AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_dk_army_of_the_dead_passive Class Reference
Inheritance diagram for spell_dk_army_of_the_dead_passive:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_dk_army_of_the_dead_passive)
 
void CalculateAPAmount (AuraEffect const *, int32 &amount, bool &)
 
void CalculateHealthAmount (AuraEffect const *, int32 &amount, bool &)
 
void CalculateSPAmount (AuraEffect const *, int32 &amount, bool &)
 
void HandleEffectApply (AuraEffect const *, AuraEffectHandleModes)
 
void CalcPeriodic (AuraEffect const *, bool &isPeriodic, int32 &amplitude)
 
void HandlePeriodic (AuraEffect const *aurEff)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< CheckEffectProcHandlerDoCheckEffectProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CalcPeriodic()

void spell_dk_army_of_the_dead_passive::CalcPeriodic ( AuraEffect const *  ,
bool &  isPeriodic,
int32 amplitude 
)
inlineprivate
2474 {
2475 if (!GetUnitOwner()->IsPet())
2476 return;
2477
2478 isPeriodic = true;
2479 amplitude = 2 * IN_MILLISECONDS;
2480 }
constexpr auto IN_MILLISECONDS
Definition Common.h:53
Unit * GetUnitOwner() const
Definition SpellScript.cpp:1045

References AuraScript::GetUnitOwner(), and IN_MILLISECONDS.

Referenced by Register().

◆ CalculateAPAmount()

void spell_dk_army_of_the_dead_passive::CalculateAPAmount ( AuraEffect const *  ,
int32 amount,
bool &   
)
inlineprivate
2439 {
2440 // army ghoul inherits 6.5% of AP
2441 if (Unit* owner = GetUnitOwner()->GetOwner())
2442 amount = CalculatePct(std::max<int32>(0, owner->GetTotalAttackPowerValue(BASE_ATTACK)), 6.5f);
2443 }
@ BASE_ATTACK
Definition Unit.h:215
T CalculatePct(T base, U pct)
Definition Util.h:52
WorldObject * GetOwner() const
Definition SpellScript.cpp:1040
Definition Unit.h:664

References BASE_ATTACK, CalculatePct(), AuraScript::GetOwner(), and AuraScript::GetUnitOwner().

Referenced by Register().

◆ CalculateHealthAmount()

void spell_dk_army_of_the_dead_passive::CalculateHealthAmount ( AuraEffect const *  ,
int32 amount,
bool &   
)
inlineprivate
2446 {
2447 // army ghoul inherits 20% of health
2448 if (Unit* owner = GetUnitOwner()->GetOwner())
2449 amount = owner->CountPctFromMaxHealth(20);
2450 }

References AuraScript::GetOwner(), and AuraScript::GetUnitOwner().

Referenced by Register().

◆ CalculateSPAmount()

void spell_dk_army_of_the_dead_passive::CalculateSPAmount ( AuraEffect const *  ,
int32 amount,
bool &   
)
inlineprivate
2453 {
2454 // army ghoul inherits 6.5% of AP
2455 if (Unit* owner = GetUnitOwner()->GetOwner())
2456 amount = CalculatePct(std::max<int32>(0, owner->GetTotalAttackPowerValue(BASE_ATTACK)), 6.5f);
2457 }

References BASE_ATTACK, CalculatePct(), AuraScript::GetOwner(), and AuraScript::GetUnitOwner().

Referenced by Register().

◆ HandleEffectApply()

void spell_dk_army_of_the_dead_passive::HandleEffectApply ( AuraEffect const *  ,
AuraEffectHandleModes   
)
inlineprivate
2460 {
2461 if (GetUnitOwner()->IsPet())
2462 return;
2463
2468 // Heroism / Bloodlust immunity
2469 GetUnitOwner()->ApplySpellImmune(0, IMMUNITY_ID, 32182, true);
2470 GetUnitOwner()->ApplySpellImmune(0, IMMUNITY_ID, 2825, true);
2471 }
@ IMMUNITY_STATE
Definition SharedDefines.h:1401
@ IMMUNITY_ID
Definition SharedDefines.h:1406
@ SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE
Definition SpellAuraDefines.h:200
@ SPELL_AURA_MOD_ATTACK_POWER
Definition SpellAuraDefines.h:162
@ SPELL_AURA_MOD_STAT
Definition SpellAuraDefines.h:92
@ SPELL_AURA_MOD_ATTACK_POWER_PCT
Definition SpellAuraDefines.h:229
@ SPELL_BLOCK_TYPE_POSITIVE
Definition SpellDefines.h:160
void ApplySpellImmune(uint32 spellId, uint32 op, uint32 type, bool apply, SpellImmuneBlockType blockType=SPELL_BLOCK_TYPE_ALL)
Definition Unit.cpp:10437

References Unit::ApplySpellImmune(), AuraScript::GetUnitOwner(), IMMUNITY_ID, IMMUNITY_STATE, SPELL_AURA_MOD_ATTACK_POWER, SPELL_AURA_MOD_ATTACK_POWER_PCT, SPELL_AURA_MOD_STAT, SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE, and SPELL_BLOCK_TYPE_POSITIVE.

Referenced by Register().

◆ HandlePeriodic()

void spell_dk_army_of_the_dead_passive::HandlePeriodic ( AuraEffect const *  aurEff)
inlineprivate
2483 {
2485 GetEffect(aurEff->GetEffIndex())->RecalculateAmount();
2486 }
void RecalculateAmount()
Definition SpellAuraEffects.h:76
void PreventDefaultAction()
Definition SpellScript.cpp:1000
AuraEffect * GetEffect(uint8 effIndex) const
Definition SpellScript.cpp:1170

References AuraScript::GetEffect(), AuraEffect::GetEffIndex(), AuraScript::PreventDefaultAction(), and AuraEffect::RecalculateAmount().

Referenced by Register().

◆ PrepareAuraScript()

spell_dk_army_of_the_dead_passive::PrepareAuraScript ( spell_dk_army_of_the_dead_passive  )
private

◆ Register()

void spell_dk_army_of_the_dead_passive::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

2489 {
2496 }
@ EFFECT_1
Definition SharedDefines.h:32
@ EFFECT_0
Definition SharedDefines.h:31
@ EFFECT_2
Definition SharedDefines.h:33
#define EFFECT_ALL
Definition SharedDefines.h:38
@ SPELL_AURA_MOD_INCREASE_HEALTH
Definition SpellAuraDefines.h:97
@ SPELL_AURA_MOD_DAMAGE_DONE
Definition SpellAuraDefines.h:76
@ AURA_EFFECT_HANDLE_REAL
Definition SpellAuraDefines.h:42
#define AuraEffectCalcAmountFn(F, I, N)
Definition SpellScript.h:783
#define AuraEffectPeriodicFn(F, I, N)
Definition SpellScript.h:771
#define AuraEffectCalcPeriodicFn(F, I, N)
Definition SpellScript.h:789
#define AuraEffectApplyFn(F, I, N, M)
Definition SpellScript.h:754
#define SPELL_AURA_ANY
Definition SpellScript.h:43
HookList< EffectCalcPeriodicHandler > DoEffectCalcPeriodic
Definition SpellScript.h:788
HookList< EffectPeriodicHandler > OnEffectPeriodic
Definition SpellScript.h:770
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
Definition SpellScript.h:782
HookList< EffectApplyHandler > OnEffectApply
Definition SpellScript.h:749
void CalculateHealthAmount(AuraEffect const *, int32 &amount, bool &)
Definition spell_dk.cpp:2445
void CalcPeriodic(AuraEffect const *, bool &isPeriodic, int32 &amplitude)
Definition spell_dk.cpp:2473
void CalculateAPAmount(AuraEffect const *, int32 &amount, bool &)
Definition spell_dk.cpp:2438
void HandlePeriodic(AuraEffect const *aurEff)
Definition spell_dk.cpp:2482
void HandleEffectApply(AuraEffect const *, AuraEffectHandleModes)
Definition spell_dk.cpp:2459
void CalculateSPAmount(AuraEffect const *, int32 &amount, bool &)
Definition spell_dk.cpp:2452

References AURA_EFFECT_HANDLE_REAL, AuraEffectApplyFn, AuraEffectCalcAmountFn, AuraEffectCalcPeriodicFn, AuraEffectPeriodicFn, CalcPeriodic(), CalculateAPAmount(), CalculateHealthAmount(), CalculateSPAmount(), AuraScript::DoEffectCalcAmount, AuraScript::DoEffectCalcPeriodic, EFFECT_0, EFFECT_1, EFFECT_2, EFFECT_ALL, HandleEffectApply(), HandlePeriodic(), AuraScript::OnEffectApply, AuraScript::OnEffectPeriodic, SPELL_AURA_ANY, SPELL_AURA_MOD_ATTACK_POWER, SPELL_AURA_MOD_DAMAGE_DONE, and SPELL_AURA_MOD_INCREASE_HEALTH.


The documentation for this class was generated from the following file: