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|  | npc_auriaya_feral_defender () | 
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| CreatureAI * | GetAI (Creature *pCreature) const override | 
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| bool | IsDatabaseBound () const override | 
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| virtual bool | OnGossipHello (Player *, Creature *) | 
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| virtual bool | OnGossipSelect (Player *, Creature *, uint32, uint32) | 
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| virtual bool | OnGossipSelectCode (Player *, Creature *, uint32, uint32, const char *) | 
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| virtual bool | OnQuestAccept (Player *, Creature *, Quest const *) | 
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| virtual bool | OnQuestSelect (Player *, Creature *, Quest const *) | 
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| virtual bool | OnQuestComplete (Player *, Creature *, Quest const *) | 
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| virtual bool | OnQuestReward (Player *, Creature *, Quest const *, uint32) | 
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| virtual uint32 | GetDialogStatus (Player *, Creature *) | 
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| virtual void | OnFfaPvpStateUpdate (Creature *, bool) | 
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| virtual bool | isAfterLoadScript () const | 
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| virtual void | checkValidity () | 
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| const std::string & | GetName () const | 
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| uint16 | GetTotalAvailableHooks () | 
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| virtual void | OnUpdate (Creature *, uint32) | 
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◆ npc_auriaya_feral_defender()
  
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          | npc_auriaya_feral_defender::npc_auriaya_feral_defender | ( |  | ) |  |  | inline | 
 
Definition CreatureScript.h:25
 
 
 
◆ GetAI()
Reimplemented from CreatureScript.
  345    {
  346        return GetUlduarAI<npc_auriaya_feral_defenderAI>(pCreature);
  347    }
 
 
The documentation for this class was generated from the following file: