AzerothCore 3.3.5a
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spell_dk_anti_magic_shell_self Class Reference
Inheritance diagram for spell_dk_anti_magic_shell_self:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_dk_anti_magic_shell_self)
 
bool Load () override
 
bool Validate (SpellInfo const *) override
 
void CalculateAmount (AuraEffect const *, int32 &amount, bool &)
 
void Absorb (AuraEffect *, DamageInfo &dmgInfo, uint32 &absorbAmount)
 
void Trigger (AuraEffect *aurEff, DamageInfo &, uint32 &absorbAmount)
 
void HandleEffectApply (AuraEffect const *, AuraEffectHandleModes)
 
void HandleEffectRemove (AuraEffect const *, AuraEffectHandleModes)
 
void Register () override
 

Private Attributes

uint32 absorbPct
 
uint32 hpPct
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
Unit * GetCaster () const
 
WorldObject * GetOwner () const
 
Unit * GetUnitOwner () const
 
DynamicObject * GetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
Aura * GetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffect * GetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
Unit * GetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandler > DoCheckAreaTarget
 
HookList< AuraDispelHandler > OnDispel
 
HookList< AuraDispelHandler > AfterDispel
 
HookList< EffectApplyHandler > OnEffectApply
 
HookList< EffectApplyHandler > AfterEffectApply
 
HookList< EffectApplyHandler > OnEffectRemove
 
HookList< EffectApplyHandler > AfterEffectRemove
 
HookList< EffectPeriodicHandler > OnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandler > OnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandler > DoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandler > DoEffectCalcSpellMod
 
HookList< EffectAbsorbHandler > OnEffectAbsorb
 
HookList< EffectAbsorbHandler > AfterEffectAbsorb
 
HookList< EffectManaShieldHandler > OnEffectManaShield
 
HookList< EffectManaShieldHandler > AfterEffectManaShield
 
HookList< EffectSplitHandler > OnEffectSplit
 
HookList< CheckProcHandler > DoCheckProc
 
HookList< CheckEffectProcHandler > DoCheckEffectProc
 
HookList< AfterCheckProcHandler > DoAfterCheckProc
 
HookList< AuraProcHandler > DoPrepareProc
 
HookList< AuraProcHandler > OnProc
 
HookList< AuraProcHandler > AfterProc
 
HookList< EffectProcHandler > OnEffectProc
 
HookList< EffectProcHandler > AfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ Absorb()

void spell_dk_anti_magic_shell_self::Absorb ( AuraEffect *  ,
DamageInfo &  dmgInfo,
uint32 &  absorbAmount 
)
inlineprivate
1096 {
1097 absorbAmount = std::min(CalculatePct(dmgInfo.GetDamage(), absorbPct), GetTarget()->CountPctFromMaxHealth(hpPct));
1098 }
T CalculatePct(T base, U pct)
Definition Util.h:52
Unit * GetTarget() const
Definition SpellScript.cpp:1185
uint32 GetDamage() const
Definition Unit.h:375
uint32 absorbPct
Definition spell_dk.cpp:1077
uint32 hpPct
Definition spell_dk.cpp:1077

References absorbPct, CalculatePct(), DamageInfo::GetDamage(), AuraScript::GetTarget(), and hpPct.

Referenced by Register().

◆ CalculateAmount()

void spell_dk_anti_magic_shell_self::CalculateAmount ( AuraEffect const *  ,
int32 &  amount,
bool &   
)
inlineprivate
1091 {
1093 }
Unit * GetCaster() const
Definition SpellScript.cpp:1040
uint32 CountPctFromMaxHealth(int32 pct) const
Definition Unit.h:1129

References Unit::CountPctFromMaxHealth(), AuraScript::GetCaster(), and hpPct.

Referenced by Register().

◆ HandleEffectApply()

void spell_dk_anti_magic_shell_self::HandleEffectApply ( AuraEffect const *  ,
AuraEffectHandleModes   
)
inlineprivate
1109 {
1110 Unit* target = GetTarget();
1111 target->ApplySpellImmune(GetId(), IMMUNITY_ID, 33786, true); // cyclone
1112 }
@ IMMUNITY_ID
Definition SharedDefines.h:1404
uint32 GetId() const
Definition SpellScript.cpp:1030
Definition Unit.h:667
void ApplySpellImmune(uint32 spellId, uint32 op, uint32 type, bool apply, SpellImmuneBlockType blockType=SPELL_BLOCK_TYPE_ALL)
Definition Unit.cpp:10207

References Unit::ApplySpellImmune(), AuraScript::GetId(), AuraScript::GetTarget(), and IMMUNITY_ID.

Referenced by Register().

◆ HandleEffectRemove()

void spell_dk_anti_magic_shell_self::HandleEffectRemove ( AuraEffect const *  ,
AuraEffectHandleModes   
)
inlineprivate
1115 {
1116 Unit* target = GetTarget();
1117 target->ApplySpellImmune(GetId(), IMMUNITY_ID, 33786, false); // cyclone
1118 }

References Unit::ApplySpellImmune(), AuraScript::GetId(), AuraScript::GetTarget(), and IMMUNITY_ID.

Referenced by Register().

◆ Load()

bool spell_dk_anti_magic_shell_self::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

1079 {
1080 absorbPct = GetSpellInfo()->Effects[EFFECT_0].CalcValue(GetCaster());
1081 hpPct = GetSpellInfo()->Effects[EFFECT_1].CalcValue(GetCaster());
1082 return true;
1083 }
@ EFFECT_1
Definition SharedDefines.h:32
@ EFFECT_0
Definition SharedDefines.h:31
SpellInfo const * GetSpellInfo() const
Definition SpellScript.cpp:1025
std::array< SpellEffectInfo, MAX_SPELL_EFFECTS > Effects
Definition SpellInfo.h:417

References absorbPct, EFFECT_0, EFFECT_1, SpellInfo::Effects, AuraScript::GetCaster(), AuraScript::GetSpellInfo(), and hpPct.

◆ PrepareAuraScript()

spell_dk_anti_magic_shell_self::PrepareAuraScript ( spell_dk_anti_magic_shell_self  )
private

◆ Register()

void spell_dk_anti_magic_shell_self::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1121 {
1125
1128 }
@ SPELL_AURA_SCHOOL_ABSORB
Definition SpellAuraDefines.h:132
@ SPELL_AURA_MOD_IMMUNE_AURA_APPLY_SCHOOL
Definition SpellAuraDefines.h:330
@ AURA_EFFECT_HANDLE_REAL
Definition SpellAuraDefines.h:42
#define AuraEffectCalcAmountFn(F, I, N)
Definition SpellScript.h:784
#define AuraEffectAbsorbFn(F, I)
Definition SpellScript.h:802
#define AuraEffectApplyFn(F, I, N, M)
Definition SpellScript.h:755
#define AuraEffectRemoveFn(F, I, N, M)
Definition SpellScript.h:766
HookList< EffectAbsorbHandler > AfterEffectAbsorb
Definition SpellScript.h:807
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
Definition SpellScript.h:783
HookList< EffectAbsorbHandler > OnEffectAbsorb
Definition SpellScript.h:801
HookList< EffectApplyHandler > OnEffectRemove
Definition SpellScript.h:761
HookList< EffectApplyHandler > OnEffectApply
Definition SpellScript.h:750
void HandleEffectApply(AuraEffect const *, AuraEffectHandleModes)
Definition spell_dk.cpp:1108
void HandleEffectRemove(AuraEffect const *, AuraEffectHandleModes)
Definition spell_dk.cpp:1114
void Absorb(AuraEffect *, DamageInfo &dmgInfo, uint32 &absorbAmount)
Definition spell_dk.cpp:1095
void CalculateAmount(AuraEffect const *, int32 &amount, bool &)
Definition spell_dk.cpp:1090
void Trigger(AuraEffect *aurEff, DamageInfo &, uint32 &absorbAmount)
Definition spell_dk.cpp:1100

References Absorb(), AuraScript::AfterEffectAbsorb, AURA_EFFECT_HANDLE_REAL, AuraEffectAbsorbFn, AuraEffectApplyFn, AuraEffectCalcAmountFn, AuraEffectRemoveFn, CalculateAmount(), AuraScript::DoEffectCalcAmount, EFFECT_0, EFFECT_1, HandleEffectApply(), HandleEffectRemove(), AuraScript::OnEffectAbsorb, AuraScript::OnEffectApply, AuraScript::OnEffectRemove, SPELL_AURA_MOD_IMMUNE_AURA_APPLY_SCHOOL, SPELL_AURA_SCHOOL_ABSORB, and Trigger().

◆ Trigger()

void spell_dk_anti_magic_shell_self::Trigger ( AuraEffect *  aurEff,
DamageInfo &  ,
uint32 &  absorbAmount 
)
inlineprivate
1101 {
1102 // damage absorbed by Anti-Magic Shell energizes the DK with additional runic power.
1103 // This, if I'm not mistaken, shows that we get back ~20% of the absorbed damage as runic power.
1104 int32 bp = CalculatePct(absorbAmount, 20);
1106 }
std::int32_t int32
Definition Define.h:103
@ SPELLVALUE_BASE_POINT0
Definition SpellDefines.h:121
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1429
@ SPELL_DK_RUNIC_POWER_ENERGIZE
Definition spell_dk.cpp:70

References CalculatePct(), Unit::CastCustomSpell(), AuraScript::GetTarget(), SPELL_DK_RUNIC_POWER_ENERGIZE, and SPELLVALUE_BASE_POINT0.

Referenced by Register().

◆ Validate()

bool spell_dk_anti_magic_shell_self::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

1086 {
1088 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125

References SPELL_DK_RUNIC_POWER_ENERGIZE, and _SpellScript::ValidateSpellInfo().

Member Data Documentation

◆ absorbPct

uint32 spell_dk_anti_magic_shell_self::absorbPct
private

Referenced by Absorb(), and Load().

◆ hpPct

uint32 spell_dk_anti_magic_shell_self::hpPct
private

Referenced by Absorb(), CalculateAmount(), and Load().


The documentation for this class was generated from the following file: