AzerothCore 3.3.5a
OpenSource WoW Emulator
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npc_tooga Class Reference
Inheritance diagram for npc_tooga:
CreatureScript ScriptObject UpdatableScript< Creature >

Classes

struct  npc_toogaAI
 

Public Member Functions

 npc_tooga ()
 
bool OnQuestAccept (Player *player, Creature *creature, const Quest *quest) override
 
CreatureAIGetAI (Creature *creature) const override
 
- Public Member Functions inherited from CreatureScript
bool IsDatabaseBound () const override
 
virtual bool OnGossipHello (Player *, Creature *)
 
virtual bool OnGossipSelect (Player *, Creature *, uint32, uint32)
 
virtual bool OnGossipSelectCode (Player *, Creature *, uint32, uint32, const char *)
 
virtual bool OnQuestSelect (Player *, Creature *, Quest const *)
 
virtual bool OnQuestComplete (Player *, Creature *, Quest const *)
 
virtual bool OnQuestReward (Player *, Creature *, Quest const *, uint32)
 
virtual uint32 GetDialogStatus (Player *, Creature *)
 
virtual void OnFfaPvpStateUpdate (Creature *, bool)
 
- Public Member Functions inherited from ScriptObject
virtual bool isAfterLoadScript () const
 
virtual void checkValidity ()
 
const std::string & GetName () const
 
uint16 GetTotalAvailableHooks ()
 
- Public Member Functions inherited from UpdatableScript< Creature >
virtual void OnUpdate (Creature *, uint32)
 

Additional Inherited Members

- Protected Member Functions inherited from CreatureScript
 CreatureScript (const char *name)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (const char *name, uint16 totalAvailableHooks=0)
 
virtual ~ScriptObject ()=default
 
- Protected Member Functions inherited from UpdatableScript< Creature >
 UpdatableScript ()=default
 

Detailed Description

Constructor & Destructor Documentation

◆ npc_tooga()

npc_tooga::npc_tooga ( )
inline
412: CreatureScript("npc_tooga") { }
Definition CreatureScript.h:25

Member Function Documentation

◆ GetAI()

CreatureAI * npc_tooga::GetAI ( Creature creature) const
inlineoverridevirtual

Reimplemented from CreatureScript.

426 {
427 return new npc_toogaAI(creature);
428 }

◆ OnQuestAccept()

bool npc_tooga::OnQuestAccept ( Player player,
Creature creature,
const Quest quest 
)
inlineoverridevirtual

Reimplemented from CreatureScript.

415 {
416 if (quest->GetQuestId() == QUEST_TOOGA)
417 {
418 if (npc_toogaAI* pToogaAI = CAST_AI(npc_tooga::npc_toogaAI, creature->AI()))
419 pToogaAI->StartFollow(player, FACTION_TOOG_ESCORTEE, quest);
420 }
421
422 return true;
423 }
#define CAST_AI(a, b)
Definition UnitAI.h:26
CreatureAI * AI() const
Definition Creature.h:141
uint32 GetQuestId() const
Definition QuestDef.h:228
Definition zone_tanaris.cpp:431
@ FACTION_TOOG_ESCORTEE
Definition zone_tanaris.cpp:404
@ QUEST_TOOGA
Definition zone_tanaris.cpp:400

References Creature::AI(), CAST_AI, FACTION_TOOG_ESCORTEE, Quest::GetQuestId(), and QUEST_TOOGA.


The documentation for this class was generated from the following file: