AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_gormok_jump_to_hand Class Reference
Inheritance diagram for spell_gormok_jump_to_hand:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_gormok_jump_to_hand)
 
void HandleRemove (AuraEffect const *, AuraEffectHandleModes)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
Unit * GetCaster () const
 
GameObject * GetGObjCaster () const
 
WorldObject * GetOwner () const
 
Unit * GetUnitOwner () const
 
DynamicObject * GetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
Aura * GetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffect * GetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
Unit * GetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandler > DoCheckAreaTarget
 
HookList< AuraDispelHandler > OnDispel
 
HookList< AuraDispelHandler > AfterDispel
 
HookList< EffectApplyHandler > OnEffectApply
 
HookList< EffectApplyHandler > AfterEffectApply
 
HookList< EffectApplyHandler > OnEffectRemove
 
HookList< EffectApplyHandler > AfterEffectRemove
 
HookList< EffectPeriodicHandler > OnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandler > OnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandler > DoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandler > DoEffectCalcSpellMod
 
HookList< EffectAbsorbHandler > OnEffectAbsorb
 
HookList< EffectAbsorbHandler > AfterEffectAbsorb
 
HookList< EffectManaShieldHandler > OnEffectManaShield
 
HookList< EffectManaShieldHandler > AfterEffectManaShield
 
HookList< EffectSplitHandler > OnEffectSplit
 
HookList< CheckProcHandler > DoCheckProc
 
HookList< CheckEffectProcHandler > DoCheckEffectProc
 
HookList< AuraProcHandler > DoPrepareProc
 
HookList< AuraProcHandler > OnProc
 
HookList< AuraProcHandler > AfterProc
 
HookList< EffectProcHandler > OnEffectProc
 
HookList< EffectProcHandler > AfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleRemove()

void spell_gormok_jump_to_hand::HandleRemove ( AuraEffect const *  ,
AuraEffectHandleModes   
)
inlineprivate
545 {
547 if (removeMode != AURA_REMOVE_BY_EXPIRE && removeMode != AURA_REMOVE_BY_DEATH)
548 return;
549
550 Unit* snobold = GetCaster();
551 Creature* gormok = GetTarget()->ToCreature();
552 if (!snobold || !snobold->IsAlive() || !gormok)
553 return;
554
555 // The ride aura from the Snobold's previous seat is still on Gormok; removing it later would eject the Snobold from its carrier
556 if (removeMode == AURA_REMOVE_BY_EXPIRE)
558
559 gormok->AI()->SetGUID(snobold->GetGUID(), DATA_RELEASED_SNOBOLD);
560 }
@ SPELL_AURA_CONTROL_VEHICLE
Definition SpellAuraDefines.h:299
AuraRemoveMode
Definition SpellAuraDefines.h:390
@ AURA_REMOVE_BY_DEATH
Definition SpellAuraDefines.h:396
@ AURA_REMOVE_BY_EXPIRE
Definition SpellAuraDefines.h:395
@ DATA_RELEASED_SNOBOLD
Definition boss_northrend_beasts.cpp:66
AuraRemoveMode GetRemoveMode() const
Definition SpellAuras.h:74
AuraApplication const * GetTargetApplication() const
Definition SpellScript.cpp:1207
Unit * GetCaster() const
Definition SpellScript.cpp:1026
Unit * GetTarget() const
Definition SpellScript.cpp:1178
Definition Creature.h:47
CreatureAI * AI() const
Definition Creature.h:143
Creature * ToCreature()
Definition Object.h:212
static ObjectGuid GetGUID(Object const *o)
Definition Object.h:120
virtual void SetGUID(ObjectGuid const &, int32=0)
Definition UnitAI.h:220
Definition Unit.h:670
bool IsAlive() const
Definition Unit.h:1812
void RemoveAurasByType(AuraType auraType, ObjectGuid casterGUID=ObjectGuid::Empty, Aura *except=nullptr, bool negative=true, bool positive=true)
Definition Unit.cpp:5178

References Creature::AI(), AURA_REMOVE_BY_DEATH, AURA_REMOVE_BY_EXPIRE, DATA_RELEASED_SNOBOLD, AuraScript::GetCaster(), Object::GetGUID(), AuraApplication::GetRemoveMode(), AuraScript::GetTarget(), AuraScript::GetTargetApplication(), Unit::IsAlive(), Unit::RemoveAurasByType(), UnitAI::SetGUID(), SPELL_AURA_CONTROL_VEHICLE, and Object::ToCreature().

Referenced by Register().

◆ PrepareAuraScript()

spell_gormok_jump_to_hand::PrepareAuraScript ( spell_gormok_jump_to_hand  )
private

◆ Register()

void spell_gormok_jump_to_hand::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

563 {
565 }
@ EFFECT_0
Definition SharedDefines.h:31
@ AURA_EFFECT_HANDLE_REAL
Definition SpellAuraDefines.h:42
#define AuraEffectRemoveFn(F, I, N, M)
Definition SpellScript.h:755
HookList< EffectApplyHandler > AfterEffectRemove
Definition SpellScript.h:754
void HandleRemove(AuraEffect const *, AuraEffectHandleModes)
Definition boss_northrend_beasts.cpp:544

References AuraScript::AfterEffectRemove, AURA_EFFECT_HANDLE_REAL, AuraEffectRemoveFn, EFFECT_0, HandleRemove(), and SPELL_AURA_CONTROL_VEHICLE.


The documentation for this class was generated from the following file: