AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_gen_overlords_brand_dot Class Reference
Inheritance diagram for spell_gen_overlords_brand_dot:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_gen_overlords_brand_dot)
 
bool Validate (SpellInfo const *) override
 
void HandleProc (AuraEffect const *, ProcEventInfo &eventInfo)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
Unit * GetCaster () const
 
WorldObject * GetOwner () const
 
Unit * GetUnitOwner () const
 
DynamicObject * GetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
Aura * GetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffect * GetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
Unit * GetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandler > DoCheckAreaTarget
 
HookList< AuraDispelHandler > OnDispel
 
HookList< AuraDispelHandler > AfterDispel
 
HookList< EffectApplyHandler > OnEffectApply
 
HookList< EffectApplyHandler > AfterEffectApply
 
HookList< EffectApplyHandler > OnEffectRemove
 
HookList< EffectApplyHandler > AfterEffectRemove
 
HookList< EffectPeriodicHandler > OnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandler > OnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandler > DoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandler > DoEffectCalcSpellMod
 
HookList< EffectAbsorbHandler > OnEffectAbsorb
 
HookList< EffectAbsorbHandler > AfterEffectAbsorb
 
HookList< EffectManaShieldHandler > OnEffectManaShield
 
HookList< EffectManaShieldHandler > AfterEffectManaShield
 
HookList< EffectSplitHandler > OnEffectSplit
 
HookList< CheckProcHandler > DoCheckProc
 
HookList< CheckEffectProcHandler > DoCheckEffectProc
 
HookList< AfterCheckProcHandler > DoAfterCheckProc
 
HookList< AuraProcHandler > DoPrepareProc
 
HookList< AuraProcHandler > OnProc
 
HookList< AuraProcHandler > AfterProc
 
HookList< EffectProcHandler > OnEffectProc
 
HookList< EffectProcHandler > AfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleProc()

void spell_gen_overlords_brand_dot::HandleProc ( AuraEffect const *  ,
ProcEventInfo &  eventInfo 
)
inlineprivate
6035 {
6037 Unit* caster = GetCaster();
6038 if (!caster)
6039 return;
6040
6041 if (eventInfo.GetHitMask() & PROC_EX_INTERNAL_HOT)
6042 {
6043 HealInfo* healInfo = eventInfo.GetHealInfo();
6044 if (!healInfo || !healInfo->GetHeal())
6045 return;
6046 int32 heal = static_cast<int32>(healInfo->GetHeal() * 5.5f);
6047 GetTarget()->CastCustomSpell(caster, 69190, &heal, nullptr, nullptr, true);
6048 }
6049 else
6050 {
6051 DamageInfo* damageInfo = eventInfo.GetDamageInfo();
6052 if (!damageInfo || !damageInfo->GetDamage())
6053 return;
6054 if (Unit* victim = caster->GetVictim())
6055 {
6056 int32 damage = damageInfo->GetDamage();
6057 GetTarget()->CastCustomSpell(victim, 69189, &damage, nullptr, nullptr, true);
6058 }
6059 }
6060 }
std::int32_t int32
Definition Define.h:103
@ PROC_EX_INTERNAL_HOT
Definition SpellMgr.h:225
void PreventDefaultAction()
Definition SpellScript.cpp:1005
Unit * GetCaster() const
Definition SpellScript.cpp:1040
Unit * GetTarget() const
Definition SpellScript.cpp:1185
Definition Unit.h:337
uint32 GetDamage() const
Definition Unit.h:373
Definition Unit.h:384
uint32 GetHeal() const
Definition Unit.h:430
uint32 GetHitMask() const
Definition Unit.h:466
HealInfo * GetHealInfo() const
Definition Unit.h:471
DamageInfo * GetDamageInfo() const
Definition Unit.h:470
Definition Unit.h:665
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1429
Unit * GetVictim() const
Definition Unit.h:904

References Unit::CastCustomSpell(), AuraScript::GetCaster(), DamageInfo::GetDamage(), ProcEventInfo::GetDamageInfo(), HealInfo::GetHeal(), ProcEventInfo::GetHealInfo(), ProcEventInfo::GetHitMask(), AuraScript::GetTarget(), Unit::GetVictim(), AuraScript::PreventDefaultAction(), and PROC_EX_INTERNAL_HOT.

Referenced by Register().

◆ PrepareAuraScript()

spell_gen_overlords_brand_dot::PrepareAuraScript ( spell_gen_overlords_brand_dot  )
private

◆ Register()

void spell_gen_overlords_brand_dot::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

6063 {
6065 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_AURA_DUMMY
Definition SpellAuraDefines.h:67
#define AuraEffectProcFn(F, I, N)
Definition SpellScript.h:868
HookList< EffectProcHandler > OnEffectProc
Definition SpellScript.h:863
void HandleProc(AuraEffect const *, ProcEventInfo &eventInfo)
Definition spell_generic.cpp:6034

References AuraEffectProcFn, EFFECT_0, HandleProc(), AuraScript::OnEffectProc, and SPELL_AURA_DUMMY.

◆ Validate()

bool spell_gen_overlords_brand_dot::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

6030 {
6031 return ValidateSpellInfo({ 69189, 69190 });
6032 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125

References _SpellScript::ValidateSpellInfo().


The documentation for this class was generated from the following file: