756 {
758 if (aurEff->GetAmount() <= 0)
759 {
762 target->
CastSpell(target, spellId,
true,
nullptr, aurEff);
763
765 {
766 int32 baseAmount = aurEff->GetBaseAmount();
767 int32 amount = playerTarget->CalculateSpellDamage(playerTarget,
GetSpellInfo(), aurEff->GetEffIndex(), &baseAmount);
769 }
770 }
771 }
std::int32_t int32
Definition Define.h:103
std::uint32_t uint32
Definition Define.h:107
@ EFFECT_0
Definition SharedDefines.h:31
void SetAmount(int32 amount)
Definition SpellAuraEffects.h:66
void PreventDefaultAction()
Definition SpellScript.cpp:1000
SpellInfo const * GetSpellInfo() const
Definition SpellScript.cpp:1020
AuraEffect * GetEffect(uint8 effIndex) const
Definition SpellScript.cpp:1170
Unit * GetTarget() const
Definition SpellScript.cpp:1180
Unit * GetUnitOwner() const
Definition SpellScript.cpp:1045
uint32 GetId() const
Definition SpellScript.cpp:1025
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1350
@ SPELL_HUNTER_SNIPER_TRAINING_R1
Definition spell_hunter.cpp:62
@ SPELL_HUNTER_SNIPER_TRAINING_BUFF_R1
Definition spell_hunter.cpp:63