873 {
875 return false;
876
879
882
885
887 return true;
888 }
@ QUEST_STATUS_INCOMPLETE
Definition QuestDef.h:103
void AddGossipItemFor(Player *player, uint32 icon, std::string const &text, uint32 sender, uint32 action)
Definition ScriptedGossip.cpp:28
void SendGossipMenuFor(Player *player, uint32 npcTextID, ObjectGuid const &guid)
Definition ScriptedGossip.cpp:45
@ GOSSIP_SENDER_MAIN
Definition ScriptedGossip.h:70
@ GOSSIP_ACTION_INFO_DEF
Definition ScriptedGossip.h:68
uint32 GetItemCount(uint32 item, bool inBankAlso=false, Item *skipItem=nullptr) const
Definition PlayerStorage.cpp:328
QuestStatus GetQuestStatus(uint32 quest_id) const
Definition PlayerQuest.cpp:1430
uint32 GetGossipTextId(uint32 menuId, WorldObject *source)
Definition PlayerGossip.cpp:404
@ GOSSIP_DWARF_PAPAYA
Definition zone_sholazar_basin.cpp:851
@ QUEST_12634
Definition zone_sholazar_basin.cpp:834
@ ITEM_ORANGE
Definition zone_sholazar_basin.cpp:838
@ GOSSIP_DWARF_ORANGE
Definition zone_sholazar_basin.cpp:849
@ ITEM_BANANAS
Definition zone_sholazar_basin.cpp:836
@ GOSSIP_DWARF_MENU
Definition zone_sholazar_basin.cpp:848
@ ITEM_PAPAYA
Definition zone_sholazar_basin.cpp:837
@ GOSSIP_DWARF_BANANA
Definition zone_sholazar_basin.cpp:850