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| | go_elune_fire () |
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| bool | OnGossipHello (Player *, GameObject *go) override |
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| bool | IsDatabaseBound () const override |
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| virtual bool | OnGossipSelect (Player *, GameObject *, uint32, uint32) |
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| virtual bool | OnGossipSelectCode (Player *, GameObject *, uint32, uint32, const char *) |
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| virtual bool | OnQuestAccept (Player *, GameObject *, Quest const *) |
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| virtual bool | OnQuestReward (Player *, GameObject *, Quest const *, uint32) |
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| virtual uint32 | GetDialogStatus (Player *, GameObject *) |
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| virtual void | OnDestroyed (GameObject *, Player *) |
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| virtual void | OnDamaged (GameObject *, Player *) |
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| virtual void | OnModifyHealth (GameObject *, Unit *, int32 &, SpellInfo const *) |
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| virtual void | OnLootStateChanged (GameObject *, uint32, Unit *) |
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| virtual void | OnGameObjectStateChanged (GameObject *, uint32) |
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| virtual GameObjectAI * | GetAI (GameObject *) const |
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| virtual bool | isAfterLoadScript () const |
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| virtual void | checkValidity () |
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| const std::string & | GetName () const |
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| uint16 | GetTotalAvailableHooks () |
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| virtual void | OnUpdate (GameObject *, uint32) |
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◆ go_elune_fire()
| go_elune_fire::go_elune_fire |
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inline |
Definition GameObjectScript.h:25
◆ OnGossipHello()
Reimplemented from GameObjectScript.
556 {
557
558 bool isAltar = false;
559
561 isAltar = true;
562
564 {
566 escortAI->DoContinueEscort(isAltar);
567 }
568
570
571 return false;
572 }
Creature * GetClosestCreatureWithEntry(WorldObject *source, uint32 entry, float maxSearchRange, bool alive)
Definition ScriptedCreature.cpp:933
@ GO_FLAG_NOT_SELECTABLE
Definition SharedDefines.h:1613
void SetGameObjectFlag(GameObjectFlags flags)
Definition GameObject.h:217
uint32 GetEntry() const
Definition Object.h:117
Definition zone_winterspring.cpp:271
@ GO_ELUNE_ALTAR
Definition zone_winterspring.cpp:76
@ NPC_RANSHALLA
Definition zone_winterspring.cpp:68
References GetClosestCreatureWithEntry(), Object::GetEntry(), GO_ELUNE_ALTAR, GO_FLAG_NOT_SELECTABLE, NPC_RANSHALLA, and GameObject::SetGameObjectFlag().
The documentation for this class was generated from the following file: