition SharedDefines.h:287
@ EVENT_CHARGE
Definition SharedDefines.h:3577
@ SMART_SCRIPT_TYPE_TIMED_ACTIONLIST
Definition SmartScriptMgr.h:1772
@ SMARTAI_TEMPLATE_END
Definition SmartScriptMgr.h:1522
@ SMART_EVENT_FLAGS_ALL
Definition SmartScriptMgr.h:1933
@ SMART_TARGET_AC_END
Definition SmartScriptMgr.h:1570
@ SMART_TARGET_AC_START
Definition SmartScriptMgr.h:1562
@ SMART_TARGET_TC_END
Definition SmartScriptMgr.h:1558
const uint32 SmartAIEventMask[SMART_EVENT_AC_END][2]
Definition SmartScriptMgr.h:1804
#define sSmartWaypointMgr
Definition SmartScriptMgr.h:2239
@ SMART_SCRIPT_RESPAWN_CONDITION_AREA
Definition SmartScriptMgr.h:534
@ SMART_SCRIPT_RESPAWN_CONDITION_MAP
Definition SmartScriptMgr.h:533
@ SMART_ACTION_TC_END
Definition SmartScriptMgr.h:680
@ SMART_ACTION_AC_START
Definition SmartScriptMgr.h:683
@ SMART_ACTION_CONE_SUMMON
Definition SmartScriptMgr.h:704
@ SMART_ACTION_REMOVE_AURAS_BY_TYPE
Definition SmartScriptMgr.h:660
@ SMART_ACTION_VORTEX_SUMMON
Definition SmartScriptMgr.h:706
@ SMART_ACTION_SPAWN_SPAWNGROUP
Definition SmartScriptMgr.h:671
@ SMART_ACTION_RANDOM_MUSIC
Definition SmartScriptMgr.h:701
@ SMART_ACTION_ADD_IMMUNITY
Definition SmartScriptMgr.h:692
@ SMART_ACTION_CUSTOM_CAST
Definition SmartScriptMgr.h:703
@ SMART_ACTION_CU_ENCOUNTER_START
Definition SmartScriptMgr.h:707
@ SMART_ACTION_AC_END
Definition SmartScriptMgr.h:726
@ SMART_ACTION_PLAYER_TALK
Definition SmartScriptMgr.h:705
@ SMART_ACTION_DESPAWN_SPAWNGROUP
Definition SmartScriptMgr.h:672
@ SMART_ACTION_RESPAWN_BY_SPAWNID
Definition SmartScriptMgr.h:673
@ SMART_ACTION_REMOVE_MOVEMENT
Definition SmartScriptMgr.h:667
@ SMART_ACTION_SET_CAN_FLY
Definition SmartScriptMgr.h:659
@ SMART_ACTION_REMOVE_IMMUNITY
Definition SmartScriptMgr.h:693
@ SMART_EVENT_AC_START
Definition SmartScriptMgr.h:188
@ SMART_EVENT_TC_END
Definition SmartScriptMgr.h:185
@ SMART_EVENT_AC_END
Definition SmartScriptMgr.h:201
@ SMART_EVENT_PHASE_ALL
Definition SmartScriptMgr.h:78
@ SMART_EVENT_PHASE_MAX
Definition SmartScriptMgr.h:58
const uint32 SmartAITypeMask[SMART_SCRIPT_TYPE_MAX][2]
Definition SmartScriptMgr.h:1790
#define sSpellMgr
Definition SpellMgr.h:825
#define MAX_MOVE_TYPE
Definition UnitDefines.h:364
#define MAX_SHEATH_STATE
Definition UnitDefines.h:131
@ REACT_AGGRESSIVE
Definition Unit.h:557
constexpr std::underlying_type< E >::type AsUnderlyingType(E enumValue)
Definition Util.h:610
events
Definition boss_sartura.cpp:43
phase
Definition boss_skadi.cpp:99
std::vector< GameEventData > GameEventDataMap
Definition GameEventMgr.h:107
Definition QuestDef.h:210
bool IsTextEmoteValid(SmartScriptHolder const &e, uint32 entry)
Definition SmartScriptMgr.h:2191
bool NotNULL(SmartScriptHolder const &e, uint32 data)
Definition SmartScriptMgr.h:2131
bool IsSoundValid(SmartScriptHolder const &e, uint32 entry)
Definition SmartScriptMgr.h:2221
bool IsGameObjectValid(SmartScriptHolder const &e, uint32 entry)
Definition SmartScriptMgr.h:2161
bool IsMinMaxValid(SmartScriptHolder const &e, uint32 min, uint32 max)
Definition SmartScriptMgr.h:2111
static bool EventHasInvoker(SMART_EVENT event)
Definition SmartScriptMgr.cpp:404
bool IsQuestValid(SmartScriptHolder const &e, uint32 entry)
Definition SmartScriptMgr.h:2151
bool IsCreatureValid(SmartScriptHolder const &e, uint32 entry)
Definition SmartScriptMgr.h:2141
bool IsAreaTriggerValid(SmartScriptHolder const &e, uint32 entry)
Definition SmartScriptMgr.h:2211
static bool IsTextValid(SmartScriptHolder const &e, uint32 id)
Definition SmartScriptMgr.cpp:2055
static bool CheckUnusedEventParams(SmartScriptHolder const &e)
Definition SmartScriptMgr.cpp:584
static bool IsSAIBoolValid(SmartScriptHolder const &e, SAIBool value)
Definition SmartScriptMgr.cpp:30
static bool CheckUnusedActionParams(SmartScriptHolder const &e)
Definition SmartScriptMgr.cpp:709
bool IsItemValid(SmartScriptHolder const &e, uint32 entry)
Definition SmartScriptMgr.h:2181
bool IsEmoteValid(SmartScriptHolder const &e, uint32 entry)
Definition SmartScriptMgr.h:2201
bool IsSpellValid(SmartScriptHolder const &e, uint32 entry)
Definition SmartScriptMgr.h:2171
Definition SpellInfo.h:316
uint32 SchoolMask
Definition SpellInfo.h:392
bool IsValidMapCoord(float c)
Definition GridDefines.h:210
Definition CreatureData.h:360
Definition GameEventMgr.h:57
bool isValid() const
Definition GameEventMgr.h:73
std::array< uint32, SMART_ACTION_PARAM_COUNT > emotes
Definition SmartScriptMgr.h:828
uint32 forcedMovement
Definition SmartScriptMgr.h:1027
uint32 repeatMax
Definition SmartScriptMgr.h:1104
uint32 phaseMin
Definition SmartScriptMgr.h:930
SAIBool reset
Definition SmartScriptMgr.h:1089
std::array< uint32, SMART_ACTION_PARAM_COUNT > actionLists
Definition SmartScriptMgr.h:1152
SAIBool root
Definition SmartScriptMgr.h:1240
SAIBool disable
Definition SmartScriptMgr.h:1386
uint32 spell
Definition SmartScriptMgr.h:833
SAIBool force
Definition SmartScriptMgr.h:1308
SAIBool loot
Definition SmartScriptMgr.h:1504
uint32 data
Definition SmartScriptMgr.h:942
uint32 powerType
Definition SmartScriptMgr.h:1262
SAIBool regenHealth
Definition SmartScriptMgr.h:1235
uint32 entry
Definition SmartScriptMgr.h:917
SAIBool allowOverride
Definition SmartScriptMgr.h:1147
uint32 min
Definition SmartScriptMgr.h:1101
SAIBool withDelayed
Definition SmartScriptMgr.h:1163
SAIBool withInstant
Definition SmartScriptMgr.h:1165
uint32 percent
Definition SmartScriptMgr.h:983
uint32 dec
Definition SmartScriptMgr.h:899
struct SmartAction::@75::@84 randomMusic
uint32 mapID
Definition SmartScriptMgr.h:1082
uint32 model
Definition SmartScriptMgr.h:768
SAIBool attackInvoker
Definition SmartScriptMgr.h:864
SAIBool useTalkTarget
Definition SmartScriptMgr.h:750
SAIBool run
Definition SmartScriptMgr.h:1065
struct SmartAction::@75::@176 castCustom
SAIBool swim
Definition SmartScriptMgr.h:1077
uint32 sound2
Definition SmartScriptMgr.h:781
uint32 pathId2
Definition SmartScriptMgr.h:1279
uint32 creature
Definition SmartScriptMgr.h:767
uint32 sound3
Definition SmartScriptMgr.h:782
uint32 state
Definition SmartScriptMgr.h:823
uint32 sound1
Definition SmartScriptMgr.h:780
SAIBool updateLevel
Definition SmartScriptMgr.h:954
SMART_ACTION type
Definition SmartScriptMgr.h:742
uint32 sound4
Definition SmartScriptMgr.h:783
SAIBool attack
Definition SmartScriptMgr.h:883
uint32 repeatMin
Definition SmartScriptMgr.h:1103
SAIBool fly
Definition SmartScriptMgr.h:1070
uint32 textGroupID
Definition SmartScriptMgr.h:748
std::array< uint32, SMART_ACTION_PARAM_COUNT > phases
Definition SmartScriptMgr.h:925
SAIBool repeat
Definition SmartScriptMgr.h:1029
uint32 pathId1
Definition SmartScriptMgr.h:1278
uint32 count
Definition SmartScriptMgr.h:1050
uint32 inc
Definition SmartScriptMgr.h:898
uint32 phaseMax
Definition SmartScriptMgr.h:931
SAIBool withEmote
Definition SmartScriptMgr.h:965
uint32 max
Definition SmartScriptMgr.h:1102
uint32 speedFraction
Definition SmartScriptMgr.h:1398
SAIBool fail
Definition SmartScriptMgr.h:1044
SAIBool directAdd
Definition SmartScriptMgr.h:818
SAIBool reputation
Definition SmartScriptMgr.h:1503
uint32 reactState
Definition SmartScriptMgr.h:1032
uint32 speedInteger
Definition SmartScriptMgr.h:1397
uint32 factionID
Definition SmartScriptMgr.h:762
uint32 movementType
Definition SmartScriptMgr.h:1396
uint32 questID
Definition SmartScriptMgr.h:817
uint32 pathID
Definition SmartScriptMgr.h:1028
uint32 id
Definition SmartScriptMgr.h:1022
uint32 phase
Definition SmartScriptMgr.h:893
uint32 sheath
Definition SmartScriptMgr.h:970
uint32 map
Definition SmartScriptMgr.h:253
uint32 event_flags
Definition SmartScriptMgr.h:209
uint32 event_phase_mask
Definition SmartScriptMgr.h:207
uint32 entry
Definition SmartScriptMgr.h:445
uint32 id
Definition SmartScriptMgr.h:339
uint32 cooldownMax
Definition SmartScriptMgr.h:225
uint32 min
Definition SmartScriptMgr.h:214
uint32 radius
Definition SmartScriptMgr.h:273
uint32 school
Definition SmartScriptMgr.h:233
uint32 rangeMin
Definition SmartScriptMgr.h:218
uint32 eventId
Definition SmartScriptMgr.h:424
uint32 guid
Definition SmartScriptMgr.h:444
uint32 spellId
Definition SmartScriptMgr.h:267
uint32 hpPct
Definition SmartScriptMgr.h:438
uint32 hostilityMode
Hostility mode of the event. 0: hostile, 1: not hostile, 2: any.
Definition SmartScriptMgr.h:243
uint32 repeatMin
Definition SmartScriptMgr.h:216
uint32 area
Definition SmartScriptMgr.h:254
uint32 value
Definition SmartScriptMgr.h:346
SAIBool playerOnly
Definition SmartScriptMgr.h:226
uint32 spell
Definition SmartScriptMgr.h:232
uint32 repeatMax
Definition SmartScriptMgr.h:217
uint32 max
Definition SmartScriptMgr.h:215
uint32 gameEventId
Definition SmartScriptMgr.h:414
uint32 cooldownMin
Definition SmartScriptMgr.h:224
uint32 rangeMax
Definition SmartScriptMgr.h:219
SMART_EVENT type
Definition SmartScriptMgr.h:206
uint32 creature
Definition SmartScriptMgr.h:227
uint32 phasemask
Definition SmartScriptMgr.h:409
uint32 link
Definition SmartScriptMgr.h:1974
uint32 event_id
Definition SmartScriptMgr.h:1973
int32 entryOrGuid
Definition SmartScriptMgr.h:1971
uint32 GetScriptType() const
Definition SmartScriptMgr.h:1981
uint32 GetEventType() const
Definition SmartScriptMgr.h:1982
uint32 GetTargetType() const
Definition SmartScriptMgr.h:1984
SmartAction action
Definition SmartScriptMgr.h:1977
SmartEvent event
Definition SmartScriptMgr.h:1976
uint32 GetActionType() const
Definition SmartScriptMgr.h:1983
SmartTarget target
Definition SmartScriptMgr.h:1978
float x
Definition SmartScriptMgr.h:1588
float y
Definition SmartScriptMgr.h:1588
SMARTAI_TARGETS type
Definition SmartScriptMgr.h:1587

References SmartScriptHolder::action, SmartAction::actionLists, SmartAction::addAura, SmartAction::allowOverride, SmartAction::animTier, SmartEvent::area, SmartEvent::areatrigger, AsUnderlyingType(), SmartAction::attack, SmartAction::attackInvoker, SmartEvent::aura, SmartAction::autoAttack, SmartAction::callHelp, SmartAction::castCustom, CheckUnusedActionParams(), CheckUnusedEventParams(), SmartAction::combatMove, SmartEvent::cooldownMax, SmartEvent::cooldownMin, SmartAction::count, SmartEvent::counter, SmartEvent::creature, SmartAction::creature, SmartAction::crossCast, SmartAction::data, SmartEvent::dataSet, SmartAction::dec, SmartAction::directAdd, SmartAction::disable, SmartAction::disableEvade, SmartEvent::distance, SmartEvent::doAction, SmartEvent::emote, SmartAction::emote, SmartAction::emotes, SmartEvent::End, SmartEvent::entry, SmartAction::entry, SmartScriptHolder::entryOrGuid, SmartAction::equip, SmartScriptHolder::event, EVENT_CHARGE, SmartEvent::event_flags, SmartScriptHolder::event_id, SmartEvent::event_phase_mask, EventHasInvoker(), SmartEvent::eventId, SmartEvent::eventPhaseChange, SmartAction::faction, SmartAction::factionID, SmartAction::fail, SmartAction::fly, SmartAction::force, FORCED_MOVEMENT_MAX, SmartAction::forcedMovement, SmartEvent::friendlyCC, SmartEvent::friendlyHealth, SmartEvent::friendlyHealthPct, SmartEvent::gameEvent, SmartEvent::gameEventId, SmartAction::gameEventStart, SmartAction::gameEventStop, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetEventType(), SmartScriptHolder::GetScriptType(), SmartScriptHolder::GetTargetType(), SmartEvent::guid, SmartEvent::hostilityMode, SmartEvent::hpPct, SmartEvent::id, SmartAction::id, SmartAction::inc, SmartAction::incEventPhase, SmartAction::installTtemplate, SmartAction::interruptSpellCasting, IsAreaTriggerValid(), IsCreatureValid(), IsEmoteValid(), IsGameObjectValid(), IsItemValid(), IsMinMaxValid(), IsQuestValid(), IsSAIBoolValid(), IsSoundValid(), IsSpellValid(), IsTextEmoteValid(), IsTextValid(), GameEventData::isValid(), Acore::IsValidMapCoord(), SmartAction::item, SmartEvent::kill, SmartAction::killedMonster, SmartScriptHolder::link, SmartAction::loadEquipment, LOG_ERROR, SmartAction::loot, SmartEvent::los, SmartEvent::map, SmartAction::mapID, SmartEvent::max, SmartAction::max, Max, MAX_MOVE_TYPE, MAX_POWERS, MAX_SHEATH_STATE, SmartEvent::min, SmartAction::min, SmartEvent::minMax, SmartEvent::minMaxRepeat, SmartEvent::missingBuff, SmartAction::model, SmartAction::morphOrMount, SmartAction::move, SmartEvent::movementInform, SmartAction::movementSpeed, SmartAction::movementType, SmartAction::music, SmartEvent::nearPlayer, SmartEvent::nearPlayerNegation, NotNULL(), NULL_MOTION_TYPE, SmartAction::pathID, SmartAction::pathId1, SmartAction::pathId2, SmartAction::percent, SmartAction::phase, SmartEvent::phasemask, SmartAction::phaseMax, SmartAction::phaseMin, SmartAction::phases, SmartEvent::playerOnly, SmartAction::power, SmartAction::powerType, SmartEvent::quest, SmartAction::quest, QUEST_SPECIAL_FLAGS_EXPLORATION_OR_EVENT, SmartAction::questID, SmartAction::questOffer, SmartEvent::radius, SmartAction::randomEmote, SmartAction::randomMusic, SmartAction::randomPhase, SmartAction::randomPhaseRange, SmartAction::randomSound, SmartAction::randTimedActionList, SmartEvent::rangeMax, SmartEvent::rangeMin, SmartAction::react, REACT_AGGRESSIVE, SmartAction::reactState, SmartAction::regenHealth, SmartAction::removeAura, SmartAction::repeat, SmartEvent::repeatMax, SmartAction::repeatMax, SmartEvent::repeatMin, SmartAction::repeatMin, SmartAction::reputation, SmartAction::reset, SmartEvent::respawn, SmartAction::reward, SmartAction::root, SmartAction::run, sAreaTableStore, SmartEvent::school, SpellInfo::SchoolMask, sCreatureDisplayInfoStore, SmartAction::setCounter, SmartAction::setEventPhase, SmartAction::setFly, SmartAction::setHealthPct, SmartAction::setHealthRegen, SmartAction::setInstanceData, SmartAction::setRoot, SmartAction::setRun, SmartAction::setSheath, SmartAction::setSwim, sFactionTemplateStore, sGameEventMgr, SmartAction::sheath, SmartAction::simpleTalk, sMapStore, SMART_ACTION_AC_END, SMART_ACTION_AC_START, SMART_ACTION_ACTIVATE_GOBJECT, SMART_ACTION_ACTIVATE_TAXI, SMART_ACTION_ADD_AURA, SMART_ACTION_ADD_DYNAMIC_FLAG, SMART_ACTION_ADD_GO_FLAG, SMART_ACTION_ADD_IMMUNITY, SMART_ACTION_ADD_ITEM, SMART_ACTION_ADD_NPC_FLAG, SMART_ACTION_ADD_POWER, SMART_ACTION_ADD_THREAT, SMART_ACTION_ALLOW_COMBAT_MOVEMENT, SMART_ACTION_ATTACK_START, SMART_ACTION_ATTACK_STOP, SMART_ACTION_AUTO_ATTACK, SMART_ACTION_CALL_AREAEXPLOREDOREVENTHAPPENS, SMART_ACTION_CALL_FOR_HELP, SMART_ACTION_CALL_GROUPEVENTHAPPENS, SMART_ACTION_CALL_KILLEDMONSTER, SMART_ACTION_CALL_RANDOM_RANGE_TIMED_ACTIONLIST, SMART_ACTION_CALL_RANDOM_TIMED_ACTIONLIST, SMART_ACTION_CALL_SCRIPT_RESET, SMART_ACTION_CALL_TIMED_ACTIONLIST, SMART_ACTION_CAST, SMART_ACTION_CLOSE_GOSSIP, SMART_ACTION_COMBAT_STOP, SMART_ACTION_CONE_SUMMON, SMART_ACTION_CREATE_TIMED_EVENT, SMART_ACTION_CROSS_CAST, SMART_ACTION_CU_ENCOUNTER_START, SMART_ACTION_CUSTOM_CAST, SMART_ACTION_DESPAWN_SPAWNGROUP, SMART_ACTION_DIE, SMART_ACTION_DISABLE_EVADE, SMART_ACTION_DISABLE_REWARD, SMART_ACTION_DISMOUNT, SMART_ACTION_DO_ACTION, SMART_ACTION_EQUIP, SMART_ACTION_ESCORT_PAUSE, SMART_ACTION_ESCORT_RESUME, SMART_ACTION_ESCORT_START, SMART_ACTION_ESCORT_STOP, SMART_ACTION_EVADE, SMART_ACTION_EXIT_VEHICLE, SMART_ACTION_FAIL_QUEST, SMART_ACTION_FALL, SMART_ACTION_FLEE, SMART_ACTION_FLEE_FOR_ASSIST, SMART_ACTION_FOLLOW, SMART_ACTION_FOLLOW_GROUP, SMART_ACTION_FORCE_DESPAWN, SMART_ACTION_GAME_EVENT_START, SMART_ACTION_GAME_EVENT_STOP, SMART_ACTION_GO_SET_GO_STATE, SMART_ACTION_GO_SET_LOOT_STATE, SMART_ACTION_INC_EVENT_PHASE, SMART_ACTION_INSTALL_AI_TEMPLATE, SMART_ACTION_INTERRUPT_SPELL, SMART_ACTION_INVOKER_CAST, SMART_ACTION_JUMP_TO_POS, SMART_ACTION_KILL_UNIT, SMART_ACTION_LOAD_EQUIPMENT, SMART_ACTION_LOAD_GRID, SMART_ACTION_MORPH_TO_ENTRY_OR_MODEL, SMART_ACTION_MOUNT_TO_ENTRY_OR_MODEL, SMART_ACTION_MOVE_FORWARD, SMART_ACTION_MOVE_TO_POS, SMART_ACTION_MOVE_TO_POS_TARGET, SMART_ACTION_MOVEMENT_PAUSE, SMART_ACTION_MOVEMENT_RESUME, SMART_ACTION_MOVEMENT_STOP, SMART_ACTION_MUSIC, SMART_ACTION_NO_ENVIRONMENT_UPDATE, SMART_ACTION_OFFER_QUEST, SMART_ACTION_OVERRIDE_SCRIPT_BASE_OBJECT, SMART_ACTION_PLAY_ANIMKIT, SMART_ACTION_PLAY_CINEMATIC, SMART_ACTION_PLAY_EMOTE, SMART_ACTION_PLAY_SPELL_VISUAL, SMART_ACTION_PLAYER_TALK, SMART_ACTION_PLAYMOVIE, SMART_ACTION_RANDOM_EMOTE, SMART_ACTION_RANDOM_MOVE, SMART_ACTION_RANDOM_MUSIC, SMART_ACTION_RANDOM_PHASE, SMART_ACTION_RANDOM_PHASE_RANGE, SMART_ACTION_RANDOM_SOUND, SMART_ACTION_REMOVE_ALL_GAMEOBJECTS, SMART_ACTION_REMOVE_AURAS_BY_TYPE, SMART_ACTION_REMOVE_DYNAMIC_FLAG, SMART_ACTION_REMOVE_GO_FLAG, SMART_ACTION_REMOVE_IMMUNITY, SMART_ACTION_REMOVE_ITEM, SMART_ACTION_REMOVE_MOVEMENT, SMART_ACTION_REMOVE_NPC_FLAG, SMART_ACTION_REMOVE_POWER, SMART_ACTION_REMOVE_TIMED_EVENT, SMART_ACTION_REMOVE_UNIT_FIELD_BYTES_1, SMART_ACTION_REMOVE_UNIT_FLAG, SMART_ACTION_REMOVEAURASFROMSPELL, SMART_ACTION_RESERVED_16, SMART_ACTION_RESET_GOBJECT, SMART_ACTION_RESET_SCRIPT_BASE_OBJECT, SMART_ACTION_RESPAWN_BY_SPAWNID, SMART_ACTION_RESPAWN_TARGET, SMART_ACTION_RISE_UP, SMART_ACTION_SCENE_CANCEL, SMART_ACTION_SCENE_PLAY, SMART_ACTION_SCRIPTED_SPAWN, SMART_ACTION_SEND_GO_CUSTOM_ANIM, SMART_ACTION_SEND_GOSSIP_MENU, SMART_ACTION_SEND_TARGET_TO_TARGET, SMART_ACTION_SET_ACTIVE, SMART_ACTION_SET_ANIM_TIER, SMART_ACTION_SET_CAN_FLY, SMART_ACTION_SET_COMBAT_DISTANCE, SMART_ACTION_SET_CORPSE_DELAY, SMART_ACTION_SET_COUNTER, SMART_ACTION_SET_DATA, SMART_ACTION_SET_DYNAMIC_FLAG, SMART_ACTION_SET_EMOTE_STATE, SMART_ACTION_SET_EVENT_FLAG_RESET, SMART_ACTION_SET_EVENT_PHASE, SMART_ACTION_SET_FACTION, SMART_ACTION_SET_FLY, SMART_ACTION_SET_GO_FLAG, SMART_ACTION_SET_GUID, SMART_ACTION_SET_HEALTH_PCT, SMART_ACTION_SET_HEALTH_REGEN, SMART_ACTION_SET_HOME_POS, SMART_ACTION_SET_HOVER, SMART_ACTION_SET_IN_COMBAT_WITH_ZONE, SMART_ACTION_SET_INGAME_PHASE_MASK, SMART_ACTION_SET_INST_DATA, SMART_ACTION_SET_INST_DATA64, SMART_ACTION_SET_INVINCIBILITY_HP_LEVEL, SMART_ACTION_SET_MOVEMENT_SPEED, SMART_ACTION_SET_NPC_FLAG, SMART_ACTION_SET_ORIENTATION, SMART_ACTION_SET_ORIENTATION_TARGET, SMART_ACTION_SET_POWER, SMART_ACTION_SET_RANGED_MOVEMENT, SMART_ACTION_SET_REACT_STATE, SMART_ACTION_SET_ROOT, SMART_ACTION_SET_RUN, SMART_ACTION_SET_SCALE, SMART_ACTION_SET_SHEATH, SMART_ACTION_SET_SIGHT_DIST, SMART_ACTION_SET_SWIM, SMART_ACTION_SET_UNIT_FIELD_BYTES_1, SMART_ACTION_SET_UNIT_FLAG, SMART_ACTION_SET_UNIT_MOVEMENT_FLAGS, SMART_ACTION_SET_VISIBILITY, SMART_ACTION_SIMPLE_TALK, SMART_ACTION_SOUND, SMART_ACTION_SPAWN_SPAWNGROUP, SMART_ACTION_START_CLOSEST_WAYPOINT, SMART_ACTION_STOP_MOTION, SMART_ACTION_STORE_TARGET_LIST, SMART_ACTION_SUMMON_CREATURE, SMART_ACTION_SUMMON_CREATURE_GROUP, SMART_ACTION_SUMMON_GO, SMART_ACTION_SUMMON_RADIAL, SMART_ACTION_TALK, SMART_ACTION_TC_END, SMART_ACTION_TELEPORT, SMART_ACTION_THREAT_ALL_PCT, SMART_ACTION_THREAT_SINGLE_PCT, SMART_ACTION_TRIGGER_RANDOM_TIMED_EVENT, SMART_ACTION_TRIGGER_TIMED_EVENT, SMART_ACTION_UPDATE_TEMPLATE, SMART_ACTION_VORTEX_SUMMON, SMART_ACTION_WAYPOINT_DATA_RANDOM, SMART_ACTION_WAYPOINT_START, SMART_ACTION_WORLD_SCRIPT, SMART_ACTION_ZONE_UNDER_ATTACK, SMART_EVENT_AC_END, SMART_EVENT_AC_START, SMART_EVENT_ACCEPTED_QUEST, SMART_EVENT_ACTION_DONE, SMART_EVENT_AGGRO, SMART_EVENT_AI_INIT, SMART_EVENT_AREA_CASTING, SMART_EVENT_AREA_RANGE, SMART_EVENT_AREATRIGGER_ONTRIGGER, SMART_EVENT_CHARMED, SMART_EVENT_CHARMED_TARGET, SMART_EVENT_CORPSE_REMOVED, SMART_EVENT_COUNTER_SET, SMART_EVENT_DAMAGED, SMART_EVENT_DAMAGED_TARGET, SMART_EVENT_DATA_SET, SMART_EVENT_DEATH, SMART_EVENT_DISTANCE_CREATURE, SMART_EVENT_DISTANCE_GAMEOBJECT, SMART_EVENT_ESCORT_ENDED, SMART_EVENT_ESCORT_PAUSED, SMART_EVENT_ESCORT_REACHED, SMART_EVENT_ESCORT_RESUMED, SMART_EVENT_ESCORT_START, SMART_EVENT_ESCORT_STOPPED, SMART_EVENT_EVADE, SMART_EVENT_EVENT_PHASE_CHANGE, SMART_EVENT_FLAGS_ALL, SMART_EVENT_FOLLOW_COMPLETED, SMART_EVENT_FRIENDLY_HEALTH, SMART_EVENT_FRIENDLY_HEALTH_PCT, SMART_EVENT_FRIENDLY_IS_CC, SMART_EVENT_FRIENDLY_MISSING_BUFF, SMART_EVENT_GAME_EVENT_END, SMART_EVENT_GAME_EVENT_START, SMART_EVENT_GO_EVENT_INFORM, SMART_EVENT_GO_STATE_CHANGED, SMART_EVENT_GOSSIP_HELLO, SMART_EVENT_GOSSIP_SELECT, SMART_EVENT_HAS_AURA, SMART_EVENT_HEALTH_PCT, SMART_EVENT_IC_LOS, SMART_EVENT_INSTANCE_PLAYER_ENTER, SMART_EVENT_IS_BEHIND_TARGET, SMART_EVENT_IS_IN_MELEE_RANGE, SMART_EVENT_JUST_CREATED, SMART_EVENT_JUST_SUMMONED, SMART_EVENT_KILL, SMART_EVENT_LINK, SMART_EVENT_MANA_PCT, SMART_EVENT_MOVEMENTINFORM, SMART_EVENT_NEAR_PLAYERS, SMART_EVENT_NEAR_PLAYERS_NEGATION, SMART_EVENT_NEAR_UNIT, SMART_EVENT_NEAR_UNIT_NEGATION, SMART_EVENT_ON_SPELLCLICK, SMART_EVENT_OOC_LOS, SMART_EVENT_PASSENGER_BOARDED, SMART_EVENT_PASSENGER_REMOVED, SMART_EVENT_PHASE_ALL, SMART_EVENT_PHASE_MAX, SMART_EVENT_QUEST_ACCEPTED, SMART_EVENT_QUEST_COMPLETION, SMART_EVENT_QUEST_FAIL, SMART_EVENT_QUEST_OBJ_COMPLETION, SMART_EVENT_QUEST_REWARDED, SMART_EVENT_RANGE, SMART_EVENT_REACHED_HOME, SMART_EVENT_RECEIVE_EMOTE, SMART_EVENT_RECEIVE_HEAL, SMART_EVENT_RESET, SMART_EVENT_RESPAWN, SMART_EVENT_REWARD_QUEST, SMART_EVENT_SPELLHIT, SMART_EVENT_SPELLHIT_TARGET, SMART_EVENT_SUMMON_DESPAWNED, SMART_EVENT_SUMMONED_UNIT, SMART_EVENT_SUMMONED_UNIT_DIES, SMART_EVENT_SUMMONED_UNIT_EVADE, SMART_EVENT_TARGET_BUFFED, SMART_EVENT_TARGET_HEALTH_PCT, SMART_EVENT_TARGET_MANA_PCT, SMART_EVENT_TC_END, SMART_EVENT_TEXT_OVER, SMART_EVENT_TIMED_EVENT_TRIGGERED, SMART_EVENT_TRANSPORT_ADDCREATURE, SMART_EVENT_TRANSPORT_ADDPLAYER, SMART_EVENT_TRANSPORT_RELOCATE, SMART_EVENT_TRANSPORT_REMOVE_PLAYER, SMART_EVENT_UPDATE, SMART_EVENT_UPDATE_IC, SMART_EVENT_UPDATE_OOC, SMART_EVENT_VICTIM_CASTING, SMART_EVENT_WAYPOINT_ENDED, SMART_EVENT_WAYPOINT_REACHED, SMART_SCRIPT_RESPAWN_CONDITION_AREA, SMART_SCRIPT_RESPAWN_CONDITION_MAP, SMART_SCRIPT_TYPE_CREATURE, SMART_SCRIPT_TYPE_GAMEOBJECT, SMART_SCRIPT_TYPE_TIMED_ACTIONLIST, SMART_TARGET_AC_END, SMART_TARGET_AC_START, SMART_TARGET_ACTION_INVOKER, SMART_TARGET_CLOSEST_CREATURE, SMART_TARGET_CLOSEST_PLAYER, SMART_TARGET_CREATURE_DISTANCE, SMART_TARGET_CREATURE_GUID, SMART_TARGET_CREATURE_RANGE, SMART_TARGET_LOOT_RECIPIENTS, SMART_TARGET_PLAYER_DISTANCE, SMART_TARGET_PLAYER_RANGE, SMART_TARGET_SELF, SMART_TARGET_TC_END, SMARTAI_TEMPLATE_END, SmartAIEventMask, SmartAITypeMask, sObjectMgr, SmartAction::sound, SmartAction::sound1, SmartAction::sound2, SmartAction::sound3, SmartAction::sound4, SmartAction::speedFraction, SmartAction::speedInteger, SmartEvent::spell, SmartAction::spell, SmartEvent::spellHit, SmartEvent::spellId, sSmartWaypointMgr, sSpellMgr, SmartAction::startClosestWaypoint, SmartAction::state, sTaxiPathStore, SmartAction::summonCreature, SmartEvent::summoned, SmartAction::summonGO, SmartAction::swim, SmartAction::talk, SmartScriptHolder::target, SmartEvent::targetCasting, SmartAction::taxi, SmartAction::teleport, TEMPSUMMON_MANUAL_DESPAWN, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, SmartAction::textGroupID, SmartAction::timedActionList, SmartAction::timeEvent, TO_BE_DECIDED, SmartEvent::transportAddCreature, SmartEvent::type, SmartAction::type, SmartTarget::type, SmartAction::updateLevel, SmartAction::updateTemplate, SmartAction::useTalkTarget, SmartEvent::value, SmartAction::visibility, SmartAction::withDelayed, SmartAction::withEmote, SmartAction::withInstant, SmartAction::wpStart, SmartAction::wpStop, SmartTarget::x, and SmartTarget::y.

Referenced by LoadSmartAIFromDB().

◆ IsGameObjectValid()

bool SmartAIMgr::IsGameObjectValid ( SmartScriptHolder const &  e,
uint32  entry 
)
inlineprivate
2162 {
2163 if (!sObjectMgr->GetGameObjectTemplate(entry))
2164 {
2165 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent GameObject entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
2166 return false;
2167 }
2168 return true;
2169 }

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), LOG_ERROR, and sObjectMgr.

Referenced by IsEventValid(), and IsTargetValid().

◆ IsItemValid()

bool SmartAIMgr::IsItemValid ( SmartScriptHolder const &  e,
uint32  entry 
)
inlineprivate
2182 {
2183 if (!sItemStore.LookupEntry(entry))
2184 {
2185 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Item entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
2186 return false;
2187 }
2188 return true;
2189 }
DBCStorage< ItemEntry > sItemStore(Itemfmt)

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), LOG_ERROR, and sItemStore.

Referenced by IsEventValid().

◆ IsMinMaxValid()

bool SmartAIMgr::IsMinMaxValid ( SmartScriptHolder const &  e,
uint32  min,
uint32  max 
)
inlineprivate
2112 {
2113 if (max < min)
2114 {
2115 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses min/max params wrong ({}/{}), skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), min, max);
2116 return false;
2117 }
2118 return true;
2119 }

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), and LOG_ERROR.

Referenced by IsEventValid().

◆ IsQuestValid()

bool SmartAIMgr::IsQuestValid ( SmartScriptHolder const &  e,
uint32  entry 
)
inlineprivate
2152 {
2153 if (!sObjectMgr->GetQuestTemplate(entry))
2154 {
2155 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Quest entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
2156 return false;
2157 }
2158 return true;
2159 }

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), LOG_ERROR, and sObjectMgr.

Referenced by IsEventValid().

◆ IsSAIBoolValid()

bool SmartAIMgr::IsSAIBoolValid ( SmartScriptHolder const &  e,
SAIBool  value 
)
staticprivate
31{
32 if (value != 0 && value != 1)
33 {
34 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses param {} of type Boolean with value {}, valid values are 0 or 1, skipped.",
35 e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), STRINGIZE(value), value);
36 return false;
37 }
38 return true;
39}
#define STRINGIZE(a)
Definition Common.h:41

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), LOG_ERROR, and STRINGIZE.

Referenced by IsEventValid(), and IsTargetValid().

◆ IsSoundValid()

bool SmartAIMgr::IsSoundValid ( SmartScriptHolder const &  e,
uint32  entry 
)
inlineprivate
2222 {
2223 if (!sSoundEntriesStore.LookupEntry(entry))
2224 {
2225 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Sound entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
2226 return false;
2227 }
2228 return true;
2229 }
DBCStorage< SoundEntriesEntry > sSoundEntriesStore(SoundEntriesfmt)

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), LOG_ERROR, and sSoundEntriesStore.

Referenced by IsEventValid().

◆ IsSpellValid()

bool SmartAIMgr::IsSpellValid ( SmartScriptHolder const &  e,
uint32  entry 
)
inlineprivate
2172 {
2173 if (!sSpellMgr->GetSpellInfo(entry))
2174 {
2175 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Spell entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
2176 return false;
2177 }
2178 return true;
2179 }

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), LOG_ERROR, and sSpellMgr.

Referenced by IsEventValid().

◆ IsTargetValid()

bool SmartAIMgr::IsTargetValid ( SmartScriptHolder const &  e)
private
460{
461 if (e.GetActionType() == SMART_ACTION_INSTALL_AI_TEMPLATE)
462 return true; // AI template has special handling
463 switch (e.GetTargetType())
464 {
467 {
468 if (e.target.unitDistance.creature && !sObjectMgr->GetCreatureTemplate(e.target.unitDistance.creature))
469 {
470 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Creature entry {} as target_param1, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.target.unitDistance.creature);
471 return false;
472 }
473 break;
474 }
477 {
478 if (e.target.goDistance.entry && !sObjectMgr->GetGameObjectTemplate(e.target.goDistance.entry))
479 {
480 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent GameObject entry {} as target_param1, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.target.goDistance.entry);
481 return false;
482 }
483 break;
484 }
486 {
487 if (e.target.unitGUID.entry && !IsCreatureValid(e, e.target.unitGUID.entry))
488 return false;
489 break;
490 }
492 {
493 if (e.target.goGUID.entry && !IsGameObjectValid(e, e.target.goGUID.entry))
494 return false;
495 break;
496 }
499 {
500 if (e.target.playerDistance.dist == 0)
501 {
502 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} has maxDist 0 as target_param1, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
503 return false;
504 }
505 break;
506 }
510 if (e.GetScriptType() != SMART_SCRIPT_TYPE_TIMED_ACTIONLIST && e.GetEventType() != SMART_EVENT_LINK && !EventHasInvoker(e.event.type))
511 {
512 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} has invoker target, but event does not provide any invoker!", e.entryOrGuid, e.GetScriptType(), e.GetEventType(), e.GetActionType());
513 return false;
514 }
515 break;
517 {
518 if (e.target.summonedCreatures.entry && !IsCreatureValid(e, e.target.summonedCreatures.entry))
519 {
520 return false;
521 }
522 break;
523 }
525 {
526 if (e.target.instanceStorage.type != 1 && e.target.instanceStorage.type != 2)
527 {
528 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} has invalid instance storage type as target ({}).",
529 e.entryOrGuid, e.GetScriptType(), e.GetEventType(), e.GetActionType(), e.target.instanceStorage.type);
530 return false;
531 }
532 break;
533 }
538 return IsSAIBoolValid(e, e.target.hostileRandom.playerOnly);
540 return IsSAIBoolValid(e, e.target.farthest.playerOnly) &&
541 IsSAIBoolValid(e, e.target.farthest.isInLos);
542 break;
544 return IsSAIBoolValid(e, e.target.unitClosest.dead);
545 break;
547 return IsSAIBoolValid(e, e.target.closestAttackable.playerOnly);
548 break;
550 return IsSAIBoolValid(e, e.target.closestFriendly.playerOnly);
551 break;
553 return IsSAIBoolValid(e, e.target.owner.useCharmerOrOwner);
554 break;
570 break;
571 default:
572 LOG_ERROR("sql.sql", "SmartAIMgr: Not handled target_type({}), Entry {} SourceType {} Event {} Action {}, skipped.", e.GetTargetType(), e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
573 return false;
574 }
575
577 {
578 return false;
579 }
580
581 return true;
582}
@ SMART_TARGET_ROLE_SELECTION
Definition SmartScriptMgr.h:1566
static bool CheckUnusedTargetParams(SmartScriptHolder const &e)
Definition SmartScriptMgr.cpp:914

References CheckUnusedTargetParams(), SmartTarget::closestAttackable, SmartTarget::closestFriendly, SmartTarget::creature, SmartTarget::dead, SmartTarget::dist, SmartTarget::entry, SmartScriptHolder::entryOrGuid, SmartScriptHolder::event, SmartScriptHolder::event_id, EventHasInvoker(), SmartTarget::farthest, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetEventType(), SmartScriptHolder::GetScriptType(), SmartScriptHolder::GetTargetType(), SmartTarget::goDistance, SmartTarget::goGUID, SmartTarget::hostileRandom, SmartTarget::instanceStorage, IsCreatureValid(), IsGameObjectValid(), SmartTarget::isInLos, IsSAIBoolValid(), LOG_ERROR, SmartTarget::owner, SmartTarget::playerDistance, SmartTarget::playerOnly, SMART_ACTION_INSTALL_AI_TEMPLATE, SMART_EVENT_LINK, SMART_EVENT_SUMMONED_UNIT_DIES, SMART_EVENT_SUMMONED_UNIT_EVADE, SMART_SCRIPT_TYPE_TIMED_ACTIONLIST, SMART_TARGET_ACTION_INVOKER, SMART_TARGET_ACTION_INVOKER_VEHICLE, SMART_TARGET_CLOSEST_CREATURE, SMART_TARGET_CLOSEST_ENEMY, SMART_TARGET_CLOSEST_FRIENDLY, SMART_TARGET_CLOSEST_GAMEOBJECT, SMART_TARGET_CLOSEST_PLAYER, SMART_TARGET_CREATURE_DISTANCE, SMART_TARGET_CREATURE_GUID, SMART_TARGET_CREATURE_RANGE, SMART_TARGET_FARTHEST, SMART_TARGET_GAMEOBJECT_DISTANCE, SMART_TARGET_GAMEOBJECT_GUID, SMART_TARGET_GAMEOBJECT_RANGE, SMART_TARGET_HOSTILE_LAST_AGGRO, SMART_TARGET_HOSTILE_RANDOM, SMART_TARGET_HOSTILE_RANDOM_NOT_TOP, SMART_TARGET_HOSTILE_SECOND_AGGRO, SMART_TARGET_INSTANCE_STORAGE, SMART_TARGET_INVOKER_PARTY, SMART_TARGET_LOOT_RECIPIENTS, SMART_TARGET_NONE, SMART_TARGET_OWNER_OR_SUMMONER, SMART_TARGET_PLAYER_DISTANCE, SMART_TARGET_PLAYER_RANGE, SMART_TARGET_PLAYER_WITH_AURA, SMART_TARGET_POSITION, SMART_TARGET_RANDOM_POINT, SMART_TARGET_ROLE_SELECTION, SMART_TARGET_SELF, SMART_TARGET_STORED, SMART_TARGET_SUMMONED_CREATURES, SMART_TARGET_THREAT_LIST, SMART_TARGET_VEHICLE_PASSENGER, SMART_TARGET_VICTIM, sObjectMgr, SmartTarget::summonedCreatures, SmartScriptHolder::target, SmartEvent::type, SmartTarget::type, SmartTarget::unitClosest, SmartTarget::unitDistance, SmartTarget::unitGUID, and SmartTarget::useCharmerOrOwner.

Referenced by LoadSmartAIFromDB().

◆ IsTextEmoteValid()

bool SmartAIMgr::IsTextEmoteValid ( SmartScriptHolder const &  e,
uint32  entry 
)
inlineprivate
2192 {
2193 if (!sEmotesTextStore.LookupEntry(entry))
2194 {
2195 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Text Emote entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
2196 return false;
2197 }
2198 return true;
2199 }
DBCStorage< EmotesTextEntry > sEmotesTextStore(EmotesTextEntryfmt)

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), LOG_ERROR, and sEmotesTextStore.

Referenced by IsEventValid().

◆ IsTextValid()

bool SmartAIMgr::IsTextValid ( SmartScriptHolder const &  e,
uint32  id 
)
staticprivate
2056{
2057 if (e.GetScriptType() != SMART_SCRIPT_TYPE_CREATURE)
2058 return true;
2059
2060 uint32 entry = 0;
2061
2062 if (e.GetEventType() == SMART_EVENT_TEXT_OVER)
2063 {
2064 entry = e.event.textOver.creatureEntry;
2065 }
2066 else
2067 {
2068 switch (e.GetTargetType())
2069 {
2073 return true; // ignore
2074 default:
2075 if (e.entryOrGuid < 0)
2076 {
2077 ObjectGuid::LowType guid = ObjectGuid::LowType(-e.entryOrGuid);
2078 CreatureData const* data = sObjectMgr->GetCreatureData(guid);
2079 if (!data)
2080 {
2081 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} using non-existent Creature guid {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), guid);
2082 return false;
2083 }
2084 else
2085 entry = data->id1;
2086 }
2087 else
2088 entry = uint32(e.entryOrGuid);
2089 break;
2090 }
2091 }
2092
2093 if (!entry || !sCreatureTextMgr->TextExist(entry, uint8(id)))
2094 {
2095 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} using non-existent Text id {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), id);
2096 return false;
2097 }
2098
2099 return true;
2100}
#define sCreatureTextMgr
Definition CreatureTextMgr.h:110
std::uint8_t uint8
Definition Define.h:109
uint32 LowType
Definition ObjectGuid.h:122
Definition CreatureData.h:370
uint32 id1
Definition CreatureData.h:372

References SmartEvent::creatureEntry, SmartScriptHolder::entryOrGuid, SmartScriptHolder::event, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetEventType(), SmartScriptHolder::GetScriptType(), SmartScriptHolder::GetTargetType(), CreatureData::id1, LOG_ERROR, sCreatureTextMgr, SMART_EVENT_TEXT_OVER, SMART_SCRIPT_TYPE_CREATURE, SMART_TARGET_CLOSEST_CREATURE, SMART_TARGET_CREATURE_DISTANCE, SMART_TARGET_CREATURE_RANGE, sObjectMgr, and SmartEvent::textOver.

Referenced by IsEventValid().

◆ LoadSmartAIFromDB()

void SmartAIMgr::LoadSmartAIFromDB ( )
130{
131 uint32 oldMSTime = getMSTime();
132
133 for (uint8 i = 0; i < SMART_SCRIPT_TYPE_MAX; i++)
134 mEventMap[i].clear(); //Drop Existing SmartAI List
135
137 PreparedQueryResult result = WorldDatabase.Query(stmt);
138
139 if (!result)
140 {
141 LOG_WARN("server.loading", ">> Loaded 0 SmartAI scripts. DB table `smart_scripts` is empty.");
142 LOG_INFO("server.loading", " ");
143 return;
144 }
145
146 uint32 count = 0;
147
148 do
149 {
150 Field* fields = result->Fetch();
151
153
154 temp.entryOrGuid = fields[0].Get<int32>();
155 if (!temp.entryOrGuid)
156 {
157 LOG_ERROR("sql.sql", "SmartAIMgr::LoadSmartAIFromDB: invalid entryorguid (0), skipped loading.");
158 continue;
159 }
160
161 SmartScriptType source_type = (SmartScriptType)fields[1].Get<uint8>();
162 if (source_type >= SMART_SCRIPT_TYPE_MAX)
163 {
164 LOG_ERROR("sql.sql", "SmartAIMgr::LoadSmartAIFromDB: invalid source_type ({}), skipped loading.", uint32(source_type));
165 continue;
166 }
167 if (temp.entryOrGuid >= 0)
168 {
169 switch (source_type)
170 {
172 {
173 if (!sObjectMgr->GetCreatureTemplate((uint32)temp.entryOrGuid))
174 {
175 LOG_ERROR("sql.sql", "SmartAIMgr::LoadSmartAIFromDB: Creature entry ({}) does not exist, skipped loading.", uint32(temp.entryOrGuid));
176 continue;
177 }
178 break;
179 }
181 {
182 if (!sObjectMgr->GetGameObjectTemplate((uint32)temp.entryOrGuid))
183 {
184 LOG_ERROR("sql.sql", "SmartAIMgr::LoadSmartAIFromDB: GameObject entry ({}) does not exist, skipped loading.", uint32(temp.entryOrGuid));
185 continue;
186 }
187 break;
188 }
190 {
191 if (!sObjectMgr->GetAreaTrigger((uint32)temp.entryOrGuid))
192 {
193 LOG_ERROR("sql.sql", "SmartAIMgr::LoadSmartAIFromDB: AreaTrigger entry ({}) does not exist, skipped loading.", uint32(temp.entryOrGuid));
194 continue;
195 }
196 break;
197 }
199 break;//nothing to check, really
200 default:
201 LOG_ERROR("sql.sql", "SmartAIMgr::LoadSmartAIFromDB: not yet implemented source_type {}", (uint32)source_type);
202 continue;
203 }
204 }
205 else
206 {
207 switch (source_type)
208 {
210 {
211 if (!sObjectMgr->GetCreatureData(uint32(std::abs(temp.entryOrGuid))))
212 {
213 LOG_ERROR("sql.sql", "SmartAIMgr::LoadSmartAIFromDB: Creature guid ({}) does not exist, skipped loading.", uint32(std::abs(temp.entryOrGuid)));
214 continue;
215 }
216 break;
217 }
219 {
220 if (!sObjectMgr->GetGameObjectData(uint32(std::abs(temp.entryOrGuid))))
221 {
222 LOG_ERROR("sql.sql", "SmartAIMgr::LoadSmartAIFromDB: GameObject guid ({}) does not exist, skipped loading.", uint32(temp.entryOrGuid));
223 continue;
224 }
225 break;
226 }
227 default:
228 LOG_ERROR("sql.sql", "SmartAIMgr::LoadSmartAIFromDB: not yet implemented source_type {}", (uint32)source_type);
229 continue;
230 }
231 }
232
233 temp.source_type = source_type;
234 temp.event_id = fields[2].Get<uint16>();
235 temp.link = fields[3].Get<uint16>();
236 temp.event.type = (SMART_EVENT)fields[4].Get<uint8>();
237 temp.event.event_phase_mask = fields[5].Get<uint16>();
238 temp.event.event_chance = fields[6].Get<uint8>();
239 temp.event.event_flags = fields[7].Get<uint16>();
240
241 temp.event.raw.param1 = fields[8].Get<uint32>();
242 temp.event.raw.param2 = fields[9].Get<uint32>();
243 temp.event.raw.param3 = fields[10].Get<uint32>();
244 temp.event.raw.param4 = fields[11].Get<uint32>();
245 temp.event.raw.param5 = fields[12].Get<uint32>();
246 temp.event.raw.param6 = fields[13].Get<uint32>();
247
248 temp.action.type = (SMART_ACTION)fields[14].Get<uint8>();
249 temp.action.raw.param1 = fields[15].Get<uint32>();
250 temp.action.raw.param2 = fields[16].Get<uint32>();
251 temp.action.raw.param3 = fields[17].Get<uint32>();
252 temp.action.raw.param4 = fields[18].Get<uint32>();
253 temp.action.raw.param5 = fields[19].Get<uint32>();
254 temp.action.raw.param6 = fields[20].Get<uint32>();
255
256 temp.target.type = (SMARTAI_TARGETS)fields[21].Get<uint8>();
257 temp.target.raw.param1 = fields[22].Get<uint32>();
258 temp.target.raw.param2 = fields[23].Get<uint32>();
259 temp.target.raw.param3 = fields[24].Get<uint32>();
260 temp.target.raw.param4 = fields[25].Get<uint32>();
261 temp.target.x = fields[26].Get<float>();
262 temp.target.y = fields[27].Get<float>();
263 temp.target.z = fields[28].Get<float>();
264 temp.target.o = fields[29].Get<float>();
265
266 //check target
267 if (!IsTargetValid(temp))
268 continue;
269
270 // check all event and action params
271 if (!IsEventValid(temp))
272 continue;
273
274 // xinef: specific check for timed events, fix db makers
275 switch (temp.event.type)
276 {
294 if (temp.event.minMaxRepeat.repeatMin == 0 && temp.event.minMaxRepeat.repeatMax == 0)
296 break;
299 if (temp.event.friendlyCC.repeatMin == 0 && temp.event.friendlyCC.repeatMax == 0)
301 break;
302 default:
303 break;
304 }
305
307 if (temp.target.type == SMART_TARGET_SELF && (std::fabs(temp.target.x) > 200.0f || std::fabs(temp.target.y) > 200.0f || std::fabs(temp.target.z) > 200.0f))
309
310 // creature entry / guid not found in storage, create empty event list for it and increase counters
311 if (mEventMap[source_type].find(temp.entryOrGuid) == mEventMap[source_type].end())
312 {
313 ++count;
314 SmartAIEventList eventList;
315 mEventMap[source_type][temp.entryOrGuid] = eventList;
316 }
317 // store the new event
318 mEventMap[source_type][temp.entryOrGuid].push_back(temp);
319 } while (result->NextRow());
320
322
323 LOG_INFO("server.loading", ">> Loaded {} SmartAI scripts in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
324 LOG_INFO("server.loading", " ");
325}
std::shared_ptr< PreparedResultSet > PreparedQueryResult
Definition DatabaseEnvFwd.h:45
DatabaseWorkerPool< WorldDatabaseConnection > WorldDatabase
Accessor to the world database.
Definition DatabaseEnv.cpp:20
std::int32_t int32
Definition Define.h:103
std::uint16_t uint16
Definition Define.h:108
#define LOG_INFO(filterType__,...)
Definition Log.h:166
SmartScriptType
Definition SmartScriptMgr.h:1762
@ SMART_SCRIPT_TYPE_MAX
Definition SmartScriptMgr.h:1773
@ SMART_EVENT_FLAG_NOT_REPEATABLE
Definition SmartScriptMgr.h:1921
SMARTAI_TARGETS
Definition SmartScriptMgr.h:1526
SMART_ACTION
Definition SmartScriptMgr.h:539
SMART_EVENT
Definition SmartScriptMgr.h:98
uint32 GetMSTimeDiffToNow(uint32 oldMSTime)
Definition Timer.h:131
uint32 getMSTime()
Definition Timer.h:103
@ WORLD_SEL_SMART_SCRIPTS
Definition WorldDatabase.h:35
Class used to access individual fields of database query result.
Definition Field.h:98
std::enable_if_t< std::is_arithmetic_v< T >, T > Get() const
Definition Field.h:112
Definition PreparedStatement.h:157
bool IsTargetValid(SmartScriptHolder const &e)
Definition SmartScriptMgr.cpp:459
bool IsEventValid(SmartScriptHolder &e)
Definition SmartScriptMgr.cpp:981
void CheckIfSmartAIInDatabaseExists()
Definition SmartScriptMgr.cpp:327
uint32 param3
Definition SmartScriptMgr.h:1058
uint32 param5
Definition SmartScriptMgr.h:1060
uint32 param1
Definition SmartScriptMgr.h:1056
uint32 param4
Definition SmartScriptMgr.h:1059
uint32 param6
Definition SmartScriptMgr.h:1498
uint32 param2
Definition SmartScriptMgr.h:1057
uint32 param1
Definition SmartScriptMgr.h:512
uint32 param2
Definition SmartScriptMgr.h:513
uint32 param4
Definition SmartScriptMgr.h:515
uint32 param3
Definition SmartScriptMgr.h:514
uint32 param6
Definition SmartScriptMgr.h:517
uint32 event_chance
Definition SmartScriptMgr.h:208
uint32 param5
Definition SmartScriptMgr.h:516
Definition SmartScriptMgr.h:1966
SmartScriptType source_type
Definition SmartScriptMgr.h:1972
uint32 param4
Definition SmartScriptMgr.h:1738
float o
Definition SmartScriptMgr.h:1588
uint32 param1
Definition SmartScriptMgr.h:1735
uint32 param3
Definition SmartScriptMgr.h:1737
float z
Definition SmartScriptMgr.h:1588
uint32 param2
Definition SmartScriptMgr.h:1736

References SmartScriptHolder::action, CheckIfSmartAIInDatabaseExists(), SmartScriptHolder::entryOrGuid, SmartScriptHolder::event, SmartEvent::event_chance, SmartEvent::event_flags, SmartScriptHolder::event_id, SmartEvent::event_phase_mask, SmartEvent::friendlyCC, Field::Get(), getMSTime(), GetMSTimeDiffToNow(), IsEventValid(), IsTargetValid(), SmartScriptHolder::link, LOG_ERROR, LOG_INFO, LOG_WARN, mEventMap, SmartEvent::minMaxRepeat, SmartTarget::o, SmartEvent::param1, SmartAction::param1, SmartTarget::param1, SmartEvent::param2, SmartAction::param2, SmartTarget::param2, SmartEvent::param3, SmartAction::param3, SmartTarget::param3, SmartEvent::param4, SmartAction::param4, SmartTarget::param4, SmartEvent::param5, SmartAction::param5, SmartEvent::param6, SmartAction::param6, SmartEvent::raw, SmartAction::raw, SmartTarget::raw, SmartEvent::repeatMax, SmartEvent::repeatMin, SMART_ACTION_MOVE_TO_POS, SMART_EVENT_AREA_CASTING, SMART_EVENT_AREA_RANGE, SMART_EVENT_FLAG_NOT_REPEATABLE, SMART_EVENT_FRIENDLY_HEALTH, SMART_EVENT_FRIENDLY_HEALTH_PCT, SMART_EVENT_FRIENDLY_IS_CC, SMART_EVENT_FRIENDLY_MISSING_BUFF, SMART_EVENT_HAS_AURA, SMART_EVENT_HEALTH_PCT, SMART_EVENT_IS_BEHIND_TARGET, SMART_EVENT_IS_IN_MELEE_RANGE, SMART_EVENT_MANA_PCT, SMART_EVENT_RANGE, SMART_EVENT_TARGET_BUFFED, SMART_EVENT_TARGET_HEALTH_PCT, SMART_EVENT_TARGET_MANA_PCT, SMART_EVENT_UPDATE, SMART_EVENT_UPDATE_IC, SMART_EVENT_UPDATE_OOC, SMART_EVENT_VICTIM_CASTING, SMART_SCRIPT_TYPE_AREATRIGGER, SMART_SCRIPT_TYPE_CREATURE, SMART_SCRIPT_TYPE_GAMEOBJECT, SMART_SCRIPT_TYPE_MAX, SMART_SCRIPT_TYPE_TIMED_ACTIONLIST, SMART_TARGET_POSITION, SMART_TARGET_SELF, sObjectMgr, SmartScriptHolder::source_type, SmartScriptHolder::target, SmartEvent::type, SmartAction::type, SmartTarget::type, WORLD_SEL_SMART_SCRIPTS, WorldDatabase, SmartTarget::x, SmartTarget::y, and SmartTarget::z.

◆ NotNULL()

bool SmartAIMgr::NotNULL ( SmartScriptHolder const &  e,
uint32  data 
)
inlineprivate
2132 {
2133 if (!data)
2134 {
2135 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} Parameter can not be nullptr, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
2136 return false;
2137 }
2138 return true;
2139 }

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), and LOG_ERROR.

Referenced by IsEventValid().

Member Data Documentation

◆ mEventMap


The documentation for this class was generated from the following files: