AzerothCore 3.3.5a
OpenSource WoW Emulator
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npc_experience Class Reference
Inheritance diagram for npc_experience:
CreatureScript ScriptObject UpdatableScript< Creature >

Public Member Functions

 npc_experience ()
 
bool OnGossipHello (Player *player, Creature *creature) override
 
bool OnGossipSelect (Player *player, Creature *, uint32, uint32 action) override
 
- Public Member Functions inherited from CreatureScript
bool IsDatabaseBound () const override
 
virtual bool OnGossipSelectCode (Player *, Creature *, uint32, uint32, const char *)
 
virtual bool OnQuestAccept (Player *, Creature *, Quest const *)
 
virtual bool OnQuestSelect (Player *, Creature *, Quest const *)
 
virtual bool OnQuestComplete (Player *, Creature *, Quest const *)
 
virtual bool OnQuestReward (Player *, Creature *, Quest const *, uint32)
 
virtual uint32 GetDialogStatus (Player *, Creature *)
 
virtual CreatureAIGetAI (Creature *) const
 
virtual void OnFfaPvpStateUpdate (Creature *, bool)
 
- Public Member Functions inherited from ScriptObject
virtual bool isAfterLoadScript () const
 
virtual void checkValidity ()
 
const std::string & GetName () const
 
uint16 GetTotalAvailableHooks ()
 
- Public Member Functions inherited from UpdatableScript< Creature >
virtual void OnUpdate (Creature *, uint32)
 

Additional Inherited Members

- Protected Member Functions inherited from CreatureScript
 CreatureScript (const char *name)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (const char *name, uint16 totalAvailableHooks=0)
 
virtual ~ScriptObject ()=default
 
- Protected Member Functions inherited from UpdatableScript< Creature >
 UpdatableScript ()=default
 

Detailed Description

Constructor & Destructor Documentation

◆ npc_experience()

npc_experience::npc_experience ( )
inline
2009: CreatureScript("npc_experience") { }
Definition CreatureScript.h:25

Member Function Documentation

◆ OnGossipHello()

bool npc_experience::OnGossipHello ( Player player,
Creature creature 
)
inlineoverridevirtual

Reimplemented from CreatureScript.

2012 {
2013 auto toggleXpCost = sWorld->getIntConfig(CONFIG_TOGGLE_XP_COST);
2014
2016 {
2017 AddGossipItemFor(player, GOSSIP_MENU_EXP_NPC, 0, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1, toggleXpCost); // "I no longer wish to gain experience."
2018 }
2019 else
2020 {
2021 AddGossipItemFor(player, GOSSIP_MENU_EXP_NPC, 1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2, toggleXpCost); // "I wish to start gaining experience again."
2022 }
2023
2024 SendGossipMenuFor(player, player->GetGossipTextId(creature), creature);
2025 return true;
2026 }
@ CONFIG_TOGGLE_XP_COST
Definition IWorld.h:416
@ PLAYER_FLAGS_NO_XP_GAIN
Definition Player.h:505
void SendGossipMenuFor(Player *player, uint32 npcTextID, ObjectGuid const guid)
Definition ScriptedGossip.cpp:45
void AddGossipItemFor(Player *player, uint32 icon, std::string const &text, uint32 sender, uint32 action)
Definition ScriptedGossip.cpp:28
@ GOSSIP_SENDER_MAIN
Definition ScriptedGossip.h:70
@ GOSSIP_ACTION_INFO_DEF
Definition ScriptedGossip.h:68
bool HasPlayerFlag(PlayerFlags flags) const
Definition Player.h:1126
uint32 GetGossipTextId(uint32 menuId, WorldObject *source)
Definition PlayerGossip.cpp:404
#define sWorld
Definition World.h:357
@ GOSSIP_MENU_EXP_NPC
Definition npcs_special.cpp:2003

References AddGossipItemFor(), CONFIG_TOGGLE_XP_COST, Player::GetGossipTextId(), GOSSIP_ACTION_INFO_DEF, GOSSIP_MENU_EXP_NPC, GOSSIP_SENDER_MAIN, Player::HasPlayerFlag(), PLAYER_FLAGS_NO_XP_GAIN, SendGossipMenuFor(), and sWorld.

◆ OnGossipSelect()

bool npc_experience::OnGossipSelect ( Player player,
Creature ,
uint32  ,
uint32  action 
)
inlineoverridevirtual

Reimplemented from CreatureScript.

2029 {
2030 auto toggleXpCost = sWorld->getIntConfig(CONFIG_TOGGLE_XP_COST);
2031
2032 ClearGossipMenuFor(player);
2033
2034 if (!player->HasEnoughMoney(toggleXpCost))
2035 {
2036 player->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, 0, 0, 0);
2038 return true;
2039 }
2040
2041 player->ModifyMoney(-toggleXpCost);
2042
2043 switch (action)
2044 {
2045 case GOSSIP_ACTION_INFO_DEF + 1://xp off
2047 break;
2048 case GOSSIP_ACTION_INFO_DEF + 2://xp on
2050 break;
2051 }
2052
2054 return true;
2055 }
@ BUY_ERR_NOT_ENOUGHT_MONEY
Definition Item.h:143
void ClearGossipMenuFor(Player *player)
Definition ScriptedGossip.cpp:22
void SendCloseGossip()
Definition GossipDef.cpp:239
void SetPlayerFlag(PlayerFlags flags)
Definition Player.h:1127
void RemovePlayerFlag(PlayerFlags flags)
Definition Player.h:1128
bool ModifyMoney(int32 amount, bool sendError=true)
Definition Player.cpp:11471
bool HasEnoughMoney(uint32 amount) const
Definition Player.h:1619
void SendBuyError(BuyResult msg, Creature *creature, uint32 item, uint32 param)
Definition PlayerStorage.cpp:4064
PlayerMenu * PlayerTalkClass
Definition Player.h:2249

References BUY_ERR_NOT_ENOUGHT_MONEY, ClearGossipMenuFor(), CONFIG_TOGGLE_XP_COST, GOSSIP_ACTION_INFO_DEF, Player::HasEnoughMoney(), Player::ModifyMoney(), PLAYER_FLAGS_NO_XP_GAIN, Player::PlayerTalkClass, Player::RemovePlayerFlag(), Player::SendBuyError(), PlayerMenu::SendCloseGossip(), Player::SetPlayerFlag(), and sWorld.


The documentation for this class was generated from the following file: