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AzerothCore 3.3.5a
OpenSource WoW Emulator
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#include "BattlefieldWG.h"
Public Member Functions | |
| BfGraveyardWG (BattlefieldWG *Bf) | |
| void | SetTextId (uint32 textid) |
| uint32 | GetTextId () const |
Public Member Functions inherited from BfGraveyard | |
| BfGraveyard (Battlefield *bf) | |
| virtual | ~BfGraveyard ()=default |
| void | GiveControlTo (TeamId team) |
| TeamId | GetControlTeamId () const |
| float | GetDistance (Player *player) |
| void | Initialize (TeamId startControl, uint32 graveyardId) |
| void | SetSpirit (Creature *spirit, TeamId team) |
| void | AddPlayer (ObjectGuid playerGuid) |
| void | RemovePlayer (ObjectGuid playerGuid) |
| void | Resurrect () |
| void | RelocateDeadPlayers () |
| bool | HasNpc (ObjectGuid guid) |
| bool | HasPlayer (ObjectGuid guid) const |
| uint32 | GetGraveyardId () const |
Protected Attributes | |
| uint32 | GossipTextId |
Protected Attributes inherited from BfGraveyard | |
| TeamId | ControlTeam |
| uint32 | GraveyardId |
| ObjectGuid | SpiritGuide [2] |
| GuidUnorderedSet | ResurrectQueue |
| Battlefield * | Bf |
| BfGraveyardWG::BfGraveyardWG | ( | BattlefieldWG * | Bf | ) |
References BfGraveyard::Bf, and GossipTextId.
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inline |
References GossipTextId.
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inline |
References GossipTextId.
Referenced by BattlefieldWG::SetupBattlefield().
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protected |
Referenced by BfGraveyardWG(), GetTextId(), and SetTextId().