AzerothCore 3.3.5a
OpenSource WoW Emulator
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SmartAIMgr Class Reference

#include "SmartScriptMgr.h"

Public Member Functions

 ~SmartAIMgr ()
 
void LoadSmartAIFromDB ()
 
void CheckIfSmartAIInDatabaseExists ()
 
SmartAIEventList GetScript (int32 entry, SmartScriptType type)
 

Static Public Member Functions

static SmartAIMgrinstance ()
 

Private Member Functions

 SmartAIMgr ()
 
bool IsEventValid (SmartScriptHolder &e)
 
bool IsTargetValid (SmartScriptHolder const &e)
 
bool IsMinMaxValid (SmartScriptHolder const &e, uint32 min, uint32 max)
 
bool NotNULL (SmartScriptHolder const &e, uint32 data)
 
bool IsCreatureValid (SmartScriptHolder const &e, uint32 entry)
 
bool IsQuestValid (SmartScriptHolder const &e, uint32 entry)
 
bool IsGameObjectValid (SmartScriptHolder const &e, uint32 entry)
 
bool IsSpellValid (SmartScriptHolder const &e, uint32 entry)
 
bool IsItemValid (SmartScriptHolder const &e, uint32 entry)
 
bool IsTextEmoteValid (SmartScriptHolder const &e, uint32 entry)
 
bool IsEmoteValid (SmartScriptHolder const &e, uint32 entry)
 
bool IsAreaTriggerValid (SmartScriptHolder const &e, uint32 entry)
 
bool IsSoundValid (SmartScriptHolder const &e, uint32 entry)
 

Static Private Member Functions

static bool EventHasInvoker (SMART_EVENT event)
 
static bool IsSAIBoolValid (SmartScriptHolder const &e, SAIBool value)
 
static bool IsTextValid (SmartScriptHolder const &e, uint32 id)
 
static bool CheckUnusedEventParams (SmartScriptHolder const &e)
 
static bool CheckUnusedActionParams (SmartScriptHolder const &e)
 
static bool CheckUnusedTargetParams (SmartScriptHolder const &e)
 

Private Attributes

SmartAIEventMap mEventMap [SMART_SCRIPT_TYPE_MAX]
 

Detailed Description

Constructor & Destructor Documentation

◆ SmartAIMgr()

SmartAIMgr::SmartAIMgr ( )
inlineprivate
2082{};

◆ ~SmartAIMgr()

SmartAIMgr::~SmartAIMgr ( )
inline
2084{};

Member Function Documentation

◆ CheckIfSmartAIInDatabaseExists()

void SmartAIMgr::CheckIfSmartAIInDatabaseExists ( )
326{
327 // SMART_SCRIPT_TYPE_CREATURE
328 for (auto const& [entry, creatureTemplate] : *sObjectMgr->GetCreatureTemplates())
329 {
330 if (creatureTemplate.AIName != "SmartAI")
331 continue;
332
333 bool found = false;
334
335 // check template SAI
337 found = true;
338 else
339 {
340 // check GUID SAI
341 for (auto const& pair : sObjectMgr->GetAllCreatureData())
342 {
343 if (pair.second.id1 != creatureTemplate.Entry)
344 continue;
345
347 {
348 found = true;
349 break;
350 }
351 }
352 }
353
354 if (!found)
355 LOG_ERROR("sql.sql", "Creature entry ({}) has SmartAI enabled but no SmartAI entries in the database.", creatureTemplate.Entry);
356 }
357
358 // SMART_SCRIPT_TYPE_GAMEOBJECT
359 for (auto const& [entry, gameobjectTemplate] : *sObjectMgr->GetGameObjectTemplates())
360 {
361 if (gameobjectTemplate.AIName != "SmartGameObjectAI")
362 continue;
363
364 bool found = false;
365
366 // check template SAI
368 found = true;
369 else
370 {
371 // check GUID SAI
372 for (auto const& pair : sObjectMgr->GetAllGOData())
373 {
374 if (pair.second.id != gameobjectTemplate.entry)
375 continue;
376
378 {
379 found = true;
380 break;
381 }
382 }
383 }
384
385 if (!found)
386 LOG_ERROR("sql.sql", "Gameobject entry ({}) has SmartGameobjectAI enabled but no SmartAI entries in the database.", gameobjectTemplate.entry);
387 }
388
389 // SMART_SCRIPT_TYPE_AREATRIGGER
390 uint32 scriptID = sObjectMgr->GetScriptId("SmartTrigger");
391
392 for (auto const& pair : sObjectMgr->GetAllAreaTriggerScriptData())
393 {
394 if (pair.second != scriptID)
395 continue;
396
398 LOG_ERROR("sql.sql", "AreaTrigger entry ({}) has SmartTrigger enabled but no SmartAI entries in the database.", pair.first);
399 }
400}
std::uint32_t uint32
Definition Define.h:107
#define LOG_ERROR(filterType__,...)
Definition Log.h:158
#define sObjectMgr
Definition ObjectMgr.h:1650
@ SMART_SCRIPT_TYPE_CREATURE
Definition SmartScriptMgr.h:1774
@ SMART_SCRIPT_TYPE_GAMEOBJECT
Definition SmartScriptMgr.h:1775
@ SMART_SCRIPT_TYPE_AREATRIGGER
Definition SmartScriptMgr.h:1776
SmartAIEventMap mEventMap[SMART_SCRIPT_TYPE_MAX]
Definition SmartScriptMgr.h:2106

References LOG_ERROR, mEventMap, SMART_SCRIPT_TYPE_AREATRIGGER, SMART_SCRIPT_TYPE_CREATURE, SMART_SCRIPT_TYPE_GAMEOBJECT, and sObjectMgr.

Referenced by LoadSmartAIFromDB().

◆ CheckUnusedActionParams()

bool SmartAIMgr::CheckUnusedActionParams ( SmartScriptHolder const &  e)
staticprivate
707{
708 std::size_t paramsStructSize = [&]() -> std::size_t
709 {
710 constexpr std::size_t NO_PARAMS = std::size_t(0);
711 switch (e.action.type)
712 {
713 case SMART_ACTION_NONE: return NO_PARAMS;
714 case SMART_ACTION_TALK: return sizeof(SmartAction::talk);
717 case SMART_ACTION_SOUND: return sizeof(SmartAction::sound);
718 case SMART_ACTION_PLAY_EMOTE: return sizeof(SmartAction::emote);
719 case SMART_ACTION_FAIL_QUEST: return sizeof(SmartAction::quest);
722 case SMART_ACTION_ACTIVATE_GOBJECT: return NO_PARAMS;
724 case SMART_ACTION_CAST: return sizeof(SmartAction::cast);
729 case SMART_ACTION_RESERVED_16: return sizeof(SmartAction::raw);
737 case SMART_ACTION_EVADE: return NO_PARAMS;
740 case SMART_ACTION_COMBAT_STOP: return NO_PARAMS;
742 case SMART_ACTION_FOLLOW: return sizeof(SmartAction::follow);
745 case SMART_ACTION_RESET_GOBJECT: return NO_PARAMS;
750 case SMART_ACTION_DIE: return sizeof(SmartAction::die);
751 case SMART_ACTION_SET_IN_COMBAT_WITH_ZONE: return NO_PARAMS;
758 case SMART_ACTION_SET_DATA: return sizeof(SmartAction::setData);
760 case SMART_ACTION_ATTACK_STOP: return NO_PARAMS;
763 case SMART_ACTION_ATTACK_START: return NO_PARAMS;
765 case SMART_ACTION_KILL_UNIT: return NO_PARAMS;
767 case SMART_ACTION_WP_START: return sizeof(SmartAction::wpStart);
768 case SMART_ACTION_WP_PAUSE: return sizeof(SmartAction::wpPause);
769 case SMART_ACTION_WP_STOP: return sizeof(SmartAction::wpStop);
770 case SMART_ACTION_ADD_ITEM: return sizeof(SmartAction::item);
771 case SMART_ACTION_REMOVE_ITEM: return sizeof(SmartAction::item);
773 case SMART_ACTION_SET_RUN: return sizeof(SmartAction::setRun);
774 case SMART_ACTION_SET_FLY: return sizeof(SmartAction::setFly);
775 case SMART_ACTION_SET_SWIM: return sizeof(SmartAction::setSwim);
776 case SMART_ACTION_TELEPORT: return sizeof(SmartAction::teleport);
779 case SMART_ACTION_WP_RESUME: return NO_PARAMS;
782 case SMART_ACTION_PLAYMOVIE: return sizeof(SmartAction::movie);
785 case SMART_ACTION_EQUIP: return sizeof(SmartAction::equip);
786 case SMART_ACTION_CLOSE_GOSSIP: return NO_PARAMS;
789 case SMART_ACTION_ADD_AURA: return sizeof(SmartAction::addAura);
790 case SMART_ACTION_OVERRIDE_SCRIPT_BASE_OBJECT: return NO_PARAMS;
791 case SMART_ACTION_RESET_SCRIPT_BASE_OBJECT: return NO_PARAMS;
792 case SMART_ACTION_CALL_SCRIPT_RESET: return NO_PARAMS;
795 case SMART_ACTION_SET_NPC_FLAG: return sizeof(SmartAction::flag);
796 case SMART_ACTION_ADD_NPC_FLAG: return sizeof(SmartAction::flag);
799 case SMART_ACTION_SELF_CAST: return sizeof(SmartAction::cast);
800 case SMART_ACTION_INVOKER_CAST: return sizeof(SmartAction::cast);
812 case SMART_ACTION_JUMP_TO_POS: return sizeof(SmartAction::jump);
818 case SMART_ACTION_SET_ROOT: return sizeof(SmartAction::setRoot);
823 case SMART_ACTION_SET_POWER: return sizeof(SmartAction::power);
824 case SMART_ACTION_ADD_POWER: return sizeof(SmartAction::power);
834 // case SMART_ACTION_SET_CAN_FLY: return sizeof(SmartAction::setFly);
835 // case SMART_ACTION_REMOVE_AURAS_BY_TYPE: return sizeof(SmartAction::auraType);
837 case SMART_ACTION_FLEE: return sizeof(SmartAction::flee);
838 case SMART_ACTION_ADD_THREAT: return sizeof(SmartAction::threat);
841 case SMART_ACTION_REMOVE_ALL_GAMEOBJECTS: return NO_PARAMS;
842 // case SMART_ACTION_PAUSE_MOVEMENT: return sizeof(SmartAction::pauseMovement);
843 case SMART_ACTION_PLAY_ANIMKIT: return sizeof(SmartAction::raw);
844 case SMART_ACTION_SCENE_PLAY: return sizeof(SmartAction::raw);
845 case SMART_ACTION_SCENE_CANCEL: return sizeof(SmartAction::raw);
846 // case SMART_ACTION_SPAWN_SPAWNGROUP: return sizeof(SmartAction::groupSpawn);
847 // case SMART_ACTION_DESPAWN_SPAWNGROUP: return sizeof(SmartAction::groupSpawn);
848 // case SMART_ACTION_RESPAWN_BY_SPAWNID: return sizeof(SmartAction::respawnData);
851 // case SMART_ACTION_PLAY_SPELL_VISUAL_KIT: return sizeof(SmartAction::raw);
852 // case SMART_ACTION_OVERRIDE_LIGHT: return sizeof(SmartAction::overrideLight);
853 // case SMART_ACTION_OVERRIDE_WEATHER: return sizeof(SmartAction::overrideWeather);
854 // case SMART_ACTION_SET_AI_ANIM_KIT: return sizeof(SmartAction::raw);
857 // case SMART_ACTION_CREATE_CONVERSATION: return sizeof(SmartAction::raw);
859 case SMART_ACTION_EXIT_VEHICLE: return NO_PARAMS;
862 case SMART_ACTION_FALL: return NO_PARAMS;
865 case SMART_ACTION_NO_ENVIRONMENT_UPDATE: return NO_PARAMS;
866 case SMART_ACTION_ZONE_UNDER_ATTACK: return NO_PARAMS;
867 case SMART_ACTION_LOAD_GRID: return NO_PARAMS;
868 case SMART_ACTION_MUSIC: return sizeof(SmartAction::music);
869 case SMART_ACTION_SET_GUID: return sizeof(SmartAction::setGuid);
878 case SMART_ACTION_MOVEMENT_STOP: return NO_PARAMS;
883 default:
884 LOG_WARN("sql.sql", "SmartAIMgr: entryorguid {} source_type {} id {} action_type {} is using an action with no unused params specified in SmartAIMgr::CheckUnusedActionParams(), please report this.",
885 e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
886 return sizeof(SmartAction::raw);
887 }
888 }();
889
890 static std::size_t rawCount = sizeof(SmartAction::raw) / sizeof(uint32);
891 std::size_t paramsCount = paramsStructSize / sizeof(uint32);
892
893 bool valid = true;
894 for (std::size_t index = paramsCount; index < rawCount; index++)
895 {
896 uint32 value = ((uint32*)&e.action.raw)[index];
897 if (value != 0)
898 {
899 LOG_ERROR("sql.sql", "SmartAIMgr: entryorguid {} source_type {} id {} action_type {} has unused action_param{} with value {}, it must be 0, skipped.",
900 e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), index + 1, value);
901 valid = false;
902 }
903 }
904
905 return valid;
906}
#define LOG_WARN(filterType__,...)
Definition Log.h:162
@ SMART_ACTION_REMOVE_TIMED_EVENT
Definition SmartScriptMgr.h:632
@ SMART_ACTION_NONE
Definition SmartScriptMgr.h:558
@ SMART_ACTION_SET_GO_FLAG
Definition SmartScriptMgr.h:662
@ SMART_ACTION_WP_RESUME
Definition SmartScriptMgr.h:623
@ SMART_ACTION_UPDATE_TEMPLATE
Definition SmartScriptMgr.h:594
@ SMART_ACTION_STORE_TARGET_LIST
Definition SmartScriptMgr.h:622
@ SMART_ACTION_SET_HEALTH_REGEN
Definition SmartScriptMgr.h:660
@ SMART_ACTION_ACTIVATE_GOBJECT
Definition SmartScriptMgr.h:567
@ SMART_ACTION_FORCE_DESPAWN
Definition SmartScriptMgr.h:599
@ SMART_ACTION_GAME_EVENT_START
Definition SmartScriptMgr.h:670
@ SMART_ACTION_CALL_RANDOM_RANGE_TIMED_ACTIONLIST
Definition SmartScriptMgr.h:646
@ SMART_ACTION_REMOVE_UNIT_FIELD_BYTES_1
Definition SmartScriptMgr.h:649
@ SMART_ACTION_SET_INST_DATA64
Definition SmartScriptMgr.h:593
@ SMART_ACTION_SET_FACTION
Definition SmartScriptMgr.h:560
@ SMART_ACTION_THREAT_SINGLE_PCT
Definition SmartScriptMgr.h:571
@ SMART_ACTION_OFFER_QUEST
Definition SmartScriptMgr.h:565
@ SMART_ACTION_REMOVE_ALL_GAMEOBJECTS
Definition SmartScriptMgr.h:684
@ SMART_ACTION_RISE_UP
Definition SmartScriptMgr.h:672
@ SMART_ACTION_SET_INGAME_PHASE_MASK
Definition SmartScriptMgr.h:602
@ SMART_ACTION_SET_UNIT_FIELD_BYTES_1
Definition SmartScriptMgr.h:648
@ SMART_ACTION_CLOSE_GOSSIP
Definition SmartScriptMgr.h:630
@ SMART_ACTION_RESERVED_16
Definition SmartScriptMgr.h:574
@ SMART_ACTION_DISABLE_EVADE
Definition SmartScriptMgr.h:675
@ SMART_ACTION_ADD_GO_FLAG
Definition SmartScriptMgr.h:663
@ SMART_ACTION_ADD_DYNAMIC_FLAG
Definition SmartScriptMgr.h:653
@ SMART_ACTION_KILL_UNIT
Definition SmartScriptMgr.h:609
@ SMART_ACTION_LOAD_EQUIPMENT
Definition SmartScriptMgr.h:682
@ SMART_ACTION_CALL_AREAEXPLOREDOREVENTHAPPENS
Definition SmartScriptMgr.h:573
@ SMART_ACTION_ATTACK_START
Definition SmartScriptMgr.h:607
@ SMART_ACTION_MOVEMENT_RESUME
Definition SmartScriptMgr.h:739
@ SMART_ACTION_SET_UNIT_FLAG
Definition SmartScriptMgr.h:576
@ SMART_ACTION_NO_ENVIRONMENT_UPDATE
Definition SmartScriptMgr.h:715
@ SMART_ACTION_CALL_GROUPEVENTHAPPENS
Definition SmartScriptMgr.h:584
@ SMART_ACTION_MOUNT_TO_ENTRY_OR_MODEL
Definition SmartScriptMgr.h:601
@ SMART_ACTION_INVOKER_CAST
Definition SmartScriptMgr.h:692
@ SMART_ACTION_SCENE_PLAY
Definition SmartScriptMgr.h:687
@ SMART_ACTION_MOVEMENT_STOP
Definition SmartScriptMgr.h:737
@ SMART_ACTION_SET_SCALE
Definition SmartScriptMgr.h:730
@ SMART_ACTION_JUMP_TO_POS
Definition SmartScriptMgr.h:655
@ SMART_ACTION_CALL_RANDOM_TIMED_ACTIONLIST
Definition SmartScriptMgr.h:645
@ SMART_ACTION_SEND_GOSSIP_MENU
Definition SmartScriptMgr.h:656
@ SMART_ACTION_SET_COUNTER
Definition SmartScriptMgr.h:621
@ SMART_ACTION_FLEE_FOR_ASSIST
Definition SmartScriptMgr.h:583
@ SMART_ACTION_EQUIP
Definition SmartScriptMgr.h:629
@ SMART_ACTION_SET_ROOT
Definition SmartScriptMgr.h:661
@ SMART_ACTION_ATTACK_STOP
Definition SmartScriptMgr.h:727
@ SMART_ACTION_SUMMON_GO
Definition SmartScriptMgr.h:608
@ SMART_ACTION_SET_HOVER
Definition SmartScriptMgr.h:709
@ SMART_ACTION_WP_PAUSE
Definition SmartScriptMgr.h:612
@ SMART_ACTION_SIMPLE_TALK
Definition SmartScriptMgr.h:642
@ SMART_ACTION_STOP_MOTION
Definition SmartScriptMgr.h:714
@ SMART_ACTION_CAST
Definition SmartScriptMgr.h:569
@ SMART_ACTION_WORLD_SCRIPT
Definition SmartScriptMgr.h:740
@ SMART_ACTION_MUSIC
Definition SmartScriptMgr.h:718
@ SMART_ACTION_SET_ORIENTATION_TARGET
Definition SmartScriptMgr.h:734
@ SMART_ACTION_ALLOW_COMBAT_MOVEMENT
Definition SmartScriptMgr.h:579
@ SMART_ACTION_SET_UNIT_MOVEMENT_FLAGS
Definition SmartScriptMgr.h:706
@ SMART_ACTION_ADD_AURA
Definition SmartScriptMgr.h:633
@ SMART_ACTION_THREAT_ALL_PCT
Definition SmartScriptMgr.h:572
@ SMART_ACTION_RESPAWN_TARGET
Definition SmartScriptMgr.h:628
@ SMART_ACTION_FOLLOW_GROUP
Definition SmartScriptMgr.h:733
@ SMART_ACTION_SOUND
Definition SmartScriptMgr.h:562
@ SMART_ACTION_MOVE_TO_POS_TARGET
Definition SmartScriptMgr.h:703
@ SMART_ACTION_SET_MOVEMENT_SPEED
Definition SmartScriptMgr.h:694
@ SMART_ACTION_PLAY_CINEMATIC
Definition SmartScriptMgr.h:693
@ SMART_ACTION_ADD_NPC_FLAG
Definition SmartScriptMgr.h:640
@ SMART_ACTION_EVADE
Definition SmartScriptMgr.h:582
@ SMART_ACTION_FAIL_QUEST
Definition SmartScriptMgr.h:564
@ SMART_ACTION_INTERRUPT_SPELL
Definition SmartScriptMgr.h:650
@ SMART_ACTION_ADD_POWER
Definition SmartScriptMgr.h:667
@ SMART_ACTION_REMOVE_DYNAMIC_FLAG
Definition SmartScriptMgr.h:654
@ SMART_ACTION_WAYPOINT_DATA_START
Definition SmartScriptMgr.h:735
@ SMART_ACTION_RANDOM_SOUND
Definition SmartScriptMgr.h:673
@ SMART_ACTION_SET_COMBAT_DISTANCE
Definition SmartScriptMgr.h:707
@ SMART_ACTION_SCENE_CANCEL
Definition SmartScriptMgr.h:688
@ SMART_ACTION_SET_POWER
Definition SmartScriptMgr.h:666
@ SMART_ACTION_MOVE_FORWARD
Definition SmartScriptMgr.h:604
@ SMART_ACTION_SEND_TARGET_TO_TARGET
Definition SmartScriptMgr.h:658
@ SMART_ACTION_REMOVE_POWER
Definition SmartScriptMgr.h:668
@ SMART_ACTION_SET_DYNAMIC_FLAG
Definition SmartScriptMgr.h:652
@ SMART_ACTION_FALL
Definition SmartScriptMgr.h:712
@ SMART_ACTION_GO_SET_GO_STATE
Definition SmartScriptMgr.h:676
@ SMART_ACTION_REMOVE_ITEM
Definition SmartScriptMgr.h:615
@ SMART_ACTION_SEND_GO_CUSTOM_ANIM
Definition SmartScriptMgr.h:651
@ SMART_ACTION_MORPH_TO_ENTRY_OR_MODEL
Definition SmartScriptMgr.h:561
@ SMART_ACTION_REMOVE_UNIT_FLAG
Definition SmartScriptMgr.h:577
@ SMART_ACTION_RANDOM_PHASE
Definition SmartScriptMgr.h:588
@ SMART_ACTION_SET_EMOTE_STATE
Definition SmartScriptMgr.h:575
@ SMART_ACTION_CROSS_CAST
Definition SmartScriptMgr.h:644
@ SMART_ACTION_WP_STOP
Definition SmartScriptMgr.h:613
@ SMART_ACTION_GAME_EVENT_STOP
Definition SmartScriptMgr.h:669
@ SMART_ACTION_CALL_KILLEDMONSTER
Definition SmartScriptMgr.h:591
@ SMART_ACTION_SCRIPTED_SPAWN
Definition SmartScriptMgr.h:729
@ SMART_ACTION_TALK
Definition SmartScriptMgr.h:559
@ SMART_ACTION_CALL_SCRIPT_RESET
Definition SmartScriptMgr.h:636
@ SMART_ACTION_SET_DATA
Definition SmartScriptMgr.h:603
@ SMART_ACTION_WP_START
Definition SmartScriptMgr.h:611
@ SMART_ACTION_COMBAT_STOP
Definition SmartScriptMgr.h:585
@ SMART_ACTION_EXIT_VEHICLE
Definition SmartScriptMgr.h:705
@ SMART_ACTION_SET_RUN
Definition SmartScriptMgr.h:617
@ SMART_ACTION_SET_HEALTH_PCT
Definition SmartScriptMgr.h:696
@ SMART_ACTION_AUTO_ATTACK
Definition SmartScriptMgr.h:578
@ SMART_ACTION_SET_INVINCIBILITY_HP_LEVEL
Definition SmartScriptMgr.h:600
@ SMART_ACTION_SET_VISIBILITY
Definition SmartScriptMgr.h:605
@ SMART_ACTION_RANDOM_PHASE_RANGE
Definition SmartScriptMgr.h:589
@ SMART_ACTION_MOVEMENT_PAUSE
Definition SmartScriptMgr.h:738
@ SMART_ACTION_GO_SET_LOOT_STATE
Definition SmartScriptMgr.h:657
@ SMART_ACTION_SELF_CAST
Definition SmartScriptMgr.h:643
@ SMART_ACTION_SET_SWIM
Definition SmartScriptMgr.h:619
@ SMART_ACTION_SET_SIGHT_DIST
Definition SmartScriptMgr.h:679
@ SMART_ACTION_SET_INST_DATA
Definition SmartScriptMgr.h:592
@ SMART_ACTION_PLAY_ANIMKIT
Definition SmartScriptMgr.h:686
@ SMART_ACTION_REMOVE_GO_FLAG
Definition SmartScriptMgr.h:664
@ SMART_ACTION_LOAD_GRID
Definition SmartScriptMgr.h:717
@ SMART_ACTION_CALL_FOR_HELP
Definition SmartScriptMgr.h:597
@ SMART_ACTION_SUMMON_RADIAL
Definition SmartScriptMgr.h:731
@ SMART_ACTION_ADD_THREAT
Definition SmartScriptMgr.h:681
@ SMART_ACTION_TELEPORT
Definition SmartScriptMgr.h:620
@ SMART_ACTION_PLAYMOVIE
Definition SmartScriptMgr.h:626
@ SMART_ACTION_TRIGGER_RANDOM_TIMED_EVENT
Definition SmartScriptMgr.h:683
@ SMART_ACTION_FOLLOW
Definition SmartScriptMgr.h:587
@ SMART_ACTION_PLAY_EMOTE
Definition SmartScriptMgr.h:563
@ SMART_ACTION_SET_EVENT_PHASE
Definition SmartScriptMgr.h:580
@ SMART_ACTION_SET_CORPSE_DELAY
Definition SmartScriptMgr.h:674
@ SMART_ACTION_WAYPOINT_DATA_RANDOM
Definition SmartScriptMgr.h:736
@ SMART_ACTION_SET_GUID
Definition SmartScriptMgr.h:728
@ SMART_ACTION_SET_SHEATH
Definition SmartScriptMgr.h:598
@ SMART_ACTION_SET_ORIENTATION
Definition SmartScriptMgr.h:624
@ SMART_ACTION_SET_NPC_FLAG
Definition SmartScriptMgr.h:639
@ SMART_ACTION_MOVE_TO_POS
Definition SmartScriptMgr.h:627
@ SMART_ACTION_RANDOM_EMOTE
Definition SmartScriptMgr.h:568
@ SMART_ACTION_INC_EVENT_PHASE
Definition SmartScriptMgr.h:581
@ SMART_ACTION_CREATE_TIMED_EVENT
Definition SmartScriptMgr.h:625
@ SMART_ACTION_SET_EVENT_FLAG_RESET
Definition SmartScriptMgr.h:713
@ SMART_ACTION_DIE
Definition SmartScriptMgr.h:595
@ SMART_ACTION_RESET_SCRIPT_BASE_OBJECT
Definition SmartScriptMgr.h:635
@ SMART_ACTION_REMOVE_NPC_FLAG
Definition SmartScriptMgr.h:641
@ SMART_ACTION_SET_FLY
Definition SmartScriptMgr.h:618
@ SMART_ACTION_INSTALL_AI_TEMPLATE
Definition SmartScriptMgr.h:616
@ SMART_ACTION_SUMMON_CREATURE
Definition SmartScriptMgr.h:570
@ SMART_ACTION_RESET_GOBJECT
Definition SmartScriptMgr.h:590
@ SMART_ACTION_CALL_TIMED_ACTIONLIST
Definition SmartScriptMgr.h:638
@ SMART_ACTION_SET_IN_COMBAT_WITH_ZONE
Definition SmartScriptMgr.h:596
@ SMART_ACTION_SET_HOME_POS
Definition SmartScriptMgr.h:659
@ SMART_ACTION_ADD_ITEM
Definition SmartScriptMgr.h:614
@ SMART_ACTION_SET_ACTIVE
Definition SmartScriptMgr.h:606
@ SMART_ACTION_SET_RANGED_MOVEMENT
Definition SmartScriptMgr.h:637
@ SMART_ACTION_ACTIVATE_TAXI
Definition SmartScriptMgr.h:610
@ SMART_ACTION_START_CLOSEST_WAYPOINT
Definition SmartScriptMgr.h:671
@ SMART_ACTION_SUMMON_CREATURE_GROUP
Definition SmartScriptMgr.h:665
@ SMART_ACTION_PLAY_SPELL_VISUAL
Definition SmartScriptMgr.h:732
@ SMART_ACTION_SET_REACT_STATE
Definition SmartScriptMgr.h:566
@ SMART_ACTION_DISABLE_REWARD
Definition SmartScriptMgr.h:741
@ SMART_ACTION_RANDOM_MOVE
Definition SmartScriptMgr.h:647
@ SMART_ACTION_OVERRIDE_SCRIPT_BASE_OBJECT
Definition SmartScriptMgr.h:634
@ SMART_ACTION_TRIGGER_TIMED_EVENT
Definition SmartScriptMgr.h:631
@ SMART_ACTION_REMOVEAURASFROMSPELL
Definition SmartScriptMgr.h:586
@ SMART_ACTION_FLEE
Definition SmartScriptMgr.h:680
@ SMART_ACTION_ZONE_UNDER_ATTACK
Definition SmartScriptMgr.h:716
struct SmartAction::@75::@98 combatMove
struct SmartAction::@75::@100 incEventPhase
struct SmartAction::@75::@106 killedMonster
struct SmartAction::@75::@181 movementSpeed
struct SmartAction::@75::@186 setScale
struct SmartAction::@75::@192 wpDataRandom
struct SmartAction::@75::@82 randomSound
struct SmartAction::@75::@120 summonGO
struct SmartAction::@75::@185 scriptSpawn
struct SmartAction::@75::@163 startClosestWaypoint
struct SmartAction::@75::@164 combatDistance
struct SmartAction::@75::@142 randRangeTimedActionList
struct SmartAction::@75::@180 corpseDelay
struct SmartAction::@75::@194 worldStateScript
struct SmartAction::@75::@111 callHelp
struct SmartAction::@75::@97 autoAttack
struct SmartAction::@75::@105 randomPhaseRange
struct SmartAction::@75::@91 crossCast
struct SmartAction::@75::@160 power
struct SmartAction::@75::@129 setSwim
uint32 quest
Definition SmartScriptMgr.h:829
struct SmartAction::@75::@150 moveToPosTarget
struct SmartAction::@75::@172 orientation
struct SmartAction::@75::@78 simpleTalk
struct SmartAction::@75::@87 questOffer
struct SmartAction::@75::@101 addAura
struct SmartAction::@75::@110 die
struct SmartAction::@75::@151 sendGossipMenu
struct SmartAction::@75::@170 setHover
struct SmartAction::@75::@104 randomPhase
struct SmartAction::@75::@133 timeEvent
struct SmartAction::@75::@191 wpData
struct SmartAction::@75::@125 item
struct SmartAction::@75::@196 reward
struct SmartAction::@75::@134 movie
struct SmartAction::@75::@94 summonCreature
struct SmartAction::@75::@113 forceDespawn
struct SmartAction::@75::@103 follow
struct SmartAction::@75::@126 installTtemplate
struct SmartAction::@75::@140 timedActionList
struct SmartAction::@75::@117 moveRandom
struct SmartAction::@75::@188 spellVisual
struct SmartAction::@75::@157 goFlag
struct SmartAction::@75::@167 setHomePos
struct SmartAction::@75::@161 gameEventStop
struct SmartAction::@75::@190 orientationTarget
struct SmartAction::@75::@132 storeTargets
struct SmartAction::@75::@114 invincHP
struct SmartAction::@75::@165 sightDistance
struct SmartAction::@75::@95 threatPCT
struct SmartAction::@75::@89 randomEmote
struct SmartAction::@75::@162 gameEventStart
uint32 flag
Definition SmartScriptMgr.h:1139
struct SmartAction::@75::@145 jump
struct SmartAction::@75::@131 setCounter
struct SmartAction::@75::@139 delunitByte
struct SmartAction::@75::@90 cast
struct SmartAction::@75::@108 setInstanceData64
struct SmartAction::@75::@80 morphOrMount
struct SmartAction::@75::@116 setData
struct SmartAction::@75::@195 raw
struct SmartAction::@75::@147 flee
struct SmartAction::@75::@158 goState
struct SmartAction::@75::@122 wpStart
struct SmartAction::@75::@179 disableEvade
struct SmartAction::@75::@118 visibility
struct SmartAction::@75::@121 taxi
struct SmartAction::@75::@173 stopMotion
struct SmartAction::@75::@152 setGoLootState
struct SmartAction::@75::@112 setSheath
struct SmartAction::@75::@168 loadEquipment
struct SmartAction::@75::@130 teleport
struct SmartAction::@75::@79 faction
struct SmartAction::@75::@135 equip
struct SmartAction::@75::@96 threat
struct SmartAction::@75::@182 setHealthPct
struct SmartAction::@75::@146 movementFlag
struct SmartAction::@75::@183 cinematic
struct SmartAction::@75::@143 interruptSpellCasting
struct SmartAction::@75::@136 unitFlag
struct SmartAction::@75::@88 react
struct SmartAction::@75::@119 setActive
struct SmartAction::@75::@159 creatureGroup
struct SmartAction::@75::@124 wpStop
uint32 sound
Definition SmartScriptMgr.h:790
struct SmartAction::@75::@138 setunitByte
struct SmartAction::@75::@148 RespawnTarget
struct SmartAction::@75::@153 sendTargetToTarget
struct SmartAction::@75::@109 updateTemplate
struct SmartAction::@75::@77 talk
struct SmartAction::@75::@123 wpPause
struct SmartAction::@75::@83 music
struct SmartAction::@75::@169 randomTimedEvent
struct SmartAction::@75::@128 setFly
struct SmartAction::@75::@115 ingamePhaseMask
struct SmartAction::@75::@189 followGroup
SAIBool move
Definition SmartScriptMgr.h:905
struct SmartAction::@75::@144 sendGoCustomAnim
struct SmartAction::@75::@149 moveToPos
struct SmartAction::@75::@127 setRun
struct SmartAction::@75::@187 radialSummon
struct SmartAction::@75::@99 setEventPhase
struct SmartAction::@75::@107 setInstanceData
uint32 emote
Definition SmartScriptMgr.h:824
struct SmartAction::@75::@102 removeAura
struct SmartAction::@75::@155 setHealthRegen
struct SmartAction::@75::@141 randTimedActionList
struct SmartAction::@75::@156 setRoot
struct SmartAction::@75::@154 setRangedMovement
struct SmartAction::@75::@184 setGuid

References SmartScriptHolder::action, SmartAction::addAura, SmartAction::autoAttack, SmartAction::callHelp, SmartAction::cast, SmartAction::cinematic, SmartAction::combatDistance, SmartAction::combatMove, SmartAction::corpseDelay, SmartAction::creatureGroup, SmartAction::crossCast, SmartAction::delunitByte, SmartAction::die, SmartAction::disableEvade, SmartAction::emote, SmartScriptHolder::entryOrGuid, SmartAction::equip, SmartScriptHolder::event_id, SmartAction::faction, SmartAction::flag, SmartAction::flee, SmartAction::follow, SmartAction::followGroup, SmartAction::forceDespawn, SmartAction::gameEventStart, SmartAction::gameEventStop, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), SmartAction::goFlag, SmartAction::goState, SmartAction::incEventPhase, SmartAction::ingamePhaseMask, SmartAction::installTtemplate, SmartAction::interruptSpellCasting, SmartAction::invincHP, SmartAction::item, SmartAction::jump, SmartAction::killedMonster, SmartAction::loadEquipment, LOG_ERROR, LOG_WARN, SmartAction::morphOrMount, SmartAction::move, SmartAction::movementFlag, SmartAction::movementSpeed, SmartAction::moveRandom, SmartAction::moveToPos, SmartAction::moveToPosTarget, SmartAction::movie, SmartAction::music, SmartAction::orientation, SmartAction::orientationTarget, SmartAction::power, SmartAction::quest, SmartAction::questOffer, SmartAction::radialSummon, SmartAction::randomEmote, SmartAction::randomPhase, SmartAction::randomPhaseRange, SmartAction::randomSound, SmartAction::randomTimedEvent, SmartAction::randRangeTimedActionList, SmartAction::randTimedActionList, SmartAction::raw, SmartAction::react, SmartAction::removeAura, SmartAction::RespawnTarget, SmartAction::reward, SmartAction::scriptSpawn, SmartAction::sendGoCustomAnim, SmartAction::sendGossipMenu, SmartAction::sendTargetToTarget, SmartAction::setActive, SmartAction::setCounter, SmartAction::setData, SmartAction::setEventPhase, SmartAction::setFly, SmartAction::setGoLootState, SmartAction::setGuid, SmartAction::setHealthPct, SmartAction::setHealthRegen, SmartAction::setHomePos, SmartAction::setHover, SmartAction::setInstanceData, SmartAction::setInstanceData64, SmartAction::setRangedMovement, SmartAction::setRoot, SmartAction::setRun, SmartAction::setScale, SmartAction::setSheath, SmartAction::setSwim, SmartAction::setunitByte, SmartAction::sightDistance, SmartAction::simpleTalk, SMART_ACTION_ACTIVATE_GOBJECT, SMART_ACTION_ACTIVATE_TAXI, SMART_ACTION_ADD_AURA, SMART_ACTION_ADD_DYNAMIC_FLAG, SMART_ACTION_ADD_GO_FLAG, SMART_ACTION_ADD_ITEM, SMART_ACTION_ADD_NPC_FLAG, SMART_ACTION_ADD_POWER, SMART_ACTION_ADD_THREAT, SMART_ACTION_ALLOW_COMBAT_MOVEMENT, SMART_ACTION_ATTACK_START, SMART_ACTION_ATTACK_STOP, SMART_ACTION_AUTO_ATTACK, SMART_ACTION_CALL_AREAEXPLOREDOREVENTHAPPENS, SMART_ACTION_CALL_FOR_HELP, SMART_ACTION_CALL_GROUPEVENTHAPPENS, SMART_ACTION_CALL_KILLEDMONSTER, SMART_ACTION_CALL_RANDOM_RANGE_TIMED_ACTIONLIST, SMART_ACTION_CALL_RANDOM_TIMED_ACTIONLIST, SMART_ACTION_CALL_SCRIPT_RESET, SMART_ACTION_CALL_TIMED_ACTIONLIST, SMART_ACTION_CAST, SMART_ACTION_CLOSE_GOSSIP, SMART_ACTION_COMBAT_STOP, SMART_ACTION_CREATE_TIMED_EVENT, SMART_ACTION_CROSS_CAST, SMART_ACTION_DIE, SMART_ACTION_DISABLE_EVADE, SMART_ACTION_DISABLE_REWARD, SMART_ACTION_EQUIP, SMART_ACTION_EVADE, SMART_ACTION_EXIT_VEHICLE, SMART_ACTION_FAIL_QUEST, SMART_ACTION_FALL, SMART_ACTION_FLEE, SMART_ACTION_FLEE_FOR_ASSIST, SMART_ACTION_FOLLOW, SMART_ACTION_FOLLOW_GROUP, SMART_ACTION_FORCE_DESPAWN, SMART_ACTION_GAME_EVENT_START, SMART_ACTION_GAME_EVENT_STOP, SMART_ACTION_GO_SET_GO_STATE, SMART_ACTION_GO_SET_LOOT_STATE, SMART_ACTION_INC_EVENT_PHASE, SMART_ACTION_INSTALL_AI_TEMPLATE, SMART_ACTION_INTERRUPT_SPELL, SMART_ACTION_INVOKER_CAST, SMART_ACTION_JUMP_TO_POS, SMART_ACTION_KILL_UNIT, SMART_ACTION_LOAD_EQUIPMENT, SMART_ACTION_LOAD_GRID, SMART_ACTION_MORPH_TO_ENTRY_OR_MODEL, SMART_ACTION_MOUNT_TO_ENTRY_OR_MODEL, SMART_ACTION_MOVE_FORWARD, SMART_ACTION_MOVE_TO_POS, SMART_ACTION_MOVE_TO_POS_TARGET, SMART_ACTION_MOVEMENT_PAUSE, SMART_ACTION_MOVEMENT_RESUME, SMART_ACTION_MOVEMENT_STOP, SMART_ACTION_MUSIC, SMART_ACTION_NO_ENVIRONMENT_UPDATE, SMART_ACTION_NONE, SMART_ACTION_OFFER_QUEST, SMART_ACTION_OVERRIDE_SCRIPT_BASE_OBJECT, SMART_ACTION_PLAY_ANIMKIT, SMART_ACTION_PLAY_CINEMATIC, SMART_ACTION_PLAY_EMOTE, SMART_ACTION_PLAY_SPELL_VISUAL, SMART_ACTION_PLAYMOVIE, SMART_ACTION_RANDOM_EMOTE, SMART_ACTION_RANDOM_MOVE, SMART_ACTION_RANDOM_PHASE, SMART_ACTION_RANDOM_PHASE_RANGE, SMART_ACTION_RANDOM_SOUND, SMART_ACTION_REMOVE_ALL_GAMEOBJECTS, SMART_ACTION_REMOVE_DYNAMIC_FLAG, SMART_ACTION_REMOVE_GO_FLAG, SMART_ACTION_REMOVE_ITEM, SMART_ACTION_REMOVE_NPC_FLAG, SMART_ACTION_REMOVE_POWER, SMART_ACTION_REMOVE_TIMED_EVENT, SMART_ACTION_REMOVE_UNIT_FIELD_BYTES_1, SMART_ACTION_REMOVE_UNIT_FLAG, SMART_ACTION_REMOVEAURASFROMSPELL, SMART_ACTION_RESERVED_16, SMART_ACTION_RESET_GOBJECT, SMART_ACTION_RESET_SCRIPT_BASE_OBJECT, SMART_ACTION_RESPAWN_TARGET, SMART_ACTION_RISE_UP, SMART_ACTION_SCENE_CANCEL, SMART_ACTION_SCENE_PLAY, SMART_ACTION_SCRIPTED_SPAWN, SMART_ACTION_SELF_CAST, SMART_ACTION_SEND_GO_CUSTOM_ANIM, SMART_ACTION_SEND_GOSSIP_MENU, SMART_ACTION_SEND_TARGET_TO_TARGET, SMART_ACTION_SET_ACTIVE, SMART_ACTION_SET_COMBAT_DISTANCE, SMART_ACTION_SET_CORPSE_DELAY, SMART_ACTION_SET_COUNTER, SMART_ACTION_SET_DATA, SMART_ACTION_SET_DYNAMIC_FLAG, SMART_ACTION_SET_EMOTE_STATE, SMART_ACTION_SET_EVENT_FLAG_RESET, SMART_ACTION_SET_EVENT_PHASE, SMART_ACTION_SET_FACTION, SMART_ACTION_SET_FLY, SMART_ACTION_SET_GO_FLAG, SMART_ACTION_SET_GUID, SMART_ACTION_SET_HEALTH_PCT, SMART_ACTION_SET_HEALTH_REGEN, SMART_ACTION_SET_HOME_POS, SMART_ACTION_SET_HOVER, SMART_ACTION_SET_IN_COMBAT_WITH_ZONE, SMART_ACTION_SET_INGAME_PHASE_MASK, SMART_ACTION_SET_INST_DATA, SMART_ACTION_SET_INST_DATA64, SMART_ACTION_SET_INVINCIBILITY_HP_LEVEL, SMART_ACTION_SET_MOVEMENT_SPEED, SMART_ACTION_SET_NPC_FLAG, SMART_ACTION_SET_ORIENTATION, SMART_ACTION_SET_ORIENTATION_TARGET, SMART_ACTION_SET_POWER, SMART_ACTION_SET_RANGED_MOVEMENT, SMART_ACTION_SET_REACT_STATE, SMART_ACTION_SET_ROOT, SMART_ACTION_SET_RUN, SMART_ACTION_SET_SCALE, SMART_ACTION_SET_SHEATH, SMART_ACTION_SET_SIGHT_DIST, SMART_ACTION_SET_SWIM, SMART_ACTION_SET_UNIT_FIELD_BYTES_1, SMART_ACTION_SET_UNIT_FLAG, SMART_ACTION_SET_UNIT_MOVEMENT_FLAGS, SMART_ACTION_SET_VISIBILITY, SMART_ACTION_SIMPLE_TALK, SMART_ACTION_SOUND, SMART_ACTION_START_CLOSEST_WAYPOINT, SMART_ACTION_STOP_MOTION, SMART_ACTION_STORE_TARGET_LIST, SMART_ACTION_SUMMON_CREATURE, SMART_ACTION_SUMMON_CREATURE_GROUP, SMART_ACTION_SUMMON_GO, SMART_ACTION_SUMMON_RADIAL, SMART_ACTION_TALK, SMART_ACTION_TELEPORT, SMART_ACTION_THREAT_ALL_PCT, SMART_ACTION_THREAT_SINGLE_PCT, SMART_ACTION_TRIGGER_RANDOM_TIMED_EVENT, SMART_ACTION_TRIGGER_TIMED_EVENT, SMART_ACTION_UPDATE_TEMPLATE, SMART_ACTION_WAYPOINT_DATA_RANDOM, SMART_ACTION_WAYPOINT_DATA_START, SMART_ACTION_WORLD_SCRIPT, SMART_ACTION_WP_PAUSE, SMART_ACTION_WP_RESUME, SMART_ACTION_WP_START, SMART_ACTION_WP_STOP, SMART_ACTION_ZONE_UNDER_ATTACK, SmartAction::sound, SmartAction::spellVisual, SmartAction::startClosestWaypoint, SmartAction::stopMotion, SmartAction::storeTargets, SmartAction::summonCreature, SmartAction::summonGO, SmartAction::talk, SmartAction::taxi, SmartAction::teleport, SmartAction::threat, SmartAction::threatPCT, SmartAction::timedActionList, SmartAction::timeEvent, SmartAction::type, SmartAction::unitFlag, SmartAction::updateTemplate, SmartAction::visibility, SmartAction::worldStateScript, SmartAction::wpData, SmartAction::wpDataRandom, SmartAction::wpPause, SmartAction::wpStart, and SmartAction::wpStop.

Referenced by IsEventValid().

◆ CheckUnusedEventParams()

bool SmartAIMgr::CheckUnusedEventParams ( SmartScriptHolder const &  e)
staticprivate
582{
583 std::size_t paramsStructSize = [&]() -> std::size_t
584 {
585 constexpr std::size_t NO_PARAMS = std::size_t(0);
586 switch (e.event.type)
587 {
592 case SMART_EVENT_AGGRO: return NO_PARAMS;
593 case SMART_EVENT_KILL: return sizeof(SmartEvent::kill);
594 case SMART_EVENT_DEATH: return NO_PARAMS;
595 case SMART_EVENT_EVADE: return NO_PARAMS;
596 case SMART_EVENT_SPELLHIT: return sizeof(SmartEvent::spellHit);
597 case SMART_EVENT_RANGE: return sizeof(SmartEvent::minMaxRepeat);
598 case SMART_EVENT_OOC_LOS: return sizeof(SmartEvent::los);
599 case SMART_EVENT_RESPAWN: return sizeof(SmartEvent::respawn);
608 case SMART_EVENT_REWARD_QUEST: return sizeof(SmartEvent::quest);
609 case SMART_EVENT_REACHED_HOME: return NO_PARAMS;
610 case SMART_EVENT_RECEIVE_EMOTE: return sizeof(SmartEvent::emote);
611 case SMART_EVENT_HAS_AURA: return sizeof(SmartEvent::aura);
612 case SMART_EVENT_TARGET_BUFFED: return sizeof(SmartEvent::aura);
613 case SMART_EVENT_RESET: return NO_PARAMS;
614 case SMART_EVENT_IC_LOS: return sizeof(SmartEvent::los);
617 case SMART_EVENT_CHARMED: return sizeof(SmartEvent::charm);
618 case SMART_EVENT_CHARMED_TARGET: return NO_PARAMS;
624 case SMART_EVENT_CORPSE_REMOVED: return NO_PARAMS;
625 case SMART_EVENT_AI_INIT: return NO_PARAMS;
626 case SMART_EVENT_DATA_SET: return sizeof(SmartEvent::dataSet);
629 case SMART_EVENT_TRANSPORT_ADDPLAYER: return NO_PARAMS;
631 case SMART_EVENT_TRANSPORT_REMOVE_PLAYER: return NO_PARAMS;
635 case SMART_EVENT_QUEST_ACCEPTED: return NO_PARAMS;
636 case SMART_EVENT_QUEST_OBJ_COMPLETION: return NO_PARAMS;
637 case SMART_EVENT_QUEST_COMPLETION: return NO_PARAMS;
638 case SMART_EVENT_QUEST_REWARDED: return NO_PARAMS;
639 case SMART_EVENT_QUEST_FAIL: return NO_PARAMS;
640 case SMART_EVENT_TEXT_OVER: return sizeof(SmartEvent::textOver);
642 case SMART_EVENT_JUST_SUMMONED: return NO_PARAMS;
648 case SMART_EVENT_UPDATE: return sizeof(SmartEvent::minMaxRepeat);
649 case SMART_EVENT_LINK: return NO_PARAMS;
651 case SMART_EVENT_JUST_CREATED: return NO_PARAMS;
653 case SMART_EVENT_FOLLOW_COMPLETED: return NO_PARAMS;
662 case SMART_EVENT_ON_SPELLCLICK: return NO_PARAMS;
666 case SMART_EVENT_COUNTER_SET: return sizeof(SmartEvent::counter);
667 //case SMART_EVENT_SCENE_START: return sizeof(SmartEvent::raw);
668 //case SMART_EVENT_SCENE_TRIGGER: return sizeof(SmartEvent::raw);
669 //case SMART_EVENT_SCENE_CANCEL: return sizeof(SmartEvent::raw);
670 //case SMART_EVENT_SCENE_COMPLETE: return sizeof(SmartEvent::raw);
674 case SMART_EVENT_NEAR_UNIT: return sizeof(SmartEvent::nearUnit);
681 default:
682 LOG_WARN("sql.sql", "SmartAIMgr: entryorguid {} source_type {} id {} action_type {} is using an event {} with no unused params specified in SmartAIMgr::CheckUnusedEventParams(), please report this.",
683 e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.GetEventType());
684 return sizeof(SmartEvent::raw);
685 }
686 }();
687
688 static std::size_t rawCount = sizeof(SmartEvent::raw) / sizeof(uint32);
689 std::size_t paramsCount = paramsStructSize / sizeof(uint32);
690
691 bool valid = true;
692 for (std::size_t index = paramsCount; index < rawCount; index++)
693 {
694 uint32 value = ((uint32*)&e.event.raw)[index];
695 if (value != 0)
696 {
697 LOG_ERROR("sql.sql", "SmartAIMgr: entryorguid {} source_type {} id {} action_type {} has unused event_param{} with value {}, it must be 0, skipped.",
698 e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), index + 1, value);
699 valid = false;
700 }
701 }
702
703 return valid;
704}
@ SMART_EVENT_IC_LOS
Definition SmartScriptMgr.h:144
@ SMART_EVENT_EVADE
Definition SmartScriptMgr.h:125
@ SMART_EVENT_ACTION_DONE
Definition SmartScriptMgr.h:190
@ SMART_EVENT_SUMMON_DESPAWNED
Definition SmartScriptMgr.h:153
@ SMART_EVENT_SPELLHIT
Definition SmartScriptMgr.h:126
@ SMART_EVENT_RECEIVE_EMOTE
Definition SmartScriptMgr.h:140
@ SMART_EVENT_FRIENDLY_HEALTH_PCT
Definition SmartScriptMgr.h:192
@ SMART_EVENT_QUEST_FAIL
Definition SmartScriptMgr.h:169
@ SMART_EVENT_DATA_SET
Definition SmartScriptMgr.h:156
@ SMART_EVENT_RECEIVE_HEAL
Definition SmartScriptMgr.h:171
@ SMART_EVENT_TIMED_EVENT_TRIGGERED
Definition SmartScriptMgr.h:177
@ SMART_EVENT_CHARMED_TARGET
Definition SmartScriptMgr.h:148
@ SMART_EVENT_NEAR_PLAYERS_NEGATION
Definition SmartScriptMgr.h:210
@ SMART_EVENT_TARGET_MANA_PCT
Definition SmartScriptMgr.h:136
@ SMART_EVENT_QUEST_COMPLETION
Definition SmartScriptMgr.h:167
@ SMART_EVENT_JUST_CREATED
Definition SmartScriptMgr.h:181
@ SMART_EVENT_HEALTH_PCT
Definition SmartScriptMgr.h:120
@ SMART_EVENT_EVENT_PHASE_CHANGE
Definition SmartScriptMgr.h:184
@ SMART_EVENT_AREA_CASTING
Definition SmartScriptMgr.h:213
@ SMART_EVENT_AREATRIGGER_ONTRIGGER
Definition SmartScriptMgr.h:164
@ SMART_EVENT_DISTANCE_GAMEOBJECT
Definition SmartScriptMgr.h:194
@ SMART_EVENT_ON_SPELLCLICK
Definition SmartScriptMgr.h:191
@ SMART_EVENT_MOVEMENTINFORM
Definition SmartScriptMgr.h:152
@ SMART_EVENT_RANGE
Definition SmartScriptMgr.h:127
@ SMART_EVENT_MANA_PCT
Definition SmartScriptMgr.h:121
@ SMART_EVENT_NEAR_UNIT_NEGATION
Definition SmartScriptMgr.h:212
@ SMART_EVENT_PASSENGER_REMOVED
Definition SmartScriptMgr.h:146
@ SMART_EVENT_INSTANCE_PLAYER_ENTER
Definition SmartScriptMgr.h:163
@ SMART_EVENT_LINK
Definition SmartScriptMgr.h:179
@ SMART_EVENT_WAYPOINT_PAUSED
Definition SmartScriptMgr.h:173
@ SMART_EVENT_WAYPOINT_DATA_ENDED
Definition SmartScriptMgr.h:217
@ SMART_EVENT_REACHED_HOME
Definition SmartScriptMgr.h:139
@ SMART_EVENT_TRANSPORT_ADDCREATURE
Definition SmartScriptMgr.h:160
@ SMART_EVENT_REWARD_QUEST
Definition SmartScriptMgr.h:138
@ SMART_EVENT_WAYPOINT_DATA_REACHED
Definition SmartScriptMgr.h:216
@ SMART_EVENT_GO_EVENT_INFORM
Definition SmartScriptMgr.h:189
@ SMART_EVENT_UPDATE_IC
Definition SmartScriptMgr.h:118
@ SMART_EVENT_RESET
Definition SmartScriptMgr.h:143
@ SMART_EVENT_IS_IN_MELEE_RANGE
Definition SmartScriptMgr.h:218
@ SMART_EVENT_JUST_SUMMONED
Definition SmartScriptMgr.h:172
@ SMART_EVENT_CHARMED
Definition SmartScriptMgr.h:147
@ SMART_EVENT_AI_INIT
Definition SmartScriptMgr.h:155
@ SMART_EVENT_WAYPOINT_START
Definition SmartScriptMgr.h:157
@ SMART_EVENT_AREA_RANGE
Definition SmartScriptMgr.h:214
@ SMART_EVENT_SPELLHIT_TARGET
Definition SmartScriptMgr.h:149
@ SMART_EVENT_GAME_EVENT_START
Definition SmartScriptMgr.h:186
@ SMART_EVENT_KILL
Definition SmartScriptMgr.h:123
@ SMART_EVENT_TRANSPORT_REMOVE_PLAYER
Definition SmartScriptMgr.h:161
@ SMART_EVENT_GOSSIP_HELLO
Definition SmartScriptMgr.h:182
@ SMART_EVENT_GOSSIP_SELECT
Definition SmartScriptMgr.h:180
@ SMART_EVENT_CORPSE_REMOVED
Definition SmartScriptMgr.h:154
@ SMART_EVENT_SUMMONED_UNIT_EVADE
Definition SmartScriptMgr.h:215
@ SMART_EVENT_PASSENGER_BOARDED
Definition SmartScriptMgr.h:145
@ SMART_EVENT_UPDATE
Definition SmartScriptMgr.h:178
@ SMART_EVENT_TRANSPORT_ADDPLAYER
Definition SmartScriptMgr.h:159
@ SMART_EVENT_WAYPOINT_ENDED
Definition SmartScriptMgr.h:176
@ SMART_EVENT_IS_BEHIND_TARGET
Definition SmartScriptMgr.h:185
@ SMART_EVENT_UPDATE_OOC
Definition SmartScriptMgr.h:119
@ SMART_EVENT_ACCEPTED_QUEST
Definition SmartScriptMgr.h:137
@ SMART_EVENT_COUNTER_SET
Definition SmartScriptMgr.h:195
@ SMART_EVENT_FRIENDLY_MISSING_BUFF
Definition SmartScriptMgr.h:134
@ SMART_EVENT_WAYPOINT_RESUMED
Definition SmartScriptMgr.h:174
@ SMART_EVENT_WAYPOINT_REACHED
Definition SmartScriptMgr.h:158
@ SMART_EVENT_TARGET_BUFFED
Definition SmartScriptMgr.h:142
@ SMART_EVENT_RESPAWN
Definition SmartScriptMgr.h:129
@ SMART_EVENT_QUEST_ACCEPTED
Definition SmartScriptMgr.h:165
@ SMART_EVENT_FRIENDLY_HEALTH
Definition SmartScriptMgr.h:132
@ SMART_EVENT_NEAR_UNIT
Definition SmartScriptMgr.h:211
@ SMART_EVENT_QUEST_REWARDED
Definition SmartScriptMgr.h:168
@ SMART_EVENT_TEXT_OVER
Definition SmartScriptMgr.h:170
@ SMART_EVENT_DEATH
Definition SmartScriptMgr.h:124
@ SMART_EVENT_TRANSPORT_RELOCATE
Definition SmartScriptMgr.h:162
@ SMART_EVENT_GAME_EVENT_END
Definition SmartScriptMgr.h:187
@ SMART_EVENT_DAMAGED
Definition SmartScriptMgr.h:150
@ SMART_EVENT_FOLLOW_COMPLETED
Definition SmartScriptMgr.h:183
@ SMART_EVENT_QUEST_OBJ_COMPLETION
Definition SmartScriptMgr.h:166
@ SMART_EVENT_DISTANCE_CREATURE
Definition SmartScriptMgr.h:193
@ SMART_EVENT_WAYPOINT_STOPPED
Definition SmartScriptMgr.h:175
@ SMART_EVENT_SUMMONED_UNIT_DIES
Definition SmartScriptMgr.h:202
@ SMART_EVENT_FRIENDLY_IS_CC
Definition SmartScriptMgr.h:133
@ SMART_EVENT_GO_STATE_CHANGED
Definition SmartScriptMgr.h:188
@ SMART_EVENT_OOC_LOS
Definition SmartScriptMgr.h:128
@ SMART_EVENT_AGGRO
Definition SmartScriptMgr.h:122
@ SMART_EVENT_NEAR_PLAYERS
Definition SmartScriptMgr.h:209
@ SMART_EVENT_TARGET_HEALTH_PCT
Definition SmartScriptMgr.h:130
@ SMART_EVENT_VICTIM_CASTING
Definition SmartScriptMgr.h:131
@ SMART_EVENT_DAMAGED_TARGET
Definition SmartScriptMgr.h:151
@ SMART_EVENT_HAS_AURA
Definition SmartScriptMgr.h:141
@ SMART_EVENT_SUMMONED_UNIT
Definition SmartScriptMgr.h:135
struct SmartEvent::@30::@69 nearPlayerNegation
struct SmartEvent::@30::@74 raw
struct SmartEvent::@30::@68 nearPlayer
struct SmartEvent::@30::@32 minMaxRepeat
struct SmartEvent::@30::@61 gameEvent
struct SmartEvent::@30::@70 nearUnit
struct SmartEvent::@30::@53 instancePlayerEnter
struct SmartEvent::@30::@51 transportAddCreature
struct SmartEvent::@30::@45 aura
struct SmartEvent::@30::@57 gossipHello
struct SmartEvent::@30::@34 spellHit
struct SmartEvent::@30::@35 los
struct SmartEvent::@30::@49 dataSet
struct SmartEvent::@30::@48 movementInform
uint32 emote
Definition SmartScriptMgr.h:329
struct SmartEvent::@30::@72 nearUnitNegation
struct SmartEvent::@30::@33 kill
struct SmartEvent::@30::@71 meleeRange
struct SmartEvent::@30::@41 missingBuff
struct SmartEvent::@30::@50 waypoint
struct SmartEvent::@30::@42 summoned
struct SmartEvent::@30::@54 areatrigger
struct SmartEvent::@30::@60 eventPhaseChange
struct SmartEvent::@30::@65 friendlyHealthPct
struct SmartEvent::@30::@58 gossip
struct SmartEvent::@30::@64 doAction
struct SmartEvent::@30::@46 charm
struct SmartEvent::@30::@63 eventInform
struct SmartEvent::@30::@38 targetCasting
struct SmartEvent::@30::@52 transportRelocate
struct SmartEvent::@30::@73 wpData
uint32 quest
Definition SmartScriptMgr.h:322
struct SmartEvent::@30::@67 counter
struct SmartEvent::@30::@36 respawn
struct SmartEvent::@30::@56 timedEvent
struct SmartEvent::@30::@39 friendlyHealth
struct SmartEvent::@30::@66 distance
struct SmartEvent::@30::@37 minMax
struct SmartEvent::@30::@55 textOver
struct SmartEvent::@30::@40 friendlyCC
struct SmartEvent::@30::@62 goStateChanged

References SmartEvent::areatrigger, SmartEvent::aura, SmartEvent::charm, SmartEvent::counter, SmartEvent::dataSet, SmartEvent::distance, SmartEvent::doAction, SmartEvent::emote, SmartScriptHolder::entryOrGuid, SmartScriptHolder::event, SmartScriptHolder::event_id, SmartEvent::eventInform, SmartEvent::eventPhaseChange, SmartEvent::friendlyCC, SmartEvent::friendlyHealth, SmartEvent::friendlyHealthPct, SmartEvent::gameEvent, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetEventType(), SmartScriptHolder::GetScriptType(), SmartEvent::gossip, SmartEvent::gossipHello, SmartEvent::goStateChanged, SmartEvent::instancePlayerEnter, SmartEvent::kill, LOG_ERROR, LOG_WARN, SmartEvent::los, SmartEvent::meleeRange, SmartEvent::minMax, SmartEvent::minMaxRepeat, SmartEvent::missingBuff, SmartEvent::movementInform, SmartEvent::nearPlayer, SmartEvent::nearPlayerNegation, SmartEvent::nearUnit, SmartEvent::nearUnitNegation, SmartEvent::quest, SmartEvent::raw, SmartEvent::respawn, SMART_EVENT_ACCEPTED_QUEST, SMART_EVENT_ACTION_DONE, SMART_EVENT_AGGRO, SMART_EVENT_AI_INIT, SMART_EVENT_AREA_CASTING, SMART_EVENT_AREA_RANGE, SMART_EVENT_AREATRIGGER_ONTRIGGER, SMART_EVENT_CHARMED, SMART_EVENT_CHARMED_TARGET, SMART_EVENT_CORPSE_REMOVED, SMART_EVENT_COUNTER_SET, SMART_EVENT_DAMAGED, SMART_EVENT_DAMAGED_TARGET, SMART_EVENT_DATA_SET, SMART_EVENT_DEATH, SMART_EVENT_DISTANCE_CREATURE, SMART_EVENT_DISTANCE_GAMEOBJECT, SMART_EVENT_EVADE, SMART_EVENT_EVENT_PHASE_CHANGE, SMART_EVENT_FOLLOW_COMPLETED, SMART_EVENT_FRIENDLY_HEALTH, SMART_EVENT_FRIENDLY_HEALTH_PCT, SMART_EVENT_FRIENDLY_IS_CC, SMART_EVENT_FRIENDLY_MISSING_BUFF, SMART_EVENT_GAME_EVENT_END, SMART_EVENT_GAME_EVENT_START, SMART_EVENT_GO_EVENT_INFORM, SMART_EVENT_GO_STATE_CHANGED, SMART_EVENT_GOSSIP_HELLO, SMART_EVENT_GOSSIP_SELECT, SMART_EVENT_HAS_AURA, SMART_EVENT_HEALTH_PCT, SMART_EVENT_IC_LOS, SMART_EVENT_INSTANCE_PLAYER_ENTER, SMART_EVENT_IS_BEHIND_TARGET, SMART_EVENT_IS_IN_MELEE_RANGE, SMART_EVENT_JUST_CREATED, SMART_EVENT_JUST_SUMMONED, SMART_EVENT_KILL, SMART_EVENT_LINK, SMART_EVENT_MANA_PCT, SMART_EVENT_MOVEMENTINFORM, SMART_EVENT_NEAR_PLAYERS, SMART_EVENT_NEAR_PLAYERS_NEGATION, SMART_EVENT_NEAR_UNIT, SMART_EVENT_NEAR_UNIT_NEGATION, SMART_EVENT_ON_SPELLCLICK, SMART_EVENT_OOC_LOS, SMART_EVENT_PASSENGER_BOARDED, SMART_EVENT_PASSENGER_REMOVED, SMART_EVENT_QUEST_ACCEPTED, SMART_EVENT_QUEST_COMPLETION, SMART_EVENT_QUEST_FAIL, SMART_EVENT_QUEST_OBJ_COMPLETION, SMART_EVENT_QUEST_REWARDED, SMART_EVENT_RANGE, SMART_EVENT_REACHED_HOME, SMART_EVENT_RECEIVE_EMOTE, SMART_EVENT_RECEIVE_HEAL, SMART_EVENT_RESET, SMART_EVENT_RESPAWN, SMART_EVENT_REWARD_QUEST, SMART_EVENT_SPELLHIT, SMART_EVENT_SPELLHIT_TARGET, SMART_EVENT_SUMMON_DESPAWNED, SMART_EVENT_SUMMONED_UNIT, SMART_EVENT_SUMMONED_UNIT_DIES, SMART_EVENT_SUMMONED_UNIT_EVADE, SMART_EVENT_TARGET_BUFFED, SMART_EVENT_TARGET_HEALTH_PCT, SMART_EVENT_TARGET_MANA_PCT, SMART_EVENT_TEXT_OVER, SMART_EVENT_TIMED_EVENT_TRIGGERED, SMART_EVENT_TRANSPORT_ADDCREATURE, SMART_EVENT_TRANSPORT_ADDPLAYER, SMART_EVENT_TRANSPORT_RELOCATE, SMART_EVENT_TRANSPORT_REMOVE_PLAYER, SMART_EVENT_UPDATE, SMART_EVENT_UPDATE_IC, SMART_EVENT_UPDATE_OOC, SMART_EVENT_VICTIM_CASTING, SMART_EVENT_WAYPOINT_DATA_ENDED, SMART_EVENT_WAYPOINT_DATA_REACHED, SMART_EVENT_WAYPOINT_ENDED, SMART_EVENT_WAYPOINT_PAUSED, SMART_EVENT_WAYPOINT_REACHED, SMART_EVENT_WAYPOINT_RESUMED, SMART_EVENT_WAYPOINT_START, SMART_EVENT_WAYPOINT_STOPPED, SmartEvent::spellHit, SmartEvent::summoned, SmartEvent::targetCasting, SmartEvent::textOver, SmartEvent::timedEvent, SmartEvent::transportAddCreature, SmartEvent::transportRelocate, SmartEvent::type, SmartEvent::waypoint, and SmartEvent::wpData.

Referenced by IsEventValid().

◆ CheckUnusedTargetParams()

bool SmartAIMgr::CheckUnusedTargetParams ( SmartScriptHolder const &  e)
staticprivate
909{
910 std::size_t paramsStructSize = [&]() -> std::size_t
911 {
912 constexpr std::size_t NO_PARAMS = std::size_t(0);
913 switch (e.target.type)
914 {
915 case SMART_TARGET_NONE: return NO_PARAMS;
916 case SMART_TARGET_SELF: return NO_PARAMS;
917 case SMART_TARGET_VICTIM: return NO_PARAMS;
922 case SMART_TARGET_ACTION_INVOKER: return NO_PARAMS;
923 case SMART_TARGET_POSITION: return NO_PARAMS; //uses x,y,z,o
927 case SMART_TARGET_STORED: return sizeof(SmartTarget::stored);
937 case SMART_TARGET_ACTION_INVOKER_VEHICLE: return NO_PARAMS;
942 case SMART_TARGET_LOOT_RECIPIENTS: return NO_PARAMS;
943 case SMART_TARGET_FARTHEST: return sizeof(SmartTarget::farthest);
945 // case SMART_TARGET_CLOSEST_UNSPAWNED_GAMEOBJECT: return sizeof(SmartTarget::goClosest);
947 default:
948 LOG_WARN("sql.sql", "SmartAIMgr: entryorguid {} source_type {} id {} action_type {} is using a target {} with no unused params specified in SmartAIMgr::CheckUnusedTargetParams(), please report this.",
949 e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.GetTargetType());
950 return sizeof(SmartTarget::raw);
951 }
952 }();
953
954 static std::size_t rawCount = sizeof(SmartTarget::raw) / sizeof(uint32);
955 std::size_t paramsCount = paramsStructSize / sizeof(uint32);
956
957 bool valid = true;
958 for (std::size_t index = paramsCount; index < rawCount; index++)
959 {
960 uint32 value = ((uint32*)&e.target.raw)[index];
961 if (value != 0)
962 {
963 LOG_ERROR("sql.sql", "SmartAIMgr: entryorguid {} source_type {} id {} action_type {} has unused target_param{} with value {}, it must be 0, skipped.",
964 e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), index + 1, value);
965 valid = false;
966 }
967 }
968
969 return valid;
970}
@ SMART_TARGET_LOOT_RECIPIENTS
Definition SmartScriptMgr.h:1565
@ SMART_TARGET_CLOSEST_CREATURE
Definition SmartScriptMgr.h:1557
@ SMART_TARGET_CREATURE_DISTANCE
Definition SmartScriptMgr.h:1549
@ SMART_TARGET_HOSTILE_RANDOM_NOT_TOP
Definition SmartScriptMgr.h:1544
@ SMART_TARGET_INVOKER_PARTY
Definition SmartScriptMgr.h:1554
@ SMART_TARGET_CLOSEST_FRIENDLY
Definition SmartScriptMgr.h:1564
@ SMART_TARGET_CLOSEST_GAMEOBJECT
Definition SmartScriptMgr.h:1558
@ SMART_TARGET_VEHICLE_PASSENGER
Definition SmartScriptMgr.h:1567
@ SMART_TARGET_GAMEOBJECT_RANGE
Definition SmartScriptMgr.h:1551
@ SMART_TARGET_CREATURE_GUID
Definition SmartScriptMgr.h:1548
@ SMART_TARGET_PLAYER_RANGE
Definition SmartScriptMgr.h:1555
@ SMART_TARGET_VICTIM
Definition SmartScriptMgr.h:1540
@ SMART_TARGET_GAMEOBJECT_DISTANCE
Definition SmartScriptMgr.h:1553
@ SMART_TARGET_CREATURE_RANGE
Definition SmartScriptMgr.h:1547
@ SMART_TARGET_CLOSEST_PLAYER
Definition SmartScriptMgr.h:1559
@ SMART_TARGET_HOSTILE_RANDOM
Definition SmartScriptMgr.h:1543
@ SMART_TARGET_GAMEOBJECT_GUID
Definition SmartScriptMgr.h:1552
@ SMART_TARGET_HOSTILE_SECOND_AGGRO
Definition SmartScriptMgr.h:1541
@ SMART_TARGET_OWNER_OR_SUMMONER
Definition SmartScriptMgr.h:1561
@ SMART_TARGET_SELF
Definition SmartScriptMgr.h:1539
@ SMART_TARGET_PLAYER_WITH_AURA
Definition SmartScriptMgr.h:1575
@ SMART_TARGET_ACTION_INVOKER
Definition SmartScriptMgr.h:1545
@ SMART_TARGET_POSITION
Definition SmartScriptMgr.h:1546
@ SMART_TARGET_HOSTILE_LAST_AGGRO
Definition SmartScriptMgr.h:1542
@ SMART_TARGET_ACTION_INVOKER_VEHICLE
Definition SmartScriptMgr.h:1560
@ SMART_TARGET_FARTHEST
Definition SmartScriptMgr.h:1566
@ SMART_TARGET_THREAT_LIST
Definition SmartScriptMgr.h:1562
@ SMART_TARGET_CLOSEST_ENEMY
Definition SmartScriptMgr.h:1563
@ SMART_TARGET_NONE
Definition SmartScriptMgr.h:1538
@ SMART_TARGET_PLAYER_DISTANCE
Definition SmartScriptMgr.h:1556
@ SMART_TARGET_STORED
Definition SmartScriptMgr.h:1550
struct SmartTarget::@197::@209 goGUID
struct SmartTarget::@197::@221 raw
struct SmartTarget::@197::@212 owner
struct SmartTarget::@197::@199 hostileRandom
struct SmartTarget::@197::@215 goClosest
struct SmartTarget::@197::@202 unitGUID
struct SmartTarget::@197::@219 playerWithAura
struct SmartTarget::@197::@217 closestFriendly
struct SmartTarget::@197::@214 threatList
struct SmartTarget::@197::@204 unitDistance
struct SmartTarget::@197::@223 invokerParty
struct SmartTarget::@197::@206 playerRange
struct SmartTarget::@197::@205 playerDistance
struct SmartTarget::@197::@216 closestAttackable
struct SmartTarget::@197::@213 vehicle
struct SmartTarget::@197::@208 goRange
struct SmartTarget::@197::@210 goDistance
struct SmartTarget::@197::@201 unitRange
struct SmartTarget::@197::@211 unitClosest
struct SmartTarget::@197::@207 stored
struct SmartTarget::@197::@200 farthest

References SmartTarget::closestAttackable, SmartTarget::closestFriendly, SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartTarget::farthest, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), SmartScriptHolder::GetTargetType(), SmartTarget::goClosest, SmartTarget::goDistance, SmartTarget::goGUID, SmartTarget::goRange, SmartTarget::hostileRandom, SmartTarget::invokerParty, LOG_ERROR, LOG_WARN, SmartTarget::owner, SmartTarget::playerDistance, SmartTarget::playerRange, SmartTarget::playerWithAura, SmartTarget::raw, SMART_TARGET_ACTION_INVOKER, SMART_TARGET_ACTION_INVOKER_VEHICLE, SMART_TARGET_CLOSEST_CREATURE, SMART_TARGET_CLOSEST_ENEMY, SMART_TARGET_CLOSEST_FRIENDLY, SMART_TARGET_CLOSEST_GAMEOBJECT, SMART_TARGET_CLOSEST_PLAYER, SMART_TARGET_CREATURE_DISTANCE, SMART_TARGET_CREATURE_GUID, SMART_TARGET_CREATURE_RANGE, SMART_TARGET_FARTHEST, SMART_TARGET_GAMEOBJECT_DISTANCE, SMART_TARGET_GAMEOBJECT_GUID, SMART_TARGET_GAMEOBJECT_RANGE, SMART_TARGET_HOSTILE_LAST_AGGRO, SMART_TARGET_HOSTILE_RANDOM, SMART_TARGET_HOSTILE_RANDOM_NOT_TOP, SMART_TARGET_HOSTILE_SECOND_AGGRO, SMART_TARGET_INVOKER_PARTY, SMART_TARGET_LOOT_RECIPIENTS, SMART_TARGET_NONE, SMART_TARGET_OWNER_OR_SUMMONER, SMART_TARGET_PLAYER_DISTANCE, SMART_TARGET_PLAYER_RANGE, SMART_TARGET_PLAYER_WITH_AURA, SMART_TARGET_POSITION, SMART_TARGET_SELF, SMART_TARGET_STORED, SMART_TARGET_THREAT_LIST, SMART_TARGET_VEHICLE_PASSENGER, SMART_TARGET_VICTIM, SmartTarget::stored, SmartScriptHolder::target, SmartTarget::threatList, SmartTarget::type, SmartTarget::unitClosest, SmartTarget::unitDistance, SmartTarget::unitGUID, SmartTarget::unitRange, and SmartTarget::vehicle.

Referenced by IsTargetValid().

◆ EventHasInvoker()

bool SmartAIMgr::EventHasInvoker ( SMART_EVENT  event)
staticprivate
403{
404 switch (event)
405 { // white list of events that actually have an invoker passed to them
408 case SMART_EVENT_KILL:
451 return true;
452 default:
453 return false;
454 }
455}

References SMART_EVENT_ACCEPTED_QUEST, SMART_EVENT_ACTION_DONE, SMART_EVENT_AGGRO, SMART_EVENT_AREA_CASTING, SMART_EVENT_AREA_RANGE, SMART_EVENT_AREATRIGGER_ONTRIGGER, SMART_EVENT_DAMAGED, SMART_EVENT_DAMAGED_TARGET, SMART_EVENT_DATA_SET, SMART_EVENT_DEATH, SMART_EVENT_DISTANCE_CREATURE, SMART_EVENT_FOLLOW_COMPLETED, SMART_EVENT_FRIENDLY_HEALTH, SMART_EVENT_FRIENDLY_HEALTH_PCT, SMART_EVENT_FRIENDLY_IS_CC, SMART_EVENT_FRIENDLY_MISSING_BUFF, SMART_EVENT_GO_STATE_CHANGED, SMART_EVENT_GOSSIP_HELLO, SMART_EVENT_GOSSIP_SELECT, SMART_EVENT_IC_LOS, SMART_EVENT_INSTANCE_PLAYER_ENTER, SMART_EVENT_IS_BEHIND_TARGET, SMART_EVENT_IS_IN_MELEE_RANGE, SMART_EVENT_JUST_SUMMONED, SMART_EVENT_KILL, SMART_EVENT_NEAR_PLAYERS, SMART_EVENT_ON_SPELLCLICK, SMART_EVENT_OOC_LOS, SMART_EVENT_PASSENGER_BOARDED, SMART_EVENT_PASSENGER_REMOVED, SMART_EVENT_RANGE, SMART_EVENT_RECEIVE_EMOTE, SMART_EVENT_RECEIVE_HEAL, SMART_EVENT_REWARD_QUEST, SMART_EVENT_SPELLHIT, SMART_EVENT_SPELLHIT_TARGET, SMART_EVENT_SUMMON_DESPAWNED, SMART_EVENT_SUMMONED_UNIT, SMART_EVENT_SUMMONED_UNIT_DIES, SMART_EVENT_SUMMONED_UNIT_EVADE, SMART_EVENT_TARGET_BUFFED, SMART_EVENT_TARGET_HEALTH_PCT, SMART_EVENT_TARGET_MANA_PCT, SMART_EVENT_TRANSPORT_ADDCREATURE, and SMART_EVENT_VICTIM_CASTING.

Referenced by IsEventValid(), and IsTargetValid().

◆ GetScript()

SmartAIEventList SmartAIMgr::GetScript ( int32  entry,
SmartScriptType  type 
)
inline
2092 {
2093 SmartAIEventList temp;
2094 if (mEventMap[uint32(type)].find(entry) != mEventMap[uint32(type)].end())
2095 return mEventMap[uint32(type)][entry];
2096 else
2097 {
2098 if (entry > 0) //first search is for guid (negative), do not drop error if not found
2099 LOG_DEBUG("sql.sql", "SmartAIMgr::GetScript: Could not load Script for Entry {} ScriptType {}.", entry, uint32(type));
2100 return temp;
2101 }
2102 }
#define LOG_DEBUG(filterType__,...)
Definition Log.h:170
std::vector< SmartScriptHolder > SmartAIEventList
Definition SmartScriptMgr.h:2074

References LOG_DEBUG, and mEventMap.

◆ instance()

SmartAIMgr * SmartAIMgr::instance ( )
static
122{
123 static SmartAIMgr instance;
124 return &instance;
125}
Definition SmartScriptMgr.h:2081
static SmartAIMgr * instance()
Definition SmartScriptMgr.cpp:121

References instance().

Referenced by instance().

◆ IsAreaTriggerValid()

bool SmartAIMgr::IsAreaTriggerValid ( SmartScriptHolder const &  e,
uint32  entry 
)
inlineprivate
2224 {
2225 if (!sObjectMgr->GetAreaTrigger(entry))
2226 {
2227 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent AreaTrigger entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
2228 return false;
2229 }
2230 return true;
2231 }

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), LOG_ERROR, and sObjectMgr.

Referenced by IsEventValid().

◆ IsCreatureValid()

bool SmartAIMgr::IsCreatureValid ( SmartScriptHolder const &  e,
uint32  entry 
)
inlineprivate
2154 {
2155 if (!sObjectMgr->GetCreatureTemplate(entry))
2156 {
2157 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Creature entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
2158 return false;
2159 }
2160 return true;
2161 }

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), LOG_ERROR, and sObjectMgr.

Referenced by IsEventValid(), and IsTargetValid().

◆ IsEmoteValid()

bool SmartAIMgr::IsEmoteValid ( SmartScriptHolder const &  e,
uint32  entry 
)
inlineprivate
2214 {
2215 if (!sEmotesStore.LookupEntry(entry))
2216 {
2217 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Emote entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
2218 return false;
2219 }
2220 return true;
2221 }
DBCStorage< EmotesEntry > sEmotesStore(EmotesEntryfmt)

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), LOG_ERROR, and sEmotesStore.

Referenced by IsEventValid().

◆ IsEventValid()

bool SmartAIMgr::IsEventValid ( SmartScriptHolder e)
private
973{
975 {
976 LOG_ERROR("sql.sql", "SmartAIMgr: EntryOrGuid {} using event({}) has invalid event type ({}), skipped.", e.entryOrGuid, e.event_id, e.GetEventType());
977 return false;
978 }
979 // in SMART_SCRIPT_TYPE_TIMED_ACTIONLIST all event types are overriden by core
981 {
982 LOG_ERROR("sql.sql", "SmartAIMgr: EntryOrGuid {}, event type {} can not be used for Script type {}", e.entryOrGuid, e.GetEventType(), e.GetScriptType());
983 return false;
984 }
985 if (e.action.type <= 0
988 {
989 LOG_ERROR("sql.sql", "SmartAIMgr: EntryOrGuid {} using event({}) has an invalid action type ({}), skipped.", e.entryOrGuid, e.event_id, e.GetActionType());
990 return false;
991 }
992 switch (e.action.type)
993 {
998 LOG_ERROR("sql.sql", "SmartAIMgr: EntryOrGuid {} using event({}) has an action type that is not supported on 3.3.5a ({}), skipped.",
1000 return false;
1007 LOG_ERROR("sql.sql", "SmartAIMgr: EntryOrGuid {} using event({}) has an action type that is not yet supported on AzerothCore ({}), skipped.",
1009 return false;
1010 default:
1011 break;
1012 }
1014 {
1015 LOG_ERROR("sql.sql", "SmartAIMgr: EntryOrGuid {} using event({}) has an invalid target type ({}), skipped.",
1017 return false;
1018 }
1020 {
1021 LOG_ERROR("sql.sql", "SmartAIMgr: EntryOrGuid {} using event({}) has a target type that is not yet supported on AzerothCore ({}), skipped.",
1023 return false;
1024 }
1026 {
1027 LOG_ERROR("sql.sql", "SmartAIMgr: EntryOrGuid {} using event({}) has invalid phase mask ({}), skipped.", e.entryOrGuid, e.event_id, e.event.event_phase_mask);
1028 return false;
1029 }
1031 {
1032 LOG_ERROR("sql.sql", "SmartAIMgr: EntryOrGuid {} using event({}) has invalid event flags ({}), skipped.", e.entryOrGuid, e.event_id, e.event.event_flags);
1033 return false;
1034 }
1036 {
1037 e.event.type = SMART_EVENT_UPDATE_OOC;//force default OOC, can change when calling the script!
1039 return false;
1040
1042 return false;
1043 }
1044 else
1045 {
1046 uint32 type = e.event.type;
1047 switch (type)
1048 {
1049 case SMART_EVENT_UPDATE:
1060 return false;
1061
1063 return false;
1064 break;
1068 case SMART_EVENT_RANGE:
1071 return false;
1072
1074 return false;
1075
1077 return false;
1078
1079 break;
1082 if (e.event.spellHit.spell)
1083 {
1084 SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(e.event.spellHit.spell);
1085 if (!spellInfo)
1086 {
1087 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Spell entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.spellHit.spell);
1088 return false;
1089 }
1090 if (e.event.spellHit.school && (e.event.spellHit.school & spellInfo->SchoolMask) != spellInfo->SchoolMask)
1091 {
1092 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses Spell entry {} with invalid school mask, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.spellHit.spell);
1093 return false;
1094 }
1095 }
1097 return false;
1098 break;
1100 case SMART_EVENT_IC_LOS:
1102 return false;
1103
1105 {
1106 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses hostilityMode with invalid value {} (max allowed value {}), skipped.",
1108 return false;
1109 }
1110
1111 return IsSAIBoolValid(e, e.event.los.playerOnly);
1114 {
1115 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Map entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.respawn.map);
1116 return false;
1117 }
1119 {
1120 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Area entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.respawn.area);
1121 return false;
1122 }
1123 break;
1126 return false;
1127
1129 return false;
1130 break;
1133 return false;
1134 break;
1136 {
1138 return false;
1139
1140 if (!NotNULL(e, e.event.missingBuff.radius))
1141 return false;
1142
1144 return false;
1145 break;
1146 }
1147 case SMART_EVENT_KILL:
1149 return false;
1150
1152 return false;
1153
1154 return IsSAIBoolValid(e, e.event.kill.playerOnly);
1156 if (e.event.targetCasting.spellId > 0 && !sSpellMgr->GetSpellInfo(e.event.targetCasting.spellId))
1157 {
1158 LOG_ERROR("scripts.ai.sai", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Spell entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.spellHit.spell);
1159 return false;
1160 }
1161
1163 return false;
1164 break;
1168 return false;
1169 break;
1175 return false;
1176
1178 return false;
1179 break;
1182 if (e.event.quest.quest && !IsQuestValid(e, e.event.quest.quest))
1183 return false;
1184
1185 if (!IsMinMaxValid(e, e.event.quest.cooldownMin, e.event.quest.cooldownMax))
1186 return false;
1187 break;
1189 {
1190 if (e.event.emote.emote && !IsTextEmoteValid(e, e.event.emote.emote))
1191 return false;
1192
1193 if (!IsMinMaxValid(e, e.event.emote.cooldownMin, e.event.emote.cooldownMax))
1194 return false;
1195 break;
1196 }
1199 {
1200 if (!IsSpellValid(e, e.event.aura.spell))
1201 return false;
1202
1204 return false;
1205 break;
1206 }
1208 {
1210 return false;
1211 break;
1212 }
1214 {
1216 {
1217 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses invalid Motion type {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.movementInform.type);
1218 return false;
1219 }
1220 break;
1221 }
1223 {
1225 return false;
1226 break;
1227 }
1229 {
1231 return false;
1232 break;
1233 }
1235 //if (e.event.textOver.textGroupID && !IsTextValid(e, e.event.textOver.textGroupID)) return false;// 0 is a valid text group!
1236 break;
1237 case SMART_EVENT_LINK:
1238 {
1239 if (e.link && e.link == e.event_id)
1240 {
1241 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {}, Event {}, Link Event is linking self (infinite loop), skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id);
1242 return false;
1243 }
1244 break;
1245 }
1247 {
1249 {
1250 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} has no param set, event won't be executed!.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
1251 return false;
1252 }
1253
1255 {
1256 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses invalid phasemask {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.eventPhaseChange.phasemask);
1257 return false;
1258 }
1259
1261 {
1262 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses event phasemask {} and incompatible event_param1 {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.event_phase_mask, e.event.eventPhaseChange.phasemask);
1263 return false;
1264 }
1265 break;
1266 }
1269 {
1270 GameEventMgr::GameEventDataMap const& events = sGameEventMgr->GetEventMap();
1271 if (e.event.gameEvent.gameEventId >= events.size() || !events[e.event.gameEvent.gameEventId].isValid())
1272 return false;
1273 break;
1274 }
1276 {
1278 {
1279 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses invalid event id {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.doAction.eventId);
1280 return false;
1281 }
1282 break;
1283 }
1286 return false;
1287
1289 return false;
1290
1291 if (e.event.friendlyHealthPct.hpPct > 100)
1292 {
1293 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} has pct value above 100, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
1294 return false;
1295 }
1296
1297 switch (e.GetTargetType())
1298 {
1306 break;
1307 case SMART_TARGET_SELF:
1310 {
1311 return false;
1312 }
1313 break;
1314 default:
1315 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses invalid target_type {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.GetTargetType());
1316 return false;
1317 }
1318 break;
1320 if (e.event.distance.guid == 0 && e.event.distance.entry == 0)
1321 {
1322 LOG_ERROR("sql.sql", "SmartAIMgr: Event SMART_EVENT_DISTANCE_CREATURE did not provide creature guid or entry, skipped.");
1323 return false;
1324 }
1325
1326 if (e.event.distance.guid != 0 && e.event.distance.entry != 0)
1327 {
1328 LOG_ERROR("sql.sql", "SmartAIMgr: Event SMART_EVENT_DISTANCE_CREATURE provided both an entry and guid, skipped.");
1329 return false;
1330 }
1331
1332 if (e.event.distance.guid != 0 && !sObjectMgr->GetCreatureData(e.event.distance.guid))
1333 {
1334 LOG_ERROR("sql.sql", "SmartAIMgr: Event SMART_EVENT_DISTANCE_CREATURE using invalid creature guid {}, skipped.", e.event.distance.guid);
1335 return false;
1336 }
1337
1338 if (e.event.distance.entry != 0 && !sObjectMgr->GetCreatureTemplate(e.event.distance.entry))
1339 {
1340 LOG_ERROR("sql.sql", "SmartAIMgr: Event SMART_EVENT_DISTANCE_CREATURE using invalid creature entry {}, skipped.", e.event.distance.entry);
1341 return false;
1342 }
1343 break;
1345 if (e.event.distance.guid == 0 && e.event.distance.entry == 0)
1346 {
1347 LOG_ERROR("sql.sql", "SmartAIMgr: Event SMART_EVENT_DISTANCE_GAMEOBJECT did not provide gameobject guid or entry, skipped.");
1348 return false;
1349 }
1350
1351 if (e.event.distance.guid != 0 && e.event.distance.entry != 0)
1352 {
1353 LOG_ERROR("sql.sql", "SmartAIMgr: Event SMART_EVENT_DISTANCE_GAMEOBJECT provided both an entry and guid, skipped.");
1354 return false;
1355 }
1356
1357 if (e.event.distance.guid != 0 && !sObjectMgr->GetGameObjectData(e.event.distance.guid))
1358 {
1359 LOG_ERROR("sql.sql", "SmartAIMgr: Event SMART_EVENT_DISTANCE_GAMEOBJECT using invalid gameobject guid {}, skipped.", e.event.distance.guid);
1360 return false;
1361 }
1362
1363 if (e.event.distance.entry != 0 && !sObjectMgr->GetGameObjectTemplate(e.event.distance.entry))
1364 {
1365 LOG_ERROR("sql.sql", "SmartAIMgr: Event SMART_EVENT_DISTANCE_GAMEOBJECT using invalid gameobject entry {}, skipped.", e.event.distance.entry);
1366 return false;
1367 }
1368 break;
1371 return false;
1372
1373 if (e.event.counter.id == 0)
1374 {
1375 LOG_ERROR("sql.sql", "SmartAIMgr: Event SMART_EVENT_COUNTER_SET using invalid counter id {}, skipped.", e.event.counter.id);
1376 return false;
1377 }
1378
1379 if (e.event.counter.value == 0)
1380 {
1381 LOG_ERROR("sql.sql", "SmartAIMgr: Event SMART_EVENT_COUNTER_SET using invalid value {}, skipped.", e.event.counter.value);
1382 return false;
1383 }
1384 break;
1387 return false;
1388 break;
1391 return false;
1392 break;
1406 case SMART_EVENT_AGGRO:
1407 case SMART_EVENT_DEATH:
1408 case SMART_EVENT_EVADE:
1410 case SMART_EVENT_RESET:
1430 break;
1431 default:
1432 LOG_ERROR("sql.sql", "SmartAIMgr: Not handled event_type({}), Entry {} SourceType {} Event {} Action {}, skipped.", e.GetEventType(), e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
1433 return false;
1434 }
1435 }
1436
1437 if (!CheckUnusedEventParams(e))
1438 {
1439 return false;
1440 }
1441
1442 switch (e.GetActionType())
1443 {
1446 {
1447 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Faction {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.faction.factionID);
1448 return false;
1449 }
1450 break;
1454 {
1455 if (e.action.morphOrMount.creature > 0 && !sObjectMgr->GetCreatureTemplate(e.action.morphOrMount.creature))
1456 {
1457 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Creature entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.morphOrMount.creature);
1458 return false;
1459 }
1460
1462 {
1464 {
1465 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} has ModelID set with also set CreatureId, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
1466 return false;
1467 }
1468 else if (!sCreatureDisplayInfoStore.LookupEntry(e.action.morphOrMount.model))
1469 {
1470 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Model id {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.morphOrMount.model);
1471 return false;
1472 }
1473 }
1474 }
1475 break;
1476 case SMART_ACTION_SOUND:
1477 if (!IsSoundValid(e, e.action.sound.sound))
1478 return false;
1479 return IsSAIBoolValid(e, e.action.sound.onlySelf);
1482 return false;
1483
1485 return false;
1486
1488 return false;
1489
1491 return false;
1492 break;
1493 case SMART_ACTION_MUSIC:
1494 if (!IsSoundValid(e, e.action.music.sound))
1495 return false;
1496 break;
1499 return false;
1500
1502 return false;
1503
1505 return false;
1506
1508 return false;
1509 break;
1512 if (!IsEmoteValid(e, e.action.emote.emote))
1513 return false;
1514 break;
1517 return false;
1518
1521 if (!IsQuestValid(e, e.action.quest.quest))
1522 return false;
1523 break;
1525 {
1526 if (!sTaxiPathStore.LookupEntry(e.action.taxi.id))
1527 {
1528 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses invalid Taxi path ID {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.taxi.id);
1529 return false;
1530 }
1531 break;
1532 }
1534 {
1535 if (std::all_of(e.action.randomEmote.emotes.begin(), e.action.randomEmote.emotes.end(), [](uint32 emote) { return emote == 0; }))
1536 {
1537 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} does not have any non-zero emote",
1539 return false;
1540 }
1541
1542 for (uint32 emote : e.action.randomEmote.emotes)
1543 if (emote && !IsEmoteValid(e, emote))
1544 return false;
1545 break;
1546 }
1548 {
1549 if (std::all_of(e.action.randTimedActionList.actionLists.begin(), e.action.randTimedActionList.actionLists.end(), [](uint32 actionList) { return actionList == 0; }))
1550 {
1551 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} does not have any non-zero action list",
1553 return false;
1554 }
1555 break;
1556 }
1558 {
1560 {
1561 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} has invalid pathId1 or pathId2, it must be greater than 0 and pathId1 > pathId2",
1563 return false;
1564 }
1566 {
1567 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} has invalid run ({}) or repeat ({}) parameter, must be 0 or 1.",
1570 return false;
1571 }
1572 break;
1573 }
1576 {
1577 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} has invoker cast action, but event does not provide any invoker!", e.entryOrGuid, e.GetScriptType(), e.GetEventType(), e.GetActionType());
1578 return false;
1579 }
1580 break;
1581 case SMART_ACTION_CAST:
1584 return false;
1585 break;
1588 return false;
1589 break;
1591 if (!IsSpellValid(e, e.action.addAura.spell))
1592 return false;
1593 break;
1596 if (Quest const* qid = sObjectMgr->GetQuestTemplate(e.action.quest.quest))
1597 {
1598 if (!qid->HasSpecialFlag(QUEST_SPECIAL_FLAGS_EXPLORATION_OR_EVENT))
1599 {
1600 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} SpecialFlags for Quest entry {} does not include FLAGS_EXPLORATION_OR_EVENT(2), skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.quest.quest);
1601 return false;
1602 }
1603 }
1604 else
1605 {
1606 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Quest entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.quest.quest);
1607 return false;
1608 }
1609 break;
1612 {
1613 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} attempts to set phase {}. Phase mask cannot be used past phase {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.setEventPhase.phase, SMART_EVENT_PHASE_MAX - 1);
1614 return false;
1615 }
1616 break;
1619 {
1620 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} is incrementing phase by 0, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
1621 return false;
1622 }
1624 {
1625 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} attempts to increment phase by too large value, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
1626 return false;
1627 }
1628 break;
1631 return false;
1632 break;
1634 {
1635 if (std::all_of(e.action.randomPhase.phases.begin(), e.action.randomPhase.phases.end(), [](uint32 phase) { return phase == 0; }))
1636 {
1637 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} does not have any non-zero phase",
1639 return false;
1640 }
1641
1642 if (std::any_of(e.action.randomPhase.phases.begin(), e.action.randomPhase.phases.end(), [](uint32 phase) { return phase >= SMART_EVENT_PHASE_MAX; }))
1643 {
1644 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} attempts to set invalid phase, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
1645 return false;
1646 }
1647 break;
1648 }
1649 case SMART_ACTION_RANDOM_PHASE_RANGE: //PhaseMin, PhaseMax
1650 {
1653 {
1654 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} attempts to set invalid phase, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
1655 return false;
1656 }
1657
1659 return false;
1660 break;
1661 }
1664 return false;
1666 {
1667 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses incorrect TempSummonType {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.summonCreature.type);
1668 return false;
1669 }
1670
1674 return false;
1675 break;
1678 return false;
1682 {
1683 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses incorrect Sheath state {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.setSheath.sheath);
1684 return false;
1685 }
1686 break;
1688 {
1690 {
1691 LOG_ERROR("sql.sql", "SmartAIMgr: Creature {} Event {} Action {} uses invalid React State {}, skipped.", e.entryOrGuid, e.event_id, e.GetActionType(), e.action.react.state);
1692 return false;
1693 }
1694 break;
1695 }
1698 return false;
1699 break;
1702 if (!IsItemValid(e, e.action.item.entry))
1703 return false;
1704
1705 if (!NotNULL(e, e.action.item.count))
1706 return false;
1707 break;
1709 if (!sMapStore.LookupEntry(e.action.teleport.mapID))
1710 {
1711 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Map entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.teleport.mapID);
1712 return false;
1713 }
1714 break;
1717 {
1718 LOG_ERROR("sql.sql", "SmartAIMgr: Creature {} Event {} Action {} uses non-existent AI template id {}, skipped.", e.entryOrGuid, e.event_id, e.GetActionType(), e.action.installTtemplate.id);
1719 return false;
1720 }
1721 break;
1724 return false;
1725 return IsSAIBoolValid(e, e.action.wpStop.fail);
1727 {
1728 if (!sSmartWaypointMgr->GetPath(e.action.wpStart.pathID))
1729 {
1730 LOG_ERROR("sql.sql", "SmartAIMgr: Creature {} Event {} Action {} uses non-existent WaypointPath id {}, skipped.", e.entryOrGuid, e.event_id, e.GetActionType(), e.action.wpStart.pathID);
1731 return false;
1732 }
1734 return false;
1735
1736 // Allow "invalid" value 3 for a while to allow cleanup the values stored in the db for SMART_ACTION_WP_START.
1737 // Remember to remove this once the clean is complete.
1738 constexpr uint32 TEMPORARY_EXTRA_VALUE_FOR_DB_CLEANUP = 1;
1739
1740 if (e.action.wpStart.reactState > (REACT_AGGRESSIVE + TEMPORARY_EXTRA_VALUE_FOR_DB_CLEANUP))
1741 {
1742 LOG_ERROR("sql.sql", "SmartAIMgr: Creature {} Event {} Action {} uses invalid React State {}, skipped.", e.entryOrGuid, e.event_id, e.GetActionType(), e.action.wpStart.reactState);
1743 return false;
1744 }
1745
1746 return IsSAIBoolValid(e, e.action.wpStart.run) &&
1748 }
1750 {
1752 return false;
1753
1755 return false;
1756 break;
1757 }
1759 {
1761 return false;
1762 break;
1763 }
1768 {
1769 LOG_ERROR("scripts.ai.sai", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Power {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.power.powerType);
1770 return false;
1771 }
1772 break;
1774 {
1775 uint32 eventId = e.action.gameEventStop.id;
1776
1777 GameEventMgr::GameEventDataMap const& events = sGameEventMgr->GetEventMap();
1778 if (eventId < 1 || eventId >= events.size())
1779 {
1780 LOG_ERROR("scripts.ai.sai", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent event, eventId {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.gameEventStop.id);
1781 return false;
1782 }
1783
1784 GameEventData const& eventData = events[eventId];
1785 if (!eventData.isValid())
1786 {
1787 LOG_ERROR("scripts.ai.sai", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent event, eventId {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.gameEventStop.id);
1788 return false;
1789 }
1790 break;
1791 }
1793 {
1794 uint32 eventId = e.action.gameEventStart.id;
1795
1796 GameEventMgr::GameEventDataMap const& events = sGameEventMgr->GetEventMap();
1797 if (eventId < 1 || eventId >= events.size())
1798 {
1799 LOG_ERROR("scripts.ai.sai", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent event, eventId {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.gameEventStart.id);
1800 return false;
1801 }
1802
1803 GameEventData const& eventData = events[eventId];
1804 if (!eventData.isValid())
1805 {
1806 LOG_ERROR("scripts.ai.sai", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent event, eventId {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.gameEventStart.id);
1807 return false;
1808 }
1809 break;
1810 }
1811 case SMART_ACTION_EQUIP:
1812 {
1814 {
1815 if (int8 equipId = static_cast<int8>(e.action.equip.entry))
1816 {
1817 EquipmentInfo const* eInfo = sObjectMgr->GetEquipmentInfo(e.entryOrGuid, equipId);
1818 if (!eInfo)
1819 {
1820 LOG_ERROR("scripts.ai.sai", "SmartScript: SMART_ACTION_EQUIP uses non-existent equipment info id {} for creature {}, skipped.", equipId, e.entryOrGuid);
1821 return false;
1822 }
1823 }
1824 }
1825 break;
1826 }
1828 {
1830 {
1831 LOG_ERROR("scripts.ai.sai", "SmartScript: SMART_ACTION_LOAD_GRID uses invalid map coords: {}, skipped.", e.entryOrGuid);
1832 return false;
1833 }
1834 break;
1835 }
1837 {
1839 {
1840 LOG_ERROR("sql.sql", "SmartScript: action_type {} is not allowed with source_type {}. Entry {}, skipped.", e.GetActionType(), e.GetScriptType(), e.entryOrGuid);
1841 return false;
1842 }
1843 break;
1844 }
1846 {
1847 if (e.action.setInstanceData.type == 1)
1848 {
1850 {
1851 LOG_ERROR("sql.sql", "SmartScript: SMART_ACTION_SET_INST_DATA with type 1 (bossState) uses invalid encounter state {}. Source entry {}, type {}", e.action.setInstanceData.data, e.entryOrGuid, e.GetScriptType());
1852 return false;
1853 }
1854 }
1855 else if (e.action.setInstanceData.type > 1)
1856 {
1857 LOG_ERROR("sql.sql", "SmartScript: SMART_ACTION_SET_INST_DATA uses unsupported data type {}. Source entry {}, type {}", e.action.setInstanceData.type, e.entryOrGuid, e.GetScriptType());
1858 return false;
1859 }
1860 break;
1861 }
1863 {
1865 {
1866 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} is trying to set invalid HP percent {}, skipped.",
1868 return false;
1869 }
1870 break;
1871 }
1873 {
1875 {
1876 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses invalid movementType {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.movementSpeed.movementType);
1877 return false;
1878 }
1879
1881 {
1882 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses speed 0, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
1883 return false;
1884 }
1885 break;
1886 }
1890 return IsSAIBoolValid(e, e.action.combatMove.move);
1896 return IsSAIBoolValid(e, e.action.setRun.run);
1898 return IsSAIBoolValid(e, e.action.setFly.fly);
1900 return IsSAIBoolValid(e, e.action.setSwim.swim);
1907 return IsSAIBoolValid(e, e.action.setRoot.root);
1912 case SMART_ACTION_TALK:
1914 return false;
1918 return false;
1919 break;
1925 return IsSAIBoolValid(e, e.action.reward.reputation) &&
1929 case SMART_ACTION_EVADE:
1935 case SMART_ACTION_DIE:
1988 case SMART_ACTION_FLEE:
1995 case SMART_ACTION_FALL:
2022 break;
2023 default:
2024 LOG_ERROR("sql.sql", "SmartAIMgr: Not handled action_type({}), event_type({}), Entry {} SourceType {} Event {}, skipped.", e.GetActionType(), e.GetEventType(), e.entryOrGuid, e.GetScriptType(), e.event_id);
2025 return false;
2026 }
2027
2029 return false;
2030
2031 return true;
2032}
DBCStorage< CreatureDisplayInfoEntry > sCreatureDisplayInfoStore(CreatureDisplayInfofmt)
DBCStorage< FactionTemplateEntry > sFactionTemplateStore(FactionTemplateEntryfmt)
DBCStorage< TaxiPathEntry > sTaxiPathStore(TaxiPathEntryfmt)
DBCStorage< MapEntry > sMapStore(MapEntryfmt)
DBCStorage< AreaTableEntry > sAreaTableStore(AreaTableEntryfmt)
std::int8_t int8
Definition Define.h:105
#define sGameEventMgr
Definition GameEventMgr.h:201
@ TO_BE_DECIDED
Definition InstanceScript.h:63
@ NULL_MOTION_TYPE
Definition MotionMaster.h:58
@ TEMPSUMMON_MANUAL_DESPAWN
Definition Object.h:55
@ TEMPSUMMON_TIMED_OR_DEAD_DESPAWN
Definition Object.h:48
@ QUEST_SPECIAL_FLAGS_EXPLORATION_OR_EVENT
Definition QuestDef.h:161
@ MAX_POWERS
Definition SharedDefines.h:287
@ EVENT_CHARGE
Definition SharedDefines.h:3577
@ SMART_SCRIPT_TYPE_TIMED_ACTIONLIST
Definition SmartScriptMgr.h:1783
@ SMARTAI_TEMPLATE_END
Definition SmartScriptMgr.h:1533
@ SMART_EVENT_FLAGS_ALL
Definition SmartScriptMgr.h:1944
@ SMART_TARGET_AC_END
Definition SmartScriptMgr.h:1581
@ SMART_TARGET_AC_START
Definition SmartScriptMgr.h:1573
@ SMART_TARGET_TC_END
Definition SmartScriptMgr.h:1569
const uint32 SmartAIEventMask[SMART_EVENT_AC_END][2]
Definition SmartScriptMgr.h:1815
#define sSmartWaypointMgr
Definition SmartScriptMgr.h:2251
@ SMART_SCRIPT_RESPAWN_CONDITION_AREA
Definition SmartScriptMgr.h:552
@ SMART_SCRIPT_RESPAWN_CONDITION_MAP
Definition SmartScriptMgr.h:551
@ SMART_ACTION_TC_END
Definition SmartScriptMgr.h:698
@ SMART_ACTION_AC_START
Definition SmartScriptMgr.h:701
@ SMART_ACTION_CONE_SUMMON
Definition SmartScriptMgr.h:722
@ SMART_ACTION_REMOVE_AURAS_BY_TYPE
Definition SmartScriptMgr.h:678
@ SMART_ACTION_VORTEX_SUMMON
Definition SmartScriptMgr.h:724
@ SMART_ACTION_SPAWN_SPAWNGROUP
Definition SmartScriptMgr.h:689
@ SMART_ACTION_RANDOM_MUSIC
Definition SmartScriptMgr.h:719
@ SMART_ACTION_ADD_IMMUNITY
Definition SmartScriptMgr.h:710
@ SMART_ACTION_CUSTOM_CAST
Definition SmartScriptMgr.h:721
@ SMART_ACTION_CU_ENCOUNTER_START
Definition SmartScriptMgr.h:725
@ SMART_ACTION_AC_END
Definition SmartScriptMgr.h:743
@ SMART_ACTION_PLAYER_TALK
Definition SmartScriptMgr.h:723
@ SMART_ACTION_DISMOUNT
Definition SmartScriptMgr.h:708
@ SMART_ACTION_DESPAWN_SPAWNGROUP
Definition SmartScriptMgr.h:690
@ SMART_ACTION_RESPAWN_BY_SPAWNID
Definition SmartScriptMgr.h:691
@ SMART_ACTION_REMOVE_MOVEMENT
Definition SmartScriptMgr.h:685
@ SMART_ACTION_DO_ACTION
Definition SmartScriptMgr.h:726
@ SMART_ACTION_SET_CAN_FLY
Definition SmartScriptMgr.h:677
@ SMART_ACTION_REMOVE_IMMUNITY
Definition SmartScriptMgr.h:711
@ SMART_EVENT_AC_START
Definition SmartScriptMgr.h:207
@ SMART_EVENT_TC_END
Definition SmartScriptMgr.h:204
@ SMART_EVENT_AC_END
Definition SmartScriptMgr.h:220
@ SMART_EVENT_PHASE_ALL
Definition SmartScriptMgr.h:97
@ SMART_EVENT_PHASE_MAX
Definition SmartScriptMgr.h:77
const uint32 SmartAITypeMask[SMART_SCRIPT_TYPE_MAX][2]
Definition SmartScriptMgr.h:1801
#define sSpellMgr
Definition SpellMgr.h:825
#define MAX_MOVE_TYPE
Definition UnitDefines.h:362
#define MAX_SHEATH_STATE
Definition UnitDefines.h:131
@ REACT_AGGRESSIVE
Definition Unit.h:551
constexpr std::underlying_type< E >::type AsUnderlyingType(E enumValue)
Definition Util.h:619
events
Definition boss_sartura.cpp:43
phase
Definition boss_skadi.cpp:103
std::vector< GameEventData > GameEventDataMap
Definition GameEventMgr.h:107
Definition QuestDef.h:210
bool IsTextEmoteValid(SmartScriptHolder const &e, uint32 entry)
Definition SmartScriptMgr.h:2203
bool NotNULL(SmartScriptHolder const &e, uint32 data)
Definition SmartScriptMgr.h:2143
bool IsSoundValid(SmartScriptHolder const &e, uint32 entry)
Definition SmartScriptMgr.h:2233
bool IsGameObjectValid(SmartScriptHolder const &e, uint32 entry)
Definition SmartScriptMgr.h:2173
bool IsMinMaxValid(SmartScriptHolder const &e, uint32 min, uint32 max)
Definition SmartScriptMgr.h:2123
static bool EventHasInvoker(SMART_EVENT event)
Definition SmartScriptMgr.cpp:402
bool IsQuestValid(SmartScriptHolder const &e, uint32 entry)
Definition SmartScriptMgr.h:2163
bool IsCreatureValid(SmartScriptHolder const &e, uint32 entry)
Definition SmartScriptMgr.h:2153
bool IsAreaTriggerValid(SmartScriptHolder const &e, uint32 entry)
Definition SmartScriptMgr.h:2223
static bool IsTextValid(SmartScriptHolder const &e, uint32 id)
Definition SmartScriptMgr.cpp:2034
static bool CheckUnusedEventParams(SmartScriptHolder const &e)
Definition SmartScriptMgr.cpp:581
static bool IsSAIBoolValid(SmartScriptHolder const &e, SAIBool value)
Definition SmartScriptMgr.cpp:30
static bool CheckUnusedActionParams(SmartScriptHolder const &e)
Definition SmartScriptMgr.cpp:706
bool IsItemValid(SmartScriptHolder const &e, uint32 entry)
Definition SmartScriptMgr.h:2193
bool IsEmoteValid(SmartScriptHolder const &e, uint32 entry)
Definition SmartScriptMgr.h:2213
bool IsSpellValid(SmartScriptHolder const &e, uint32 entry)
Definition SmartScriptMgr.h:2183
Definition SpellInfo.h:316
uint32 SchoolMask
Definition SpellInfo.h:392
bool IsValidMapCoord(float c)
Definition GridDefines.h:210
Definition CreatureData.h:360
Definition GameEventMgr.h:57
bool isValid() const
Definition GameEventMgr.h:73
std::array< uint32, SMART_ACTION_PARAM_COUNT > emotes
Definition SmartScriptMgr.h:845
uint32 repeatMax
Definition SmartScriptMgr.h:1121
uint32 phaseMin
Definition SmartScriptMgr.h:947
SAIBool reset
Definition SmartScriptMgr.h:1106
std::array< uint32, SMART_ACTION_PARAM_COUNT > actionLists
Definition SmartScriptMgr.h:1169
SAIBool root
Definition SmartScriptMgr.h:1257
SAIBool disable
Definition SmartScriptMgr.h:1403
uint32 spell
Definition SmartScriptMgr.h:850
SAIBool force
Definition SmartScriptMgr.h:1325
SAIBool loot
Definition SmartScriptMgr.h:1520
uint32 data
Definition SmartScriptMgr.h:959
uint32 powerType
Definition SmartScriptMgr.h:1279
SAIBool regenHealth
Definition SmartScriptMgr.h:1252
uint32 entry
Definition SmartScriptMgr.h:934
SAIBool allowOverride
Definition SmartScriptMgr.h:1164
uint32 min
Definition SmartScriptMgr.h:1118
SAIBool withDelayed
Definition SmartScriptMgr.h:1180
SAIBool withInstant
Definition SmartScriptMgr.h:1182
uint32 percent
Definition SmartScriptMgr.h:1000
uint32 dec
Definition SmartScriptMgr.h:916
struct SmartAction::@75::@84 randomMusic
uint32 mapID
Definition SmartScriptMgr.h:1099
uint32 model
Definition SmartScriptMgr.h:785
SAIBool attackInvoker
Definition SmartScriptMgr.h:881
SAIBool useTalkTarget
Definition SmartScriptMgr.h:767
SAIBool run
Definition SmartScriptMgr.h:1044
struct SmartAction::@75::@176 castCustom
SAIBool swim
Definition SmartScriptMgr.h:1094
uint32 sound2
Definition SmartScriptMgr.h:798
uint32 pathId2
Definition SmartScriptMgr.h:1296
uint32 creature
Definition SmartScriptMgr.h:784
uint32 sound3
Definition SmartScriptMgr.h:799
uint32 state
Definition SmartScriptMgr.h:840
uint32 sound1
Definition SmartScriptMgr.h:797
SAIBool updateLevel
Definition SmartScriptMgr.h:971
SMART_ACTION type
Definition SmartScriptMgr.h:759
uint32 sound4
Definition SmartScriptMgr.h:800
SAIBool attack
Definition SmartScriptMgr.h:900
uint32 repeatMin
Definition SmartScriptMgr.h:1120
SAIBool fly
Definition SmartScriptMgr.h:1087
uint32 textGroupID
Definition SmartScriptMgr.h:765
std::array< uint32, SMART_ACTION_PARAM_COUNT > phases
Definition SmartScriptMgr.h:942
SAIBool repeat
Definition SmartScriptMgr.h:1046
uint32 pathId1
Definition SmartScriptMgr.h:1295
uint32 count
Definition SmartScriptMgr.h:1067
uint32 inc
Definition SmartScriptMgr.h:915
uint32 phaseMax
Definition SmartScriptMgr.h:948
SAIBool withEmote
Definition SmartScriptMgr.h:982
uint32 max
Definition SmartScriptMgr.h:1119
uint32 speedFraction
Definition SmartScriptMgr.h:1415
SAIBool fail
Definition SmartScriptMgr.h:1061
SAIBool directAdd
Definition SmartScriptMgr.h:835
SAIBool reputation
Definition SmartScriptMgr.h:1519
uint32 reactState
Definition SmartScriptMgr.h:1049
uint32 speedInteger
Definition SmartScriptMgr.h:1414
uint32 factionID
Definition SmartScriptMgr.h:779
uint32 movementType
Definition SmartScriptMgr.h:1413
uint32 questID
Definition SmartScriptMgr.h:834
uint32 pathID
Definition SmartScriptMgr.h:1045
uint32 id
Definition SmartScriptMgr.h:1039
uint32 phase
Definition SmartScriptMgr.h:910
uint32 sheath
Definition SmartScriptMgr.h:987
uint32 map
Definition SmartScriptMgr.h:272
uint32 event_flags
Definition SmartScriptMgr.h:228
uint32 event_phase_mask
Definition SmartScriptMgr.h:226
uint32 entry
Definition SmartScriptMgr.h:463
uint32 id
Definition SmartScriptMgr.h:358
uint32 cooldownMax
Definition SmartScriptMgr.h:244
uint32 min
Definition SmartScriptMgr.h:233
uint32 radius
Definition SmartScriptMgr.h:292
uint32 school
Definition SmartScriptMgr.h:252
uint32 rangeMin
Definition SmartScriptMgr.h:237
uint32 eventId
Definition SmartScriptMgr.h:442
uint32 guid
Definition SmartScriptMgr.h:462
uint32 spellId
Definition SmartScriptMgr.h:286
uint32 hpPct
Definition SmartScriptMgr.h:456
uint32 hostilityMode
Hostility mode of the event. 0: hostile, 1: not hostile, 2: any.
Definition SmartScriptMgr.h:262
uint32 repeatMin
Definition SmartScriptMgr.h:235
uint32 area
Definition SmartScriptMgr.h:273
uint32 value
Definition SmartScriptMgr.h:364
SAIBool playerOnly
Definition SmartScriptMgr.h:245
uint32 spell
Definition SmartScriptMgr.h:251
uint32 repeatMax
Definition SmartScriptMgr.h:236
uint32 max
Definition SmartScriptMgr.h:234
uint32 gameEventId
Definition SmartScriptMgr.h:432
uint32 cooldownMin
Definition SmartScriptMgr.h:243
uint32 rangeMax
Definition SmartScriptMgr.h:238
SMART_EVENT type
Definition SmartScriptMgr.h:225
uint32 creature
Definition SmartScriptMgr.h:246
uint32 phasemask
Definition SmartScriptMgr.h:427
uint32 link
Definition SmartScriptMgr.h:1984
uint32 event_id
Definition SmartScriptMgr.h:1983
int32 entryOrGuid
Definition SmartScriptMgr.h:1981
uint32 GetScriptType() const
Definition SmartScriptMgr.h:1991
uint32 GetEventType() const
Definition SmartScriptMgr.h:1992
uint32 GetTargetType() const
Definition SmartScriptMgr.h:1994
SmartAction action
Definition SmartScriptMgr.h:1987
SmartEvent event
Definition SmartScriptMgr.h:1986
uint32 GetActionType() const
Definition SmartScriptMgr.h:1993
SmartTarget target
Definition SmartScriptMgr.h:1988
float x
Definition SmartScriptMgr.h:1599
float y
Definition SmartScriptMgr.h:1599
SMARTAI_TARGETS type
Definition SmartScriptMgr.h:1598

References SmartScriptHolder::action, SmartAction::actionLists, SmartAction::addAura, SmartAction::allowOverride, SmartEvent::area, SmartEvent::areatrigger, AsUnderlyingType(), SmartAction::attack, SmartAction::attackInvoker, SmartEvent::aura, SmartAction::autoAttack, SmartAction::callHelp, SmartAction::castCustom, CheckUnusedActionParams(), CheckUnusedEventParams(), SmartAction::combatMove, SmartEvent::cooldownMax, SmartEvent::cooldownMin, SmartAction::count, SmartEvent::counter, SmartEvent::creature, SmartAction::creature, SmartAction::crossCast, SmartAction::data, SmartEvent::dataSet, SmartAction::dec, SmartAction::directAdd, SmartAction::disable, SmartAction::disableEvade, SmartEvent::distance, SmartEvent::doAction, SmartEvent::emote, SmartAction::emote, SmartAction::emotes, SmartEvent::End, SmartEvent::entry, SmartAction::entry, SmartScriptHolder::entryOrGuid, SmartAction::equip, SmartScriptHolder::event, EVENT_CHARGE, SmartEvent::event_flags, SmartScriptHolder::event_id, SmartEvent::event_phase_mask, EventHasInvoker(), SmartEvent::eventId, SmartEvent::eventPhaseChange, SmartAction::faction, SmartAction::factionID, SmartAction::fail, SmartAction::fly, SmartAction::force, SmartEvent::friendlyCC, SmartEvent::friendlyHealth, SmartEvent::friendlyHealthPct, SmartEvent::gameEvent, SmartEvent::gameEventId, SmartAction::gameEventStart, SmartAction::gameEventStop, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetEventType(), SmartScriptHolder::GetScriptType(), SmartScriptHolder::GetTargetType(), SmartEvent::guid, SmartEvent::hostilityMode, SmartEvent::hpPct, SmartEvent::id, SmartAction::id, SmartAction::inc, SmartAction::incEventPhase, SmartAction::installTtemplate, SmartAction::interruptSpellCasting, IsAreaTriggerValid(), IsCreatureValid(), IsEmoteValid(), IsGameObjectValid(), IsItemValid(), IsMinMaxValid(), IsQuestValid(), IsSAIBoolValid(), IsSoundValid(), IsSpellValid(), IsTextEmoteValid(), IsTextValid(), GameEventData::isValid(), Acore::IsValidMapCoord(), SmartAction::item, SmartEvent::kill, SmartAction::killedMonster, SmartScriptHolder::link, SmartAction::loadEquipment, LOG_ERROR, SmartAction::loot, SmartEvent::los, SmartEvent::map, SmartAction::mapID, SmartEvent::max, SmartAction::max, MAX_MOVE_TYPE, MAX_POWERS, MAX_SHEATH_STATE, SmartEvent::min, SmartAction::min, SmartEvent::minMax, SmartEvent::minMaxRepeat, SmartEvent::missingBuff, SmartAction::model, SmartAction::morphOrMount, SmartAction::move, SmartEvent::movementInform, SmartAction::movementSpeed, SmartAction::movementType, SmartAction::music, SmartEvent::nearPlayer, SmartEvent::nearPlayerNegation, NotNULL(), NULL_MOTION_TYPE, SmartAction::pathID, SmartAction::pathId1, SmartAction::pathId2, SmartAction::percent, SmartAction::phase, SmartEvent::phasemask, SmartAction::phaseMax, SmartAction::phaseMin, SmartAction::phases, SmartEvent::playerOnly, SmartAction::power, SmartAction::powerType, SmartEvent::quest, SmartAction::quest, QUEST_SPECIAL_FLAGS_EXPLORATION_OR_EVENT, SmartAction::questID, SmartAction::questOffer, SmartEvent::radius, SmartAction::randomEmote, SmartAction::randomMusic, SmartAction::randomPhase, SmartAction::randomPhaseRange, SmartAction::randomSound, SmartAction::randTimedActionList, SmartEvent::rangeMax, SmartEvent::rangeMin, SmartAction::react, REACT_AGGRESSIVE, SmartAction::reactState, SmartAction::regenHealth, SmartAction::removeAura, SmartAction::repeat, SmartEvent::repeatMax, SmartAction::repeatMax, SmartEvent::repeatMin, SmartAction::repeatMin, SmartAction::reputation, SmartAction::reset, SmartEvent::respawn, SmartAction::reward, SmartAction::root, SmartAction::run, sAreaTableStore, SmartEvent::school, SpellInfo::SchoolMask, sCreatureDisplayInfoStore, SmartAction::setCounter, SmartAction::setEventPhase, SmartAction::setFly, SmartAction::setHealthPct, SmartAction::setHealthRegen, SmartAction::setInstanceData, SmartAction::setRoot, SmartAction::setRun, SmartAction::setSheath, SmartAction::setSwim, sFactionTemplateStore, sGameEventMgr, SmartAction::sheath, SmartAction::simpleTalk, sMapStore, SMART_ACTION_AC_END, SMART_ACTION_AC_START, SMART_ACTION_ACTIVATE_GOBJECT, SMART_ACTION_ACTIVATE_TAXI, SMART_ACTION_ADD_AURA, SMART_ACTION_ADD_DYNAMIC_FLAG, SMART_ACTION_ADD_GO_FLAG, SMART_ACTION_ADD_IMMUNITY, SMART_ACTION_ADD_ITEM, SMART_ACTION_ADD_NPC_FLAG, SMART_ACTION_ADD_POWER, SMART_ACTION_ADD_THREAT, SMART_ACTION_ALLOW_COMBAT_MOVEMENT, SMART_ACTION_ATTACK_START, SMART_ACTION_ATTACK_STOP, SMART_ACTION_AUTO_ATTACK, SMART_ACTION_CALL_AREAEXPLOREDOREVENTHAPPENS, SMART_ACTION_CALL_FOR_HELP, SMART_ACTION_CALL_GROUPEVENTHAPPENS, SMART_ACTION_CALL_KILLEDMONSTER, SMART_ACTION_CALL_RANDOM_RANGE_TIMED_ACTIONLIST, SMART_ACTION_CALL_RANDOM_TIMED_ACTIONLIST, SMART_ACTION_CALL_SCRIPT_RESET, SMART_ACTION_CALL_TIMED_ACTIONLIST, SMART_ACTION_CAST, SMART_ACTION_CLOSE_GOSSIP, SMART_ACTION_COMBAT_STOP, SMART_ACTION_CONE_SUMMON, SMART_ACTION_CREATE_TIMED_EVENT, SMART_ACTION_CROSS_CAST, SMART_ACTION_CU_ENCOUNTER_START, SMART_ACTION_CUSTOM_CAST, SMART_ACTION_DESPAWN_SPAWNGROUP, SMART_ACTION_DIE, SMART_ACTION_DISABLE_EVADE, SMART_ACTION_DISABLE_REWARD, SMART_ACTION_DISMOUNT, SMART_ACTION_DO_ACTION, SMART_ACTION_EQUIP, SMART_ACTION_EVADE, SMART_ACTION_EXIT_VEHICLE, SMART_ACTION_FAIL_QUEST, SMART_ACTION_FALL, SMART_ACTION_FLEE, SMART_ACTION_FLEE_FOR_ASSIST, SMART_ACTION_FOLLOW, SMART_ACTION_FOLLOW_GROUP, SMART_ACTION_FORCE_DESPAWN, SMART_ACTION_GAME_EVENT_START, SMART_ACTION_GAME_EVENT_STOP, SMART_ACTION_GO_SET_GO_STATE, SMART_ACTION_GO_SET_LOOT_STATE, SMART_ACTION_INC_EVENT_PHASE, SMART_ACTION_INSTALL_AI_TEMPLATE, SMART_ACTION_INTERRUPT_SPELL, SMART_ACTION_INVOKER_CAST, SMART_ACTION_JUMP_TO_POS, SMART_ACTION_KILL_UNIT, SMART_ACTION_LOAD_EQUIPMENT, SMART_ACTION_LOAD_GRID, SMART_ACTION_MORPH_TO_ENTRY_OR_MODEL, SMART_ACTION_MOUNT_TO_ENTRY_OR_MODEL, SMART_ACTION_MOVE_FORWARD, SMART_ACTION_MOVE_TO_POS, SMART_ACTION_MOVE_TO_POS_TARGET, SMART_ACTION_MOVEMENT_PAUSE, SMART_ACTION_MOVEMENT_RESUME, SMART_ACTION_MOVEMENT_STOP, SMART_ACTION_MUSIC, SMART_ACTION_NO_ENVIRONMENT_UPDATE, SMART_ACTION_OFFER_QUEST, SMART_ACTION_OVERRIDE_SCRIPT_BASE_OBJECT, SMART_ACTION_PLAY_ANIMKIT, SMART_ACTION_PLAY_CINEMATIC, SMART_ACTION_PLAY_EMOTE, SMART_ACTION_PLAY_SPELL_VISUAL, SMART_ACTION_PLAYER_TALK, SMART_ACTION_PLAYMOVIE, SMART_ACTION_RANDOM_EMOTE, SMART_ACTION_RANDOM_MOVE, SMART_ACTION_RANDOM_MUSIC, SMART_ACTION_RANDOM_PHASE, SMART_ACTION_RANDOM_PHASE_RANGE, SMART_ACTION_RANDOM_SOUND, SMART_ACTION_REMOVE_ALL_GAMEOBJECTS, SMART_ACTION_REMOVE_AURAS_BY_TYPE, SMART_ACTION_REMOVE_DYNAMIC_FLAG, SMART_ACTION_REMOVE_GO_FLAG, SMART_ACTION_REMOVE_IMMUNITY, SMART_ACTION_REMOVE_ITEM, SMART_ACTION_REMOVE_MOVEMENT, SMART_ACTION_REMOVE_NPC_FLAG, SMART_ACTION_REMOVE_POWER, SMART_ACTION_REMOVE_TIMED_EVENT, SMART_ACTION_REMOVE_UNIT_FIELD_BYTES_1, SMART_ACTION_REMOVE_UNIT_FLAG, SMART_ACTION_REMOVEAURASFROMSPELL, SMART_ACTION_RESERVED_16, SMART_ACTION_RESET_GOBJECT, SMART_ACTION_RESET_SCRIPT_BASE_OBJECT, SMART_ACTION_RESPAWN_BY_SPAWNID, SMART_ACTION_RESPAWN_TARGET, SMART_ACTION_RISE_UP, SMART_ACTION_SCENE_CANCEL, SMART_ACTION_SCENE_PLAY, SMART_ACTION_SCRIPTED_SPAWN, SMART_ACTION_SEND_GO_CUSTOM_ANIM, SMART_ACTION_SEND_GOSSIP_MENU, SMART_ACTION_SEND_TARGET_TO_TARGET, SMART_ACTION_SET_ACTIVE, SMART_ACTION_SET_CAN_FLY, SMART_ACTION_SET_COMBAT_DISTANCE, SMART_ACTION_SET_CORPSE_DELAY, SMART_ACTION_SET_COUNTER, SMART_ACTION_SET_DATA, SMART_ACTION_SET_DYNAMIC_FLAG, SMART_ACTION_SET_EMOTE_STATE, SMART_ACTION_SET_EVENT_FLAG_RESET, SMART_ACTION_SET_EVENT_PHASE, SMART_ACTION_SET_FACTION, SMART_ACTION_SET_FLY, SMART_ACTION_SET_GO_FLAG, SMART_ACTION_SET_GUID, SMART_ACTION_SET_HEALTH_PCT, SMART_ACTION_SET_HEALTH_REGEN, SMART_ACTION_SET_HOME_POS, SMART_ACTION_SET_HOVER, SMART_ACTION_SET_IN_COMBAT_WITH_ZONE, SMART_ACTION_SET_INGAME_PHASE_MASK, SMART_ACTION_SET_INST_DATA, SMART_ACTION_SET_INST_DATA64, SMART_ACTION_SET_INVINCIBILITY_HP_LEVEL, SMART_ACTION_SET_MOVEMENT_SPEED, SMART_ACTION_SET_NPC_FLAG, SMART_ACTION_SET_ORIENTATION, SMART_ACTION_SET_ORIENTATION_TARGET, SMART_ACTION_SET_POWER, SMART_ACTION_SET_RANGED_MOVEMENT, SMART_ACTION_SET_REACT_STATE, SMART_ACTION_SET_ROOT, SMART_ACTION_SET_RUN, SMART_ACTION_SET_SCALE, SMART_ACTION_SET_SHEATH, SMART_ACTION_SET_SIGHT_DIST, SMART_ACTION_SET_SWIM, SMART_ACTION_SET_UNIT_FIELD_BYTES_1, SMART_ACTION_SET_UNIT_FLAG, SMART_ACTION_SET_UNIT_MOVEMENT_FLAGS, SMART_ACTION_SET_VISIBILITY, SMART_ACTION_SIMPLE_TALK, SMART_ACTION_SOUND, SMART_ACTION_SPAWN_SPAWNGROUP, SMART_ACTION_START_CLOSEST_WAYPOINT, SMART_ACTION_STOP_MOTION, SMART_ACTION_STORE_TARGET_LIST, SMART_ACTION_SUMMON_CREATURE, SMART_ACTION_SUMMON_CREATURE_GROUP, SMART_ACTION_SUMMON_GO, SMART_ACTION_SUMMON_RADIAL, SMART_ACTION_TALK, SMART_ACTION_TC_END, SMART_ACTION_TELEPORT, SMART_ACTION_THREAT_ALL_PCT, SMART_ACTION_THREAT_SINGLE_PCT, SMART_ACTION_TRIGGER_RANDOM_TIMED_EVENT, SMART_ACTION_TRIGGER_TIMED_EVENT, SMART_ACTION_UPDATE_TEMPLATE, SMART_ACTION_VORTEX_SUMMON, SMART_ACTION_WAYPOINT_DATA_RANDOM, SMART_ACTION_WAYPOINT_DATA_START, SMART_ACTION_WORLD_SCRIPT, SMART_ACTION_WP_PAUSE, SMART_ACTION_WP_RESUME, SMART_ACTION_WP_START, SMART_ACTION_WP_STOP, SMART_ACTION_ZONE_UNDER_ATTACK, SMART_EVENT_AC_END, SMART_EVENT_AC_START, SMART_EVENT_ACCEPTED_QUEST, SMART_EVENT_ACTION_DONE, SMART_EVENT_AGGRO, SMART_EVENT_AI_INIT, SMART_EVENT_AREA_CASTING, SMART_EVENT_AREA_RANGE, SMART_EVENT_AREATRIGGER_ONTRIGGER, SMART_EVENT_CHARMED, SMART_EVENT_CHARMED_TARGET, SMART_EVENT_CORPSE_REMOVED, SMART_EVENT_COUNTER_SET, SMART_EVENT_DAMAGED, SMART_EVENT_DAMAGED_TARGET, SMART_EVENT_DATA_SET, SMART_EVENT_DEATH, SMART_EVENT_DISTANCE_CREATURE, SMART_EVENT_DISTANCE_GAMEOBJECT, SMART_EVENT_EVADE, SMART_EVENT_EVENT_PHASE_CHANGE, SMART_EVENT_FLAGS_ALL, SMART_EVENT_FOLLOW_COMPLETED, SMART_EVENT_FRIENDLY_HEALTH, SMART_EVENT_FRIENDLY_HEALTH_PCT, SMART_EVENT_FRIENDLY_IS_CC, SMART_EVENT_FRIENDLY_MISSING_BUFF, SMART_EVENT_GAME_EVENT_END, SMART_EVENT_GAME_EVENT_START, SMART_EVENT_GO_EVENT_INFORM, SMART_EVENT_GO_STATE_CHANGED, SMART_EVENT_GOSSIP_HELLO, SMART_EVENT_GOSSIP_SELECT, SMART_EVENT_HAS_AURA, SMART_EVENT_HEALTH_PCT, SMART_EVENT_IC_LOS, SMART_EVENT_INSTANCE_PLAYER_ENTER, SMART_EVENT_IS_BEHIND_TARGET, SMART_EVENT_IS_IN_MELEE_RANGE, SMART_EVENT_JUST_CREATED, SMART_EVENT_JUST_SUMMONED, SMART_EVENT_KILL, SMART_EVENT_LINK, SMART_EVENT_MANA_PCT, SMART_EVENT_MOVEMENTINFORM, SMART_EVENT_NEAR_PLAYERS, SMART_EVENT_NEAR_PLAYERS_NEGATION, SMART_EVENT_NEAR_UNIT, SMART_EVENT_NEAR_UNIT_NEGATION, SMART_EVENT_ON_SPELLCLICK, SMART_EVENT_OOC_LOS, SMART_EVENT_PASSENGER_BOARDED, SMART_EVENT_PASSENGER_REMOVED, SMART_EVENT_PHASE_ALL, SMART_EVENT_PHASE_MAX, SMART_EVENT_QUEST_ACCEPTED, SMART_EVENT_QUEST_COMPLETION, SMART_EVENT_QUEST_FAIL, SMART_EVENT_QUEST_OBJ_COMPLETION, SMART_EVENT_QUEST_REWARDED, SMART_EVENT_RANGE, SMART_EVENT_REACHED_HOME, SMART_EVENT_RECEIVE_EMOTE, SMART_EVENT_RECEIVE_HEAL, SMART_EVENT_RESET, SMART_EVENT_RESPAWN, SMART_EVENT_REWARD_QUEST, SMART_EVENT_SPELLHIT, SMART_EVENT_SPELLHIT_TARGET, SMART_EVENT_SUMMON_DESPAWNED, SMART_EVENT_SUMMONED_UNIT, SMART_EVENT_SUMMONED_UNIT_DIES, SMART_EVENT_SUMMONED_UNIT_EVADE, SMART_EVENT_TARGET_BUFFED, SMART_EVENT_TARGET_HEALTH_PCT, SMART_EVENT_TARGET_MANA_PCT, SMART_EVENT_TC_END, SMART_EVENT_TEXT_OVER, SMART_EVENT_TIMED_EVENT_TRIGGERED, SMART_EVENT_TRANSPORT_ADDCREATURE, SMART_EVENT_TRANSPORT_ADDPLAYER, SMART_EVENT_TRANSPORT_RELOCATE, SMART_EVENT_TRANSPORT_REMOVE_PLAYER, SMART_EVENT_UPDATE, SMART_EVENT_UPDATE_IC, SMART_EVENT_UPDATE_OOC, SMART_EVENT_VICTIM_CASTING, SMART_EVENT_WAYPOINT_DATA_ENDED, SMART_EVENT_WAYPOINT_DATA_REACHED, SMART_EVENT_WAYPOINT_ENDED, SMART_EVENT_WAYPOINT_PAUSED, SMART_EVENT_WAYPOINT_REACHED, SMART_EVENT_WAYPOINT_RESUMED, SMART_EVENT_WAYPOINT_START, SMART_EVENT_WAYPOINT_STOPPED, SMART_SCRIPT_RESPAWN_CONDITION_AREA, SMART_SCRIPT_RESPAWN_CONDITION_MAP, SMART_SCRIPT_TYPE_CREATURE, SMART_SCRIPT_TYPE_GAMEOBJECT, SMART_SCRIPT_TYPE_TIMED_ACTIONLIST, SMART_TARGET_AC_END, SMART_TARGET_AC_START, SMART_TARGET_ACTION_INVOKER, SMART_TARGET_CLOSEST_CREATURE, SMART_TARGET_CLOSEST_PLAYER, SMART_TARGET_CREATURE_DISTANCE, SMART_TARGET_CREATURE_GUID, SMART_TARGET_CREATURE_RANGE, SMART_TARGET_LOOT_RECIPIENTS, SMART_TARGET_PLAYER_DISTANCE, SMART_TARGET_PLAYER_RANGE, SMART_TARGET_SELF, SMART_TARGET_TC_END, SMARTAI_TEMPLATE_END, SmartAIEventMask, SmartAITypeMask, sObjectMgr, SmartAction::sound, SmartAction::sound1, SmartAction::sound2, SmartAction::sound3, SmartAction::sound4, SmartAction::speedFraction, SmartAction::speedInteger, SmartEvent::spell, SmartAction::spell, SmartEvent::spellHit, SmartEvent::spellId, sSmartWaypointMgr, sSpellMgr, SmartAction::startClosestWaypoint, SmartAction::state, sTaxiPathStore, SmartAction::summonCreature, SmartEvent::summoned, SmartAction::summonGO, SmartAction::swim, SmartAction::talk, SmartScriptHolder::target, SmartEvent::targetCasting, SmartAction::taxi, SmartAction::teleport, TEMPSUMMON_MANUAL_DESPAWN, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, SmartAction::textGroupID, SmartAction::timedActionList, SmartAction::timeEvent, TO_BE_DECIDED, SmartEvent::transportAddCreature, SmartEvent::type, SmartAction::type, SmartTarget::type, SmartAction::updateLevel, SmartAction::updateTemplate, SmartAction::useTalkTarget, SmartEvent::value, SmartAction::visibility, SmartAction::withDelayed, SmartAction::withEmote, SmartAction::withInstant, SmartAction::wpStart, SmartAction::wpStop, SmartTarget::x, and SmartTarget::y.

Referenced by LoadSmartAIFromDB().

◆ IsGameObjectValid()

bool SmartAIMgr::IsGameObjectValid ( SmartScriptHolder const &  e,
uint32  entry 
)
inlineprivate
2174 {
2175 if (!sObjectMgr->GetGameObjectTemplate(entry))
2176 {
2177 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent GameObject entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
2178 return false;
2179 }
2180 return true;
2181 }

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), LOG_ERROR, and sObjectMgr.

Referenced by IsEventValid(), and IsTargetValid().

◆ IsItemValid()

bool SmartAIMgr::IsItemValid ( SmartScriptHolder const &  e,
uint32  entry 
)
inlineprivate
2194 {
2195 if (!sItemStore.LookupEntry(entry))
2196 {
2197 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Item entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
2198 return false;
2199 }
2200 return true;
2201 }
DBCStorage< ItemEntry > sItemStore(Itemfmt)

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), LOG_ERROR, and sItemStore.

Referenced by IsEventValid().

◆ IsMinMaxValid()

bool SmartAIMgr::IsMinMaxValid ( SmartScriptHolder const &  e,
uint32  min,
uint32  max 
)
inlineprivate
2124 {
2125 if (max < min)
2126 {
2127 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses min/max params wrong ({}/{}), skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), min, max);
2128 return false;
2129 }
2130 return true;
2131 }

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), and LOG_ERROR.

Referenced by IsEventValid().

◆ IsQuestValid()

bool SmartAIMgr::IsQuestValid ( SmartScriptHolder const &  e,
uint32  entry 
)
inlineprivate
2164 {
2165 if (!sObjectMgr->GetQuestTemplate(entry))
2166 {
2167 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Quest entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
2168 return false;
2169 }
2170 return true;
2171 }

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), LOG_ERROR, and sObjectMgr.

Referenced by IsEventValid().

◆ IsSAIBoolValid()

bool SmartAIMgr::IsSAIBoolValid ( SmartScriptHolder const &  e,
SAIBool  value 
)
staticprivate
31{
32 if (value != 0 && value != 1)
33 {
34 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses param {} of type Boolean with value {}, valid values are 0 or 1, skipped.",
35 e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), STRINGIZE(value), value);
36 return false;
37 }
38 return true;
39}
#define STRINGIZE(a)
Definition Common.h:41

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), LOG_ERROR, and STRINGIZE.

Referenced by IsEventValid(), and IsTargetValid().

◆ IsSoundValid()

bool SmartAIMgr::IsSoundValid ( SmartScriptHolder const &  e,
uint32  entry 
)
inlineprivate
2234 {
2235 if (!sSoundEntriesStore.LookupEntry(entry))
2236 {
2237 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Sound entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
2238 return false;
2239 }
2240 return true;
2241 }
DBCStorage< SoundEntriesEntry > sSoundEntriesStore(SoundEntriesfmt)

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), LOG_ERROR, and sSoundEntriesStore.

Referenced by IsEventValid().

◆ IsSpellValid()

bool SmartAIMgr::IsSpellValid ( SmartScriptHolder const &  e,
uint32  entry 
)
inlineprivate
2184 {
2185 if (!sSpellMgr->GetSpellInfo(entry))
2186 {
2187 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Spell entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
2188 return false;
2189 }
2190 return true;
2191 }

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), LOG_ERROR, and sSpellMgr.

Referenced by IsEventValid().

◆ IsTargetValid()

bool SmartAIMgr::IsTargetValid ( SmartScriptHolder const &  e)
private
458{
459 if (e.GetActionType() == SMART_ACTION_INSTALL_AI_TEMPLATE)
460 return true; // AI template has special handling
461 switch (e.GetTargetType())
462 {
465 {
466 if (e.target.unitDistance.creature && !sObjectMgr->GetCreatureTemplate(e.target.unitDistance.creature))
467 {
468 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Creature entry {} as target_param1, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.target.unitDistance.creature);
469 return false;
470 }
471 break;
472 }
475 {
476 if (e.target.goDistance.entry && !sObjectMgr->GetGameObjectTemplate(e.target.goDistance.entry))
477 {
478 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent GameObject entry {} as target_param1, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.target.goDistance.entry);
479 return false;
480 }
481 break;
482 }
484 {
485 if (e.target.unitGUID.entry && !IsCreatureValid(e, e.target.unitGUID.entry))
486 return false;
487 break;
488 }
490 {
491 if (e.target.goGUID.entry && !IsGameObjectValid(e, e.target.goGUID.entry))
492 return false;
493 break;
494 }
497 {
498 if (e.target.playerDistance.dist == 0)
499 {
500 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} has maxDist 0 as target_param1, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
501 return false;
502 }
503 break;
504 }
508 if (e.GetScriptType() != SMART_SCRIPT_TYPE_TIMED_ACTIONLIST && e.GetEventType() != SMART_EVENT_LINK && !EventHasInvoker(e.event.type))
509 {
510 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} has invoker target, but event does not provide any invoker!", e.entryOrGuid, e.GetScriptType(), e.GetEventType(), e.GetActionType());
511 return false;
512 }
513 break;
515 {
516 if (e.target.summonedCreatures.entry && !IsCreatureValid(e, e.target.summonedCreatures.entry))
517 {
518 return false;
519 }
520 break;
521 }
523 {
524 if (e.target.instanceStorage.type != 1 && e.target.instanceStorage.type != 2)
525 {
526 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} has invalid instance storage type as target ({}).",
527 e.entryOrGuid, e.GetScriptType(), e.GetEventType(), e.GetActionType(), e.target.instanceStorage.type);
528 return false;
529 }
530 break;
531 }
536 return IsSAIBoolValid(e, e.target.hostileRandom.playerOnly);
538 return IsSAIBoolValid(e, e.target.farthest.playerOnly) &&
539 IsSAIBoolValid(e, e.target.farthest.isInLos);
540 break;
542 return IsSAIBoolValid(e, e.target.unitClosest.dead);
543 break;
545 return IsSAIBoolValid(e, e.target.closestAttackable.playerOnly);
546 break;
548 return IsSAIBoolValid(e, e.target.closestFriendly.playerOnly);
549 break;
551 return IsSAIBoolValid(e, e.target.owner.useCharmerOrOwner);
552 break;
567 break;
568 default:
569 LOG_ERROR("sql.sql", "SmartAIMgr: Not handled target_type({}), Entry {} SourceType {} Event {} Action {}, skipped.", e.GetTargetType(), e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
570 return false;
571 }
572
574 {
575 return false;
576 }
577
578 return true;
579}
@ SMART_TARGET_SUMMONED_CREATURES
Definition SmartScriptMgr.h:1578
@ SMART_TARGET_ROLE_SELECTION
Definition SmartScriptMgr.h:1577
@ SMART_TARGET_INSTANCE_STORAGE
Definition SmartScriptMgr.h:1579
@ SMART_TARGET_RANDOM_POINT
Definition SmartScriptMgr.h:1576
static bool CheckUnusedTargetParams(SmartScriptHolder const &e)
Definition SmartScriptMgr.cpp:908

References CheckUnusedTargetParams(), SmartTarget::closestAttackable, SmartTarget::closestFriendly, SmartTarget::creature, SmartTarget::dead, SmartTarget::dist, SmartTarget::entry, SmartScriptHolder::entryOrGuid, SmartScriptHolder::event, SmartScriptHolder::event_id, EventHasInvoker(), SmartTarget::farthest, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetEventType(), SmartScriptHolder::GetScriptType(), SmartScriptHolder::GetTargetType(), SmartTarget::goDistance, SmartTarget::goGUID, SmartTarget::hostileRandom, SmartTarget::instanceStorage, IsCreatureValid(), IsGameObjectValid(), SmartTarget::isInLos, IsSAIBoolValid(), LOG_ERROR, SmartTarget::owner, SmartTarget::playerDistance, SmartTarget::playerOnly, SMART_ACTION_INSTALL_AI_TEMPLATE, SMART_EVENT_LINK, SMART_EVENT_SUMMONED_UNIT_DIES, SMART_EVENT_SUMMONED_UNIT_EVADE, SMART_SCRIPT_TYPE_TIMED_ACTIONLIST, SMART_TARGET_ACTION_INVOKER, SMART_TARGET_ACTION_INVOKER_VEHICLE, SMART_TARGET_CLOSEST_CREATURE, SMART_TARGET_CLOSEST_ENEMY, SMART_TARGET_CLOSEST_FRIENDLY, SMART_TARGET_CLOSEST_GAMEOBJECT, SMART_TARGET_CLOSEST_PLAYER, SMART_TARGET_CREATURE_DISTANCE, SMART_TARGET_CREATURE_GUID, SMART_TARGET_CREATURE_RANGE, SMART_TARGET_FARTHEST, SMART_TARGET_GAMEOBJECT_DISTANCE, SMART_TARGET_GAMEOBJECT_GUID, SMART_TARGET_GAMEOBJECT_RANGE, SMART_TARGET_HOSTILE_LAST_AGGRO, SMART_TARGET_HOSTILE_RANDOM, SMART_TARGET_HOSTILE_RANDOM_NOT_TOP, SMART_TARGET_HOSTILE_SECOND_AGGRO, SMART_TARGET_INSTANCE_STORAGE, SMART_TARGET_INVOKER_PARTY, SMART_TARGET_LOOT_RECIPIENTS, SMART_TARGET_NONE, SMART_TARGET_OWNER_OR_SUMMONER, SMART_TARGET_PLAYER_DISTANCE, SMART_TARGET_PLAYER_RANGE, SMART_TARGET_PLAYER_WITH_AURA, SMART_TARGET_POSITION, SMART_TARGET_RANDOM_POINT, SMART_TARGET_ROLE_SELECTION, SMART_TARGET_SELF, SMART_TARGET_STORED, SMART_TARGET_SUMMONED_CREATURES, SMART_TARGET_THREAT_LIST, SMART_TARGET_VICTIM, sObjectMgr, SmartTarget::summonedCreatures, SmartScriptHolder::target, SmartEvent::type, SmartTarget::type, SmartTarget::unitClosest, SmartTarget::unitDistance, SmartTarget::unitGUID, and SmartTarget::useCharmerOrOwner.

Referenced by LoadSmartAIFromDB().

◆ IsTextEmoteValid()

bool SmartAIMgr::IsTextEmoteValid ( SmartScriptHolder const &  e,
uint32  entry 
)
inlineprivate
2204 {
2205 if (!sEmotesTextStore.LookupEntry(entry))
2206 {
2207 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Text Emote entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
2208 return false;
2209 }
2210 return true;
2211 }
DBCStorage< EmotesTextEntry > sEmotesTextStore(EmotesTextEntryfmt)

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), LOG_ERROR, and sEmotesTextStore.

Referenced by IsEventValid().

◆ IsTextValid()

bool SmartAIMgr::IsTextValid ( SmartScriptHolder const &  e,
uint32  id 
)
staticprivate
2035{
2036 if (e.GetScriptType() != SMART_SCRIPT_TYPE_CREATURE)
2037 return true;
2038
2039 uint32 entry = 0;
2040
2041 if (e.GetEventType() == SMART_EVENT_TEXT_OVER)
2042 {
2043 entry = e.event.textOver.creatureEntry;
2044 }
2045 else
2046 {
2047 switch (e.GetTargetType())
2048 {
2052 return true; // ignore
2053 default:
2054 if (e.entryOrGuid < 0)
2055 {
2056 ObjectGuid::LowType guid = ObjectGuid::LowType(-e.entryOrGuid);
2057 CreatureData const* data = sObjectMgr->GetCreatureData(guid);
2058 if (!data)
2059 {
2060 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} using non-existent Creature guid {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), guid);
2061 return false;
2062 }
2063 else
2064 entry = data->id1;
2065 }
2066 else
2067 entry = uint32(e.entryOrGuid);
2068 break;
2069 }
2070 }
2071
2072 if (!entry || !sCreatureTextMgr->TextExist(entry, uint8(id)))
2073 {
2074 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} using non-existent Text id {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), id);
2075 return false;
2076 }
2077
2078 return true;
2079}
#define sCreatureTextMgr
Definition CreatureTextMgr.h:119
std::uint8_t uint8
Definition Define.h:109
uint32 LowType
Definition ObjectGuid.h:122
Definition CreatureData.h:370
uint32 id1
Definition CreatureData.h:372

References SmartEvent::creatureEntry, SmartScriptHolder::entryOrGuid, SmartScriptHolder::event, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetEventType(), SmartScriptHolder::GetScriptType(), SmartScriptHolder::GetTargetType(), CreatureData::id1, LOG_ERROR, sCreatureTextMgr, SMART_EVENT_TEXT_OVER, SMART_SCRIPT_TYPE_CREATURE, SMART_TARGET_CLOSEST_CREATURE, SMART_TARGET_CREATURE_DISTANCE, SMART_TARGET_CREATURE_RANGE, sObjectMgr, and SmartEvent::textOver.

Referenced by IsEventValid().

◆ LoadSmartAIFromDB()

void SmartAIMgr::LoadSmartAIFromDB ( )
128{
129 uint32 oldMSTime = getMSTime();
130
131 for (uint8 i = 0; i < SMART_SCRIPT_TYPE_MAX; i++)
132 mEventMap[i].clear(); //Drop Existing SmartAI List
133
135 PreparedQueryResult result = WorldDatabase.Query(stmt);
136
137 if (!result)
138 {
139 LOG_WARN("server.loading", ">> Loaded 0 SmartAI scripts. DB table `smart_scripts` is empty.");
140 LOG_INFO("server.loading", " ");
141 return;
142 }
143
144 uint32 count = 0;
145
146 do
147 {
148 Field* fields = result->Fetch();
149
151
152 temp.entryOrGuid = fields[0].Get<int32>();
153 if (!temp.entryOrGuid)
154 {
155 LOG_ERROR("sql.sql", "SmartAIMgr::LoadSmartAIFromDB: invalid entryorguid (0), skipped loading.");
156 continue;
157 }
158
159 SmartScriptType source_type = (SmartScriptType)fields[1].Get<uint8>();
160 if (source_type >= SMART_SCRIPT_TYPE_MAX)
161 {
162 LOG_ERROR("sql.sql", "SmartAIMgr::LoadSmartAIFromDB: invalid source_type ({}), skipped loading.", uint32(source_type));
163 continue;
164 }
165 if (temp.entryOrGuid >= 0)
166 {
167 switch (source_type)
168 {
170 {
171 if (!sObjectMgr->GetCreatureTemplate((uint32)temp.entryOrGuid))
172 {
173 LOG_ERROR("sql.sql", "SmartAIMgr::LoadSmartAIFromDB: Creature entry ({}) does not exist, skipped loading.", uint32(temp.entryOrGuid));
174 continue;
175 }
176 break;
177 }
179 {
180 if (!sObjectMgr->GetGameObjectTemplate((uint32)temp.entryOrGuid))
181 {
182 LOG_ERROR("sql.sql", "SmartAIMgr::LoadSmartAIFromDB: GameObject entry ({}) does not exist, skipped loading.", uint32(temp.entryOrGuid));
183 continue;
184 }
185 break;
186 }
188 {
189 if (!sObjectMgr->GetAreaTrigger((uint32)temp.entryOrGuid))
190 {
191 LOG_ERROR("sql.sql", "SmartAIMgr::LoadSmartAIFromDB: AreaTrigger entry ({}) does not exist, skipped loading.", uint32(temp.entryOrGuid));
192 continue;
193 }
194 break;
195 }
197 break;//nothing to check, really
198 default:
199 LOG_ERROR("sql.sql", "SmartAIMgr::LoadSmartAIFromDB: not yet implemented source_type {}", (uint32)source_type);
200 continue;
201 }
202 }
203 else
204 {
205 switch (source_type)
206 {
208 {
209 if (!sObjectMgr->GetCreatureData(uint32(std::abs(temp.entryOrGuid))))
210 {
211 LOG_ERROR("sql.sql", "SmartAIMgr::LoadSmartAIFromDB: Creature guid ({}) does not exist, skipped loading.", uint32(std::abs(temp.entryOrGuid)));
212 continue;
213 }
214 break;
215 }
217 {
218 if (!sObjectMgr->GetGameObjectData(uint32(std::abs(temp.entryOrGuid))))
219 {
220 LOG_ERROR("sql.sql", "SmartAIMgr::LoadSmartAIFromDB: GameObject guid ({}) does not exist, skipped loading.", uint32(temp.entryOrGuid));
221 continue;
222 }
223 break;
224 }
225 default:
226 LOG_ERROR("sql.sql", "SmartAIMgr::LoadSmartAIFromDB: not yet implemented source_type {}", (uint32)source_type);
227 continue;
228 }
229 }
230
231 temp.source_type = source_type;
232 temp.event_id = fields[2].Get<uint16>();
233 temp.link = fields[3].Get<uint16>();
234 temp.event.type = (SMART_EVENT)fields[4].Get<uint8>();
235 temp.event.event_phase_mask = fields[5].Get<uint16>();
236 temp.event.event_chance = fields[6].Get<uint8>();
237 temp.event.event_flags = fields[7].Get<uint16>();
238
239 temp.event.raw.param1 = fields[8].Get<uint32>();
240 temp.event.raw.param2 = fields[9].Get<uint32>();
241 temp.event.raw.param3 = fields[10].Get<uint32>();
242 temp.event.raw.param4 = fields[11].Get<uint32>();
243 temp.event.raw.param5 = fields[12].Get<uint32>();
244 temp.event.raw.param6 = fields[13].Get<uint32>();
245
246 temp.action.type = (SMART_ACTION)fields[14].Get<uint8>();
247 temp.action.raw.param1 = fields[15].Get<uint32>();
248 temp.action.raw.param2 = fields[16].Get<uint32>();
249 temp.action.raw.param3 = fields[17].Get<uint32>();
250 temp.action.raw.param4 = fields[18].Get<uint32>();
251 temp.action.raw.param5 = fields[19].Get<uint32>();
252 temp.action.raw.param6 = fields[20].Get<uint32>();
253
254 temp.target.type = (SMARTAI_TARGETS)fields[21].Get<uint8>();
255 temp.target.raw.param1 = fields[22].Get<uint32>();
256 temp.target.raw.param2 = fields[23].Get<uint32>();
257 temp.target.raw.param3 = fields[24].Get<uint32>();
258 temp.target.raw.param4 = fields[25].Get<uint32>();
259 temp.target.x = fields[26].Get<float>();
260 temp.target.y = fields[27].Get<float>();
261 temp.target.z = fields[28].Get<float>();
262 temp.target.o = fields[29].Get<float>();
263
264 //check target
265 if (!IsTargetValid(temp))
266 continue;
267
268 // check all event and action params
269 if (!IsEventValid(temp))
270 continue;
271
272 // xinef: specific check for timed events, fix db makers
273 switch (temp.event.type)
274 {
292 if (temp.event.minMaxRepeat.repeatMin == 0 && temp.event.minMaxRepeat.repeatMax == 0)
294 break;
297 if (temp.event.friendlyCC.repeatMin == 0 && temp.event.friendlyCC.repeatMax == 0)
299 break;
300 default:
301 break;
302 }
303
305 if (temp.target.type == SMART_TARGET_SELF && (std::fabs(temp.target.x) > 200.0f || std::fabs(temp.target.y) > 200.0f || std::fabs(temp.target.z) > 200.0f))
307
308 // creature entry / guid not found in storage, create empty event list for it and increase counters
309 if (mEventMap[source_type].find(temp.entryOrGuid) == mEventMap[source_type].end())
310 {
311 ++count;
312 SmartAIEventList eventList;
313 mEventMap[source_type][temp.entryOrGuid] = eventList;
314 }
315 // store the new event
316 mEventMap[source_type][temp.entryOrGuid].push_back(temp);
317 } while (result->NextRow());
318
320
321 LOG_INFO("server.loading", ">> Loaded {} SmartAI scripts in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
322 LOG_INFO("server.loading", " ");
323}
std::shared_ptr< PreparedResultSet > PreparedQueryResult
Definition DatabaseEnvFwd.h:45
DatabaseWorkerPool< WorldDatabaseConnection > WorldDatabase
Accessor to the world database.
Definition DatabaseEnv.cpp:20
std::int32_t int32
Definition Define.h:103
std::uint16_t uint16
Definition Define.h:108
#define LOG_INFO(filterType__,...)
Definition Log.h:166
SmartScriptType
Definition SmartScriptMgr.h:1773
@ SMART_SCRIPT_TYPE_MAX
Definition SmartScriptMgr.h:1784
@ SMART_EVENT_FLAG_NOT_REPEATABLE
Definition SmartScriptMgr.h:1932
SMARTAI_TARGETS
Definition SmartScriptMgr.h:1537
SMART_ACTION
Definition SmartScriptMgr.h:557
SMART_EVENT
Definition SmartScriptMgr.h:117
uint32 GetMSTimeDiffToNow(uint32 oldMSTime)
Definition Timer.h:131
uint32 getMSTime()
Definition Timer.h:103
@ WORLD_SEL_SMART_SCRIPTS
Definition WorldDatabase.h:35
Class used to access individual fields of database query result.
Definition Field.h:98
std::enable_if_t< std::is_arithmetic_v< T >, T > Get() const
Definition Field.h:112
Definition PreparedStatement.h:157
bool IsTargetValid(SmartScriptHolder const &e)
Definition SmartScriptMgr.cpp:457
bool IsEventValid(SmartScriptHolder &e)
Definition SmartScriptMgr.cpp:972
void CheckIfSmartAIInDatabaseExists()
Definition SmartScriptMgr.cpp:325
uint32 param3
Definition SmartScriptMgr.h:1075
uint32 param5
Definition SmartScriptMgr.h:1077
uint32 param1
Definition SmartScriptMgr.h:1073
uint32 param4
Definition SmartScriptMgr.h:1076
uint32 param6
Definition SmartScriptMgr.h:1514
uint32 param2
Definition SmartScriptMgr.h:1074
uint32 param1
Definition SmartScriptMgr.h:530
uint32 param2
Definition SmartScriptMgr.h:531
uint32 param4
Definition SmartScriptMgr.h:533
uint32 param3
Definition SmartScriptMgr.h:532
uint32 param6
Definition SmartScriptMgr.h:535
uint32 event_chance
Definition SmartScriptMgr.h:227
uint32 param5
Definition SmartScriptMgr.h:534
Definition SmartScriptMgr.h:1976
SmartScriptType source_type
Definition SmartScriptMgr.h:1982
uint32 param4
Definition SmartScriptMgr.h:1749
float o
Definition SmartScriptMgr.h:1599
uint32 param1
Definition SmartScriptMgr.h:1746
uint32 param3
Definition SmartScriptMgr.h:1748
float z
Definition SmartScriptMgr.h:1599
uint32 param2
Definition SmartScriptMgr.h:1747

References SmartScriptHolder::action, CheckIfSmartAIInDatabaseExists(), SmartScriptHolder::entryOrGuid, SmartScriptHolder::event, SmartEvent::event_chance, SmartEvent::event_flags, SmartScriptHolder::event_id, SmartEvent::event_phase_mask, SmartEvent::friendlyCC, Field::Get(), getMSTime(), GetMSTimeDiffToNow(), IsEventValid(), IsTargetValid(), SmartScriptHolder::link, LOG_ERROR, LOG_INFO, LOG_WARN, mEventMap, SmartEvent::minMaxRepeat, SmartTarget::o, SmartEvent::param1, SmartAction::param1, SmartTarget::param1, SmartEvent::param2, SmartAction::param2, SmartTarget::param2, SmartEvent::param3, SmartAction::param3, SmartTarget::param3, SmartEvent::param4, SmartAction::param4, SmartTarget::param4, SmartEvent::param5, SmartAction::param5, SmartEvent::param6, SmartAction::param6, SmartEvent::raw, SmartAction::raw, SmartTarget::raw, SmartEvent::repeatMax, SmartEvent::repeatMin, SMART_ACTION_MOVE_TO_POS, SMART_EVENT_AREA_CASTING, SMART_EVENT_AREA_RANGE, SMART_EVENT_FLAG_NOT_REPEATABLE, SMART_EVENT_FRIENDLY_HEALTH, SMART_EVENT_FRIENDLY_HEALTH_PCT, SMART_EVENT_FRIENDLY_IS_CC, SMART_EVENT_FRIENDLY_MISSING_BUFF, SMART_EVENT_HAS_AURA, SMART_EVENT_HEALTH_PCT, SMART_EVENT_IS_BEHIND_TARGET, SMART_EVENT_IS_IN_MELEE_RANGE, SMART_EVENT_MANA_PCT, SMART_EVENT_RANGE, SMART_EVENT_TARGET_BUFFED, SMART_EVENT_TARGET_HEALTH_PCT, SMART_EVENT_TARGET_MANA_PCT, SMART_EVENT_UPDATE, SMART_EVENT_UPDATE_IC, SMART_EVENT_UPDATE_OOC, SMART_EVENT_VICTIM_CASTING, SMART_SCRIPT_TYPE_AREATRIGGER, SMART_SCRIPT_TYPE_CREATURE, SMART_SCRIPT_TYPE_GAMEOBJECT, SMART_SCRIPT_TYPE_MAX, SMART_SCRIPT_TYPE_TIMED_ACTIONLIST, SMART_TARGET_POSITION, SMART_TARGET_SELF, sObjectMgr, SmartScriptHolder::source_type, SmartScriptHolder::target, SmartEvent::type, SmartAction::type, SmartTarget::type, WORLD_SEL_SMART_SCRIPTS, WorldDatabase, SmartTarget::x, SmartTarget::y, and SmartTarget::z.

◆ NotNULL()

bool SmartAIMgr::NotNULL ( SmartScriptHolder const &  e,
uint32  data 
)
inlineprivate
2144 {
2145 if (!data)
2146 {
2147 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} Parameter can not be nullptr, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
2148 return false;
2149 }
2150 return true;
2151 }

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), and LOG_ERROR.

Referenced by IsEventValid().

Member Data Documentation

◆ mEventMap


The documentation for this class was generated from the following files: