AzerothCore 3.3.5a
OpenSource WoW Emulator
Loading...
Searching...
No Matches
spell_igb_on_gunship_deck_aura Class Reference
Inheritance diagram for spell_igb_on_gunship_deck_aura:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_igb_on_gunship_deck_aura)
 
bool Load () override
 
bool CheckAreaTarget (Unit *unit)
 
void HandleApply (AuraEffect const *, AuraEffectHandleModes)
 
void Register () override
 

Private Attributes

TeamId _teamIdInInstance
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
Unit * GetCaster () const
 
WorldObject * GetOwner () const
 
Unit * GetUnitOwner () const
 
DynamicObject * GetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
Aura * GetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffect * GetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
Unit * GetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandler > DoCheckAreaTarget
 
HookList< AuraDispelHandler > OnDispel
 
HookList< AuraDispelHandler > AfterDispel
 
HookList< EffectApplyHandler > OnEffectApply
 
HookList< EffectApplyHandler > AfterEffectApply
 
HookList< EffectApplyHandler > OnEffectRemove
 
HookList< EffectApplyHandler > AfterEffectRemove
 
HookList< EffectPeriodicHandler > OnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandler > OnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandler > DoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandler > DoEffectCalcSpellMod
 
HookList< EffectAbsorbHandler > OnEffectAbsorb
 
HookList< EffectAbsorbHandler > AfterEffectAbsorb
 
HookList< EffectManaShieldHandler > OnEffectManaShield
 
HookList< EffectManaShieldHandler > AfterEffectManaShield
 
HookList< EffectSplitHandler > OnEffectSplit
 
HookList< CheckProcHandler > DoCheckProc
 
HookList< CheckEffectProcHandler > DoCheckEffectProc
 
HookList< AfterCheckProcHandler > DoAfterCheckProc
 
HookList< AuraProcHandler > DoPrepareProc
 
HookList< AuraProcHandler > OnProc
 
HookList< AuraProcHandler > AfterProc
 
HookList< EffectProcHandler > OnEffectProc
 
HookList< EffectProcHandler > AfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CheckAreaTarget()

bool spell_igb_on_gunship_deck_aura::CheckAreaTarget ( Unit *  unit)
inlineprivate
2581 {
2582 return unit->IsPlayer();
2583 }
bool IsPlayer() const
Definition Object.h:207

References Object::IsPlayer().

Referenced by Register().

◆ HandleApply()

void spell_igb_on_gunship_deck_aura::HandleApply ( AuraEffect const *  ,
AuraEffectHandleModes   
)
inlineprivate
2586 {
2588 if (Creature* gunship = GetOwner()->FindNearestCreature(_teamIdInInstance == TEAM_HORDE ? NPC_ORGRIMS_HAMMER : NPC_THE_SKYBREAKER, 200.0f))
2589 gunship->AI()->SetGUID(GetTarget()->GetGUID(), enemy ? ACTION_SHIP_VISITS_ENEMY : ACTION_SHIP_VISITS_SELF);
2590 }
std::uint32_t uint32
Definition Define.h:107
@ TEAM_HORDE
Definition SharedDefines.h:749
@ ACTION_SHIP_VISITS_SELF
Definition boss_icecrown_gunship_battle.cpp:201
@ ACTION_SHIP_VISITS_ENEMY
Definition boss_icecrown_gunship_battle.cpp:202
@ SPELL_ON_SKYBREAKER_DECK
Definition boss_icecrown_gunship_battle.cpp:175
@ SPELL_ON_ORGRIMS_HAMMER_DECK
Definition boss_icecrown_gunship_battle.cpp:176
SpellInfo const * GetSpellInfo() const
Definition SpellScript.cpp:1025
WorldObject * GetOwner() const
Definition SpellScript.cpp:1045
Unit * GetTarget() const
Definition SpellScript.cpp:1185
Definition Creature.h:47
uint32 Id
Definition SpellInfo.h:344
TeamId _teamIdInInstance
Definition boss_icecrown_gunship_battle.cpp:2599
@ NPC_ORGRIMS_HAMMER
Definition icecrown_citadel.h:228
@ NPC_THE_SKYBREAKER
Definition icecrown_citadel.h:227

References _teamIdInInstance, ACTION_SHIP_VISITS_ENEMY, ACTION_SHIP_VISITS_SELF, WorldObject::FindNearestCreature(), Object::GetGUID(), AuraScript::GetOwner(), AuraScript::GetSpellInfo(), AuraScript::GetTarget(), SpellInfo::Id, NPC_ORGRIMS_HAMMER, NPC_THE_SKYBREAKER, SPELL_ON_ORGRIMS_HAMMER_DECK, SPELL_ON_SKYBREAKER_DECK, and TEAM_HORDE.

Referenced by Register().

◆ Load()

bool spell_igb_on_gunship_deck_aura::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

2572 {
2573 if (InstanceScript* instance = GetOwner()->GetInstanceScript())
2574 _teamIdInInstance = TeamId(instance->GetData(DATA_TEAMID_IN_INSTANCE));
2575 else
2577 return true;
2578 }
TeamId
Definition SharedDefines.h:747
@ TEAM_ALLIANCE
Definition SharedDefines.h:748
Definition InstanceScript.h:143
@ DATA_TEAMID_IN_INSTANCE
Definition trial_of_the_champion.h:44

References _teamIdInInstance, DATA_TEAMID_IN_INSTANCE, AuraScript::GetOwner(), and TEAM_ALLIANCE.

◆ PrepareAuraScript()

spell_igb_on_gunship_deck_aura::PrepareAuraScript ( spell_igb_on_gunship_deck_aura  )
private

◆ Register()

void spell_igb_on_gunship_deck_aura::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

2593 {
2596 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_AURA_DUMMY
Definition SpellAuraDefines.h:67
@ AURA_EFFECT_HANDLE_REAL
Definition SpellAuraDefines.h:42
#define AuraEffectApplyFn(F, I, N, M)
Definition SpellScript.h:755
#define AuraCheckAreaTargetFn(F)
Definition SpellScript.h:734
HookList< EffectApplyHandler > AfterEffectApply
Definition SpellScript.h:754
HookList< CheckAreaTargetHandler > DoCheckAreaTarget
Definition SpellScript.h:733
void HandleApply(AuraEffect const *, AuraEffectHandleModes)
Definition boss_icecrown_gunship_battle.cpp:2585
bool CheckAreaTarget(Unit *unit)
Definition boss_icecrown_gunship_battle.cpp:2580

References AuraScript::AfterEffectApply, AURA_EFFECT_HANDLE_REAL, AuraCheckAreaTargetFn, AuraEffectApplyFn, CheckAreaTarget(), AuraScript::DoCheckAreaTarget, EFFECT_0, HandleApply(), and SPELL_AURA_DUMMY.

Member Data Documentation

◆ _teamIdInInstance

TeamId spell_igb_on_gunship_deck_aura::_teamIdInInstance
private

Referenced by HandleApply(), and Load().


The documentation for this class was generated from the following file: