AzerothCore 3.3.5a
OpenSource WoW Emulator
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SmartAIMgr Class Reference

#include "SmartScriptMgr.h"

Public Member Functions

 ~SmartAIMgr ()
 
void LoadSmartAIFromDB ()
 
void CheckIfSmartAIInDatabaseExists ()
 
SmartAIEventList GetScript (int32 entry, SmartScriptType type)
 

Static Public Member Functions

static SmartAIMgrinstance ()
 

Private Member Functions

 SmartAIMgr ()
 
bool IsEventValid (SmartScriptHolder &e)
 
bool IsTargetValid (SmartScriptHolder const &e)
 
bool IsMinMaxValid (SmartScriptHolder const &e, uint32 min, uint32 max)
 
bool NotNULL (SmartScriptHolder const &e, uint32 data)
 
bool IsCreatureValid (SmartScriptHolder const &e, uint32 entry)
 
bool IsQuestValid (SmartScriptHolder const &e, uint32 entry)
 
bool IsGameObjectValid (SmartScriptHolder const &e, uint32 entry)
 
bool IsSpellValid (SmartScriptHolder const &e, uint32 entry)
 
bool IsItemValid (SmartScriptHolder const &e, uint32 entry)
 
bool IsTextEmoteValid (SmartScriptHolder const &e, uint32 entry)
 
bool IsEmoteValid (SmartScriptHolder const &e, uint32 entry)
 
bool IsAreaTriggerValid (SmartScriptHolder const &e, uint32 entry)
 
bool IsSoundValid (SmartScriptHolder const &e, uint32 entry)
 

Static Private Member Functions

static bool EventHasInvoker (SMART_EVENT event)
 
static bool IsSAIBoolValid (SmartScriptHolder const &e, SAIBool value)
 
static bool IsTextValid (SmartScriptHolder const &e, uint32 id)
 
static bool CheckUnusedEventParams (SmartScriptHolder const &e)
 
static bool CheckUnusedActionParams (SmartScriptHolder const &e)
 
static bool CheckUnusedTargetParams (SmartScriptHolder const &e)
 

Private Attributes

SmartAIEventMap mEventMap [SMART_SCRIPT_TYPE_MAX]
 

Detailed Description

Constructor & Destructor Documentation

◆ SmartAIMgr()

SmartAIMgr::SmartAIMgr ( )
inlineprivate
2094{};

◆ ~SmartAIMgr()

SmartAIMgr::~SmartAIMgr ( )
inline
2096{};

Member Function Documentation

◆ CheckIfSmartAIInDatabaseExists()

void SmartAIMgr::CheckIfSmartAIInDatabaseExists ( )
316{
317 // SMART_SCRIPT_TYPE_CREATURE
318 for (auto const& [entry, creatureTemplate] : *sObjectMgr->GetCreatureTemplates())
319 {
320 if (creatureTemplate.AIName != "SmartAI")
321 continue;
322
323 bool found = false;
324
325 // check template SAI
327 found = true;
328 else
329 {
330 // check GUID SAI
331 for (auto const& pair : sObjectMgr->GetAllCreatureData())
332 {
333 if (pair.second.id1 != creatureTemplate.Entry)
334 continue;
335
337 {
338 found = true;
339 break;
340 }
341 }
342 }
343
344 if (!found)
345 LOG_ERROR("sql.sql", "Creature entry ({}) has SmartAI enabled but no SmartAI entries in the database.", creatureTemplate.Entry);
346 }
347
348 // SMART_SCRIPT_TYPE_GAMEOBJECT
349 for (auto const& [entry, gameobjectTemplate] : *sObjectMgr->GetGameObjectTemplates())
350 {
351 if (gameobjectTemplate.AIName != "SmartGameObjectAI")
352 continue;
353
354 bool found = false;
355
356 // check template SAI
358 found = true;
359 else
360 {
361 // check GUID SAI
362 for (auto const& pair : sObjectMgr->GetAllGOData())
363 {
364 if (pair.second.id != gameobjectTemplate.entry)
365 continue;
366
368 {
369 found = true;
370 break;
371 }
372 }
373 }
374
375 if (!found)
376 LOG_ERROR("sql.sql", "Gameobject entry ({}) has SmartGameobjectAI enabled but no SmartAI entries in the database.", gameobjectTemplate.entry);
377 }
378
379 // SMART_SCRIPT_TYPE_AREATRIGGER
380 uint32 scriptID = sObjectMgr->GetScriptId("SmartTrigger");
381
382 for (auto const& pair : sObjectMgr->GetAllAreaTriggerScriptData())
383 {
384 if (pair.second != scriptID)
385 continue;
386
388 LOG_ERROR("sql.sql", "AreaTrigger entry ({}) has SmartTrigger enabled but no SmartAI entries in the database.", pair.first);
389 }
390}
std::uint32_t uint32
Definition Define.h:107
#define LOG_ERROR(filterType__,...)
Definition Log.h:158
#define sObjectMgr
Definition ObjectMgr.h:1712
@ SMART_SCRIPT_TYPE_CREATURE
Definition SmartScriptMgr.h:1786
@ SMART_SCRIPT_TYPE_GAMEOBJECT
Definition SmartScriptMgr.h:1787
@ SMART_SCRIPT_TYPE_AREATRIGGER
Definition SmartScriptMgr.h:1788
SmartAIEventMap mEventMap[SMART_SCRIPT_TYPE_MAX]
Definition SmartScriptMgr.h:2118

References LOG_ERROR, mEventMap, SMART_SCRIPT_TYPE_AREATRIGGER, SMART_SCRIPT_TYPE_CREATURE, SMART_SCRIPT_TYPE_GAMEOBJECT, and sObjectMgr.

Referenced by LoadSmartAIFromDB().

◆ CheckUnusedActionParams()

bool SmartAIMgr::CheckUnusedActionParams ( SmartScriptHolder const &  e)
staticprivate
710{
711 std::size_t paramsStructSize = [&]() -> std::size_t
712 {
713 constexpr std::size_t NO_PARAMS = std::size_t(0);
714 switch (e.action.type)
715 {
716 case SMART_ACTION_NONE: return NO_PARAMS;
717 case SMART_ACTION_TALK: return sizeof(SmartAction::talk);
720 case SMART_ACTION_SOUND: return sizeof(SmartAction::sound);
721 case SMART_ACTION_PLAY_EMOTE: return sizeof(SmartAction::emote);
722 case SMART_ACTION_FAIL_QUEST: return sizeof(SmartAction::quest);
725 case SMART_ACTION_ACTIVATE_GOBJECT: return NO_PARAMS;
727 case SMART_ACTION_CAST: return sizeof(SmartAction::cast);
732 case SMART_ACTION_RESERVED_16: return sizeof(SmartAction::raw);
740 case SMART_ACTION_EVADE: return NO_PARAMS;
743 case SMART_ACTION_COMBAT_STOP: return NO_PARAMS;
745 case SMART_ACTION_FOLLOW: return sizeof(SmartAction::follow);
748 case SMART_ACTION_RESET_GOBJECT: return NO_PARAMS;
753 case SMART_ACTION_DIE: return sizeof(SmartAction::die);
754 case SMART_ACTION_SET_IN_COMBAT_WITH_ZONE: return NO_PARAMS;
761 case SMART_ACTION_SET_DATA: return sizeof(SmartAction::setData);
763 case SMART_ACTION_ATTACK_STOP: return NO_PARAMS;
766 case SMART_ACTION_ATTACK_START: return NO_PARAMS;
768 case SMART_ACTION_KILL_UNIT: return NO_PARAMS;
773 case SMART_ACTION_ADD_ITEM: return sizeof(SmartAction::item);
774 case SMART_ACTION_REMOVE_ITEM: return sizeof(SmartAction::item);
776 case SMART_ACTION_SET_RUN: return sizeof(SmartAction::setRun);
777 case SMART_ACTION_SET_FLY: return sizeof(SmartAction::setFly);
778 case SMART_ACTION_SET_SWIM: return sizeof(SmartAction::setSwim);
779 case SMART_ACTION_TELEPORT: return sizeof(SmartAction::teleport);
782 case SMART_ACTION_ESCORT_RESUME: return NO_PARAMS;
785 case SMART_ACTION_PLAYMOVIE: return sizeof(SmartAction::movie);
788 case SMART_ACTION_EQUIP: return sizeof(SmartAction::equip);
789 case SMART_ACTION_CLOSE_GOSSIP: return NO_PARAMS;
792 case SMART_ACTION_ADD_AURA: return sizeof(SmartAction::addAura);
793 case SMART_ACTION_OVERRIDE_SCRIPT_BASE_OBJECT: return NO_PARAMS;
794 case SMART_ACTION_RESET_SCRIPT_BASE_OBJECT: return NO_PARAMS;
795 case SMART_ACTION_CALL_SCRIPT_RESET: return NO_PARAMS;
798 case SMART_ACTION_SET_NPC_FLAG: return sizeof(SmartAction::flag);
799 case SMART_ACTION_ADD_NPC_FLAG: return sizeof(SmartAction::flag);
802 case SMART_ACTION_SELF_CAST: return sizeof(SmartAction::cast);
803 case SMART_ACTION_INVOKER_CAST: return sizeof(SmartAction::cast);
815 case SMART_ACTION_JUMP_TO_POS: return sizeof(SmartAction::jump);
821 case SMART_ACTION_SET_ROOT: return sizeof(SmartAction::setRoot);
826 case SMART_ACTION_SET_POWER: return sizeof(SmartAction::power);
827 case SMART_ACTION_ADD_POWER: return sizeof(SmartAction::power);
837 // case SMART_ACTION_SET_CAN_FLY: return sizeof(SmartAction::setFly);
838 // case SMART_ACTION_REMOVE_AURAS_BY_TYPE: return sizeof(SmartAction::auraType);
840 case SMART_ACTION_FLEE: return sizeof(SmartAction::flee);
841 case SMART_ACTION_ADD_THREAT: return sizeof(SmartAction::threat);
844 case SMART_ACTION_REMOVE_ALL_GAMEOBJECTS: return NO_PARAMS;
845 // case SMART_ACTION_PAUSE_MOVEMENT: return sizeof(SmartAction::pauseMovement);
846 case SMART_ACTION_PLAY_ANIMKIT: return sizeof(SmartAction::raw);
847 case SMART_ACTION_SCENE_PLAY: return sizeof(SmartAction::raw);
848 case SMART_ACTION_SCENE_CANCEL: return sizeof(SmartAction::raw);
849 // case SMART_ACTION_SPAWN_SPAWNGROUP: return sizeof(SmartAction::groupSpawn);
850 // case SMART_ACTION_DESPAWN_SPAWNGROUP: return sizeof(SmartAction::groupSpawn);
851 // case SMART_ACTION_RESPAWN_BY_SPAWNID: return sizeof(SmartAction::respawnData);
854 // case SMART_ACTION_PLAY_SPELL_VISUAL_KIT: return sizeof(SmartAction::raw);
855 // case SMART_ACTION_OVERRIDE_LIGHT: return sizeof(SmartAction::overrideLight);
856 // case SMART_ACTION_OVERRIDE_WEATHER: return sizeof(SmartAction::overrideWeather);
857 // case SMART_ACTION_SET_AI_ANIM_KIT: return sizeof(SmartAction::raw);
860 // case SMART_ACTION_CREATE_CONVERSATION: return sizeof(SmartAction::raw);
862 case SMART_ACTION_EXIT_VEHICLE: return NO_PARAMS;
865 case SMART_ACTION_FALL: return NO_PARAMS;
868 case SMART_ACTION_NO_ENVIRONMENT_UPDATE: return NO_PARAMS;
869 case SMART_ACTION_ZONE_UNDER_ATTACK: return NO_PARAMS;
870 case SMART_ACTION_LOAD_GRID: return NO_PARAMS;
871 case SMART_ACTION_MUSIC: return sizeof(SmartAction::music);
873 case SMART_ACTION_SET_GUID: return sizeof(SmartAction::setGuid);
882 case SMART_ACTION_MOVEMENT_STOP: return NO_PARAMS;
890 case SMART_ACTION_DISMOUNT: return NO_PARAMS;
891 default:
892 LOG_WARN("sql.sql", "SmartAIMgr: entryorguid {} source_type {} id {} action_type {} is using an action with no unused params specified in SmartAIMgr::CheckUnusedActionParams(), please report this.",
893 e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
894 return sizeof(SmartAction::raw);
895 }
896 }();
897
898 static std::size_t rawCount = sizeof(SmartAction::raw) / sizeof(uint32);
899 std::size_t paramsCount = paramsStructSize / sizeof(uint32);
900
901 bool valid = true;
902 for (std::size_t index = paramsCount; index < rawCount; index++)
903 {
904 uint32 value = ((uint32*)&e.action.raw)[index];
905 if (value != 0)
906 {
907 LOG_ERROR("sql.sql", "SmartAIMgr: entryorguid {} source_type {} id {} action_type {} has unused action_param{} with value {}, it must be 0, skipped.",
908 e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), index + 1, value);
909 valid = false;
910 }
911 }
912
913 return valid;
914}
#define LOG_WARN(filterType__,...)
Definition Log.h:162
@ SMART_ACTION_REMOVE_TIMED_EVENT
Definition SmartScriptMgr.h:616
@ SMART_ACTION_NONE
Definition SmartScriptMgr.h:542
@ SMART_ACTION_SET_GO_FLAG
Definition SmartScriptMgr.h:646
@ SMART_ACTION_UPDATE_TEMPLATE
Definition SmartScriptMgr.h:578
@ SMART_ACTION_STORE_TARGET_LIST
Definition SmartScriptMgr.h:606
@ SMART_ACTION_SET_HEALTH_REGEN
Definition SmartScriptMgr.h:644
@ SMART_ACTION_SET_GOSSIP_MENU
Definition SmartScriptMgr.h:727
@ SMART_ACTION_ACTIVATE_GOBJECT
Definition SmartScriptMgr.h:551
@ SMART_ACTION_FORCE_DESPAWN
Definition SmartScriptMgr.h:583
@ SMART_ACTION_GAME_EVENT_START
Definition SmartScriptMgr.h:654
@ SMART_ACTION_CALL_RANDOM_RANGE_TIMED_ACTIONLIST
Definition SmartScriptMgr.h:630
@ SMART_ACTION_REMOVE_UNIT_FIELD_BYTES_1
Definition SmartScriptMgr.h:633
@ SMART_ACTION_SET_INST_DATA64
Definition SmartScriptMgr.h:577
@ SMART_ACTION_SET_FACTION
Definition SmartScriptMgr.h:544
@ SMART_ACTION_THREAT_SINGLE_PCT
Definition SmartScriptMgr.h:555
@ SMART_ACTION_OFFER_QUEST
Definition SmartScriptMgr.h:549
@ SMART_ACTION_REMOVE_ALL_GAMEOBJECTS
Definition SmartScriptMgr.h:668
@ SMART_ACTION_RISE_UP
Definition SmartScriptMgr.h:656
@ SMART_ACTION_SET_INGAME_PHASE_MASK
Definition SmartScriptMgr.h:586
@ SMART_ACTION_SET_UNIT_FIELD_BYTES_1
Definition SmartScriptMgr.h:632
@ SMART_ACTION_CLOSE_GOSSIP
Definition SmartScriptMgr.h:614
@ SMART_ACTION_RESERVED_16
Definition SmartScriptMgr.h:558
@ SMART_ACTION_DISABLE_EVADE
Definition SmartScriptMgr.h:659
@ SMART_ACTION_ADD_GO_FLAG
Definition SmartScriptMgr.h:647
@ SMART_ACTION_ESCORT_START
Definition SmartScriptMgr.h:595
@ SMART_ACTION_ADD_DYNAMIC_FLAG
Definition SmartScriptMgr.h:637
@ SMART_ACTION_KILL_UNIT
Definition SmartScriptMgr.h:593
@ SMART_ACTION_LOAD_EQUIPMENT
Definition SmartScriptMgr.h:666
@ SMART_ACTION_CALL_AREAEXPLOREDOREVENTHAPPENS
Definition SmartScriptMgr.h:557
@ SMART_ACTION_ATTACK_START
Definition SmartScriptMgr.h:591
@ SMART_ACTION_MOVEMENT_RESUME
Definition SmartScriptMgr.h:723
@ SMART_ACTION_SET_UNIT_FLAG
Definition SmartScriptMgr.h:560
@ SMART_ACTION_NO_ENVIRONMENT_UPDATE
Definition SmartScriptMgr.h:699
@ SMART_ACTION_CALL_GROUPEVENTHAPPENS
Definition SmartScriptMgr.h:568
@ SMART_ACTION_MOUNT_TO_ENTRY_OR_MODEL
Definition SmartScriptMgr.h:585
@ SMART_ACTION_INVOKER_CAST
Definition SmartScriptMgr.h:676
@ SMART_ACTION_SCENE_PLAY
Definition SmartScriptMgr.h:671
@ SMART_ACTION_MOVEMENT_STOP
Definition SmartScriptMgr.h:721
@ SMART_ACTION_SET_SCALE
Definition SmartScriptMgr.h:714
@ SMART_ACTION_JUMP_TO_POS
Definition SmartScriptMgr.h:639
@ SMART_ACTION_CALL_RANDOM_TIMED_ACTIONLIST
Definition SmartScriptMgr.h:629
@ SMART_ACTION_SEND_GOSSIP_MENU
Definition SmartScriptMgr.h:640
@ SMART_ACTION_SET_COUNTER
Definition SmartScriptMgr.h:605
@ SMART_ACTION_FLEE_FOR_ASSIST
Definition SmartScriptMgr.h:567
@ SMART_ACTION_EQUIP
Definition SmartScriptMgr.h:613
@ SMART_ACTION_SET_ROOT
Definition SmartScriptMgr.h:645
@ SMART_ACTION_ATTACK_STOP
Definition SmartScriptMgr.h:711
@ SMART_ACTION_SUMMON_GO
Definition SmartScriptMgr.h:592
@ SMART_ACTION_SET_HOVER
Definition SmartScriptMgr.h:693
@ SMART_ACTION_SIMPLE_TALK
Definition SmartScriptMgr.h:626
@ SMART_ACTION_STOP_MOTION
Definition SmartScriptMgr.h:698
@ SMART_ACTION_CAST
Definition SmartScriptMgr.h:553
@ SMART_ACTION_WORLD_SCRIPT
Definition SmartScriptMgr.h:724
@ SMART_ACTION_MUSIC
Definition SmartScriptMgr.h:702
@ SMART_ACTION_SET_ORIENTATION_TARGET
Definition SmartScriptMgr.h:718
@ SMART_ACTION_ALLOW_COMBAT_MOVEMENT
Definition SmartScriptMgr.h:563
@ SMART_ACTION_SET_UNIT_MOVEMENT_FLAGS
Definition SmartScriptMgr.h:690
@ SMART_ACTION_ADD_AURA
Definition SmartScriptMgr.h:617
@ SMART_ACTION_THREAT_ALL_PCT
Definition SmartScriptMgr.h:556
@ SMART_ACTION_WAYPOINT_START
Definition SmartScriptMgr.h:719
@ SMART_ACTION_ESCORT_STOP
Definition SmartScriptMgr.h:597
@ SMART_ACTION_RESPAWN_TARGET
Definition SmartScriptMgr.h:612
@ SMART_ACTION_FOLLOW_GROUP
Definition SmartScriptMgr.h:717
@ SMART_ACTION_SOUND
Definition SmartScriptMgr.h:546
@ SMART_ACTION_ESCORT_PAUSE
Definition SmartScriptMgr.h:596
@ SMART_ACTION_MOVE_TO_POS_TARGET
Definition SmartScriptMgr.h:687
@ SMART_ACTION_SET_MOVEMENT_SPEED
Definition SmartScriptMgr.h:678
@ SMART_ACTION_PLAY_CINEMATIC
Definition SmartScriptMgr.h:677
@ SMART_ACTION_ADD_NPC_FLAG
Definition SmartScriptMgr.h:624
@ SMART_ACTION_EVADE
Definition SmartScriptMgr.h:566
@ SMART_ACTION_FAIL_QUEST
Definition SmartScriptMgr.h:548
@ SMART_ACTION_INTERRUPT_SPELL
Definition SmartScriptMgr.h:634
@ SMART_ACTION_ADD_POWER
Definition SmartScriptMgr.h:651
@ SMART_ACTION_SET_ANIM_TIER
Definition SmartScriptMgr.h:726
@ SMART_ACTION_REMOVE_DYNAMIC_FLAG
Definition SmartScriptMgr.h:638
@ SMART_ACTION_RANDOM_SOUND
Definition SmartScriptMgr.h:657
@ SMART_ACTION_SET_COMBAT_DISTANCE
Definition SmartScriptMgr.h:691
@ SMART_ACTION_SCENE_CANCEL
Definition SmartScriptMgr.h:672
@ SMART_ACTION_SET_POWER
Definition SmartScriptMgr.h:650
@ SMART_ACTION_MOVE_FORWARD
Definition SmartScriptMgr.h:588
@ SMART_ACTION_SEND_TARGET_TO_TARGET
Definition SmartScriptMgr.h:642
@ SMART_ACTION_REMOVE_POWER
Definition SmartScriptMgr.h:652
@ SMART_ACTION_SET_DYNAMIC_FLAG
Definition SmartScriptMgr.h:636
@ SMART_ACTION_FALL
Definition SmartScriptMgr.h:696
@ SMART_ACTION_GO_SET_GO_STATE
Definition SmartScriptMgr.h:660
@ SMART_ACTION_REMOVE_ITEM
Definition SmartScriptMgr.h:599
@ SMART_ACTION_SEND_GO_CUSTOM_ANIM
Definition SmartScriptMgr.h:635
@ SMART_ACTION_MORPH_TO_ENTRY_OR_MODEL
Definition SmartScriptMgr.h:545
@ SMART_ACTION_REMOVE_UNIT_FLAG
Definition SmartScriptMgr.h:561
@ SMART_ACTION_RANDOM_PHASE
Definition SmartScriptMgr.h:572
@ SMART_ACTION_SET_EMOTE_STATE
Definition SmartScriptMgr.h:559
@ SMART_ACTION_CROSS_CAST
Definition SmartScriptMgr.h:628
@ SMART_ACTION_GAME_EVENT_STOP
Definition SmartScriptMgr.h:653
@ SMART_ACTION_CALL_KILLEDMONSTER
Definition SmartScriptMgr.h:575
@ SMART_ACTION_SCRIPTED_SPAWN
Definition SmartScriptMgr.h:713
@ SMART_ACTION_ESCORT_RESUME
Definition SmartScriptMgr.h:607
@ SMART_ACTION_TALK
Definition SmartScriptMgr.h:543
@ SMART_ACTION_CALL_SCRIPT_RESET
Definition SmartScriptMgr.h:620
@ SMART_ACTION_SET_DATA
Definition SmartScriptMgr.h:587
@ SMART_ACTION_COMBAT_STOP
Definition SmartScriptMgr.h:569
@ SMART_ACTION_EXIT_VEHICLE
Definition SmartScriptMgr.h:689
@ SMART_ACTION_SET_RUN
Definition SmartScriptMgr.h:601
@ SMART_ACTION_SET_HEALTH_PCT
Definition SmartScriptMgr.h:680
@ SMART_ACTION_AUTO_ATTACK
Definition SmartScriptMgr.h:562
@ SMART_ACTION_SET_INVINCIBILITY_HP_LEVEL
Definition SmartScriptMgr.h:584
@ SMART_ACTION_SET_VISIBILITY
Definition SmartScriptMgr.h:589
@ SMART_ACTION_RANDOM_PHASE_RANGE
Definition SmartScriptMgr.h:573
@ SMART_ACTION_MOVEMENT_PAUSE
Definition SmartScriptMgr.h:722
@ SMART_ACTION_GO_SET_LOOT_STATE
Definition SmartScriptMgr.h:641
@ SMART_ACTION_SELF_CAST
Definition SmartScriptMgr.h:627
@ SMART_ACTION_SET_SWIM
Definition SmartScriptMgr.h:603
@ SMART_ACTION_SET_SIGHT_DIST
Definition SmartScriptMgr.h:663
@ SMART_ACTION_SET_INST_DATA
Definition SmartScriptMgr.h:576
@ SMART_ACTION_PLAY_ANIMKIT
Definition SmartScriptMgr.h:670
@ SMART_ACTION_REMOVE_GO_FLAG
Definition SmartScriptMgr.h:648
@ SMART_ACTION_LOAD_GRID
Definition SmartScriptMgr.h:701
@ SMART_ACTION_CALL_FOR_HELP
Definition SmartScriptMgr.h:581
@ SMART_ACTION_SUMMON_RADIAL
Definition SmartScriptMgr.h:715
@ SMART_ACTION_ADD_THREAT
Definition SmartScriptMgr.h:665
@ SMART_ACTION_DISMOUNT
Definition SmartScriptMgr.h:692
@ SMART_ACTION_TELEPORT
Definition SmartScriptMgr.h:604
@ SMART_ACTION_PLAYMOVIE
Definition SmartScriptMgr.h:610
@ SMART_ACTION_TRIGGER_RANDOM_TIMED_EVENT
Definition SmartScriptMgr.h:667
@ SMART_ACTION_FOLLOW
Definition SmartScriptMgr.h:571
@ SMART_ACTION_PLAY_EMOTE
Definition SmartScriptMgr.h:547
@ SMART_ACTION_SET_EVENT_PHASE
Definition SmartScriptMgr.h:564
@ SMART_ACTION_SET_CORPSE_DELAY
Definition SmartScriptMgr.h:658
@ SMART_ACTION_WAYPOINT_DATA_RANDOM
Definition SmartScriptMgr.h:720
@ SMART_ACTION_SET_GUID
Definition SmartScriptMgr.h:712
@ SMART_ACTION_SET_SHEATH
Definition SmartScriptMgr.h:582
@ SMART_ACTION_SET_ORIENTATION
Definition SmartScriptMgr.h:608
@ SMART_ACTION_SET_NPC_FLAG
Definition SmartScriptMgr.h:623
@ SMART_ACTION_MOVE_TO_POS
Definition SmartScriptMgr.h:611
@ SMART_ACTION_RANDOM_EMOTE
Definition SmartScriptMgr.h:552
@ SMART_ACTION_INC_EVENT_PHASE
Definition SmartScriptMgr.h:565
@ SMART_ACTION_CREATE_TIMED_EVENT
Definition SmartScriptMgr.h:609
@ SMART_ACTION_SET_EVENT_FLAG_RESET
Definition SmartScriptMgr.h:697
@ SMART_ACTION_SUMMON_GAMEOBJECT_GROUP
Definition SmartScriptMgr.h:728
@ SMART_ACTION_DIE
Definition SmartScriptMgr.h:579
@ SMART_ACTION_RESET_SCRIPT_BASE_OBJECT
Definition SmartScriptMgr.h:619
@ SMART_ACTION_REMOVE_NPC_FLAG
Definition SmartScriptMgr.h:625
@ SMART_ACTION_SET_FLY
Definition SmartScriptMgr.h:602
@ SMART_ACTION_INSTALL_AI_TEMPLATE
Definition SmartScriptMgr.h:600
@ SMART_ACTION_SUMMON_CREATURE
Definition SmartScriptMgr.h:554
@ SMART_ACTION_RESET_GOBJECT
Definition SmartScriptMgr.h:574
@ SMART_ACTION_CALL_TIMED_ACTIONLIST
Definition SmartScriptMgr.h:622
@ SMART_ACTION_SET_IN_COMBAT_WITH_ZONE
Definition SmartScriptMgr.h:580
@ SMART_ACTION_DO_ACTION
Definition SmartScriptMgr.h:710
@ SMART_ACTION_SET_HOME_POS
Definition SmartScriptMgr.h:643
@ SMART_ACTION_ADD_ITEM
Definition SmartScriptMgr.h:598
@ SMART_ACTION_SET_ACTIVE
Definition SmartScriptMgr.h:590
@ SMART_ACTION_SET_RANGED_MOVEMENT
Definition SmartScriptMgr.h:621
@ SMART_ACTION_ACTIVATE_TAXI
Definition SmartScriptMgr.h:594
@ SMART_ACTION_START_CLOSEST_WAYPOINT
Definition SmartScriptMgr.h:655
@ SMART_ACTION_SUMMON_CREATURE_GROUP
Definition SmartScriptMgr.h:649
@ SMART_ACTION_PLAY_SPELL_VISUAL
Definition SmartScriptMgr.h:716
@ SMART_ACTION_SET_REACT_STATE
Definition SmartScriptMgr.h:550
@ SMART_ACTION_DISABLE_REWARD
Definition SmartScriptMgr.h:725
@ SMART_ACTION_RANDOM_MOVE
Definition SmartScriptMgr.h:631
@ SMART_ACTION_OVERRIDE_SCRIPT_BASE_OBJECT
Definition SmartScriptMgr.h:618
@ SMART_ACTION_TRIGGER_TIMED_EVENT
Definition SmartScriptMgr.h:615
@ SMART_ACTION_REMOVEAURASFROMSPELL
Definition SmartScriptMgr.h:570
@ SMART_ACTION_FLEE
Definition SmartScriptMgr.h:664
@ SMART_ACTION_ZONE_UNDER_ATTACK
Definition SmartScriptMgr.h:700
struct SmartAction::@75::@98 combatMove
struct SmartAction::@75::@100 incEventPhase
struct SmartAction::@75::@106 killedMonster
struct SmartAction::@75::@181 movementSpeed
struct SmartAction::@75::@186 setScale
struct SmartAction::@75::@192 wpDataRandom
struct SmartAction::@75::@82 randomSound
struct SmartAction::@75::@120 summonGO
struct SmartAction::@75::@185 scriptSpawn
struct SmartAction::@75::@163 startClosestWaypoint
struct SmartAction::@75::@164 combatDistance
struct SmartAction::@75::@142 randRangeTimedActionList
struct SmartAction::@75::@180 corpseDelay
struct SmartAction::@75::@194 worldStateScript
struct SmartAction::@75::@111 callHelp
struct SmartAction::@75::@97 autoAttack
struct SmartAction::@75::@105 randomPhaseRange
struct SmartAction::@75::@91 crossCast
struct SmartAction::@75::@160 power
struct SmartAction::@75::@129 setSwim
uint32 quest
Definition SmartScriptMgr.h:816
struct SmartAction::@75::@150 moveToPosTarget
struct SmartAction::@75::@172 orientation
struct SmartAction::@75::@78 simpleTalk
struct SmartAction::@75::@87 questOffer
struct SmartAction::@75::@101 addAura
struct SmartAction::@75::@110 die
struct SmartAction::@75::@151 sendGossipMenu
struct SmartAction::@75::@170 setHover
struct SmartAction::@75::@104 randomPhase
struct SmartAction::@75::@198 setGossipMenu
struct SmartAction::@75::@133 timeEvent
struct SmartAction::@75::@191 wpData
struct SmartAction::@75::@125 item
struct SmartAction::@75::@196 reward
struct SmartAction::@75::@134 movie
struct SmartAction::@75::@94 summonCreature
struct SmartAction::@75::@113 forceDespawn
struct SmartAction::@75::@103 follow
struct SmartAction::@75::@126 installTtemplate
struct SmartAction::@75::@140 timedActionList
struct SmartAction::@75::@117 moveRandom
struct SmartAction::@75::@188 spellVisual
struct SmartAction::@75::@157 goFlag
struct SmartAction::@75::@167 setHomePos
struct SmartAction::@75::@161 gameEventStop
struct SmartAction::@75::@190 orientationTarget
struct SmartAction::@75::@132 storeTargets
struct SmartAction::@75::@114 invincHP
struct SmartAction::@75::@165 sightDistance
struct SmartAction::@75::@199 gameobjectGroup
struct SmartAction::@75::@95 threatPCT
struct SmartAction::@75::@89 randomEmote
struct SmartAction::@75::@162 gameEventStart
uint32 flag
Definition SmartScriptMgr.h:1126
struct SmartAction::@75::@145 jump
struct SmartAction::@75::@131 setCounter
struct SmartAction::@75::@139 delunitByte
struct SmartAction::@75::@90 cast
uint32 animTier
Definition SmartScriptMgr.h:1514
struct SmartAction::@75::@108 setInstanceData64
struct SmartAction::@75::@80 morphOrMount
struct SmartAction::@75::@116 setData
struct SmartAction::@75::@195 raw
struct SmartAction::@75::@147 flee
struct SmartAction::@75::@158 goState
struct SmartAction::@75::@122 wpStart
struct SmartAction::@75::@179 disableEvade
struct SmartAction::@75::@118 visibility
struct SmartAction::@75::@121 taxi
struct SmartAction::@75::@173 stopMotion
struct SmartAction::@75::@152 setGoLootState
struct SmartAction::@75::@112 setSheath
struct SmartAction::@75::@168 loadEquipment
struct SmartAction::@75::@130 teleport
struct SmartAction::@75::@79 faction
struct SmartAction::@75::@135 equip
struct SmartAction::@75::@96 threat
struct SmartAction::@75::@182 setHealthPct
struct SmartAction::@75::@146 movementFlag
struct SmartAction::@75::@183 cinematic
struct SmartAction::@75::@143 interruptSpellCasting
struct SmartAction::@75::@136 unitFlag
struct SmartAction::@75::@88 react
struct SmartAction::@75::@119 setActive
struct SmartAction::@75::@159 creatureGroup
struct SmartAction::@75::@124 wpStop
uint32 sound
Definition SmartScriptMgr.h:777
struct SmartAction::@75::@138 setunitByte
struct SmartAction::@75::@148 RespawnTarget
struct SmartAction::@75::@153 sendTargetToTarget
struct SmartAction::@75::@109 updateTemplate
struct SmartAction::@75::@77 talk
struct SmartAction::@75::@123 wpPause
struct SmartAction::@75::@83 music
struct SmartAction::@75::@169 randomTimedEvent
struct SmartAction::@75::@128 setFly
struct SmartAction::@75::@115 ingamePhaseMask
struct SmartAction::@75::@189 followGroup
SAIBool move
Definition SmartScriptMgr.h:892
struct SmartAction::@75::@178 doAction
struct SmartAction::@75::@144 sendGoCustomAnim
struct SmartAction::@75::@149 moveToPos
struct SmartAction::@75::@127 setRun
struct SmartAction::@75::@187 radialSummon
struct SmartAction::@75::@99 setEventPhase
struct SmartAction::@75::@107 setInstanceData
uint32 emote
Definition SmartScriptMgr.h:811
struct SmartAction::@75::@102 removeAura
struct SmartAction::@75::@155 setHealthRegen
struct SmartAction::@75::@141 randTimedActionList
struct SmartAction::@75::@156 setRoot
struct SmartAction::@75::@154 setRangedMovement
struct SmartAction::@75::@184 setGuid

References SmartScriptHolder::action, SmartAction::addAura, SmartAction::animTier, SmartAction::autoAttack, SmartAction::callHelp, SmartAction::cast, SmartAction::cinematic, SmartAction::combatDistance, SmartAction::combatMove, SmartAction::corpseDelay, SmartAction::creatureGroup, SmartAction::crossCast, SmartAction::delunitByte, SmartAction::die, SmartAction::disableEvade, SmartAction::doAction, SmartAction::emote, SmartScriptHolder::entryOrGuid, SmartAction::equip, SmartScriptHolder::event_id, SmartAction::faction, SmartAction::flag, SmartAction::flee, SmartAction::follow, SmartAction::followGroup, SmartAction::forceDespawn, SmartAction::gameEventStart, SmartAction::gameEventStop, SmartAction::gameobjectGroup, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), SmartAction::goFlag, SmartAction::goState, SmartAction::incEventPhase, SmartAction::ingamePhaseMask, SmartAction::installTtemplate, SmartAction::interruptSpellCasting, SmartAction::invincHP, SmartAction::item, SmartAction::jump, SmartAction::killedMonster, SmartAction::loadEquipment, LOG_ERROR, LOG_WARN, SmartAction::morphOrMount, SmartAction::move, SmartAction::movementFlag, SmartAction::movementSpeed, SmartAction::moveRandom, SmartAction::moveToPos, SmartAction::moveToPosTarget, SmartAction::movie, SmartAction::music, SmartAction::orientation, SmartAction::orientationTarget, SmartAction::power, SmartAction::quest, SmartAction::questOffer, SmartAction::radialSummon, SmartAction::randomEmote, SmartAction::randomPhase, SmartAction::randomPhaseRange, SmartAction::randomSound, SmartAction::randomTimedEvent, SmartAction::randRangeTimedActionList, SmartAction::randTimedActionList, SmartAction::raw, SmartAction::react, SmartAction::removeAura, SmartAction::RespawnTarget, SmartAction::reward, SmartAction::scriptSpawn, SmartAction::sendGoCustomAnim, SmartAction::sendGossipMenu, SmartAction::sendTargetToTarget, SmartAction::setActive, SmartAction::setCounter, SmartAction::setData, SmartAction::setEventPhase, SmartAction::setFly, SmartAction::setGoLootState, SmartAction::setGossipMenu, SmartAction::setGuid, SmartAction::setHealthPct, SmartAction::setHealthRegen, SmartAction::setHomePos, SmartAction::setHover, SmartAction::setInstanceData, SmartAction::setInstanceData64, SmartAction::setRangedMovement, SmartAction::setRoot, SmartAction::setRun, SmartAction::setScale, SmartAction::setSheath, SmartAction::setSwim, SmartAction::setunitByte, SmartAction::sightDistance, SmartAction::simpleTalk, SMART_ACTION_ACTIVATE_GOBJECT, SMART_ACTION_ACTIVATE_TAXI, SMART_ACTION_ADD_AURA, SMART_ACTION_ADD_DYNAMIC_FLAG, SMART_ACTION_ADD_GO_FLAG, SMART_ACTION_ADD_ITEM, SMART_ACTION_ADD_NPC_FLAG, SMART_ACTION_ADD_POWER, SMART_ACTION_ADD_THREAT, SMART_ACTION_ALLOW_COMBAT_MOVEMENT, SMART_ACTION_ATTACK_START, SMART_ACTION_ATTACK_STOP, SMART_ACTION_AUTO_ATTACK, SMART_ACTION_CALL_AREAEXPLOREDOREVENTHAPPENS, SMART_ACTION_CALL_FOR_HELP, SMART_ACTION_CALL_GROUPEVENTHAPPENS, SMART_ACTION_CALL_KILLEDMONSTER, SMART_ACTION_CALL_RANDOM_RANGE_TIMED_ACTIONLIST, SMART_ACTION_CALL_RANDOM_TIMED_ACTIONLIST, SMART_ACTION_CALL_SCRIPT_RESET, SMART_ACTION_CALL_TIMED_ACTIONLIST, SMART_ACTION_CAST, SMART_ACTION_CLOSE_GOSSIP, SMART_ACTION_COMBAT_STOP, SMART_ACTION_CREATE_TIMED_EVENT, SMART_ACTION_CROSS_CAST, SMART_ACTION_DIE, SMART_ACTION_DISABLE_EVADE, SMART_ACTION_DISABLE_REWARD, SMART_ACTION_DISMOUNT, SMART_ACTION_DO_ACTION, SMART_ACTION_EQUIP, SMART_ACTION_ESCORT_PAUSE, SMART_ACTION_ESCORT_RESUME, SMART_ACTION_ESCORT_START, SMART_ACTION_ESCORT_STOP, SMART_ACTION_EVADE, SMART_ACTION_EXIT_VEHICLE, SMART_ACTION_FAIL_QUEST, SMART_ACTION_FALL, SMART_ACTION_FLEE, SMART_ACTION_FLEE_FOR_ASSIST, SMART_ACTION_FOLLOW, SMART_ACTION_FOLLOW_GROUP, SMART_ACTION_FORCE_DESPAWN, SMART_ACTION_GAME_EVENT_START, SMART_ACTION_GAME_EVENT_STOP, SMART_ACTION_GO_SET_GO_STATE, SMART_ACTION_GO_SET_LOOT_STATE, SMART_ACTION_INC_EVENT_PHASE, SMART_ACTION_INSTALL_AI_TEMPLATE, SMART_ACTION_INTERRUPT_SPELL, SMART_ACTION_INVOKER_CAST, SMART_ACTION_JUMP_TO_POS, SMART_ACTION_KILL_UNIT, SMART_ACTION_LOAD_EQUIPMENT, SMART_ACTION_LOAD_GRID, SMART_ACTION_MORPH_TO_ENTRY_OR_MODEL, SMART_ACTION_MOUNT_TO_ENTRY_OR_MODEL, SMART_ACTION_MOVE_FORWARD, SMART_ACTION_MOVE_TO_POS, SMART_ACTION_MOVE_TO_POS_TARGET, SMART_ACTION_MOVEMENT_PAUSE, SMART_ACTION_MOVEMENT_RESUME, SMART_ACTION_MOVEMENT_STOP, SMART_ACTION_MUSIC, SMART_ACTION_NO_ENVIRONMENT_UPDATE, SMART_ACTION_NONE, SMART_ACTION_OFFER_QUEST, SMART_ACTION_OVERRIDE_SCRIPT_BASE_OBJECT, SMART_ACTION_PLAY_ANIMKIT, SMART_ACTION_PLAY_CINEMATIC, SMART_ACTION_PLAY_EMOTE, SMART_ACTION_PLAY_SPELL_VISUAL, SMART_ACTION_PLAYMOVIE, SMART_ACTION_RANDOM_EMOTE, SMART_ACTION_RANDOM_MOVE, SMART_ACTION_RANDOM_PHASE, SMART_ACTION_RANDOM_PHASE_RANGE, SMART_ACTION_RANDOM_SOUND, SMART_ACTION_REMOVE_ALL_GAMEOBJECTS, SMART_ACTION_REMOVE_DYNAMIC_FLAG, SMART_ACTION_REMOVE_GO_FLAG, SMART_ACTION_REMOVE_ITEM, SMART_ACTION_REMOVE_NPC_FLAG, SMART_ACTION_REMOVE_POWER, SMART_ACTION_REMOVE_TIMED_EVENT, SMART_ACTION_REMOVE_UNIT_FIELD_BYTES_1, SMART_ACTION_REMOVE_UNIT_FLAG, SMART_ACTION_REMOVEAURASFROMSPELL, SMART_ACTION_RESERVED_16, SMART_ACTION_RESET_GOBJECT, SMART_ACTION_RESET_SCRIPT_BASE_OBJECT, SMART_ACTION_RESPAWN_TARGET, SMART_ACTION_RISE_UP, SMART_ACTION_SCENE_CANCEL, SMART_ACTION_SCENE_PLAY, SMART_ACTION_SCRIPTED_SPAWN, SMART_ACTION_SELF_CAST, SMART_ACTION_SEND_GO_CUSTOM_ANIM, SMART_ACTION_SEND_GOSSIP_MENU, SMART_ACTION_SEND_TARGET_TO_TARGET, SMART_ACTION_SET_ACTIVE, SMART_ACTION_SET_ANIM_TIER, SMART_ACTION_SET_COMBAT_DISTANCE, SMART_ACTION_SET_CORPSE_DELAY, SMART_ACTION_SET_COUNTER, SMART_ACTION_SET_DATA, SMART_ACTION_SET_DYNAMIC_FLAG, SMART_ACTION_SET_EMOTE_STATE, SMART_ACTION_SET_EVENT_FLAG_RESET, SMART_ACTION_SET_EVENT_PHASE, SMART_ACTION_SET_FACTION, SMART_ACTION_SET_FLY, SMART_ACTION_SET_GO_FLAG, SMART_ACTION_SET_GOSSIP_MENU, SMART_ACTION_SET_GUID, SMART_ACTION_SET_HEALTH_PCT, SMART_ACTION_SET_HEALTH_REGEN, SMART_ACTION_SET_HOME_POS, SMART_ACTION_SET_HOVER, SMART_ACTION_SET_IN_COMBAT_WITH_ZONE, SMART_ACTION_SET_INGAME_PHASE_MASK, SMART_ACTION_SET_INST_DATA, SMART_ACTION_SET_INST_DATA64, SMART_ACTION_SET_INVINCIBILITY_HP_LEVEL, SMART_ACTION_SET_MOVEMENT_SPEED, SMART_ACTION_SET_NPC_FLAG, SMART_ACTION_SET_ORIENTATION, SMART_ACTION_SET_ORIENTATION_TARGET, SMART_ACTION_SET_POWER, SMART_ACTION_SET_RANGED_MOVEMENT, SMART_ACTION_SET_REACT_STATE, SMART_ACTION_SET_ROOT, SMART_ACTION_SET_RUN, SMART_ACTION_SET_SCALE, SMART_ACTION_SET_SHEATH, SMART_ACTION_SET_SIGHT_DIST, SMART_ACTION_SET_SWIM, SMART_ACTION_SET_UNIT_FIELD_BYTES_1, SMART_ACTION_SET_UNIT_FLAG, SMART_ACTION_SET_UNIT_MOVEMENT_FLAGS, SMART_ACTION_SET_VISIBILITY, SMART_ACTION_SIMPLE_TALK, SMART_ACTION_SOUND, SMART_ACTION_START_CLOSEST_WAYPOINT, SMART_ACTION_STOP_MOTION, SMART_ACTION_STORE_TARGET_LIST, SMART_ACTION_SUMMON_CREATURE, SMART_ACTION_SUMMON_CREATURE_GROUP, SMART_ACTION_SUMMON_GAMEOBJECT_GROUP, SMART_ACTION_SUMMON_GO, SMART_ACTION_SUMMON_RADIAL, SMART_ACTION_TALK, SMART_ACTION_TELEPORT, SMART_ACTION_THREAT_ALL_PCT, SMART_ACTION_THREAT_SINGLE_PCT, SMART_ACTION_TRIGGER_RANDOM_TIMED_EVENT, SMART_ACTION_TRIGGER_TIMED_EVENT, SMART_ACTION_UPDATE_TEMPLATE, SMART_ACTION_WAYPOINT_DATA_RANDOM, SMART_ACTION_WAYPOINT_START, SMART_ACTION_WORLD_SCRIPT, SMART_ACTION_ZONE_UNDER_ATTACK, SmartAction::sound, SmartAction::spellVisual, SmartAction::startClosestWaypoint, SmartAction::stopMotion, SmartAction::storeTargets, SmartAction::summonCreature, SmartAction::summonGO, SmartAction::talk, SmartAction::taxi, SmartAction::teleport, SmartAction::threat, SmartAction::threatPCT, SmartAction::timedActionList, SmartAction::timeEvent, SmartAction::type, SmartAction::unitFlag, SmartAction::updateTemplate, SmartAction::visibility, SmartAction::worldStateScript, SmartAction::wpData, SmartAction::wpDataRandom, SmartAction::wpPause, SmartAction::wpStart, and SmartAction::wpStop.

Referenced by IsEventValid().

◆ CheckUnusedEventParams()

bool SmartAIMgr::CheckUnusedEventParams ( SmartScriptHolder const &  e)
staticprivate
585{
586 std::size_t paramsStructSize = [&]() -> std::size_t
587 {
588 constexpr std::size_t NO_PARAMS = std::size_t(0);
589 switch (e.event.type)
590 {
595 case SMART_EVENT_AGGRO: return NO_PARAMS;
596 case SMART_EVENT_KILL: return sizeof(SmartEvent::kill);
597 case SMART_EVENT_DEATH: return NO_PARAMS;
598 case SMART_EVENT_EVADE: return NO_PARAMS;
599 case SMART_EVENT_SPELLHIT: return sizeof(SmartEvent::spellHit);
600 case SMART_EVENT_RANGE: return sizeof(SmartEvent::minMaxRepeat);
601 case SMART_EVENT_OOC_LOS: return sizeof(SmartEvent::los);
602 case SMART_EVENT_RESPAWN: return sizeof(SmartEvent::respawn);
611 case SMART_EVENT_REWARD_QUEST: return sizeof(SmartEvent::quest);
612 case SMART_EVENT_REACHED_HOME: return NO_PARAMS;
613 case SMART_EVENT_RECEIVE_EMOTE: return sizeof(SmartEvent::emote);
614 case SMART_EVENT_HAS_AURA: return sizeof(SmartEvent::aura);
615 case SMART_EVENT_TARGET_BUFFED: return sizeof(SmartEvent::aura);
616 case SMART_EVENT_RESET: return NO_PARAMS;
617 case SMART_EVENT_IC_LOS: return sizeof(SmartEvent::los);
620 case SMART_EVENT_CHARMED: return sizeof(SmartEvent::charm);
621 case SMART_EVENT_CHARMED_TARGET: return NO_PARAMS;
627 case SMART_EVENT_CORPSE_REMOVED: return NO_PARAMS;
628 case SMART_EVENT_AI_INIT: return NO_PARAMS;
629 case SMART_EVENT_DATA_SET: return sizeof(SmartEvent::dataSet);
632 case SMART_EVENT_TRANSPORT_ADDPLAYER: return NO_PARAMS;
634 case SMART_EVENT_TRANSPORT_REMOVE_PLAYER: return NO_PARAMS;
638 case SMART_EVENT_QUEST_ACCEPTED: return NO_PARAMS;
639 case SMART_EVENT_QUEST_OBJ_COMPLETION: return NO_PARAMS;
640 case SMART_EVENT_QUEST_COMPLETION: return NO_PARAMS;
641 case SMART_EVENT_QUEST_REWARDED: return NO_PARAMS;
642 case SMART_EVENT_QUEST_FAIL: return NO_PARAMS;
643 case SMART_EVENT_TEXT_OVER: return sizeof(SmartEvent::textOver);
645 case SMART_EVENT_JUST_SUMMONED: return NO_PARAMS;
651 case SMART_EVENT_UPDATE: return sizeof(SmartEvent::minMaxRepeat);
652 case SMART_EVENT_LINK: return NO_PARAMS;
654 case SMART_EVENT_JUST_CREATED: return NO_PARAMS;
656 case SMART_EVENT_FOLLOW_COMPLETED: return NO_PARAMS;
665 case SMART_EVENT_ON_SPELLCLICK: return NO_PARAMS;
669 case SMART_EVENT_COUNTER_SET: return sizeof(SmartEvent::counter);
670 //case SMART_EVENT_SCENE_START: return sizeof(SmartEvent::raw);
671 //case SMART_EVENT_SCENE_TRIGGER: return sizeof(SmartEvent::raw);
672 //case SMART_EVENT_SCENE_CANCEL: return sizeof(SmartEvent::raw);
673 //case SMART_EVENT_SCENE_COMPLETE: return sizeof(SmartEvent::raw);
677 case SMART_EVENT_NEAR_UNIT: return sizeof(SmartEvent::nearUnit);
684 default:
685 LOG_WARN("sql.sql", "SmartAIMgr: entryorguid {} source_type {} id {} action_type {} is using an event {} with no unused params specified in SmartAIMgr::CheckUnusedEventParams(), please report this.",
686 e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.GetEventType());
687 return sizeof(SmartEvent::raw);
688 }
689 }();
690
691 static std::size_t rawCount = sizeof(SmartEvent::raw) / sizeof(uint32);
692 std::size_t paramsCount = paramsStructSize / sizeof(uint32);
693
694 bool valid = true;
695 for (std::size_t index = paramsCount; index < rawCount; index++)
696 {
697 uint32 value = ((uint32*)&e.event.raw)[index];
698 if (value != 0)
699 {
700 LOG_ERROR("sql.sql", "SmartAIMgr: entryorguid {} source_type {} id {} action_type {} has unused event_param{} with value {}, it must be 0, skipped.",
701 e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), index + 1, value);
702 valid = false;
703 }
704 }
705
706 return valid;
707}
@ SMART_EVENT_IC_LOS
Definition SmartScriptMgr.h:125
@ SMART_EVENT_EVADE
Definition SmartScriptMgr.h:106
@ SMART_EVENT_ACTION_DONE
Definition SmartScriptMgr.h:171
@ SMART_EVENT_SUMMON_DESPAWNED
Definition SmartScriptMgr.h:134
@ SMART_EVENT_SPELLHIT
Definition SmartScriptMgr.h:107
@ SMART_EVENT_RECEIVE_EMOTE
Definition SmartScriptMgr.h:121
@ SMART_EVENT_FRIENDLY_HEALTH_PCT
Definition SmartScriptMgr.h:173
@ SMART_EVENT_QUEST_FAIL
Definition SmartScriptMgr.h:150
@ SMART_EVENT_DATA_SET
Definition SmartScriptMgr.h:137
@ SMART_EVENT_RECEIVE_HEAL
Definition SmartScriptMgr.h:152
@ SMART_EVENT_TIMED_EVENT_TRIGGERED
Definition SmartScriptMgr.h:158
@ SMART_EVENT_ESCORT_REACHED
Definition SmartScriptMgr.h:139
@ SMART_EVENT_CHARMED_TARGET
Definition SmartScriptMgr.h:129
@ SMART_EVENT_NEAR_PLAYERS_NEGATION
Definition SmartScriptMgr.h:191
@ SMART_EVENT_TARGET_MANA_PCT
Definition SmartScriptMgr.h:117
@ SMART_EVENT_QUEST_COMPLETION
Definition SmartScriptMgr.h:148
@ SMART_EVENT_JUST_CREATED
Definition SmartScriptMgr.h:162
@ SMART_EVENT_HEALTH_PCT
Definition SmartScriptMgr.h:101
@ SMART_EVENT_ESCORT_START
Definition SmartScriptMgr.h:138
@ SMART_EVENT_EVENT_PHASE_CHANGE
Definition SmartScriptMgr.h:165
@ SMART_EVENT_AREA_CASTING
Definition SmartScriptMgr.h:194
@ SMART_EVENT_AREATRIGGER_ONTRIGGER
Definition SmartScriptMgr.h:145
@ SMART_EVENT_DISTANCE_GAMEOBJECT
Definition SmartScriptMgr.h:175
@ SMART_EVENT_ON_SPELLCLICK
Definition SmartScriptMgr.h:172
@ SMART_EVENT_MOVEMENTINFORM
Definition SmartScriptMgr.h:133
@ SMART_EVENT_RANGE
Definition SmartScriptMgr.h:108
@ SMART_EVENT_ESCORT_PAUSED
Definition SmartScriptMgr.h:154
@ SMART_EVENT_ESCORT_RESUMED
Definition SmartScriptMgr.h:155
@ SMART_EVENT_MANA_PCT
Definition SmartScriptMgr.h:102
@ SMART_EVENT_NEAR_UNIT_NEGATION
Definition SmartScriptMgr.h:193
@ SMART_EVENT_PASSENGER_REMOVED
Definition SmartScriptMgr.h:127
@ SMART_EVENT_INSTANCE_PLAYER_ENTER
Definition SmartScriptMgr.h:144
@ SMART_EVENT_LINK
Definition SmartScriptMgr.h:160
@ SMART_EVENT_ESCORT_ENDED
Definition SmartScriptMgr.h:157
@ SMART_EVENT_REACHED_HOME
Definition SmartScriptMgr.h:120
@ SMART_EVENT_TRANSPORT_ADDCREATURE
Definition SmartScriptMgr.h:141
@ SMART_EVENT_REWARD_QUEST
Definition SmartScriptMgr.h:119
@ SMART_EVENT_GO_EVENT_INFORM
Definition SmartScriptMgr.h:170
@ SMART_EVENT_UPDATE_IC
Definition SmartScriptMgr.h:99
@ SMART_EVENT_RESET
Definition SmartScriptMgr.h:124
@ SMART_EVENT_IS_IN_MELEE_RANGE
Definition SmartScriptMgr.h:199
@ SMART_EVENT_JUST_SUMMONED
Definition SmartScriptMgr.h:153
@ SMART_EVENT_CHARMED
Definition SmartScriptMgr.h:128
@ SMART_EVENT_AI_INIT
Definition SmartScriptMgr.h:136
@ SMART_EVENT_AREA_RANGE
Definition SmartScriptMgr.h:195
@ SMART_EVENT_SPELLHIT_TARGET
Definition SmartScriptMgr.h:130
@ SMART_EVENT_GAME_EVENT_START
Definition SmartScriptMgr.h:167
@ SMART_EVENT_KILL
Definition SmartScriptMgr.h:104
@ SMART_EVENT_TRANSPORT_REMOVE_PLAYER
Definition SmartScriptMgr.h:142
@ SMART_EVENT_ESCORT_STOPPED
Definition SmartScriptMgr.h:156
@ SMART_EVENT_GOSSIP_HELLO
Definition SmartScriptMgr.h:163
@ SMART_EVENT_GOSSIP_SELECT
Definition SmartScriptMgr.h:161
@ SMART_EVENT_CORPSE_REMOVED
Definition SmartScriptMgr.h:135
@ SMART_EVENT_SUMMONED_UNIT_EVADE
Definition SmartScriptMgr.h:196
@ SMART_EVENT_PASSENGER_BOARDED
Definition SmartScriptMgr.h:126
@ SMART_EVENT_UPDATE
Definition SmartScriptMgr.h:159
@ SMART_EVENT_TRANSPORT_ADDPLAYER
Definition SmartScriptMgr.h:140
@ SMART_EVENT_WAYPOINT_ENDED
Definition SmartScriptMgr.h:198
@ SMART_EVENT_IS_BEHIND_TARGET
Definition SmartScriptMgr.h:166
@ SMART_EVENT_UPDATE_OOC
Definition SmartScriptMgr.h:100
@ SMART_EVENT_ACCEPTED_QUEST
Definition SmartScriptMgr.h:118
@ SMART_EVENT_COUNTER_SET
Definition SmartScriptMgr.h:176
@ SMART_EVENT_FRIENDLY_MISSING_BUFF
Definition SmartScriptMgr.h:115
@ SMART_EVENT_WAYPOINT_REACHED
Definition SmartScriptMgr.h:197
@ SMART_EVENT_TARGET_BUFFED
Definition SmartScriptMgr.h:123
@ SMART_EVENT_RESPAWN
Definition SmartScriptMgr.h:110
@ SMART_EVENT_QUEST_ACCEPTED
Definition SmartScriptMgr.h:146
@ SMART_EVENT_FRIENDLY_HEALTH
Definition SmartScriptMgr.h:113
@ SMART_EVENT_NEAR_UNIT
Definition SmartScriptMgr.h:192
@ SMART_EVENT_QUEST_REWARDED
Definition SmartScriptMgr.h:149
@ SMART_EVENT_TEXT_OVER
Definition SmartScriptMgr.h:151
@ SMART_EVENT_DEATH
Definition SmartScriptMgr.h:105
@ SMART_EVENT_TRANSPORT_RELOCATE
Definition SmartScriptMgr.h:143
@ SMART_EVENT_GAME_EVENT_END
Definition SmartScriptMgr.h:168
@ SMART_EVENT_DAMAGED
Definition SmartScriptMgr.h:131
@ SMART_EVENT_FOLLOW_COMPLETED
Definition SmartScriptMgr.h:164
@ SMART_EVENT_QUEST_OBJ_COMPLETION
Definition SmartScriptMgr.h:147
@ SMART_EVENT_DISTANCE_CREATURE
Definition SmartScriptMgr.h:174
@ SMART_EVENT_SUMMONED_UNIT_DIES
Definition SmartScriptMgr.h:183
@ SMART_EVENT_FRIENDLY_IS_CC
Definition SmartScriptMgr.h:114
@ SMART_EVENT_GO_STATE_CHANGED
Definition SmartScriptMgr.h:169
@ SMART_EVENT_OOC_LOS
Definition SmartScriptMgr.h:109
@ SMART_EVENT_AGGRO
Definition SmartScriptMgr.h:103
@ SMART_EVENT_NEAR_PLAYERS
Definition SmartScriptMgr.h:190
@ SMART_EVENT_TARGET_HEALTH_PCT
Definition SmartScriptMgr.h:111
@ SMART_EVENT_VICTIM_CASTING
Definition SmartScriptMgr.h:112
@ SMART_EVENT_DAMAGED_TARGET
Definition SmartScriptMgr.h:132
@ SMART_EVENT_HAS_AURA
Definition SmartScriptMgr.h:122
@ SMART_EVENT_SUMMONED_UNIT
Definition SmartScriptMgr.h:116
struct SmartEvent::@30::@69 nearPlayerNegation
struct SmartEvent::@30::@74 raw
struct SmartEvent::@30::@68 nearPlayer
struct SmartEvent::@30::@32 minMaxRepeat
struct SmartEvent::@30::@61 gameEvent
struct SmartEvent::@30::@70 nearUnit
struct SmartEvent::@30::@53 instancePlayerEnter
struct SmartEvent::@30::@51 transportAddCreature
struct SmartEvent::@30::@45 aura
struct SmartEvent::@30::@57 gossipHello
struct SmartEvent::@30::@34 spellHit
struct SmartEvent::@30::@35 los
struct SmartEvent::@30::@49 dataSet
struct SmartEvent::@30::@48 movementInform
uint32 emote
Definition SmartScriptMgr.h:310
struct SmartEvent::@30::@72 nearUnitNegation
struct SmartEvent::@30::@33 kill
struct SmartEvent::@30::@71 meleeRange
struct SmartEvent::@30::@41 missingBuff
struct SmartEvent::@30::@50 waypoint
struct SmartEvent::@30::@42 summoned
struct SmartEvent::@30::@54 areatrigger
struct SmartEvent::@30::@60 eventPhaseChange
struct SmartEvent::@30::@65 friendlyHealthPct
struct SmartEvent::@30::@58 gossip
struct SmartEvent::@30::@64 doAction
struct SmartEvent::@30::@46 charm
struct SmartEvent::@30::@63 eventInform
struct SmartEvent::@30::@38 targetCasting
struct SmartEvent::@30::@52 transportRelocate
struct SmartEvent::@30::@73 wpData
uint32 quest
Definition SmartScriptMgr.h:303
struct SmartEvent::@30::@67 counter
struct SmartEvent::@30::@36 respawn
struct SmartEvent::@30::@56 timedEvent
struct SmartEvent::@30::@39 friendlyHealth
struct SmartEvent::@30::@66 distance
struct SmartEvent::@30::@37 minMax
struct SmartEvent::@30::@55 textOver
struct SmartEvent::@30::@40 friendlyCC
struct SmartEvent::@30::@62 goStateChanged

References SmartEvent::areatrigger, SmartEvent::aura, SmartEvent::charm, SmartEvent::counter, SmartEvent::dataSet, SmartEvent::distance, SmartEvent::doAction, SmartEvent::emote, SmartScriptHolder::entryOrGuid, SmartScriptHolder::event, SmartScriptHolder::event_id, SmartEvent::eventInform, SmartEvent::eventPhaseChange, SmartEvent::friendlyCC, SmartEvent::friendlyHealth, SmartEvent::friendlyHealthPct, SmartEvent::gameEvent, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetEventType(), SmartScriptHolder::GetScriptType(), SmartEvent::gossip, SmartEvent::gossipHello, SmartEvent::goStateChanged, SmartEvent::instancePlayerEnter, SmartEvent::kill, LOG_ERROR, LOG_WARN, SmartEvent::los, SmartEvent::meleeRange, SmartEvent::minMax, SmartEvent::minMaxRepeat, SmartEvent::missingBuff, SmartEvent::movementInform, SmartEvent::nearPlayer, SmartEvent::nearPlayerNegation, SmartEvent::nearUnit, SmartEvent::nearUnitNegation, SmartEvent::quest, SmartEvent::raw, SmartEvent::respawn, SMART_EVENT_ACCEPTED_QUEST, SMART_EVENT_ACTION_DONE, SMART_EVENT_AGGRO, SMART_EVENT_AI_INIT, SMART_EVENT_AREA_CASTING, SMART_EVENT_AREA_RANGE, SMART_EVENT_AREATRIGGER_ONTRIGGER, SMART_EVENT_CHARMED, SMART_EVENT_CHARMED_TARGET, SMART_EVENT_CORPSE_REMOVED, SMART_EVENT_COUNTER_SET, SMART_EVENT_DAMAGED, SMART_EVENT_DAMAGED_TARGET, SMART_EVENT_DATA_SET, SMART_EVENT_DEATH, SMART_EVENT_DISTANCE_CREATURE, SMART_EVENT_DISTANCE_GAMEOBJECT, SMART_EVENT_ESCORT_ENDED, SMART_EVENT_ESCORT_PAUSED, SMART_EVENT_ESCORT_REACHED, SMART_EVENT_ESCORT_RESUMED, SMART_EVENT_ESCORT_START, SMART_EVENT_ESCORT_STOPPED, SMART_EVENT_EVADE, SMART_EVENT_EVENT_PHASE_CHANGE, SMART_EVENT_FOLLOW_COMPLETED, SMART_EVENT_FRIENDLY_HEALTH, SMART_EVENT_FRIENDLY_HEALTH_PCT, SMART_EVENT_FRIENDLY_IS_CC, SMART_EVENT_FRIENDLY_MISSING_BUFF, SMART_EVENT_GAME_EVENT_END, SMART_EVENT_GAME_EVENT_START, SMART_EVENT_GO_EVENT_INFORM, SMART_EVENT_GO_STATE_CHANGED, SMART_EVENT_GOSSIP_HELLO, SMART_EVENT_GOSSIP_SELECT, SMART_EVENT_HAS_AURA, SMART_EVENT_HEALTH_PCT, SMART_EVENT_IC_LOS, SMART_EVENT_INSTANCE_PLAYER_ENTER, SMART_EVENT_IS_BEHIND_TARGET, SMART_EVENT_IS_IN_MELEE_RANGE, SMART_EVENT_JUST_CREATED, SMART_EVENT_JUST_SUMMONED, SMART_EVENT_KILL, SMART_EVENT_LINK, SMART_EVENT_MANA_PCT, SMART_EVENT_MOVEMENTINFORM, SMART_EVENT_NEAR_PLAYERS, SMART_EVENT_NEAR_PLAYERS_NEGATION, SMART_EVENT_NEAR_UNIT, SMART_EVENT_NEAR_UNIT_NEGATION, SMART_EVENT_ON_SPELLCLICK, SMART_EVENT_OOC_LOS, SMART_EVENT_PASSENGER_BOARDED, SMART_EVENT_PASSENGER_REMOVED, SMART_EVENT_QUEST_ACCEPTED, SMART_EVENT_QUEST_COMPLETION, SMART_EVENT_QUEST_FAIL, SMART_EVENT_QUEST_OBJ_COMPLETION, SMART_EVENT_QUEST_REWARDED, SMART_EVENT_RANGE, SMART_EVENT_REACHED_HOME, SMART_EVENT_RECEIVE_EMOTE, SMART_EVENT_RECEIVE_HEAL, SMART_EVENT_RESET, SMART_EVENT_RESPAWN, SMART_EVENT_REWARD_QUEST, SMART_EVENT_SPELLHIT, SMART_EVENT_SPELLHIT_TARGET, SMART_EVENT_SUMMON_DESPAWNED, SMART_EVENT_SUMMONED_UNIT, SMART_EVENT_SUMMONED_UNIT_DIES, SMART_EVENT_SUMMONED_UNIT_EVADE, SMART_EVENT_TARGET_BUFFED, SMART_EVENT_TARGET_HEALTH_PCT, SMART_EVENT_TARGET_MANA_PCT, SMART_EVENT_TEXT_OVER, SMART_EVENT_TIMED_EVENT_TRIGGERED, SMART_EVENT_TRANSPORT_ADDCREATURE, SMART_EVENT_TRANSPORT_ADDPLAYER, SMART_EVENT_TRANSPORT_RELOCATE, SMART_EVENT_TRANSPORT_REMOVE_PLAYER, SMART_EVENT_UPDATE, SMART_EVENT_UPDATE_IC, SMART_EVENT_UPDATE_OOC, SMART_EVENT_VICTIM_CASTING, SMART_EVENT_WAYPOINT_ENDED, SMART_EVENT_WAYPOINT_REACHED, SmartEvent::spellHit, SmartEvent::summoned, SmartEvent::targetCasting, SmartEvent::textOver, SmartEvent::timedEvent, SmartEvent::transportAddCreature, SmartEvent::transportRelocate, SmartEvent::type, SmartEvent::waypoint, and SmartEvent::wpData.

Referenced by IsEventValid().

◆ CheckUnusedTargetParams()

bool SmartAIMgr::CheckUnusedTargetParams ( SmartScriptHolder const &  e)
staticprivate
917{
918 std::size_t paramsStructSize = [&]() -> std::size_t
919 {
920 constexpr std::size_t NO_PARAMS = std::size_t(0);
921 switch (e.target.type)
922 {
923 case SMART_TARGET_NONE: return NO_PARAMS;
924 case SMART_TARGET_SELF: return NO_PARAMS;
925 case SMART_TARGET_VICTIM: return NO_PARAMS;
930 case SMART_TARGET_ACTION_INVOKER: return NO_PARAMS;
931 case SMART_TARGET_POSITION: return NO_PARAMS; //uses x,y,z,o
935 case SMART_TARGET_STORED: return sizeof(SmartTarget::stored);
945 case SMART_TARGET_ACTION_INVOKER_VEHICLE: return NO_PARAMS;
950 case SMART_TARGET_LOOT_RECIPIENTS: return NO_PARAMS;
951 case SMART_TARGET_FARTHEST: return sizeof(SmartTarget::farthest);
953 // case SMART_TARGET_CLOSEST_UNSPAWNED_GAMEOBJECT: return sizeof(SmartTarget::goClosest);
959 default:
960 LOG_WARN("sql.sql", "SmartAIMgr: entryorguid {} source_type {} id {} action_type {} is using a target {} with no unused params specified in SmartAIMgr::CheckUnusedTargetParams(), please report this.",
961 e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.GetTargetType());
962 return sizeof(SmartTarget::raw);
963 }
964 }();
965
966 static std::size_t rawCount = sizeof(SmartTarget::raw) / sizeof(uint32);
967 std::size_t paramsCount = paramsStructSize / sizeof(uint32);
968
969 bool valid = true;
970 for (std::size_t index = paramsCount; index < rawCount; index++)
971 {
972 uint32 value = ((uint32*)&e.target.raw)[index];
973 if (value != 0)
974 {
975 LOG_ERROR("sql.sql", "SmartAIMgr: entryorguid {} source_type {} id {} action_type {} has unused target_param{} with value {}, it must be 0, skipped.",
976 e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), index + 1, value);
977 valid = false;
978 }
979 }
980
981 return valid;
982}
@ SMART_TARGET_LOOT_RECIPIENTS
Definition SmartScriptMgr.h:1569
@ SMART_TARGET_CLOSEST_CREATURE
Definition SmartScriptMgr.h:1561
@ SMART_TARGET_CREATURE_DISTANCE
Definition SmartScriptMgr.h:1553
@ SMART_TARGET_HOSTILE_RANDOM_NOT_TOP
Definition SmartScriptMgr.h:1548
@ SMART_TARGET_INVOKER_PARTY
Definition SmartScriptMgr.h:1558
@ SMART_TARGET_FORMATION
Definition SmartScriptMgr.h:1584
@ SMART_TARGET_CLOSEST_FRIENDLY
Definition SmartScriptMgr.h:1568
@ SMART_TARGET_CLOSEST_GAMEOBJECT
Definition SmartScriptMgr.h:1562
@ SMART_TARGET_VEHICLE_PASSENGER
Definition SmartScriptMgr.h:1571
@ SMART_TARGET_GAMEOBJECT_RANGE
Definition SmartScriptMgr.h:1555
@ SMART_TARGET_CREATURE_GUID
Definition SmartScriptMgr.h:1552
@ SMART_TARGET_PLAYER_RANGE
Definition SmartScriptMgr.h:1559
@ SMART_TARGET_SUMMONED_CREATURES
Definition SmartScriptMgr.h:1582
@ SMART_TARGET_VICTIM
Definition SmartScriptMgr.h:1544
@ SMART_TARGET_GAMEOBJECT_DISTANCE
Definition SmartScriptMgr.h:1557
@ SMART_TARGET_CREATURE_RANGE
Definition SmartScriptMgr.h:1551
@ SMART_TARGET_CLOSEST_PLAYER
Definition SmartScriptMgr.h:1563
@ SMART_TARGET_HOSTILE_RANDOM
Definition SmartScriptMgr.h:1547
@ SMART_TARGET_GAMEOBJECT_GUID
Definition SmartScriptMgr.h:1556
@ SMART_TARGET_HOSTILE_SECOND_AGGRO
Definition SmartScriptMgr.h:1545
@ SMART_TARGET_OWNER_OR_SUMMONER
Definition SmartScriptMgr.h:1565
@ SMART_TARGET_SELF
Definition SmartScriptMgr.h:1543
@ SMART_TARGET_PLAYER_WITH_AURA
Definition SmartScriptMgr.h:1579
@ SMART_TARGET_ACTION_INVOKER
Definition SmartScriptMgr.h:1549
@ SMART_TARGET_POSITION
Definition SmartScriptMgr.h:1550
@ SMART_TARGET_HOSTILE_LAST_AGGRO
Definition SmartScriptMgr.h:1546
@ SMART_TARGET_ACTION_INVOKER_VEHICLE
Definition SmartScriptMgr.h:1564
@ SMART_TARGET_INSTANCE_STORAGE
Definition SmartScriptMgr.h:1583
@ SMART_TARGET_FARTHEST
Definition SmartScriptMgr.h:1570
@ SMART_TARGET_THREAT_LIST
Definition SmartScriptMgr.h:1566
@ SMART_TARGET_CLOSEST_ENEMY
Definition SmartScriptMgr.h:1567
@ SMART_TARGET_RANDOM_POINT
Definition SmartScriptMgr.h:1580
@ SMART_TARGET_NONE
Definition SmartScriptMgr.h:1542
@ SMART_TARGET_PLAYER_DISTANCE
Definition SmartScriptMgr.h:1560
@ SMART_TARGET_STORED
Definition SmartScriptMgr.h:1554
struct SmartTarget::@200::@223 summonedCreatures
struct SmartTarget::@200::@204 unitRange
struct SmartTarget::@200::@226 formation
struct SmartTarget::@200::@209 playerRange
struct SmartTarget::@200::@218 goClosest
struct SmartTarget::@200::@213 goDistance
struct SmartTarget::@200::@202 hostileRandom
struct SmartTarget::@200::@208 playerDistance
struct SmartTarget::@200::@217 threatList
struct SmartTarget::@200::@219 closestAttackable
struct SmartTarget::@200::@224 raw
struct SmartTarget::@200::@215 owner
struct SmartTarget::@200::@211 goRange
struct SmartTarget::@200::@221 randomPoint
struct SmartTarget::@200::@225 instanceStorage
struct SmartTarget::@200::@212 goGUID
struct SmartTarget::@200::@205 unitGUID
struct SmartTarget::@200::@207 unitDistance
struct SmartTarget::@200::@203 farthest
struct SmartTarget::@200::@210 stored
struct SmartTarget::@200::@220 closestFriendly
struct SmartTarget::@200::@216 vehicle
struct SmartTarget::@200::@227 invokerParty
struct SmartTarget::@200::@222 playerWithAura
struct SmartTarget::@200::@214 unitClosest

References SmartTarget::closestAttackable, SmartTarget::closestFriendly, SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartTarget::farthest, SmartTarget::formation, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), SmartScriptHolder::GetTargetType(), SmartTarget::goClosest, SmartTarget::goDistance, SmartTarget::goGUID, SmartTarget::goRange, SmartTarget::hostileRandom, SmartTarget::instanceStorage, SmartTarget::invokerParty, LOG_ERROR, LOG_WARN, SmartTarget::owner, SmartTarget::playerDistance, SmartTarget::playerRange, SmartTarget::playerWithAura, SmartTarget::randomPoint, SmartTarget::raw, SMART_TARGET_ACTION_INVOKER, SMART_TARGET_ACTION_INVOKER_VEHICLE, SMART_TARGET_CLOSEST_CREATURE, SMART_TARGET_CLOSEST_ENEMY, SMART_TARGET_CLOSEST_FRIENDLY, SMART_TARGET_CLOSEST_GAMEOBJECT, SMART_TARGET_CLOSEST_PLAYER, SMART_TARGET_CREATURE_DISTANCE, SMART_TARGET_CREATURE_GUID, SMART_TARGET_CREATURE_RANGE, SMART_TARGET_FARTHEST, SMART_TARGET_FORMATION, SMART_TARGET_GAMEOBJECT_DISTANCE, SMART_TARGET_GAMEOBJECT_GUID, SMART_TARGET_GAMEOBJECT_RANGE, SMART_TARGET_HOSTILE_LAST_AGGRO, SMART_TARGET_HOSTILE_RANDOM, SMART_TARGET_HOSTILE_RANDOM_NOT_TOP, SMART_TARGET_HOSTILE_SECOND_AGGRO, SMART_TARGET_INSTANCE_STORAGE, SMART_TARGET_INVOKER_PARTY, SMART_TARGET_LOOT_RECIPIENTS, SMART_TARGET_NONE, SMART_TARGET_OWNER_OR_SUMMONER, SMART_TARGET_PLAYER_DISTANCE, SMART_TARGET_PLAYER_RANGE, SMART_TARGET_PLAYER_WITH_AURA, SMART_TARGET_POSITION, SMART_TARGET_RANDOM_POINT, SMART_TARGET_SELF, SMART_TARGET_STORED, SMART_TARGET_SUMMONED_CREATURES, SMART_TARGET_THREAT_LIST, SMART_TARGET_VEHICLE_PASSENGER, SMART_TARGET_VICTIM, SmartTarget::stored, SmartTarget::summonedCreatures, SmartScriptHolder::target, SmartTarget::threatList, SmartTarget::type, SmartTarget::unitClosest, SmartTarget::unitDistance, SmartTarget::unitGUID, SmartTarget::unitRange, and SmartTarget::vehicle.

Referenced by IsTargetValid().

◆ EventHasInvoker()

bool SmartAIMgr::EventHasInvoker ( SMART_EVENT  event)
staticprivate
393{
394 switch (event)
395 { // white list of events that actually have an invoker passed to them
398 case SMART_EVENT_KILL:
441 return true;
442 default:
443 return false;
444 }
445}

References SMART_EVENT_ACCEPTED_QUEST, SMART_EVENT_ACTION_DONE, SMART_EVENT_AGGRO, SMART_EVENT_AREA_CASTING, SMART_EVENT_AREA_RANGE, SMART_EVENT_AREATRIGGER_ONTRIGGER, SMART_EVENT_DAMAGED, SMART_EVENT_DAMAGED_TARGET, SMART_EVENT_DATA_SET, SMART_EVENT_DEATH, SMART_EVENT_DISTANCE_CREATURE, SMART_EVENT_FOLLOW_COMPLETED, SMART_EVENT_FRIENDLY_HEALTH, SMART_EVENT_FRIENDLY_HEALTH_PCT, SMART_EVENT_FRIENDLY_IS_CC, SMART_EVENT_FRIENDLY_MISSING_BUFF, SMART_EVENT_GO_STATE_CHANGED, SMART_EVENT_GOSSIP_HELLO, SMART_EVENT_GOSSIP_SELECT, SMART_EVENT_IC_LOS, SMART_EVENT_INSTANCE_PLAYER_ENTER, SMART_EVENT_IS_BEHIND_TARGET, SMART_EVENT_IS_IN_MELEE_RANGE, SMART_EVENT_JUST_SUMMONED, SMART_EVENT_KILL, SMART_EVENT_NEAR_PLAYERS, SMART_EVENT_ON_SPELLCLICK, SMART_EVENT_OOC_LOS, SMART_EVENT_PASSENGER_BOARDED, SMART_EVENT_PASSENGER_REMOVED, SMART_EVENT_RANGE, SMART_EVENT_RECEIVE_EMOTE, SMART_EVENT_RECEIVE_HEAL, SMART_EVENT_REWARD_QUEST, SMART_EVENT_SPELLHIT, SMART_EVENT_SPELLHIT_TARGET, SMART_EVENT_SUMMON_DESPAWNED, SMART_EVENT_SUMMONED_UNIT, SMART_EVENT_SUMMONED_UNIT_DIES, SMART_EVENT_SUMMONED_UNIT_EVADE, SMART_EVENT_TARGET_BUFFED, SMART_EVENT_TARGET_HEALTH_PCT, SMART_EVENT_TARGET_MANA_PCT, SMART_EVENT_TRANSPORT_ADDCREATURE, and SMART_EVENT_VICTIM_CASTING.

Referenced by IsEventValid(), and IsTargetValid().

◆ GetScript()

SmartAIEventList SmartAIMgr::GetScript ( int32  entry,
SmartScriptType  type 
)
inline
2104 {
2105 SmartAIEventList temp;
2106 if (mEventMap[uint32(type)].find(entry) != mEventMap[uint32(type)].end())
2107 return mEventMap[uint32(type)][entry];
2108 else
2109 {
2110 if (entry > 0) //first search is for guid (negative), do not drop error if not found
2111 LOG_DEBUG("sql.sql", "SmartAIMgr::GetScript: Could not load Script for Entry {} ScriptType {}.", entry, uint32(type));
2112 return temp;
2113 }
2114 }
#define LOG_DEBUG(filterType__,...)
Definition Log.h:170
std::vector< SmartScriptHolder > SmartAIEventList
Definition SmartScriptMgr.h:2086

References LOG_DEBUG, and mEventMap.

◆ instance()

SmartAIMgr * SmartAIMgr::instance ( )
static
112{
113 static SmartAIMgr instance;
114 return &instance;
115}
Definition SmartScriptMgr.h:2093
static SmartAIMgr * instance()
Definition SmartScriptMgr.cpp:111

References instance().

Referenced by instance().

◆ IsAreaTriggerValid()

bool SmartAIMgr::IsAreaTriggerValid ( SmartScriptHolder const &  e,
uint32  entry 
)
inlineprivate
2236 {
2237 if (!sObjectMgr->GetAreaTrigger(entry))
2238 {
2239 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent AreaTrigger entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
2240 return false;
2241 }
2242 return true;
2243 }

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), LOG_ERROR, and sObjectMgr.

Referenced by IsEventValid().

◆ IsCreatureValid()

bool SmartAIMgr::IsCreatureValid ( SmartScriptHolder const &  e,
uint32  entry 
)
inlineprivate
2166 {
2167 if (!sObjectMgr->GetCreatureTemplate(entry))
2168 {
2169 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Creature entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
2170 return false;
2171 }
2172 return true;
2173 }

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), LOG_ERROR, and sObjectMgr.

Referenced by IsEventValid(), and IsTargetValid().

◆ IsEmoteValid()

bool SmartAIMgr::IsEmoteValid ( SmartScriptHolder const &  e,
uint32  entry 
)
inlineprivate
2226 {
2227 if (!sEmotesStore.LookupEntry(entry))
2228 {
2229 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Emote entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
2230 return false;
2231 }
2232 return true;
2233 }
DBCStorage< EmotesEntry > sEmotesStore(EmotesEntryfmt)

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), LOG_ERROR, and sEmotesStore.

Referenced by IsEventValid().

◆ IsEventValid()

bool SmartAIMgr::IsEventValid ( SmartScriptHolder e)
private
985{
987 {
988 LOG_ERROR("sql.sql", "SmartAIMgr: EntryOrGuid {} using event({}) has invalid event type ({}), skipped.", e.entryOrGuid, e.event_id, e.GetEventType());
989 return false;
990 }
991 // in SMART_SCRIPT_TYPE_TIMED_ACTIONLIST all event types are overriden by core
993 {
994 LOG_ERROR("sql.sql", "SmartAIMgr: EntryOrGuid {}, event type {} can not be used for Script type {}", e.entryOrGuid, e.GetEventType(), e.GetScriptType());
995 return false;
996 }
997 if (e.action.type <= 0
1000 {
1001 LOG_ERROR("sql.sql", "SmartAIMgr: EntryOrGuid {} using event({}) has an invalid action type ({}), skipped.", e.entryOrGuid, e.event_id, e.GetActionType());
1002 return false;
1003 }
1004 switch (e.action.type)
1005 {
1010 LOG_ERROR("sql.sql", "SmartAIMgr: EntryOrGuid {} using event({}) has an action type that is not supported on 3.3.5a ({}), skipped.",
1012 return false;
1019 LOG_ERROR("sql.sql", "SmartAIMgr: EntryOrGuid {} using event({}) has an action type that is not yet supported on AzerothCore ({}), skipped.",
1021 return false;
1022 default:
1023 break;
1024 }
1026 {
1027 LOG_ERROR("sql.sql", "SmartAIMgr: EntryOrGuid {} using event({}) has an invalid target type ({}), skipped.",
1029 return false;
1030 }
1032 {
1033 LOG_ERROR("sql.sql", "SmartAIMgr: EntryOrGuid {} using event({}) has a target type that is not yet supported on AzerothCore ({}), skipped.",
1035 return false;
1036 }
1038 {
1039 LOG_ERROR("sql.sql", "SmartAIMgr: EntryOrGuid {} using event({}) has invalid phase mask ({}), skipped.", e.entryOrGuid, e.event_id, e.event.event_phase_mask);
1040 return false;
1041 }
1043 {
1044 LOG_ERROR("sql.sql", "SmartAIMgr: EntryOrGuid {} using event({}) has invalid event flags ({}), skipped.", e.entryOrGuid, e.event_id, e.event.event_flags);
1045 return false;
1046 }
1048 {
1049 e.event.type = SMART_EVENT_UPDATE_OOC;//force default OOC, can change when calling the script!
1051 return false;
1052
1054 return false;
1055 }
1056 else
1057 {
1058 uint32 type = e.event.type;
1059 switch (type)
1060 {
1061 case SMART_EVENT_UPDATE:
1072 return false;
1073
1075 return false;
1076 break;
1080 case SMART_EVENT_RANGE:
1083 return false;
1084
1086 return false;
1087
1089 return false;
1090
1091 break;
1094 if (e.event.spellHit.spell)
1095 {
1096 SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(e.event.spellHit.spell);
1097 if (!spellInfo)
1098 {
1099 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Spell entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.spellHit.spell);
1100 return false;
1101 }
1102 if (e.event.spellHit.school && (e.event.spellHit.school & spellInfo->SchoolMask) != spellInfo->SchoolMask)
1103 {
1104 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses Spell entry {} with invalid school mask, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.spellHit.spell);
1105 return false;
1106 }
1107 }
1109 return false;
1110 break;
1112 case SMART_EVENT_IC_LOS:
1114 return false;
1115
1117 {
1118 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses hostilityMode with invalid value {} (max allowed value {}), skipped.",
1120 return false;
1121 }
1122
1123 return IsSAIBoolValid(e, e.event.los.playerOnly);
1126 {
1127 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Map entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.respawn.map);
1128 return false;
1129 }
1131 {
1132 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Area entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.respawn.area);
1133 return false;
1134 }
1135 break;
1138 return false;
1139
1141 return false;
1142 break;
1145 return false;
1146 break;
1148 {
1150 return false;
1151
1152 if (!NotNULL(e, e.event.missingBuff.radius))
1153 return false;
1154
1156 return false;
1157 break;
1158 }
1159 case SMART_EVENT_KILL:
1161 return false;
1162
1164 return false;
1165
1166 return IsSAIBoolValid(e, e.event.kill.playerOnly);
1168 if (e.event.targetCasting.spellId > 0 && !sSpellMgr->GetSpellInfo(e.event.targetCasting.spellId))
1169 {
1170 LOG_ERROR("scripts.ai.sai", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Spell entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.spellHit.spell);
1171 return false;
1172 }
1173
1175 return false;
1176 break;
1180 return false;
1181 break;
1187 return false;
1188
1190 return false;
1191 break;
1194 if (e.event.quest.quest && !IsQuestValid(e, e.event.quest.quest))
1195 return false;
1196
1197 if (!IsMinMaxValid(e, e.event.quest.cooldownMin, e.event.quest.cooldownMax))
1198 return false;
1199 break;
1201 {
1202 if (e.event.emote.emote && !IsTextEmoteValid(e, e.event.emote.emote))
1203 return false;
1204
1205 if (!IsMinMaxValid(e, e.event.emote.cooldownMin, e.event.emote.cooldownMax))
1206 return false;
1207 break;
1208 }
1211 {
1212 if (!IsSpellValid(e, e.event.aura.spell))
1213 return false;
1214
1216 return false;
1217 break;
1218 }
1220 {
1222 return false;
1223 break;
1224 }
1226 {
1228 {
1229 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses invalid Motion type {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.movementInform.type);
1230 return false;
1231 }
1232 break;
1233 }
1235 {
1237 return false;
1238 break;
1239 }
1241 {
1243 return false;
1244 break;
1245 }
1247 //if (e.event.textOver.textGroupID && !IsTextValid(e, e.event.textOver.textGroupID)) return false;// 0 is a valid text group!
1248 break;
1249 case SMART_EVENT_LINK:
1250 {
1251 if (e.link && e.link == e.event_id)
1252 {
1253 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {}, Event {}, Link Event is linking self (infinite loop), skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id);
1254 return false;
1255 }
1256 break;
1257 }
1259 {
1261 {
1262 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} has no param set, event won't be executed!.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
1263 return false;
1264 }
1265
1267 {
1268 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses invalid phasemask {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.eventPhaseChange.phasemask);
1269 return false;
1270 }
1271
1273 {
1274 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses event phasemask {} and incompatible event_param1 {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.event_phase_mask, e.event.eventPhaseChange.phasemask);
1275 return false;
1276 }
1277 break;
1278 }
1281 {
1282 GameEventMgr::GameEventDataMap const& events = sGameEventMgr->GetEventMap();
1283 if (e.event.gameEvent.gameEventId >= events.size() || !events[e.event.gameEvent.gameEventId].isValid())
1284 return false;
1285 break;
1286 }
1288 {
1290 {
1291 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses invalid event id {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.doAction.eventId);
1292 return false;
1293 }
1294 break;
1295 }
1298 return false;
1299
1301 return false;
1302
1303 if (e.event.friendlyHealthPct.hpPct > 100)
1304 {
1305 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} has pct value above 100, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
1306 return false;
1307 }
1308
1309 switch (e.GetTargetType())
1310 {
1318 break;
1319 case SMART_TARGET_SELF:
1322 {
1323 return false;
1324 }
1325 break;
1326 default:
1327 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses invalid target_type {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.GetTargetType());
1328 return false;
1329 }
1330 break;
1332 if (e.event.distance.guid == 0 && e.event.distance.entry == 0)
1333 {
1334 LOG_ERROR("sql.sql", "SmartAIMgr: Event SMART_EVENT_DISTANCE_CREATURE did not provide creature guid or entry, skipped.");
1335 return false;
1336 }
1337
1338 if (e.event.distance.guid != 0 && e.event.distance.entry != 0)
1339 {
1340 LOG_ERROR("sql.sql", "SmartAIMgr: Event SMART_EVENT_DISTANCE_CREATURE provided both an entry and guid, skipped.");
1341 return false;
1342 }
1343
1344 if (e.event.distance.guid != 0 && !sObjectMgr->GetCreatureData(e.event.distance.guid))
1345 {
1346 LOG_ERROR("sql.sql", "SmartAIMgr: Event SMART_EVENT_DISTANCE_CREATURE using invalid creature guid {}, skipped.", e.event.distance.guid);
1347 return false;
1348 }
1349
1350 if (e.event.distance.entry != 0 && !sObjectMgr->GetCreatureTemplate(e.event.distance.entry))
1351 {
1352 LOG_ERROR("sql.sql", "SmartAIMgr: Event SMART_EVENT_DISTANCE_CREATURE using invalid creature entry {}, skipped.", e.event.distance.entry);
1353 return false;
1354 }
1355 break;
1357 if (e.event.distance.guid == 0 && e.event.distance.entry == 0)
1358 {
1359 LOG_ERROR("sql.sql", "SmartAIMgr: Event SMART_EVENT_DISTANCE_GAMEOBJECT did not provide gameobject guid or entry, skipped.");
1360 return false;
1361 }
1362
1363 if (e.event.distance.guid != 0 && e.event.distance.entry != 0)
1364 {
1365 LOG_ERROR("sql.sql", "SmartAIMgr: Event SMART_EVENT_DISTANCE_GAMEOBJECT provided both an entry and guid, skipped.");
1366 return false;
1367 }
1368
1369 if (e.event.distance.guid != 0 && !sObjectMgr->GetGameObjectData(e.event.distance.guid))
1370 {
1371 LOG_ERROR("sql.sql", "SmartAIMgr: Event SMART_EVENT_DISTANCE_GAMEOBJECT using invalid gameobject guid {}, skipped.", e.event.distance.guid);
1372 return false;
1373 }
1374
1375 if (e.event.distance.entry != 0 && !sObjectMgr->GetGameObjectTemplate(e.event.distance.entry))
1376 {
1377 LOG_ERROR("sql.sql", "SmartAIMgr: Event SMART_EVENT_DISTANCE_GAMEOBJECT using invalid gameobject entry {}, skipped.", e.event.distance.entry);
1378 return false;
1379 }
1380 break;
1383 return false;
1384
1385 if (e.event.counter.id == 0)
1386 {
1387 LOG_ERROR("sql.sql", "SmartAIMgr: Event SMART_EVENT_COUNTER_SET using invalid counter id {}, skipped.", e.event.counter.id);
1388 return false;
1389 }
1390
1391 if (e.event.counter.value == 0)
1392 {
1393 LOG_ERROR("sql.sql", "SmartAIMgr: Event SMART_EVENT_COUNTER_SET using invalid value {}, skipped.", e.event.counter.value);
1394 return false;
1395 }
1396 break;
1399 return false;
1400 break;
1403 return false;
1404 break;
1418 case SMART_EVENT_AGGRO:
1419 case SMART_EVENT_DEATH:
1420 case SMART_EVENT_EVADE:
1422 case SMART_EVENT_RESET:
1442 break;
1443 default:
1444 LOG_ERROR("sql.sql", "SmartAIMgr: Not handled event_type({}), Entry {} SourceType {} Event {} Action {}, skipped.", e.GetEventType(), e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
1445 return false;
1446 }
1447 }
1448
1449 if (!CheckUnusedEventParams(e))
1450 {
1451 return false;
1452 }
1453
1454 switch (e.GetActionType())
1455 {
1458 {
1459 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Faction {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.faction.factionID);
1460 return false;
1461 }
1462 break;
1466 {
1467 if (e.action.morphOrMount.creature > 0 && !sObjectMgr->GetCreatureTemplate(e.action.morphOrMount.creature))
1468 {
1469 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Creature entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.morphOrMount.creature);
1470 return false;
1471 }
1472
1474 {
1476 {
1477 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} has ModelID set with also set CreatureId, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
1478 return false;
1479 }
1480 else if (!sCreatureDisplayInfoStore.LookupEntry(e.action.morphOrMount.model))
1481 {
1482 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Model id {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.morphOrMount.model);
1483 return false;
1484 }
1485 }
1486 }
1487 break;
1488 case SMART_ACTION_SOUND:
1489 if (!IsSoundValid(e, e.action.sound.sound))
1490 return false;
1491 return IsSAIBoolValid(e, e.action.sound.onlySelf);
1494 return false;
1495
1497 return false;
1498
1500 return false;
1501
1503 return false;
1504 break;
1505 case SMART_ACTION_MUSIC:
1506 if (!IsSoundValid(e, e.action.music.sound))
1507 return false;
1508 break;
1511 return false;
1512
1514 return false;
1515
1517 return false;
1518
1520 return false;
1521 break;
1524 if (!IsEmoteValid(e, e.action.emote.emote))
1525 return false;
1526 break;
1529 return false;
1530
1533 if (!IsQuestValid(e, e.action.quest.quest))
1534 return false;
1535 break;
1537 {
1538 if (!sTaxiPathStore.LookupEntry(e.action.taxi.id))
1539 {
1540 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses invalid Taxi path ID {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.taxi.id);
1541 return false;
1542 }
1543 break;
1544 }
1546 {
1547 if (std::all_of(e.action.randomEmote.emotes.begin(), e.action.randomEmote.emotes.end(), [](uint32 emote) { return emote == 0; }))
1548 {
1549 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} does not have any non-zero emote",
1551 return false;
1552 }
1553
1554 for (uint32 emote : e.action.randomEmote.emotes)
1555 if (emote && !IsEmoteValid(e, emote))
1556 return false;
1557 break;
1558 }
1560 {
1561 if (std::all_of(e.action.randTimedActionList.actionLists.begin(), e.action.randTimedActionList.actionLists.end(), [](uint32 actionList) { return actionList == 0; }))
1562 {
1563 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} does not have any non-zero action list",
1565 return false;
1566 }
1567 break;
1568 }
1570 {
1572 {
1573 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} has invalid pathId1 or pathId2, it must be greater than 0 and pathId1 > pathId2",
1575 return false;
1576 }
1578 {
1579 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} has invalid forcedMovement ({}) or repeat ({}) parameter, must be 0 or 1.",
1582 return false;
1583 }
1584 break;
1585 }
1588 {
1589 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} has invoker cast action, but event does not provide any invoker!", e.entryOrGuid, e.GetScriptType(), e.GetEventType(), e.GetActionType());
1590 return false;
1591 }
1592 break;
1593 case SMART_ACTION_CAST:
1596 return false;
1597 break;
1600 return false;
1601 break;
1603 if (!IsSpellValid(e, e.action.addAura.spell))
1604 return false;
1605 break;
1608 if (Quest const* qid = sObjectMgr->GetQuestTemplate(e.action.quest.quest))
1609 {
1610 if (!qid->HasSpecialFlag(QUEST_SPECIAL_FLAGS_EXPLORATION_OR_EVENT))
1611 {
1612 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} SpecialFlags for Quest entry {} does not include FLAGS_EXPLORATION_OR_EVENT(2), skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.quest.quest);
1613 return false;
1614 }
1615 }
1616 else
1617 {
1618 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Quest entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.quest.quest);
1619 return false;
1620 }
1621 break;
1624 {
1625 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} attempts to set phase {}. Phase mask cannot be used past phase {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.setEventPhase.phase, SMART_EVENT_PHASE_MAX - 1);
1626 return false;
1627 }
1628 break;
1631 {
1632 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} is incrementing phase by 0, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
1633 return false;
1634 }
1636 {
1637 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} attempts to increment phase by too large value, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
1638 return false;
1639 }
1640 break;
1643 return false;
1644 break;
1646 {
1647 if (std::all_of(e.action.randomPhase.phases.begin(), e.action.randomPhase.phases.end(), [](uint32 phase) { return phase == 0; }))
1648 {
1649 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} does not have any non-zero phase",
1651 return false;
1652 }
1653
1654 if (std::any_of(e.action.randomPhase.phases.begin(), e.action.randomPhase.phases.end(), [](uint32 phase) { return phase >= SMART_EVENT_PHASE_MAX; }))
1655 {
1656 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} attempts to set invalid phase, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
1657 return false;
1658 }
1659 break;
1660 }
1661 case SMART_ACTION_RANDOM_PHASE_RANGE: //PhaseMin, PhaseMax
1662 {
1665 {
1666 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} attempts to set invalid phase, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
1667 return false;
1668 }
1669
1671 return false;
1672 break;
1673 }
1676 return false;
1678 {
1679 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses incorrect TempSummonType {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.summonCreature.type);
1680 return false;
1681 }
1682
1686 return false;
1687 break;
1690 return false;
1694 {
1695 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses incorrect Sheath state {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.setSheath.sheath);
1696 return false;
1697 }
1698 break;
1700 {
1702 {
1703 LOG_ERROR("sql.sql", "SmartAIMgr: Creature {} Event {} Action {} uses invalid React State {}, skipped.", e.entryOrGuid, e.event_id, e.GetActionType(), e.action.react.state);
1704 return false;
1705 }
1706 break;
1707 }
1710 return false;
1711 break;
1714 if (!IsItemValid(e, e.action.item.entry))
1715 return false;
1716
1717 if (!NotNULL(e, e.action.item.count))
1718 return false;
1719 break;
1721 if (!sMapStore.LookupEntry(e.action.teleport.mapID))
1722 {
1723 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Map entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.teleport.mapID);
1724 return false;
1725 }
1726 break;
1729 {
1730 LOG_ERROR("sql.sql", "SmartAIMgr: Creature {} Event {} Action {} uses non-existent AI template id {}, skipped.", e.entryOrGuid, e.event_id, e.GetActionType(), e.action.installTtemplate.id);
1731 return false;
1732 }
1733 break;
1736 return false;
1737 return IsSAIBoolValid(e, e.action.wpStop.fail);
1739 {
1740 if (!sSmartWaypointMgr->GetPath(e.action.wpStart.pathID))
1741 {
1742 LOG_ERROR("sql.sql", "SmartAIMgr: Creature {} Event {} Action {} uses non-existent WaypointPath id {}, skipped.", e.entryOrGuid, e.event_id, e.GetActionType(), e.action.wpStart.pathID);
1743 return false;
1744 }
1746 return false;
1747
1748 // Allow "invalid" value 3 for a while to allow cleanup the values stored in the db for SMART_ACTION_WP_START.
1749 // Remember to remove this once the clean is complete.
1750 constexpr uint32 TEMPORARY_EXTRA_VALUE_FOR_DB_CLEANUP = 1;
1751
1752 if (e.action.wpStart.reactState > (REACT_AGGRESSIVE + TEMPORARY_EXTRA_VALUE_FOR_DB_CLEANUP))
1753 {
1754 LOG_ERROR("sql.sql", "SmartAIMgr: Creature {} Event {} Action {} uses invalid React State {}, skipped.", e.entryOrGuid, e.event_id, e.GetActionType(), e.action.wpStart.reactState);
1755 return false;
1756 }
1757
1759 {
1760 LOG_ERROR("sql.sql", "SmartAIMgr: Creature {} Event {} Action {} uses invalid forcedMovement {}, skipped.", e.entryOrGuid, e.event_id, e.GetActionType(), e.action.wpStart.forcedMovement);
1761 return false;
1762 }
1763
1764 return IsSAIBoolValid(e, e.action.wpStart.repeat);
1765 }
1767 {
1769 return false;
1770
1772 return false;
1773 break;
1774 }
1776 {
1778 return false;
1779 break;
1780 }
1785 {
1786 LOG_ERROR("scripts.ai.sai", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Power {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.power.powerType);
1787 return false;
1788 }
1789 break;
1791 {
1792 uint32 eventId = e.action.gameEventStop.id;
1793
1794 GameEventMgr::GameEventDataMap const& events = sGameEventMgr->GetEventMap();
1795 if (eventId < 1 || eventId >= events.size())
1796 {
1797 LOG_ERROR("scripts.ai.sai", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent event, eventId {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.gameEventStop.id);
1798 return false;
1799 }
1800
1801 GameEventData const& eventData = events[eventId];
1802 if (!eventData.isValid())
1803 {
1804 LOG_ERROR("scripts.ai.sai", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent event, eventId {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.gameEventStop.id);
1805 return false;
1806 }
1807 break;
1808 }
1810 {
1811 uint32 eventId = e.action.gameEventStart.id;
1812
1813 GameEventMgr::GameEventDataMap const& events = sGameEventMgr->GetEventMap();
1814 if (eventId < 1 || eventId >= events.size())
1815 {
1816 LOG_ERROR("scripts.ai.sai", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent event, eventId {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.gameEventStart.id);
1817 return false;
1818 }
1819
1820 GameEventData const& eventData = events[eventId];
1821 if (!eventData.isValid())
1822 {
1823 LOG_ERROR("scripts.ai.sai", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent event, eventId {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.gameEventStart.id);
1824 return false;
1825 }
1826 break;
1827 }
1828 case SMART_ACTION_EQUIP:
1829 {
1831 {
1832 if (int8 equipId = static_cast<int8>(e.action.equip.entry))
1833 {
1834 EquipmentInfo const* eInfo = sObjectMgr->GetEquipmentInfo(e.entryOrGuid, equipId);
1835 if (!eInfo)
1836 {
1837 LOG_ERROR("scripts.ai.sai", "SmartScript: SMART_ACTION_EQUIP uses non-existent equipment info id {} for creature {}, skipped.", equipId, e.entryOrGuid);
1838 return false;
1839 }
1840 }
1841 }
1842 break;
1843 }
1845 {
1847 {
1848 LOG_ERROR("scripts.ai.sai", "SmartScript: SMART_ACTION_LOAD_GRID uses invalid map coords: {}, skipped.", e.entryOrGuid);
1849 return false;
1850 }
1851 break;
1852 }
1854 {
1856 {
1857 LOG_ERROR("sql.sql", "SmartScript: action_type {} is not allowed with source_type {}. Entry {}, skipped.", e.GetActionType(), e.GetScriptType(), e.entryOrGuid);
1858 return false;
1859 }
1860 break;
1861 }
1863 {
1864 if (e.action.setInstanceData.type == 1)
1865 {
1867 {
1868 LOG_ERROR("sql.sql", "SmartScript: SMART_ACTION_SET_INST_DATA with type 1 (bossState) uses invalid encounter state {}. Source entry {}, type {}", e.action.setInstanceData.data, e.entryOrGuid, e.GetScriptType());
1869 return false;
1870 }
1871 }
1872 else if (e.action.setInstanceData.type > 1)
1873 {
1874 LOG_ERROR("sql.sql", "SmartScript: SMART_ACTION_SET_INST_DATA uses unsupported data type {}. Source entry {}, type {}", e.action.setInstanceData.type, e.entryOrGuid, e.GetScriptType());
1875 return false;
1876 }
1877 break;
1878 }
1880 {
1882 {
1883 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} is trying to set invalid HP percent {}, skipped.",
1885 return false;
1886 }
1887 break;
1888 }
1890 {
1892 {
1893 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses invalid movementType {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.movementSpeed.movementType);
1894 return false;
1895 }
1896
1898 {
1899 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses speed 0, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
1900 return false;
1901 }
1902 break;
1903 }
1905 if (e.action.animTier.animTier >= uint32(AnimTier::Max))
1906 {
1907 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses invalid animtier %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.animTier.animTier);
1908 return false;
1909 }
1910 break;
1914 return IsSAIBoolValid(e, e.action.combatMove.move);
1920 return IsSAIBoolValid(e, e.action.setRun.run);
1922 return IsSAIBoolValid(e, e.action.setFly.fly);
1924 return IsSAIBoolValid(e, e.action.setSwim.swim);
1931 return IsSAIBoolValid(e, e.action.setRoot.root);
1936 case SMART_ACTION_TALK:
1938 return false;
1942 return false;
1943 break;
1949 return IsSAIBoolValid(e, e.action.reward.reputation) &&
1953 case SMART_ACTION_EVADE:
1959 case SMART_ACTION_DIE:
2012 case SMART_ACTION_FLEE:
2019 case SMART_ACTION_FALL:
2048 break;
2049 default:
2050 LOG_ERROR("sql.sql", "SmartAIMgr: Not handled action_type({}), event_type({}), Entry {} SourceType {} Event {}, skipped.", e.GetActionType(), e.GetEventType(), e.entryOrGuid, e.GetScriptType(), e.event_id);
2051 return false;
2052 }
2053
2055 return false;
2056
2057 return true;
2058}
DBCStorage< CreatureDisplayInfoEntry > sCreatureDisplayInfoStore(CreatureDisplayInfofmt)
DBCStorage< FactionTemplateEntry > sFactionTemplateStore(FactionTemplateEntryfmt)
DBCStorage< TaxiPathEntry > sTaxiPathStore(TaxiPathEntryfmt)
DBCStorage< MapEntry > sMapStore(MapEntryfmt)
DBCStorage< AreaTableEntry > sAreaTableStore(AreaTableEntryfmt)
std::int8_t int8
Definition Define.h:105
#define sGameEventMgr
Definition GameEventMgr.h:201
@ TO_BE_DECIDED
Definition InstanceScript.h:63
@ NULL_MOTION_TYPE
Definition MotionMaster.h:59
@ FORCED_MOVEMENT_MAX
Definition MotionMaster.h:90
@ TEMPSUMMON_MANUAL_DESPAWN
Definition Object.h:56
@ TEMPSUMMON_TIMED_OR_DEAD_DESPAWN
Definition Object.h:49
@ QUEST_SPECIAL_FLAGS_EXPLORATION_OR_EVENT
Definition QuestDef.h:161
@ MAX_POWERS
Definition SharedDefines.h:264
@ EVENT_CHARGE
Definition SharedDefines.h:3562
@ SMART_SCRIPT_TYPE_TIMED_ACTIONLIST
Definition SmartScriptMgr.h:1795
@ SMARTAI_TEMPLATE_END
Definition SmartScriptMgr.h:1537
@ SMART_EVENT_FLAGS_ALL
Definition SmartScriptMgr.h:1956
@ SMART_TARGET_AC_END
Definition SmartScriptMgr.h:1586
@ SMART_TARGET_AC_START
Definition SmartScriptMgr.h:1577
@ SMART_TARGET_TC_END
Definition SmartScriptMgr.h:1573
const uint32 SmartAIEventMask[SMART_EVENT_AC_END][2]
Definition SmartScriptMgr.h:1827
#define sSmartWaypointMgr
Definition SmartScriptMgr.h:2263
@ SMART_SCRIPT_RESPAWN_CONDITION_AREA
Definition SmartScriptMgr.h:536
@ SMART_SCRIPT_RESPAWN_CONDITION_MAP
Definition SmartScriptMgr.h:535
@ SMART_ACTION_TC_END
Definition SmartScriptMgr.h:682
@ SMART_ACTION_AC_START
Definition SmartScriptMgr.h:685
@ SMART_ACTION_CONE_SUMMON
Definition SmartScriptMgr.h:706
@ SMART_ACTION_REMOVE_AURAS_BY_TYPE
Definition SmartScriptMgr.h:662
@ SMART_ACTION_VORTEX_SUMMON
Definition SmartScriptMgr.h:708
@ SMART_ACTION_SPAWN_SPAWNGROUP
Definition SmartScriptMgr.h:673
@ SMART_ACTION_RANDOM_MUSIC
Definition SmartScriptMgr.h:703
@ SMART_ACTION_ADD_IMMUNITY
Definition SmartScriptMgr.h:694
@ SMART_ACTION_CUSTOM_CAST
Definition SmartScriptMgr.h:705
@ SMART_ACTION_CU_ENCOUNTER_START
Definition SmartScriptMgr.h:709
@ SMART_ACTION_AC_END
Definition SmartScriptMgr.h:730
@ SMART_ACTION_PLAYER_TALK
Definition SmartScriptMgr.h:707
@ SMART_ACTION_DESPAWN_SPAWNGROUP
Definition SmartScriptMgr.h:674
@ SMART_ACTION_RESPAWN_BY_SPAWNID
Definition SmartScriptMgr.h:675
@ SMART_ACTION_REMOVE_MOVEMENT
Definition SmartScriptMgr.h:669
@ SMART_ACTION_SET_CAN_FLY
Definition SmartScriptMgr.h:661
@ SMART_ACTION_REMOVE_IMMUNITY
Definition SmartScriptMgr.h:695
@ SMART_EVENT_AC_START
Definition SmartScriptMgr.h:188
@ SMART_EVENT_TC_END
Definition SmartScriptMgr.h:185
@ SMART_EVENT_AC_END
Definition SmartScriptMgr.h:201
@ SMART_EVENT_PHASE_ALL
Definition SmartScriptMgr.h:78
@ SMART_EVENT_PHASE_MAX
Definition SmartScriptMgr.h:58
const uint32 SmartAITypeMask[SMART_SCRIPT_TYPE_MAX][2]
Definition SmartScriptMgr.h:1813
#define sSpellMgr
Definition SpellMgr.h:836
#define MAX_MOVE_TYPE
Definition UnitDefines.h:367
#define MAX_SHEATH_STATE
Definition UnitDefines.h:134
@ REACT_AGGRESSIVE
Definition Unit.h:568
constexpr std::underlying_type< E >::type AsUnderlyingType(E enumValue)
Definition Util.h:610
events
Definition boss_sartura.cpp:43
std::vector< GameEventData > GameEventDataMap
Definition GameEventMgr.h:107
Definition QuestDef.h:210
bool IsTextEmoteValid(SmartScriptHolder const &e, uint32 entry)
Definition SmartScriptMgr.h:2215
bool NotNULL(SmartScriptHolder const &e, uint32 data)
Definition SmartScriptMgr.h:2155
bool IsSoundValid(SmartScriptHolder const &e, uint32 entry)
Definition SmartScriptMgr.h:2245
bool IsGameObjectValid(SmartScriptHolder const &e, uint32 entry)
Definition SmartScriptMgr.h:2185
bool IsMinMaxValid(SmartScriptHolder const &e, uint32 min, uint32 max)
Definition SmartScriptMgr.h:2135
static bool EventHasInvoker(SMART_EVENT event)
Definition SmartScriptMgr.cpp:392
bool IsQuestValid(SmartScriptHolder const &e, uint32 entry)
Definition SmartScriptMgr.h:2175
bool IsCreatureValid(SmartScriptHolder const &e, uint32 entry)
Definition SmartScriptMgr.h:2165
bool IsAreaTriggerValid(SmartScriptHolder const &e, uint32 entry)
Definition SmartScriptMgr.h:2235
static bool IsTextValid(SmartScriptHolder const &e, uint32 id)
Definition SmartScriptMgr.cpp:2060
static bool CheckUnusedEventParams(SmartScriptHolder const &e)
Definition SmartScriptMgr.cpp:584
static bool IsSAIBoolValid(SmartScriptHolder const &e, SAIBool value)
Definition SmartScriptMgr.cpp:30
static bool CheckUnusedActionParams(SmartScriptHolder const &e)
Definition SmartScriptMgr.cpp:709
bool IsItemValid(SmartScriptHolder const &e, uint32 entry)
Definition SmartScriptMgr.h:2205
bool IsEmoteValid(SmartScriptHolder const &e, uint32 entry)
Definition SmartScriptMgr.h:2225
bool IsSpellValid(SmartScriptHolder const &e, uint32 entry)
Definition SmartScriptMgr.h:2195
Definition SpellInfo.h:340
uint32 SchoolMask
Definition SpellInfo.h:416
bool IsValidMapCoord(float c)
Definition GridDefines.h:210
Definition CreatureData.h:360
Definition GameEventMgr.h:57
bool isValid() const
Definition GameEventMgr.h:73
std::array< uint32, SMART_ACTION_PARAM_COUNT > emotes
Definition SmartScriptMgr.h:832
uint32 forcedMovement
Definition SmartScriptMgr.h:1031
uint32 repeatMax
Definition SmartScriptMgr.h:1108
uint32 phaseMin
Definition SmartScriptMgr.h:934
SAIBool reset
Definition SmartScriptMgr.h:1093
std::array< uint32, SMART_ACTION_PARAM_COUNT > actionLists
Definition SmartScriptMgr.h:1156
SAIBool root
Definition SmartScriptMgr.h:1244
SAIBool disable
Definition SmartScriptMgr.h:1391
uint32 spell
Definition SmartScriptMgr.h:837
SAIBool force
Definition SmartScriptMgr.h:1313
SAIBool loot
Definition SmartScriptMgr.h:1509
uint32 data
Definition SmartScriptMgr.h:946
uint32 powerType
Definition SmartScriptMgr.h:1266
SAIBool regenHealth
Definition SmartScriptMgr.h:1239
uint32 entry
Definition SmartScriptMgr.h:921
SAIBool allowOverride
Definition SmartScriptMgr.h:1151
uint32 min
Definition SmartScriptMgr.h:1105
SAIBool withDelayed
Definition SmartScriptMgr.h:1167
SAIBool withInstant
Definition SmartScriptMgr.h:1169
uint32 percent
Definition SmartScriptMgr.h:987
uint32 dec
Definition SmartScriptMgr.h:903
struct SmartAction::@75::@84 randomMusic
uint32 mapID
Definition SmartScriptMgr.h:1086
uint32 model
Definition SmartScriptMgr.h:772
SAIBool attackInvoker
Definition SmartScriptMgr.h:868
SAIBool useTalkTarget
Definition SmartScriptMgr.h:754
SAIBool run
Definition SmartScriptMgr.h:1069
struct SmartAction::@75::@176 castCustom
SAIBool swim
Definition SmartScriptMgr.h:1081
uint32 sound2
Definition SmartScriptMgr.h:785
uint32 pathId2
Definition SmartScriptMgr.h:1283
uint32 creature
Definition SmartScriptMgr.h:771
uint32 sound3
Definition SmartScriptMgr.h:786
uint32 state
Definition SmartScriptMgr.h:827
uint32 sound1
Definition SmartScriptMgr.h:784
SAIBool updateLevel
Definition SmartScriptMgr.h:958
SMART_ACTION type
Definition SmartScriptMgr.h:746
uint32 sound4
Definition SmartScriptMgr.h:787
SAIBool attack
Definition SmartScriptMgr.h:887
uint32 repeatMin
Definition SmartScriptMgr.h:1107
SAIBool fly
Definition SmartScriptMgr.h:1074
uint32 textGroupID
Definition SmartScriptMgr.h:752
std::array< uint32, SMART_ACTION_PARAM_COUNT > phases
Definition SmartScriptMgr.h:929
SAIBool repeat
Definition SmartScriptMgr.h:1033
uint32 pathId1
Definition SmartScriptMgr.h:1282
uint32 count
Definition SmartScriptMgr.h:1054
uint32 inc
Definition SmartScriptMgr.h:902
uint32 phaseMax
Definition SmartScriptMgr.h:935
SAIBool withEmote
Definition SmartScriptMgr.h:969
uint32 max
Definition SmartScriptMgr.h:1106
uint32 speedFraction
Definition SmartScriptMgr.h:1403
SAIBool fail
Definition SmartScriptMgr.h:1048
SAIBool directAdd
Definition SmartScriptMgr.h:822
SAIBool reputation
Definition SmartScriptMgr.h:1508
uint32 reactState
Definition SmartScriptMgr.h:1036
uint32 speedInteger
Definition SmartScriptMgr.h:1402
uint32 factionID
Definition SmartScriptMgr.h:766
uint32 movementType
Definition SmartScriptMgr.h:1401
uint32 questID
Definition SmartScriptMgr.h:821
uint32 pathID
Definition SmartScriptMgr.h:1032
uint32 id
Definition SmartScriptMgr.h:1026
uint32 phase
Definition SmartScriptMgr.h:897
uint32 sheath
Definition SmartScriptMgr.h:974
uint32 map
Definition SmartScriptMgr.h:253
uint32 event_flags
Definition SmartScriptMgr.h:209
uint32 event_phase_mask
Definition SmartScriptMgr.h:207
uint32 entry
Definition SmartScriptMgr.h:447
uint32 id
Definition SmartScriptMgr.h:339
uint32 cooldownMax
Definition SmartScriptMgr.h:225
uint32 min
Definition SmartScriptMgr.h:214
uint32 radius
Definition SmartScriptMgr.h:273
uint32 school
Definition SmartScriptMgr.h:233
uint32 rangeMin
Definition SmartScriptMgr.h:218
uint32 eventId
Definition SmartScriptMgr.h:424
uint32 guid
Definition SmartScriptMgr.h:446
uint32 spellId
Definition SmartScriptMgr.h:267
uint32 hpPct
Definition SmartScriptMgr.h:440
uint32 hostilityMode
Hostility mode of the event. 0: hostile, 1: not hostile, 2: any.
Definition SmartScriptMgr.h:243
uint32 repeatMin
Definition SmartScriptMgr.h:216
uint32 area
Definition SmartScriptMgr.h:254
uint32 value
Definition SmartScriptMgr.h:346
SAIBool playerOnly
Definition SmartScriptMgr.h:226
uint32 spell
Definition SmartScriptMgr.h:232
uint32 repeatMax
Definition SmartScriptMgr.h:217
uint32 max
Definition SmartScriptMgr.h:215
uint32 gameEventId
Definition SmartScriptMgr.h:414
uint32 cooldownMin
Definition SmartScriptMgr.h:224
uint32 rangeMax
Definition SmartScriptMgr.h:219
SMART_EVENT type
Definition SmartScriptMgr.h:206
uint32 creature
Definition SmartScriptMgr.h:227
uint32 phasemask
Definition SmartScriptMgr.h:409
uint32 link
Definition SmartScriptMgr.h:1997
uint32 event_id
Definition SmartScriptMgr.h:1996
int32 entryOrGuid
Definition SmartScriptMgr.h:1994
uint32 GetScriptType() const
Definition SmartScriptMgr.h:2004
uint32 GetEventType() const
Definition SmartScriptMgr.h:2005
uint32 GetTargetType() const
Definition SmartScriptMgr.h:2007
SmartAction action
Definition SmartScriptMgr.h:2000
SmartEvent event
Definition SmartScriptMgr.h:1999
uint32 GetActionType() const
Definition SmartScriptMgr.h:2006
SmartTarget target
Definition SmartScriptMgr.h:2001
float x
Definition SmartScriptMgr.h:1604
float y
Definition SmartScriptMgr.h:1604
SMARTAI_TARGETS type
Definition SmartScriptMgr.h:1603

References SmartScriptHolder::action, SmartAction::actionLists, SmartAction::addAura, SmartAction::allowOverride, SmartAction::animTier, SmartEvent::area, SmartEvent::areatrigger, AsUnderlyingType(), SmartAction::attack, SmartAction::attackInvoker, SmartEvent::aura, SmartAction::autoAttack, SmartAction::callHelp, SmartAction::castCustom, CheckUnusedActionParams(), CheckUnusedEventParams(), SmartAction::combatMove, SmartEvent::cooldownMax, SmartEvent::cooldownMin, SmartAction::count, SmartEvent::counter, SmartEvent::creature, SmartAction::creature, SmartAction::crossCast, SmartAction::data, SmartEvent::dataSet, SmartAction::dec, SmartAction::directAdd, SmartAction::disable, SmartAction::disableEvade, SmartEvent::distance, SmartEvent::doAction, SmartEvent::emote, SmartAction::emote, SmartAction::emotes, SmartEvent::End, SmartEvent::entry, SmartAction::entry, SmartScriptHolder::entryOrGuid, SmartAction::equip, SmartScriptHolder::event, EVENT_CHARGE, SmartEvent::event_flags, SmartScriptHolder::event_id, SmartEvent::event_phase_mask, EventHasInvoker(), SmartEvent::eventId, SmartEvent::eventPhaseChange, SmartAction::faction, SmartAction::factionID, SmartAction::fail, SmartAction::fly, SmartAction::force, FORCED_MOVEMENT_MAX, SmartAction::forcedMovement, SmartEvent::friendlyCC, SmartEvent::friendlyHealth, SmartEvent::friendlyHealthPct, SmartEvent::gameEvent, SmartEvent::gameEventId, SmartAction::gameEventStart, SmartAction::gameEventStop, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetEventType(), SmartScriptHolder::GetScriptType(), SmartScriptHolder::GetTargetType(), SmartEvent::guid, SmartEvent::hostilityMode, SmartEvent::hpPct, SmartEvent::id, SmartAction::id, SmartAction::inc, SmartAction::incEventPhase, SmartAction::installTtemplate, SmartAction::interruptSpellCasting, IsAreaTriggerValid(), IsCreatureValid(), IsEmoteValid(), IsGameObjectValid(), IsItemValid(), IsMinMaxValid(), IsQuestValid(), IsSAIBoolValid(), IsSoundValid(), IsSpellValid(), IsTextEmoteValid(), IsTextValid(), GameEventData::isValid(), Acore::IsValidMapCoord(), SmartAction::item, SmartEvent::kill, SmartAction::killedMonster, SmartScriptHolder::link, SmartAction::loadEquipment, LOG_ERROR, SmartAction::loot, SmartEvent::los, SmartEvent::map, SmartAction::mapID, SmartEvent::max, SmartAction::max, Max, MAX_MOVE_TYPE, MAX_POWERS, MAX_SHEATH_STATE, SmartEvent::min, SmartAction::min, SmartEvent::minMax, SmartEvent::minMaxRepeat, SmartEvent::missingBuff, SmartAction::model, SmartAction::morphOrMount, SmartAction::move, SmartEvent::movementInform, SmartAction::movementSpeed, SmartAction::movementType, SmartAction::music, SmartEvent::nearPlayer, SmartEvent::nearPlayerNegation, NotNULL(), NULL_MOTION_TYPE, SmartAction::pathID, SmartAction::pathId1, SmartAction::pathId2, SmartAction::percent, SmartAction::phase, SmartEvent::phasemask, SmartAction::phaseMax, SmartAction::phaseMin, SmartAction::phases, SmartEvent::playerOnly, SmartAction::power, SmartAction::powerType, SmartEvent::quest, SmartAction::quest, QUEST_SPECIAL_FLAGS_EXPLORATION_OR_EVENT, SmartAction::questID, SmartAction::questOffer, SmartEvent::radius, SmartAction::randomEmote, SmartAction::randomMusic, SmartAction::randomPhase, SmartAction::randomPhaseRange, SmartAction::randomSound, SmartAction::randTimedActionList, SmartEvent::rangeMax, SmartEvent::rangeMin, SmartAction::react, REACT_AGGRESSIVE, SmartAction::reactState, SmartAction::regenHealth, SmartAction::removeAura, SmartAction::repeat, SmartEvent::repeatMax, SmartAction::repeatMax, SmartEvent::repeatMin, SmartAction::repeatMin, SmartAction::reputation, SmartAction::reset, SmartEvent::respawn, SmartAction::reward, SmartAction::root, SmartAction::run, sAreaTableStore, SmartEvent::school, SpellInfo::SchoolMask, sCreatureDisplayInfoStore, SmartAction::setCounter, SmartAction::setEventPhase, SmartAction::setFly, SmartAction::setHealthPct, SmartAction::setHealthRegen, SmartAction::setInstanceData, SmartAction::setRoot, SmartAction::setRun, SmartAction::setSheath, SmartAction::setSwim, sFactionTemplateStore, sGameEventMgr, SmartAction::sheath, SmartAction::simpleTalk, sMapStore, SMART_ACTION_AC_END, SMART_ACTION_AC_START, SMART_ACTION_ACTIVATE_GOBJECT, SMART_ACTION_ACTIVATE_TAXI, SMART_ACTION_ADD_AURA, SMART_ACTION_ADD_DYNAMIC_FLAG, SMART_ACTION_ADD_GO_FLAG, SMART_ACTION_ADD_IMMUNITY, SMART_ACTION_ADD_ITEM, SMART_ACTION_ADD_NPC_FLAG, SMART_ACTION_ADD_POWER, SMART_ACTION_ADD_THREAT, SMART_ACTION_ALLOW_COMBAT_MOVEMENT, SMART_ACTION_ATTACK_START, SMART_ACTION_ATTACK_STOP, SMART_ACTION_AUTO_ATTACK, SMART_ACTION_CALL_AREAEXPLOREDOREVENTHAPPENS, SMART_ACTION_CALL_FOR_HELP, SMART_ACTION_CALL_GROUPEVENTHAPPENS, SMART_ACTION_CALL_KILLEDMONSTER, SMART_ACTION_CALL_RANDOM_RANGE_TIMED_ACTIONLIST, SMART_ACTION_CALL_RANDOM_TIMED_ACTIONLIST, SMART_ACTION_CALL_SCRIPT_RESET, SMART_ACTION_CALL_TIMED_ACTIONLIST, SMART_ACTION_CAST, SMART_ACTION_CLOSE_GOSSIP, SMART_ACTION_COMBAT_STOP, SMART_ACTION_CONE_SUMMON, SMART_ACTION_CREATE_TIMED_EVENT, SMART_ACTION_CROSS_CAST, SMART_ACTION_CU_ENCOUNTER_START, SMART_ACTION_CUSTOM_CAST, SMART_ACTION_DESPAWN_SPAWNGROUP, SMART_ACTION_DIE, SMART_ACTION_DISABLE_EVADE, SMART_ACTION_DISABLE_REWARD, SMART_ACTION_DISMOUNT, SMART_ACTION_DO_ACTION, SMART_ACTION_EQUIP, SMART_ACTION_ESCORT_PAUSE, SMART_ACTION_ESCORT_RESUME, SMART_ACTION_ESCORT_START, SMART_ACTION_ESCORT_STOP, SMART_ACTION_EVADE, SMART_ACTION_EXIT_VEHICLE, SMART_ACTION_FAIL_QUEST, SMART_ACTION_FALL, SMART_ACTION_FLEE, SMART_ACTION_FLEE_FOR_ASSIST, SMART_ACTION_FOLLOW, SMART_ACTION_FOLLOW_GROUP, SMART_ACTION_FORCE_DESPAWN, SMART_ACTION_GAME_EVENT_START, SMART_ACTION_GAME_EVENT_STOP, SMART_ACTION_GO_SET_GO_STATE, SMART_ACTION_GO_SET_LOOT_STATE, SMART_ACTION_INC_EVENT_PHASE, SMART_ACTION_INSTALL_AI_TEMPLATE, SMART_ACTION_INTERRUPT_SPELL, SMART_ACTION_INVOKER_CAST, SMART_ACTION_JUMP_TO_POS, SMART_ACTION_KILL_UNIT, SMART_ACTION_LOAD_EQUIPMENT, SMART_ACTION_LOAD_GRID, SMART_ACTION_MORPH_TO_ENTRY_OR_MODEL, SMART_ACTION_MOUNT_TO_ENTRY_OR_MODEL, SMART_ACTION_MOVE_FORWARD, SMART_ACTION_MOVE_TO_POS, SMART_ACTION_MOVE_TO_POS_TARGET, SMART_ACTION_MOVEMENT_PAUSE, SMART_ACTION_MOVEMENT_RESUME, SMART_ACTION_MOVEMENT_STOP, SMART_ACTION_MUSIC, SMART_ACTION_NO_ENVIRONMENT_UPDATE, SMART_ACTION_OFFER_QUEST, SMART_ACTION_OVERRIDE_SCRIPT_BASE_OBJECT, SMART_ACTION_PLAY_ANIMKIT, SMART_ACTION_PLAY_CINEMATIC, SMART_ACTION_PLAY_EMOTE, SMART_ACTION_PLAY_SPELL_VISUAL, SMART_ACTION_PLAYER_TALK, SMART_ACTION_PLAYMOVIE, SMART_ACTION_RANDOM_EMOTE, SMART_ACTION_RANDOM_MOVE, SMART_ACTION_RANDOM_MUSIC, SMART_ACTION_RANDOM_PHASE, SMART_ACTION_RANDOM_PHASE_RANGE, SMART_ACTION_RANDOM_SOUND, SMART_ACTION_REMOVE_ALL_GAMEOBJECTS, SMART_ACTION_REMOVE_AURAS_BY_TYPE, SMART_ACTION_REMOVE_DYNAMIC_FLAG, SMART_ACTION_REMOVE_GO_FLAG, SMART_ACTION_REMOVE_IMMUNITY, SMART_ACTION_REMOVE_ITEM, SMART_ACTION_REMOVE_MOVEMENT, SMART_ACTION_REMOVE_NPC_FLAG, SMART_ACTION_REMOVE_POWER, SMART_ACTION_REMOVE_TIMED_EVENT, SMART_ACTION_REMOVE_UNIT_FIELD_BYTES_1, SMART_ACTION_REMOVE_UNIT_FLAG, SMART_ACTION_REMOVEAURASFROMSPELL, SMART_ACTION_RESERVED_16, SMART_ACTION_RESET_GOBJECT, SMART_ACTION_RESET_SCRIPT_BASE_OBJECT, SMART_ACTION_RESPAWN_BY_SPAWNID, SMART_ACTION_RESPAWN_TARGET, SMART_ACTION_RISE_UP, SMART_ACTION_SCENE_CANCEL, SMART_ACTION_SCENE_PLAY, SMART_ACTION_SCRIPTED_SPAWN, SMART_ACTION_SEND_GO_CUSTOM_ANIM, SMART_ACTION_SEND_GOSSIP_MENU, SMART_ACTION_SEND_TARGET_TO_TARGET, SMART_ACTION_SET_ACTIVE, SMART_ACTION_SET_ANIM_TIER, SMART_ACTION_SET_CAN_FLY, SMART_ACTION_SET_COMBAT_DISTANCE, SMART_ACTION_SET_CORPSE_DELAY, SMART_ACTION_SET_COUNTER, SMART_ACTION_SET_DATA, SMART_ACTION_SET_DYNAMIC_FLAG, SMART_ACTION_SET_EMOTE_STATE, SMART_ACTION_SET_EVENT_FLAG_RESET, SMART_ACTION_SET_EVENT_PHASE, SMART_ACTION_SET_FACTION, SMART_ACTION_SET_FLY, SMART_ACTION_SET_GO_FLAG, SMART_ACTION_SET_GOSSIP_MENU, SMART_ACTION_SET_GUID, SMART_ACTION_SET_HEALTH_PCT, SMART_ACTION_SET_HEALTH_REGEN, SMART_ACTION_SET_HOME_POS, SMART_ACTION_SET_HOVER, SMART_ACTION_SET_IN_COMBAT_WITH_ZONE, SMART_ACTION_SET_INGAME_PHASE_MASK, SMART_ACTION_SET_INST_DATA, SMART_ACTION_SET_INST_DATA64, SMART_ACTION_SET_INVINCIBILITY_HP_LEVEL, SMART_ACTION_SET_MOVEMENT_SPEED, SMART_ACTION_SET_NPC_FLAG, SMART_ACTION_SET_ORIENTATION, SMART_ACTION_SET_ORIENTATION_TARGET, SMART_ACTION_SET_POWER, SMART_ACTION_SET_RANGED_MOVEMENT, SMART_ACTION_SET_REACT_STATE, SMART_ACTION_SET_ROOT, SMART_ACTION_SET_RUN, SMART_ACTION_SET_SCALE, SMART_ACTION_SET_SHEATH, SMART_ACTION_SET_SIGHT_DIST, SMART_ACTION_SET_SWIM, SMART_ACTION_SET_UNIT_FIELD_BYTES_1, SMART_ACTION_SET_UNIT_FLAG, SMART_ACTION_SET_UNIT_MOVEMENT_FLAGS, SMART_ACTION_SET_VISIBILITY, SMART_ACTION_SIMPLE_TALK, SMART_ACTION_SOUND, SMART_ACTION_SPAWN_SPAWNGROUP, SMART_ACTION_START_CLOSEST_WAYPOINT, SMART_ACTION_STOP_MOTION, SMART_ACTION_STORE_TARGET_LIST, SMART_ACTION_SUMMON_CREATURE, SMART_ACTION_SUMMON_CREATURE_GROUP, SMART_ACTION_SUMMON_GAMEOBJECT_GROUP, SMART_ACTION_SUMMON_GO, SMART_ACTION_SUMMON_RADIAL, SMART_ACTION_TALK, SMART_ACTION_TC_END, SMART_ACTION_TELEPORT, SMART_ACTION_THREAT_ALL_PCT, SMART_ACTION_THREAT_SINGLE_PCT, SMART_ACTION_TRIGGER_RANDOM_TIMED_EVENT, SMART_ACTION_TRIGGER_TIMED_EVENT, SMART_ACTION_UPDATE_TEMPLATE, SMART_ACTION_VORTEX_SUMMON, SMART_ACTION_WAYPOINT_DATA_RANDOM, SMART_ACTION_WAYPOINT_START, SMART_ACTION_WORLD_SCRIPT, SMART_ACTION_ZONE_UNDER_ATTACK, SMART_EVENT_AC_END, SMART_EVENT_AC_START, SMART_EVENT_ACCEPTED_QUEST, SMART_EVENT_ACTION_DONE, SMART_EVENT_AGGRO, SMART_EVENT_AI_INIT, SMART_EVENT_AREA_CASTING, SMART_EVENT_AREA_RANGE, SMART_EVENT_AREATRIGGER_ONTRIGGER, SMART_EVENT_CHARMED, SMART_EVENT_CHARMED_TARGET, SMART_EVENT_CORPSE_REMOVED, SMART_EVENT_COUNTER_SET, SMART_EVENT_DAMAGED, SMART_EVENT_DAMAGED_TARGET, SMART_EVENT_DATA_SET, SMART_EVENT_DEATH, SMART_EVENT_DISTANCE_CREATURE, SMART_EVENT_DISTANCE_GAMEOBJECT, SMART_EVENT_ESCORT_ENDED, SMART_EVENT_ESCORT_PAUSED, SMART_EVENT_ESCORT_REACHED, SMART_EVENT_ESCORT_RESUMED, SMART_EVENT_ESCORT_START, SMART_EVENT_ESCORT_STOPPED, SMART_EVENT_EVADE, SMART_EVENT_EVENT_PHASE_CHANGE, SMART_EVENT_FLAGS_ALL, SMART_EVENT_FOLLOW_COMPLETED, SMART_EVENT_FRIENDLY_HEALTH, SMART_EVENT_FRIENDLY_HEALTH_PCT, SMART_EVENT_FRIENDLY_IS_CC, SMART_EVENT_FRIENDLY_MISSING_BUFF, SMART_EVENT_GAME_EVENT_END, SMART_EVENT_GAME_EVENT_START, SMART_EVENT_GO_EVENT_INFORM, SMART_EVENT_GO_STATE_CHANGED, SMART_EVENT_GOSSIP_HELLO, SMART_EVENT_GOSSIP_SELECT, SMART_EVENT_HAS_AURA, SMART_EVENT_HEALTH_PCT, SMART_EVENT_IC_LOS, SMART_EVENT_INSTANCE_PLAYER_ENTER, SMART_EVENT_IS_BEHIND_TARGET, SMART_EVENT_IS_IN_MELEE_RANGE, SMART_EVENT_JUST_CREATED, SMART_EVENT_JUST_SUMMONED, SMART_EVENT_KILL, SMART_EVENT_LINK, SMART_EVENT_MANA_PCT, SMART_EVENT_MOVEMENTINFORM, SMART_EVENT_NEAR_PLAYERS, SMART_EVENT_NEAR_PLAYERS_NEGATION, SMART_EVENT_NEAR_UNIT, SMART_EVENT_NEAR_UNIT_NEGATION, SMART_EVENT_ON_SPELLCLICK, SMART_EVENT_OOC_LOS, SMART_EVENT_PASSENGER_BOARDED, SMART_EVENT_PASSENGER_REMOVED, SMART_EVENT_PHASE_ALL, SMART_EVENT_PHASE_MAX, SMART_EVENT_QUEST_ACCEPTED, SMART_EVENT_QUEST_COMPLETION, SMART_EVENT_QUEST_FAIL, SMART_EVENT_QUEST_OBJ_COMPLETION, SMART_EVENT_QUEST_REWARDED, SMART_EVENT_RANGE, SMART_EVENT_REACHED_HOME, SMART_EVENT_RECEIVE_EMOTE, SMART_EVENT_RECEIVE_HEAL, SMART_EVENT_RESET, SMART_EVENT_RESPAWN, SMART_EVENT_REWARD_QUEST, SMART_EVENT_SPELLHIT, SMART_EVENT_SPELLHIT_TARGET, SMART_EVENT_SUMMON_DESPAWNED, SMART_EVENT_SUMMONED_UNIT, SMART_EVENT_SUMMONED_UNIT_DIES, SMART_EVENT_SUMMONED_UNIT_EVADE, SMART_EVENT_TARGET_BUFFED, SMART_EVENT_TARGET_HEALTH_PCT, SMART_EVENT_TARGET_MANA_PCT, SMART_EVENT_TC_END, SMART_EVENT_TEXT_OVER, SMART_EVENT_TIMED_EVENT_TRIGGERED, SMART_EVENT_TRANSPORT_ADDCREATURE, SMART_EVENT_TRANSPORT_ADDPLAYER, SMART_EVENT_TRANSPORT_RELOCATE, SMART_EVENT_TRANSPORT_REMOVE_PLAYER, SMART_EVENT_UPDATE, SMART_EVENT_UPDATE_IC, SMART_EVENT_UPDATE_OOC, SMART_EVENT_VICTIM_CASTING, SMART_EVENT_WAYPOINT_ENDED, SMART_EVENT_WAYPOINT_REACHED, SMART_SCRIPT_RESPAWN_CONDITION_AREA, SMART_SCRIPT_RESPAWN_CONDITION_MAP, SMART_SCRIPT_TYPE_CREATURE, SMART_SCRIPT_TYPE_GAMEOBJECT, SMART_SCRIPT_TYPE_TIMED_ACTIONLIST, SMART_TARGET_AC_END, SMART_TARGET_AC_START, SMART_TARGET_ACTION_INVOKER, SMART_TARGET_CLOSEST_CREATURE, SMART_TARGET_CLOSEST_PLAYER, SMART_TARGET_CREATURE_DISTANCE, SMART_TARGET_CREATURE_GUID, SMART_TARGET_CREATURE_RANGE, SMART_TARGET_LOOT_RECIPIENTS, SMART_TARGET_PLAYER_DISTANCE, SMART_TARGET_PLAYER_RANGE, SMART_TARGET_SELF, SMART_TARGET_TC_END, SMARTAI_TEMPLATE_END, SmartAIEventMask, SmartAITypeMask, sObjectMgr, SmartAction::sound, SmartAction::sound1, SmartAction::sound2, SmartAction::sound3, SmartAction::sound4, SmartAction::speedFraction, SmartAction::speedInteger, SmartEvent::spell, SmartAction::spell, SmartEvent::spellHit, SmartEvent::spellId, sSmartWaypointMgr, sSpellMgr, SmartAction::startClosestWaypoint, SmartAction::state, sTaxiPathStore, SmartAction::summonCreature, SmartEvent::summoned, SmartAction::summonGO, SmartAction::swim, SmartAction::talk, SmartScriptHolder::target, SmartEvent::targetCasting, SmartAction::taxi, SmartAction::teleport, TEMPSUMMON_MANUAL_DESPAWN, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, SmartAction::textGroupID, SmartAction::timedActionList, SmartAction::timeEvent, TO_BE_DECIDED, SmartEvent::transportAddCreature, SmartEvent::type, SmartAction::type, SmartTarget::type, SmartAction::updateLevel, SmartAction::updateTemplate, SmartAction::useTalkTarget, SmartEvent::value, SmartAction::visibility, SmartAction::withDelayed, SmartAction::withEmote, SmartAction::withInstant, SmartAction::wpStart, SmartAction::wpStop, SmartTarget::x, and SmartTarget::y.

Referenced by LoadSmartAIFromDB().

◆ IsGameObjectValid()

bool SmartAIMgr::IsGameObjectValid ( SmartScriptHolder const &  e,
uint32  entry 
)
inlineprivate
2186 {
2187 if (!sObjectMgr->GetGameObjectTemplate(entry))
2188 {
2189 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent GameObject entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
2190 return false;
2191 }
2192 return true;
2193 }

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), LOG_ERROR, and sObjectMgr.

Referenced by IsEventValid(), and IsTargetValid().

◆ IsItemValid()

bool SmartAIMgr::IsItemValid ( SmartScriptHolder const &  e,
uint32  entry 
)
inlineprivate
2206 {
2207 if (!sItemStore.LookupEntry(entry))
2208 {
2209 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Item entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
2210 return false;
2211 }
2212 return true;
2213 }
DBCStorage< ItemEntry > sItemStore(Itemfmt)

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), LOG_ERROR, and sItemStore.

Referenced by IsEventValid().

◆ IsMinMaxValid()

bool SmartAIMgr::IsMinMaxValid ( SmartScriptHolder const &  e,
uint32  min,
uint32  max 
)
inlineprivate
2136 {
2137 if (max < min)
2138 {
2139 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses min/max params wrong ({}/{}), skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), min, max);
2140 return false;
2141 }
2142 return true;
2143 }

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), and LOG_ERROR.

Referenced by IsEventValid().

◆ IsQuestValid()

bool SmartAIMgr::IsQuestValid ( SmartScriptHolder const &  e,
uint32  entry 
)
inlineprivate
2176 {
2177 if (!sObjectMgr->GetQuestTemplate(entry))
2178 {
2179 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Quest entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
2180 return false;
2181 }
2182 return true;
2183 }

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), LOG_ERROR, and sObjectMgr.

Referenced by IsEventValid().

◆ IsSAIBoolValid()

bool SmartAIMgr::IsSAIBoolValid ( SmartScriptHolder const &  e,
SAIBool  value 
)
staticprivate
31{
32 if (value != 0 && value != 1)
33 {
34 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses param {} of type Boolean with value {}, valid values are 0 or 1, skipped.",
35 e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), STRINGIZE(value), value);
36 return false;
37 }
38 return true;
39}
#define STRINGIZE(a)
Definition Common.h:41

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), LOG_ERROR, and STRINGIZE.

Referenced by IsEventValid(), and IsTargetValid().

◆ IsSoundValid()

bool SmartAIMgr::IsSoundValid ( SmartScriptHolder const &  e,
uint32  entry 
)
inlineprivate
2246 {
2247 if (!sSoundEntriesStore.LookupEntry(entry))
2248 {
2249 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Sound entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
2250 return false;
2251 }
2252 return true;
2253 }
DBCStorage< SoundEntriesEntry > sSoundEntriesStore(SoundEntriesfmt)

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), LOG_ERROR, and sSoundEntriesStore.

Referenced by IsEventValid().

◆ IsSpellValid()

bool SmartAIMgr::IsSpellValid ( SmartScriptHolder const &  e,
uint32  entry 
)
inlineprivate
2196 {
2197 if (!sSpellMgr->GetSpellInfo(entry))
2198 {
2199 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Spell entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
2200 return false;
2201 }
2202 return true;
2203 }

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), LOG_ERROR, and sSpellMgr.

Referenced by IsEventValid().

◆ IsTargetValid()

bool SmartAIMgr::IsTargetValid ( SmartScriptHolder const &  e)
private
448{
449 if (e.GetActionType() == SMART_ACTION_INSTALL_AI_TEMPLATE)
450 return true; // AI template has special handling
451 switch (e.GetTargetType())
452 {
455 {
456 if (e.target.unitDistance.creature && !sObjectMgr->GetCreatureTemplate(e.target.unitDistance.creature))
457 {
458 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Creature entry {} as target_param1, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.target.unitDistance.creature);
459 return false;
460 }
461 break;
462 }
465 {
466 if (e.target.goDistance.entry && !sObjectMgr->GetGameObjectTemplate(e.target.goDistance.entry))
467 {
468 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent GameObject entry {} as target_param1, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.target.goDistance.entry);
469 return false;
470 }
471 break;
472 }
474 {
475 if (e.target.unitGUID.entry && !IsCreatureValid(e, e.target.unitGUID.entry))
476 return false;
477 break;
478 }
480 {
481 if (e.target.goGUID.entry && !IsGameObjectValid(e, e.target.goGUID.entry))
482 return false;
483 break;
484 }
487 {
488 if (e.target.playerDistance.dist == 0)
489 {
490 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} has maxDist 0 as target_param1, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
491 return false;
492 }
493 break;
494 }
498 if (e.GetScriptType() != SMART_SCRIPT_TYPE_TIMED_ACTIONLIST && e.GetEventType() != SMART_EVENT_LINK && !EventHasInvoker(e.event.type))
499 {
500 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} has invoker target, but event does not provide any invoker!", e.entryOrGuid, e.GetScriptType(), e.GetEventType(), e.GetActionType());
501 return false;
502 }
503 break;
505 {
506 if (e.target.summonedCreatures.entry && !IsCreatureValid(e, e.target.summonedCreatures.entry))
507 {
508 return false;
509 }
510 break;
511 }
513 {
514 if (e.target.instanceStorage.type != 1 && e.target.instanceStorage.type != 2)
515 {
516 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} has invalid instance storage type as target ({}).",
517 e.entryOrGuid, e.GetScriptType(), e.GetEventType(), e.GetActionType(), e.target.instanceStorage.type);
518 return false;
519 }
520 break;
521 }
523 {
524 if (e.target.formation.type > 2)
525 {
526 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} has invalid formation target type ({}, must be 0-2).",
527 e.entryOrGuid, e.GetScriptType(), e.GetEventType(), e.GetActionType(), e.target.formation.type);
528 return false;
529 }
530 if (e.target.formation.entry && !IsCreatureValid(e, e.target.formation.entry))
531 return false;
532 return IsSAIBoolValid(e, e.target.formation.excludeSelf);
533 }
538 return IsSAIBoolValid(e, e.target.hostileRandom.playerOnly);
540 return IsSAIBoolValid(e, e.target.farthest.playerOnly) &&
541 IsSAIBoolValid(e, e.target.farthest.isInLos);
542 break;
544 return IsSAIBoolValid(e, e.target.unitClosest.dead);
545 break;
547 return IsSAIBoolValid(e, e.target.closestAttackable.playerOnly);
548 break;
550 return IsSAIBoolValid(e, e.target.closestFriendly.playerOnly);
551 break;
553 return IsSAIBoolValid(e, e.target.owner.useCharmerOrOwner);
554 break;
570 break;
571 default:
572 LOG_ERROR("sql.sql", "SmartAIMgr: Not handled target_type({}), Entry {} SourceType {} Event {} Action {}, skipped.", e.GetTargetType(), e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
573 return false;
574 }
575
577 {
578 return false;
579 }
580
581 return true;
582}
@ SMART_TARGET_ROLE_SELECTION
Definition SmartScriptMgr.h:1581
static bool CheckUnusedTargetParams(SmartScriptHolder const &e)
Definition SmartScriptMgr.cpp:916

References CheckUnusedTargetParams(), SmartTarget::closestAttackable, SmartTarget::closestFriendly, SmartTarget::creature, SmartTarget::dead, SmartTarget::dist, SmartTarget::entry, SmartScriptHolder::entryOrGuid, SmartScriptHolder::event, SmartScriptHolder::event_id, EventHasInvoker(), SmartTarget::excludeSelf, SmartTarget::farthest, SmartTarget::formation, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetEventType(), SmartScriptHolder::GetScriptType(), SmartScriptHolder::GetTargetType(), SmartTarget::goDistance, SmartTarget::goGUID, SmartTarget::hostileRandom, SmartTarget::instanceStorage, IsCreatureValid(), IsGameObjectValid(), SmartTarget::isInLos, IsSAIBoolValid(), LOG_ERROR, SmartTarget::owner, SmartTarget::playerDistance, SmartTarget::playerOnly, SMART_ACTION_INSTALL_AI_TEMPLATE, SMART_EVENT_LINK, SMART_EVENT_SUMMONED_UNIT_DIES, SMART_EVENT_SUMMONED_UNIT_EVADE, SMART_SCRIPT_TYPE_TIMED_ACTIONLIST, SMART_TARGET_ACTION_INVOKER, SMART_TARGET_ACTION_INVOKER_VEHICLE, SMART_TARGET_CLOSEST_CREATURE, SMART_TARGET_CLOSEST_ENEMY, SMART_TARGET_CLOSEST_FRIENDLY, SMART_TARGET_CLOSEST_GAMEOBJECT, SMART_TARGET_CLOSEST_PLAYER, SMART_TARGET_CREATURE_DISTANCE, SMART_TARGET_CREATURE_GUID, SMART_TARGET_CREATURE_RANGE, SMART_TARGET_FARTHEST, SMART_TARGET_FORMATION, SMART_TARGET_GAMEOBJECT_DISTANCE, SMART_TARGET_GAMEOBJECT_GUID, SMART_TARGET_GAMEOBJECT_RANGE, SMART_TARGET_HOSTILE_LAST_AGGRO, SMART_TARGET_HOSTILE_RANDOM, SMART_TARGET_HOSTILE_RANDOM_NOT_TOP, SMART_TARGET_HOSTILE_SECOND_AGGRO, SMART_TARGET_INSTANCE_STORAGE, SMART_TARGET_INVOKER_PARTY, SMART_TARGET_LOOT_RECIPIENTS, SMART_TARGET_NONE, SMART_TARGET_OWNER_OR_SUMMONER, SMART_TARGET_PLAYER_DISTANCE, SMART_TARGET_PLAYER_RANGE, SMART_TARGET_PLAYER_WITH_AURA, SMART_TARGET_POSITION, SMART_TARGET_RANDOM_POINT, SMART_TARGET_ROLE_SELECTION, SMART_TARGET_SELF, SMART_TARGET_STORED, SMART_TARGET_SUMMONED_CREATURES, SMART_TARGET_THREAT_LIST, SMART_TARGET_VEHICLE_PASSENGER, SMART_TARGET_VICTIM, sObjectMgr, SmartTarget::summonedCreatures, SmartScriptHolder::target, SmartEvent::type, SmartTarget::type, SmartTarget::unitClosest, SmartTarget::unitDistance, SmartTarget::unitGUID, and SmartTarget::useCharmerOrOwner.

Referenced by LoadSmartAIFromDB().

◆ IsTextEmoteValid()

bool SmartAIMgr::IsTextEmoteValid ( SmartScriptHolder const &  e,
uint32  entry 
)
inlineprivate
2216 {
2217 if (!sEmotesTextStore.LookupEntry(entry))
2218 {
2219 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Text Emote entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
2220 return false;
2221 }
2222 return true;
2223 }
DBCStorage< EmotesTextEntry > sEmotesTextStore(EmotesTextEntryfmt)

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), LOG_ERROR, and sEmotesTextStore.

Referenced by IsEventValid().

◆ IsTextValid()

bool SmartAIMgr::IsTextValid ( SmartScriptHolder const &  e,
uint32  id 
)
staticprivate
2061{
2062 if (e.GetScriptType() != SMART_SCRIPT_TYPE_CREATURE)
2063 return true;
2064
2065 uint32 entry = 0;
2066
2067 if (e.GetEventType() == SMART_EVENT_TEXT_OVER)
2068 {
2069 entry = e.event.textOver.creatureEntry;
2070 }
2071 else
2072 {
2073 switch (e.GetTargetType())
2074 {
2078 return true; // ignore
2079 default:
2080 if (e.entryOrGuid < 0)
2081 {
2082 ObjectGuid::LowType guid = ObjectGuid::LowType(-e.entryOrGuid);
2083 CreatureData const* data = sObjectMgr->GetCreatureData(guid);
2084 if (!data)
2085 {
2086 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} using non-existent Creature guid {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), guid);
2087 return false;
2088 }
2089 else
2090 entry = data->id1;
2091 }
2092 else
2093 entry = uint32(e.entryOrGuid);
2094 break;
2095 }
2096 }
2097
2098 if (!entry || !sCreatureTextMgr->TextExist(entry, uint8(id)))
2099 {
2100 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} using non-existent Text id {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), id);
2101 return false;
2102 }
2103
2104 return true;
2105}
#define sCreatureTextMgr
Definition CreatureTextMgr.h:110
std::uint8_t uint8
Definition Define.h:109
uint32 LowType
Definition ObjectGuid.h:122
Definition CreatureData.h:370
uint32 id1
Definition CreatureData.h:372

References SmartEvent::creatureEntry, SmartScriptHolder::entryOrGuid, SmartScriptHolder::event, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetEventType(), SmartScriptHolder::GetScriptType(), SmartScriptHolder::GetTargetType(), CreatureData::id1, LOG_ERROR, sCreatureTextMgr, SMART_EVENT_TEXT_OVER, SMART_SCRIPT_TYPE_CREATURE, SMART_TARGET_CLOSEST_CREATURE, SMART_TARGET_CREATURE_DISTANCE, SMART_TARGET_CREATURE_RANGE, sObjectMgr, and SmartEvent::textOver.

Referenced by IsEventValid().

◆ LoadSmartAIFromDB()

void SmartAIMgr::LoadSmartAIFromDB ( )
118{
119 uint32 oldMSTime = getMSTime();
120
121 for (uint8 i = 0; i < SMART_SCRIPT_TYPE_MAX; i++)
122 mEventMap[i].clear(); //Drop Existing SmartAI List
123
125 PreparedQueryResult result = WorldDatabase.Query(stmt);
126
127 if (!result)
128 {
129 LOG_WARN("server.loading", ">> Loaded 0 SmartAI scripts. DB table `smart_scripts` is empty.");
130 LOG_INFO("server.loading", " ");
131 return;
132 }
133
134 uint32 count = 0;
135
136 do
137 {
138 Field* fields = result->Fetch();
139
141
142 temp.entryOrGuid = fields[0].Get<int32>();
143 if (!temp.entryOrGuid)
144 {
145 LOG_ERROR("sql.sql", "SmartAIMgr::LoadSmartAIFromDB: invalid entryorguid (0), skipped loading.");
146 continue;
147 }
148
149 SmartScriptType source_type = (SmartScriptType)fields[1].Get<uint8>();
150 if (source_type >= SMART_SCRIPT_TYPE_MAX)
151 {
152 LOG_ERROR("sql.sql", "SmartAIMgr::LoadSmartAIFromDB: invalid source_type ({}), skipped loading.", uint32(source_type));
153 continue;
154 }
155 if (temp.entryOrGuid >= 0)
156 {
157 switch (source_type)
158 {
160 {
161 if (!sObjectMgr->GetCreatureTemplate((uint32)temp.entryOrGuid))
162 {
163 LOG_ERROR("sql.sql", "SmartAIMgr::LoadSmartAIFromDB: Creature entry ({}) does not exist, skipped loading.", uint32(temp.entryOrGuid));
164 continue;
165 }
166 break;
167 }
169 {
170 if (!sObjectMgr->GetGameObjectTemplate((uint32)temp.entryOrGuid))
171 {
172 LOG_ERROR("sql.sql", "SmartAIMgr::LoadSmartAIFromDB: GameObject entry ({}) does not exist, skipped loading.", uint32(temp.entryOrGuid));
173 continue;
174 }
175 break;
176 }
178 {
179 if (!sObjectMgr->GetAreaTrigger((uint32)temp.entryOrGuid))
180 {
181 LOG_ERROR("sql.sql", "SmartAIMgr::LoadSmartAIFromDB: AreaTrigger entry ({}) does not exist, skipped loading.", uint32(temp.entryOrGuid));
182 continue;
183 }
184 break;
185 }
187 break;//nothing to check, really
188 default:
189 LOG_ERROR("sql.sql", "SmartAIMgr::LoadSmartAIFromDB: not yet implemented source_type {}", (uint32)source_type);
190 continue;
191 }
192 }
193 else
194 {
195 switch (source_type)
196 {
198 {
199 if (!sObjectMgr->GetCreatureData(uint32(std::abs(temp.entryOrGuid))))
200 {
201 LOG_ERROR("sql.sql", "SmartAIMgr::LoadSmartAIFromDB: Creature guid ({}) does not exist, skipped loading.", uint32(std::abs(temp.entryOrGuid)));
202 continue;
203 }
204 break;
205 }
207 {
208 if (!sObjectMgr->GetGameObjectData(uint32(std::abs(temp.entryOrGuid))))
209 {
210 LOG_ERROR("sql.sql", "SmartAIMgr::LoadSmartAIFromDB: GameObject guid ({}) does not exist, skipped loading.", uint32(temp.entryOrGuid));
211 continue;
212 }
213 break;
214 }
215 default:
216 LOG_ERROR("sql.sql", "SmartAIMgr::LoadSmartAIFromDB: not yet implemented source_type {}", (uint32)source_type);
217 continue;
218 }
219 }
220
221 temp.source_type = source_type;
222 temp.event_id = fields[2].Get<uint16>();
223 temp.link = fields[3].Get<uint16>();
224 temp.event.type = (SMART_EVENT)fields[4].Get<uint8>();
225 temp.event.event_phase_mask = fields[5].Get<uint16>();
226 temp.event.event_chance = fields[6].Get<uint8>();
227 temp.event.event_flags = fields[7].Get<uint16>();
228
229 temp.event.raw.param1 = fields[8].Get<uint32>();
230 temp.event.raw.param2 = fields[9].Get<uint32>();
231 temp.event.raw.param3 = fields[10].Get<uint32>();
232 temp.event.raw.param4 = fields[11].Get<uint32>();
233 temp.event.raw.param5 = fields[12].Get<uint32>();
234 temp.event.raw.param6 = fields[13].Get<uint32>();
235
236 temp.action.type = (SMART_ACTION)fields[14].Get<uint8>();
237 temp.action.raw.param1 = fields[15].Get<uint32>();
238 temp.action.raw.param2 = fields[16].Get<uint32>();
239 temp.action.raw.param3 = fields[17].Get<uint32>();
240 temp.action.raw.param4 = fields[18].Get<uint32>();
241 temp.action.raw.param5 = fields[19].Get<uint32>();
242 temp.action.raw.param6 = fields[20].Get<uint32>();
243
244 temp.target.type = (SMARTAI_TARGETS)fields[21].Get<uint8>();
245 temp.target.raw.param1 = fields[22].Get<uint32>();
246 temp.target.raw.param2 = fields[23].Get<uint32>();
247 temp.target.raw.param3 = fields[24].Get<uint32>();
248 temp.target.raw.param4 = fields[25].Get<uint32>();
249 temp.target.x = fields[26].Get<float>();
250 temp.target.y = fields[27].Get<float>();
251 temp.target.z = fields[28].Get<float>();
252 temp.target.o = fields[29].Get<float>();
253
254 //check target
255 if (!IsTargetValid(temp))
256 continue;
257
258 // check all event and action params
259 if (!IsEventValid(temp))
260 continue;
261
262 // xinef: specific check for timed events, fix db makers
263 switch (temp.event.type)
264 {
282 if (temp.event.minMaxRepeat.repeatMin == 0 && temp.event.minMaxRepeat.repeatMax == 0)
284 break;
287 if (temp.event.friendlyCC.repeatMin == 0 && temp.event.friendlyCC.repeatMax == 0)
289 break;
290 default:
291 break;
292 }
293
295 if (temp.target.type == SMART_TARGET_SELF && (std::fabs(temp.target.x) > 200.0f || std::fabs(temp.target.y) > 200.0f || std::fabs(temp.target.z) > 200.0f))
297
298 // creature entry / guid not found in storage, create empty event list for it and increase counters
299 if (mEventMap[source_type].find(temp.entryOrGuid) == mEventMap[source_type].end())
300 {
301 ++count;
302 SmartAIEventList eventList;
303 mEventMap[source_type][temp.entryOrGuid] = eventList;
304 }
305 // store the new event
306 mEventMap[source_type][temp.entryOrGuid].push_back(temp);
307 } while (result->NextRow());
308
310
311 LOG_INFO("server.loading", ">> Loaded {} SmartAI scripts in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
312 LOG_INFO("server.loading", " ");
313}
std::shared_ptr< PreparedResultSet > PreparedQueryResult
Definition DatabaseEnvFwd.h:45
DatabaseWorkerPool< WorldDatabaseConnection > WorldDatabase
Accessor to the world database.
Definition DatabaseEnv.cpp:20
std::int32_t int32
Definition Define.h:103
std::uint16_t uint16
Definition Define.h:108
#define LOG_INFO(filterType__,...)
Definition Log.h:166
SmartScriptType
Definition SmartScriptMgr.h:1785
@ SMART_SCRIPT_TYPE_MAX
Definition SmartScriptMgr.h:1796
@ SMART_EVENT_FLAG_NOT_REPEATABLE
Definition SmartScriptMgr.h:1944
SMARTAI_TARGETS
Definition SmartScriptMgr.h:1541
SMART_ACTION
Definition SmartScriptMgr.h:541
SMART_EVENT
Definition SmartScriptMgr.h:98
uint32 GetMSTimeDiffToNow(uint32 oldMSTime)
Definition Timer.h:131
uint32 getMSTime()
Definition Timer.h:103
@ WORLD_SEL_SMART_SCRIPTS
Definition WorldDatabase.h:35
Class used to access individual fields of database query result.
Definition Field.h:98
std::enable_if_t< std::is_arithmetic_v< T >, T > Get() const
Definition Field.h:112
Definition PreparedStatement.h:157
bool IsTargetValid(SmartScriptHolder const &e)
Definition SmartScriptMgr.cpp:447
bool IsEventValid(SmartScriptHolder &e)
Definition SmartScriptMgr.cpp:984
void CheckIfSmartAIInDatabaseExists()
Definition SmartScriptMgr.cpp:315
uint32 param3
Definition SmartScriptMgr.h:1062
uint32 param5
Definition SmartScriptMgr.h:1064
uint32 param1
Definition SmartScriptMgr.h:1060
uint32 param4
Definition SmartScriptMgr.h:1063
uint32 param6
Definition SmartScriptMgr.h:1503
uint32 param2
Definition SmartScriptMgr.h:1061
uint32 param1
Definition SmartScriptMgr.h:514
uint32 param2
Definition SmartScriptMgr.h:515
uint32 param4
Definition SmartScriptMgr.h:517
uint32 param3
Definition SmartScriptMgr.h:516
uint32 param6
Definition SmartScriptMgr.h:519
uint32 event_chance
Definition SmartScriptMgr.h:208
uint32 param5
Definition SmartScriptMgr.h:518
Definition SmartScriptMgr.h:1989
SmartScriptType source_type
Definition SmartScriptMgr.h:1995
uint32 param4
Definition SmartScriptMgr.h:1754
float o
Definition SmartScriptMgr.h:1604
uint32 param1
Definition SmartScriptMgr.h:1751
uint32 param3
Definition SmartScriptMgr.h:1753
float z
Definition SmartScriptMgr.h:1604
uint32 param2
Definition SmartScriptMgr.h:1752

References SmartScriptHolder::action, CheckIfSmartAIInDatabaseExists(), SmartScriptHolder::entryOrGuid, SmartScriptHolder::event, SmartEvent::event_chance, SmartEvent::event_flags, SmartScriptHolder::event_id, SmartEvent::event_phase_mask, SmartEvent::friendlyCC, Field::Get(), getMSTime(), GetMSTimeDiffToNow(), IsEventValid(), IsTargetValid(), SmartScriptHolder::link, LOG_ERROR, LOG_INFO, LOG_WARN, mEventMap, SmartEvent::minMaxRepeat, SmartTarget::o, SmartEvent::param1, SmartAction::param1, SmartTarget::param1, SmartEvent::param2, SmartAction::param2, SmartTarget::param2, SmartEvent::param3, SmartAction::param3, SmartTarget::param3, SmartEvent::param4, SmartAction::param4, SmartTarget::param4, SmartEvent::param5, SmartAction::param5, SmartEvent::param6, SmartAction::param6, SmartEvent::raw, SmartAction::raw, SmartTarget::raw, SmartEvent::repeatMax, SmartEvent::repeatMin, SMART_ACTION_MOVE_TO_POS, SMART_EVENT_AREA_CASTING, SMART_EVENT_AREA_RANGE, SMART_EVENT_FLAG_NOT_REPEATABLE, SMART_EVENT_FRIENDLY_HEALTH, SMART_EVENT_FRIENDLY_HEALTH_PCT, SMART_EVENT_FRIENDLY_IS_CC, SMART_EVENT_FRIENDLY_MISSING_BUFF, SMART_EVENT_HAS_AURA, SMART_EVENT_HEALTH_PCT, SMART_EVENT_IS_BEHIND_TARGET, SMART_EVENT_IS_IN_MELEE_RANGE, SMART_EVENT_MANA_PCT, SMART_EVENT_RANGE, SMART_EVENT_TARGET_BUFFED, SMART_EVENT_TARGET_HEALTH_PCT, SMART_EVENT_TARGET_MANA_PCT, SMART_EVENT_UPDATE, SMART_EVENT_UPDATE_IC, SMART_EVENT_UPDATE_OOC, SMART_EVENT_VICTIM_CASTING, SMART_SCRIPT_TYPE_AREATRIGGER, SMART_SCRIPT_TYPE_CREATURE, SMART_SCRIPT_TYPE_GAMEOBJECT, SMART_SCRIPT_TYPE_MAX, SMART_SCRIPT_TYPE_TIMED_ACTIONLIST, SMART_TARGET_POSITION, SMART_TARGET_SELF, sObjectMgr, SmartScriptHolder::source_type, SmartScriptHolder::target, SmartEvent::type, SmartAction::type, SmartTarget::type, WORLD_SEL_SMART_SCRIPTS, WorldDatabase, SmartTarget::x, SmartTarget::y, and SmartTarget::z.

◆ NotNULL()

bool SmartAIMgr::NotNULL ( SmartScriptHolder const &  e,
uint32  data 
)
inlineprivate
2156 {
2157 if (!data)
2158 {
2159 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} Parameter can not be nullptr, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
2160 return false;
2161 }
2162 return true;
2163 }

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), and LOG_ERROR.

Referenced by IsEventValid().

Member Data Documentation

◆ mEventMap


The documentation for this class was generated from the following files: