#include "GridNotifiers.h"
◆ MostHPMissingGroupInRange()
Acore::MostHPMissingGroupInRange::MostHPMissingGroupInRange |
( |
Unit const * |
obj, |
|
|
float |
range, |
|
|
uint32 |
hp |
|
) |
| |
|
inline |
float i_range
Definition GridNotifiers.h:1554
Unit const * i_obj
Definition GridNotifiers.h:1553
uint32 i_hp
Definition GridNotifiers.h:1555
◆ operator()()
bool Acore::MostHPMissingGroupInRange::operator() |
( |
Unit * |
u | ) |
|
|
inline |
1515 {
1517 {
1518 return false;
1519 }
1520
1521 Player* player =
nullptr;
1523 {
1525 }
1526
1528 {
1530 }
1531
1532 if (!player)
1533 {
1534 return false;
1535 }
1536
1539 {
1540 return false;
1541 }
1542
1544 {
1546 return true;
1547 }
1548
1549 return false;
1550 }
bool IsMember(ObjectGuid guid) const
Definition Group.cpp:2346
bool IsPlayer() const
Definition Object.h:201
Player * ToPlayer()
Definition Object.h:202
Group * GetGroup()
Definition Player.h:2478
Unit * GetOwner() const
Definition Unit.cpp:10695
bool IsPet() const
Definition Unit.h:749
uint32 GetMaxHealth() const
Definition Unit.h:1034
bool IsAlive() const
Definition Unit.h:1710
uint32 GetHealth() const
Definition Unit.h:1033
ObjectGuid GetOwnerGUID() const
Definition Unit.h:668
bool IsHostileTo(Unit const *unit) const
Definition Unit.cpp:10306
bool IsWithinDistInMap(WorldObject const *obj, float dist2compare, bool is3D=true, bool useBoundingRadius=true) const
Definition Object.cpp:1326
References Player::GetGroup(), Object::GetGUID(), Unit::GetHealth(), Unit::GetMaxHealth(), Unit::GetOwner(), Unit::GetOwnerGUID(), i_hp, i_obj, i_range, Unit::IsAlive(), Unit::IsHostileTo(), Group::IsMember(), Unit::IsPet(), Object::IsPlayer(), WorldObject::IsWithinDistInMap(), and Object::ToPlayer().
◆ i_hp
uint32 Acore::MostHPMissingGroupInRange::i_hp |
|
private |
◆ i_obj
Unit const* Acore::MostHPMissingGroupInRange::i_obj |
|
private |
◆ i_range
float Acore::MostHPMissingGroupInRange::i_range |
|
private |
The documentation for this class was generated from the following file: