AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_item_shadowmourne Class Reference
Inheritance diagram for spell_item_shadowmourne:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_item_shadowmourne)
 
bool Validate (SpellInfo const *) override
 
bool CheckProc (ProcEventInfo &eventInfo)
 
void HandleProc (AuraEffect const *aurEff, ProcEventInfo &eventInfo)
 
void OnRemove (AuraEffect const *, AuraEffectHandleModes)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
Unit * GetCaster () const
 
WorldObject * GetOwner () const
 
Unit * GetUnitOwner () const
 
DynamicObject * GetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
Aura * GetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffect * GetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
Unit * GetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandler > DoCheckAreaTarget
 
HookList< AuraDispelHandler > OnDispel
 
HookList< AuraDispelHandler > AfterDispel
 
HookList< EffectApplyHandler > OnEffectApply
 
HookList< EffectApplyHandler > AfterEffectApply
 
HookList< EffectApplyHandler > OnEffectRemove
 
HookList< EffectApplyHandler > AfterEffectRemove
 
HookList< EffectPeriodicHandler > OnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandler > OnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandler > DoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandler > DoEffectCalcSpellMod
 
HookList< EffectAbsorbHandler > OnEffectAbsorb
 
HookList< EffectAbsorbHandler > AfterEffectAbsorb
 
HookList< EffectManaShieldHandler > OnEffectManaShield
 
HookList< EffectManaShieldHandler > AfterEffectManaShield
 
HookList< EffectSplitHandler > OnEffectSplit
 
HookList< CheckProcHandler > DoCheckProc
 
HookList< CheckEffectProcHandler > DoCheckEffectProc
 
HookList< AfterCheckProcHandler > DoAfterCheckProc
 
HookList< AuraProcHandler > DoPrepareProc
 
HookList< AuraProcHandler > OnProc
 
HookList< AuraProcHandler > AfterProc
 
HookList< EffectProcHandler > OnEffectProc
 
HookList< EffectProcHandler > AfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CheckProc()

bool spell_item_shadowmourne::CheckProc ( ProcEventInfo &  eventInfo)
inlineprivate
2603 {
2604 if (GetTarget()->HasAura(SPELL_SHADOWMOURNE_CHAOS_BANE_BUFF)) // cant collect shards while under effect of Chaos Bane buff
2605 return false;
2606
2607 // Xinef: Not on BG / Arena
2608 /*if (!GetTarget()->FindMap() || GetTarget()->FindMap()->IsBattlegroundOrArena())
2609 return false;*/
2610
2611 if (SpellInfo const* procSpell = eventInfo.GetSpellInfo())
2612 {
2613 if (eventInfo.GetDamageInfo() && !eventInfo.GetDamageInfo()->GetDamage())
2614 {
2615 if (!procSpell->SpellFamilyFlags.HasFlag(0x2 | 0x20 | 0x4000, 0x0, 0x0))
2616 return false;
2617 }
2618 else if (procSpell->SpellFamilyName == SPELLFAMILY_DEATHKNIGHT)
2619 {
2620 if (procSpell->Id != SPELL_BLOOD_PLAGUE)
2621 return false;
2622 }
2623 }
2624
2625 return true;
2626 }
@ SPELLFAMILY_DEATHKNIGHT
Definition SharedDefines.h:3799
Unit * GetTarget() const
Definition SpellScript.cpp:1185
uint32 GetDamage() const
Definition Unit.h:373
SpellInfo const * GetSpellInfo() const
Definition Unit.cpp:301
DamageInfo * GetDamageInfo() const
Definition Unit.h:470
Definition SpellInfo.h:340
@ SPELL_SHADOWMOURNE_CHAOS_BANE_BUFF
Definition spell_item.cpp:2583
@ SPELL_BLOOD_PLAGUE
Definition spell_item.cpp:2584

References DamageInfo::GetDamage(), ProcEventInfo::GetDamageInfo(), ProcEventInfo::GetSpellInfo(), AuraScript::GetTarget(), SPELL_BLOOD_PLAGUE, SPELL_SHADOWMOURNE_CHAOS_BANE_BUFF, and SPELLFAMILY_DEATHKNIGHT.

Referenced by Register().

◆ HandleProc()

void spell_item_shadowmourne::HandleProc ( AuraEffect const *  aurEff,
ProcEventInfo &  eventInfo 
)
inlineprivate
2629 {
2631 GetTarget()->CastSpell(GetTarget(), SPELL_SHADOWMOURNE_SOUL_FRAGMENT, true, nullptr, aurEff);
2632
2633 // this can't be handled in AuraScript of SoulFragments because we need to know victim
2634 if (Aura* soulFragments = GetTarget()->GetAura(SPELL_SHADOWMOURNE_SOUL_FRAGMENT))
2635 {
2636 if (soulFragments->GetStackAmount() >= 10)
2637 {
2638 GetTarget()->CastSpell(eventInfo.GetProcTarget(), SPELL_SHADOWMOURNE_CHAOS_BANE_DAMAGE, true, nullptr, aurEff);
2639 soulFragments->Remove();
2640 }
2641 }
2642 }
void PreventDefaultAction()
Definition SpellScript.cpp:1005
Aura * GetAura() const
Definition SpellScript.cpp:1065
Definition SpellAuras.h:88
Unit * GetProcTarget() const
Definition Unit.h:462
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1372
@ SPELL_SHADOWMOURNE_SOUL_FRAGMENT
Definition spell_item.cpp:2580
@ SPELL_SHADOWMOURNE_CHAOS_BANE_DAMAGE
Definition spell_item.cpp:2579

References Unit::CastSpell(), AuraScript::GetAura(), ProcEventInfo::GetProcTarget(), AuraScript::GetTarget(), AuraScript::PreventDefaultAction(), SPELL_SHADOWMOURNE_CHAOS_BANE_DAMAGE, and SPELL_SHADOWMOURNE_SOUL_FRAGMENT.

Referenced by Register().

◆ OnRemove()

void spell_item_shadowmourne::OnRemove ( AuraEffect const *  ,
AuraEffectHandleModes   
)
inlineprivate
2645 {
2647 }
void RemoveAurasDueToSpell(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, uint8 reqEffMask=0, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
Definition Unit.cpp:4936

References AuraScript::GetTarget(), Unit::RemoveAurasDueToSpell(), and SPELL_SHADOWMOURNE_SOUL_FRAGMENT.

Referenced by Register().

◆ PrepareAuraScript()

spell_item_shadowmourne::PrepareAuraScript ( spell_item_shadowmourne  )
private

◆ Register()

void spell_item_shadowmourne::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

2650 {
2654 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_AURA_DUMMY
Definition SpellAuraDefines.h:67
@ AURA_EFFECT_HANDLE_REAL
Definition SpellAuraDefines.h:42
#define AuraEffectProcFn(F, I, N)
Definition SpellScript.h:868
#define AuraCheckProcFn(F)
Definition SpellScript.h:831
#define AuraEffectRemoveFn(F, I, N, M)
Definition SpellScript.h:766
HookList< EffectApplyHandler > AfterEffectRemove
Definition SpellScript.h:765
HookList< CheckProcHandler > DoCheckProc
Definition SpellScript.h:830
HookList< EffectProcHandler > OnEffectProc
Definition SpellScript.h:863
bool CheckProc(ProcEventInfo &eventInfo)
Definition spell_item.cpp:2602
void OnRemove(AuraEffect const *, AuraEffectHandleModes)
Definition spell_item.cpp:2644
void HandleProc(AuraEffect const *aurEff, ProcEventInfo &eventInfo)
Definition spell_item.cpp:2628

References AuraScript::AfterEffectRemove, AURA_EFFECT_HANDLE_REAL, AuraCheckProcFn, AuraEffectProcFn, AuraEffectRemoveFn, CheckProc(), AuraScript::DoCheckProc, EFFECT_0, HandleProc(), AuraScript::OnEffectProc, OnRemove(), and SPELL_AURA_DUMMY.

◆ Validate()

bool spell_item_shadowmourne::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

2593 {
2594 return ValidateSpellInfo(
2595 {
2599 });
2600 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125

References SPELL_SHADOWMOURNE_CHAOS_BANE_BUFF, SPELL_SHADOWMOURNE_CHAOS_BANE_DAMAGE, SPELL_SHADOWMOURNE_SOUL_FRAGMENT, and _SpellScript::ValidateSpellInfo().


The documentation for this class was generated from the following file: