AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_dk_acclimation Class Reference
Inheritance diagram for spell_dk_acclimation:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_dk_acclimation)
 
bool Validate (SpellInfo const *) override
 
bool CheckProc (ProcEventInfo &eventInfo)
 
void HandleProc (AuraEffect const *aurEff, ProcEventInfo &eventInfo)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< CheckEffectProcHandlerDoCheckEffectProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CheckProc()

bool spell_dk_acclimation::CheckProc ( ProcEventInfo eventInfo)
inlineprivate
972 {
973 if (DamageInfo* damageInfo = eventInfo.GetDamageInfo())
974 {
975 switch (GetFirstSchoolInMask(damageInfo->GetSchoolMask()))
976 {
983 return true;
984 default:
985 break;
986 }
987 }
988
989 return false;
990 }
@ SPELL_SCHOOL_SHADOW
Definition SharedDefines.h:276
@ SPELL_SCHOOL_NATURE
Definition SharedDefines.h:274
@ SPELL_SCHOOL_FROST
Definition SharedDefines.h:275
@ SPELL_SCHOOL_ARCANE
Definition SharedDefines.h:277
@ SPELL_SCHOOL_FIRE
Definition SharedDefines.h:273
@ SPELL_SCHOOL_HOLY
Definition SharedDefines.h:272
SpellSchools GetFirstSchoolInMask(SpellSchoolMask mask)
Definition SharedDefines.h:306
Definition Unit.h:336
DamageInfo * GetDamageInfo() const
Definition Unit.h:469

References ProcEventInfo::GetDamageInfo(), GetFirstSchoolInMask(), SPELL_SCHOOL_ARCANE, SPELL_SCHOOL_FIRE, SPELL_SCHOOL_FROST, SPELL_SCHOOL_HOLY, SPELL_SCHOOL_NATURE, and SPELL_SCHOOL_SHADOW.

Referenced by Register().

◆ HandleProc()

void spell_dk_acclimation::HandleProc ( AuraEffect const *  aurEff,
ProcEventInfo eventInfo 
)
inlineprivate
993 {
995 uint32 triggerspell = 0;
996
997 switch (GetFirstSchoolInMask(eventInfo.GetDamageInfo()->GetSchoolMask()))
998 {
1000 triggerspell = SPELL_DK_ACCLIMATION_HOLY;
1001 break;
1002 case SPELL_SCHOOL_FIRE:
1003 triggerspell = SPELL_DK_ACCLIMATION_FIRE;
1004 break;
1006 triggerspell = SPELL_DK_ACCLIMATION_NATURE;
1007 break;
1008 case SPELL_SCHOOL_FROST:
1009 triggerspell = SPELL_DK_ACCLIMATION_FROST;
1010 break;
1012 triggerspell = SPELL_DK_ACCLIMATION_SHADOW;
1013 break;
1015 triggerspell = SPELL_DK_ACCLIMATION_ARCANE;
1016 break;
1017 default:
1018 return;
1019 }
1020
1021 if (Unit* target = eventInfo.GetActionTarget())
1022 target->CastSpell(target, triggerspell, aurEff);
1023 }
std::uint32_t uint32
Definition Define.h:107
void PreventDefaultAction()
Definition SpellScript.cpp:1000
SpellSchoolMask GetSchoolMask() const
Definition Unit.h:369
Unit * GetActionTarget() const
Definition Unit.h:460
Definition Unit.h:664
@ SPELL_DK_ACCLIMATION_ARCANE
Definition spell_dk.cpp:88
@ SPELL_DK_ACCLIMATION_FROST
Definition spell_dk.cpp:87
@ SPELL_DK_ACCLIMATION_HOLY
Definition spell_dk.cpp:85
@ SPELL_DK_ACCLIMATION_SHADOW
Definition spell_dk.cpp:89
@ SPELL_DK_ACCLIMATION_FIRE
Definition spell_dk.cpp:86
@ SPELL_DK_ACCLIMATION_NATURE
Definition spell_dk.cpp:90

References ProcEventInfo::GetActionTarget(), ProcEventInfo::GetDamageInfo(), GetFirstSchoolInMask(), DamageInfo::GetSchoolMask(), AuraScript::PreventDefaultAction(), SPELL_DK_ACCLIMATION_ARCANE, SPELL_DK_ACCLIMATION_FIRE, SPELL_DK_ACCLIMATION_FROST, SPELL_DK_ACCLIMATION_HOLY, SPELL_DK_ACCLIMATION_NATURE, SPELL_DK_ACCLIMATION_SHADOW, SPELL_SCHOOL_ARCANE, SPELL_SCHOOL_FIRE, SPELL_SCHOOL_FROST, SPELL_SCHOOL_HOLY, SPELL_SCHOOL_NATURE, and SPELL_SCHOOL_SHADOW.

Referenced by Register().

◆ PrepareAuraScript()

spell_dk_acclimation::PrepareAuraScript ( spell_dk_acclimation  )
private

◆ Register()

void spell_dk_acclimation::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1026 {
1029 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_AURA_PROC_TRIGGER_SPELL
Definition SpellAuraDefines.h:105
#define AuraEffectProcFn(F, I, N)
Definition SpellScript.h:865
#define AuraCheckProcFn(F)
Definition SpellScript.h:829
HookList< CheckProcHandler > DoCheckProc
Definition SpellScript.h:828
HookList< EffectProcHandler > OnEffectProc
Definition SpellScript.h:860
void HandleProc(AuraEffect const *aurEff, ProcEventInfo &eventInfo)
Definition spell_dk.cpp:992
bool CheckProc(ProcEventInfo &eventInfo)
Definition spell_dk.cpp:971

References AuraCheckProcFn, AuraEffectProcFn, CheckProc(), AuraScript::DoCheckProc, EFFECT_0, HandleProc(), AuraScript::OnEffectProc, and SPELL_AURA_PROC_TRIGGER_SPELL.

◆ Validate()

bool spell_dk_acclimation::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

The documentation for this class was generated from the following file: