323 {
325 {
331 break;
338 break;
343 return;
344 default:
345 return;
346 }
347
352
354 creature->
SetPosition(data->posX, data->posY, data->posZ, data->orientation);
356
359 }
std::uint32_t uint32
Definition Define.h:107
virtual void EnterEvadeMode(EvadeReason why=EVADE_REASON_OTHER)
Definition CreatureAI.cpp:235
uint32 GetOriginalEntry() const
Definition Creature.h:387
void SetRespawnDelay(uint32 delay)
Definition Creature.h:297
void SetPosition(float x, float y, float z, float o)
Definition Creature.cpp:3273
CreatureData const * GetCreatureData() const
Definition Creature.h:208
uint32 GetRespawnDelay() const
Definition Creature.h:296
void SetCorpseDelay(uint32 delay)
Definition Creature.h:74
uint32 GetCorpseDelay() const
Definition Creature.h:76
void DespawnOrUnsummon(Milliseconds msTimeToDespawn=0ms, Seconds forcedRespawnTimer=0s)
Definition Creature.cpp:2186
CreatureAI * AI() const
Definition Creature.h:144
virtual void DoAction(int32)
Definition UnitAI.h:217
virtual void Reset()
Definition UnitAI.h:211
@ ACTION_RESET_EVENT
Definition icecrown_citadel.cpp:270
@ NPC_CAPTAIN_BRANDON
Definition icecrown_citadel.h:292
@ NPC_YMIRJAR_BATTLE_MAIDEN
Definition icecrown_citadel.h:299
@ NPC_YMIRJAR_WARLORD
Definition icecrown_citadel.h:303
@ NPC_CAPTAIN_RUPERT
Definition icecrown_citadel.h:294
@ NPC_YMIRJAR_HUNTRESS
Definition icecrown_citadel.h:302
@ NPC_CROK_SCOURGEBANE
Definition icecrown_citadel.h:290
@ NPC_SISTER_SVALNA
Definition icecrown_citadel.h:304
@ NPC_YMIRJAR_FROSTBINDER
Definition icecrown_citadel.h:301
@ NPC_CAPTAIN_GRONDEL
Definition icecrown_citadel.h:293
@ NPC_CAPTAIN_ARNATH
Definition icecrown_citadel.h:291
@ NPC_YMIRJAR_DEATHBRINGER
Definition pit_of_saron.h:104
Definition CreatureData.h:370