AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_midsummer_ribbon_pole Class Reference
Inheritance diagram for spell_midsummer_ribbon_pole:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_midsummer_ribbon_pole) bool Validate(SpellInfo const *) override
 
void HandleEffectPeriodic (AuraEffect const *)
 
void HandleEffectApply (AuraEffect const *, AuraEffectHandleModes)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
Unit * GetCaster () const
 
WorldObject * GetOwner () const
 
Unit * GetUnitOwner () const
 
DynamicObject * GetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
Aura * GetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffect * GetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
Unit * GetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandler > DoCheckAreaTarget
 
HookList< AuraDispelHandler > OnDispel
 
HookList< AuraDispelHandler > AfterDispel
 
HookList< EffectApplyHandler > OnEffectApply
 
HookList< EffectApplyHandler > AfterEffectApply
 
HookList< EffectApplyHandler > OnEffectRemove
 
HookList< EffectApplyHandler > AfterEffectRemove
 
HookList< EffectPeriodicHandler > OnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandler > OnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandler > DoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandler > DoEffectCalcSpellMod
 
HookList< EffectAbsorbHandler > OnEffectAbsorb
 
HookList< EffectAbsorbHandler > AfterEffectAbsorb
 
HookList< EffectManaShieldHandler > OnEffectManaShield
 
HookList< EffectManaShieldHandler > AfterEffectManaShield
 
HookList< EffectSplitHandler > OnEffectSplit
 
HookList< CheckProcHandler > DoCheckProc
 
HookList< CheckEffectProcHandler > DoCheckEffectProc
 
HookList< AfterCheckProcHandler > DoAfterCheckProc
 
HookList< AuraProcHandler > DoPrepareProc
 
HookList< AuraProcHandler > OnProc
 
HookList< AuraProcHandler > AfterProc
 
HookList< EffectProcHandler > OnEffectProc
 
HookList< EffectProcHandler > AfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleEffectApply()

void spell_midsummer_ribbon_pole::HandleEffectApply ( AuraEffect const *  ,
AuraEffectHandleModes   
)
inlineprivate
815 {
816 Unit* ar = GetTarget();
817 switch (urand(0, 2))
818 {
819 case 0:
821 break;
822 case 1:
824 break;
825 case 2:
826 default:
828 break;
829 }
830 }
uint32 urand(uint32 min, uint32 max)
Definition Random.cpp:44
Unit * GetTarget() const
Definition SpellScript.cpp:1185
Definition Unit.h:665
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1372
@ SPELL_TEST_RIBBON_POLE_CHANNEL_RED
Definition midsummer.cpp:502
@ SPELL_TEST_RIBBON_POLE_CHANNEL_PINK
Definition midsummer.cpp:503
@ SPELL_TEST_RIBBON_POLE_CHANNEL_BLUE
Definition midsummer.cpp:501

References Unit::CastSpell(), AuraScript::GetTarget(), SPELL_TEST_RIBBON_POLE_CHANNEL_BLUE, SPELL_TEST_RIBBON_POLE_CHANNEL_PINK, SPELL_TEST_RIBBON_POLE_CHANNEL_RED, and urand().

Referenced by Register().

◆ HandleEffectPeriodic()

void spell_midsummer_ribbon_pole::HandleEffectPeriodic ( AuraEffect const *  )
inlineprivate
783 {
785 if (Unit* target = GetTarget())
786 {
788 if (!cr)
789 {
791 target->RemoveAura(SPELL_TEST_RIBBON_POLE_CHANNEL_RED);
792 target->RemoveAura(SPELL_TEST_RIBBON_POLE_CHANNEL_PINK);
793 SetDuration(1);
794 return;
795 }
796
797 if (Aura* aur = target->GetAura(SPELL_RIBBON_POLE_XP))
798 aur->SetDuration(std::min(aur->GetDuration() + 3 * MINUTE * IN_MILLISECONDS, 60 * MINUTE * IN_MILLISECONDS));
799 else
800 {
801 target->CastSpell(target, SPELL_RIBBON_POLE_XP, true);
802
803 // Achievement
804 if ((GameTime::GetGameTime().count() - GetApplyTime()) > 60 && target->IsPlayer())
805 target->ToPlayer()->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET, 58934, 0, target);
806 }
807
808 // Achievement
809 if ((time(nullptr) - GetApplyTime()) > 60 && target->IsPlayer())
810 target->ToPlayer()->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET, 58934, 0, target);
811 }
812 }
constexpr auto IN_MILLISECONDS
Definition Common.h:53
constexpr auto MINUTE
Definition Common.h:47
@ ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET
Definition DBCEnums.h:142
void PreventDefaultAction()
Definition SpellScript.cpp:1005
time_t GetApplyTime() const
Definition SpellScript.cpp:1090
void SetDuration(int32 duration, bool withMods=false)
Definition SpellScript.cpp:1080
Definition SpellAuras.h:88
Definition Creature.h:47
void RemoveAura(AuraApplicationMap::iterator &i, AuraRemoveMode mode=AURA_REMOVE_BY_DEFAULT)
Definition Unit.cpp:4797
Creature * FindNearestCreature(uint32 entry, float range, bool alive=true) const
Definition Object.cpp:2558
@ SPELL_RIBBON_POLE_XP
Definition midsummer.cpp:515
@ NPC_RIBBON_POLE_DEBUG_TARGET
Definition midsummer.cpp:517
Seconds GetGameTime()
Definition GameTime.cpp:38

References ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET, WorldObject::FindNearestCreature(), AuraScript::GetApplyTime(), GameTime::GetGameTime(), AuraScript::GetTarget(), IN_MILLISECONDS, MINUTE, NPC_RIBBON_POLE_DEBUG_TARGET, AuraScript::PreventDefaultAction(), Unit::RemoveAura(), AuraScript::SetDuration(), SPELL_RIBBON_POLE_XP, SPELL_TEST_RIBBON_POLE_CHANNEL_BLUE, SPELL_TEST_RIBBON_POLE_CHANNEL_PINK, and SPELL_TEST_RIBBON_POLE_CHANNEL_RED.

Referenced by Register().

◆ PrepareAuraScript()

spell_midsummer_ribbon_pole::PrepareAuraScript ( spell_midsummer_ribbon_pole  ) const
inlineoverrideprivate

◆ Register()

void spell_midsummer_ribbon_pole::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

833 {
836 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_AURA_PERIODIC_DUMMY
Definition SpellAuraDefines.h:289
@ AURA_EFFECT_HANDLE_REAL
Definition SpellAuraDefines.h:42
#define AuraEffectPeriodicFn(F, I, N)
Definition SpellScript.h:772
#define AuraEffectApplyFn(F, I, N, M)
Definition SpellScript.h:755
HookList< EffectPeriodicHandler > OnEffectPeriodic
Definition SpellScript.h:771
HookList< EffectApplyHandler > OnEffectApply
Definition SpellScript.h:750
void HandleEffectApply(AuraEffect const *, AuraEffectHandleModes)
Definition midsummer.cpp:814
void HandleEffectPeriodic(AuraEffect const *)
Definition midsummer.cpp:782

References AURA_EFFECT_HANDLE_REAL, AuraEffectApplyFn, AuraEffectPeriodicFn, EFFECT_0, HandleEffectApply(), HandleEffectPeriodic(), AuraScript::OnEffectApply, AuraScript::OnEffectPeriodic, and SPELL_AURA_PERIODIC_DUMMY.


The documentation for this class was generated from the following file: