AzerothCore 3.3.5a
OpenSource WoW Emulator
Loading...
Searching...
No Matches
spell_sha_nature_guardian Class Reference
Inheritance diagram for spell_sha_nature_guardian:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_sha_nature_guardian)
 
bool Validate (SpellInfo const *) override
 
bool CheckProc (ProcEventInfo &eventInfo)
 
void HandleProc (AuraEffect const *aurEff, ProcEventInfo &eventInfo)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
Unit * GetCaster () const
 
WorldObject * GetOwner () const
 
Unit * GetUnitOwner () const
 
DynamicObject * GetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
Aura * GetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffect * GetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
Unit * GetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandler > DoCheckAreaTarget
 
HookList< AuraDispelHandler > OnDispel
 
HookList< AuraDispelHandler > AfterDispel
 
HookList< EffectApplyHandler > OnEffectApply
 
HookList< EffectApplyHandler > AfterEffectApply
 
HookList< EffectApplyHandler > OnEffectRemove
 
HookList< EffectApplyHandler > AfterEffectRemove
 
HookList< EffectPeriodicHandler > OnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandler > OnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandler > DoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandler > DoEffectCalcSpellMod
 
HookList< EffectAbsorbHandler > OnEffectAbsorb
 
HookList< EffectAbsorbHandler > AfterEffectAbsorb
 
HookList< EffectManaShieldHandler > OnEffectManaShield
 
HookList< EffectManaShieldHandler > AfterEffectManaShield
 
HookList< EffectSplitHandler > OnEffectSplit
 
HookList< CheckProcHandler > DoCheckProc
 
HookList< CheckEffectProcHandler > DoCheckEffectProc
 
HookList< AfterCheckProcHandler > DoAfterCheckProc
 
HookList< AuraProcHandler > DoPrepareProc
 
HookList< AuraProcHandler > OnProc
 
HookList< AuraProcHandler > AfterProc
 
HookList< EffectProcHandler > OnEffectProc
 
HookList< EffectProcHandler > AfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CheckProc()

bool spell_sha_nature_guardian::CheckProc ( ProcEventInfo &  eventInfo)
inlineprivate
1162 {
1163 DamageInfo* damageInfo = eventInfo.GetDamageInfo();
1164 if (!damageInfo || !damageInfo->GetDamage())
1165 return false;
1166
1167 int32 healthpct = GetSpellInfo()->Effects[EFFECT_1].CalcValue();
1168 if (Unit* target = eventInfo.GetActionTarget())
1169 if (target->HealthBelowPctDamaged(healthpct, damageInfo->GetDamage()))
1170 return true;
1171
1172 return false;
1173 }
std::int32_t int32
Definition Define.h:103
@ EFFECT_1
Definition SharedDefines.h:32
SpellInfo const * GetSpellInfo() const
Definition SpellScript.cpp:1025
Definition Unit.h:339
uint32 GetDamage() const
Definition Unit.h:375
Unit * GetActionTarget() const
Definition Unit.h:463
DamageInfo * GetDamageInfo() const
Definition Unit.h:472
std::array< SpellEffectInfo, MAX_SPELL_EFFECTS > Effects
Definition SpellInfo.h:417
Definition Unit.h:667

References EFFECT_1, SpellInfo::Effects, ProcEventInfo::GetActionTarget(), DamageInfo::GetDamage(), ProcEventInfo::GetDamageInfo(), and AuraScript::GetSpellInfo().

Referenced by Register().

◆ HandleProc()

void spell_sha_nature_guardian::HandleProc ( AuraEffect const *  aurEff,
ProcEventInfo &  eventInfo 
)
inlineprivate
1176 {
1178
1179 Unit* target = eventInfo.GetActionTarget();
1180 int32 bp = CalculatePct(target->GetMaxHealth(), aurEff->GetAmount());
1181 target->CastCustomSpell(SPELL_SHAMAN_NATURE_GUARDIAN, SPELLVALUE_BASE_POINT0, bp, target, true, nullptr, aurEff);
1182 if (Unit* attacker = eventInfo.GetActor())
1183 target->CastSpell(attacker, SPELL_SHAMAN_NATURE_GUARDIAN_THREAT, true);
1184 }
@ SPELLVALUE_BASE_POINT0
Definition SpellDefines.h:121
T CalculatePct(T base, U pct)
Definition Util.h:52
void PreventDefaultAction()
Definition SpellScript.cpp:1005
Unit * GetActor()
Definition Unit.h:462
uint32 GetMaxHealth() const
Definition Unit.h:1117
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1429
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1372
@ SPELL_SHAMAN_NATURE_GUARDIAN
Definition spell_shaman.cpp:58
@ SPELL_SHAMAN_NATURE_GUARDIAN_THREAT
Definition spell_shaman.cpp:59

References CalculatePct(), Unit::CastCustomSpell(), Unit::CastSpell(), ProcEventInfo::GetActionTarget(), ProcEventInfo::GetActor(), AuraEffect::GetAmount(), Unit::GetMaxHealth(), AuraScript::PreventDefaultAction(), SPELL_SHAMAN_NATURE_GUARDIAN, SPELL_SHAMAN_NATURE_GUARDIAN_THREAT, and SPELLVALUE_BASE_POINT0.

Referenced by Register().

◆ PrepareAuraScript()

spell_sha_nature_guardian::PrepareAuraScript ( spell_sha_nature_guardian  )
private

◆ Register()

void spell_sha_nature_guardian::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1187 {
1190 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_AURA_PROC_TRIGGER_SPELL
Definition SpellAuraDefines.h:105
#define AuraEffectProcFn(F, I, N)
Definition SpellScript.h:868
#define AuraCheckProcFn(F)
Definition SpellScript.h:831
HookList< CheckProcHandler > DoCheckProc
Definition SpellScript.h:830
HookList< EffectProcHandler > OnEffectProc
Definition SpellScript.h:863
bool CheckProc(ProcEventInfo &eventInfo)
Definition spell_shaman.cpp:1161
void HandleProc(AuraEffect const *aurEff, ProcEventInfo &eventInfo)
Definition spell_shaman.cpp:1175

References AuraCheckProcFn, AuraEffectProcFn, CheckProc(), AuraScript::DoCheckProc, EFFECT_0, HandleProc(), AuraScript::OnEffectProc, and SPELL_AURA_PROC_TRIGGER_SPELL.

◆ Validate()

bool spell_sha_nature_guardian::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

1153 {
1154 return ValidateSpellInfo(
1155 {
1158 });
1159 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125

References SPELL_SHAMAN_NATURE_GUARDIAN, SPELL_SHAMAN_NATURE_GUARDIAN_THREAT, and _SpellScript::ValidateSpellInfo().


The documentation for this class was generated from the following file: