AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_dk_army_of_the_dead_passive Class Reference
Inheritance diagram for spell_dk_army_of_the_dead_passive:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_dk_army_of_the_dead_passive)
 
void CalculateAPAmount (AuraEffect const *, int32 &amount, bool &)
 
void CalculateHealthAmount (AuraEffect const *, int32 &amount, bool &)
 
void CalculateSPAmount (AuraEffect const *, int32 &amount, bool &)
 
void HandleEffectApply (AuraEffect const *, AuraEffectHandleModes)
 
void CalcPeriodic (AuraEffect const *, bool &isPeriodic, int32 &amplitude)
 
void HandlePeriodic (AuraEffect const *aurEff)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
Unit * GetCaster () const
 
WorldObject * GetOwner () const
 
Unit * GetUnitOwner () const
 
DynamicObject * GetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
Aura * GetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffect * GetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
Unit * GetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandler > DoCheckAreaTarget
 
HookList< AuraDispelHandler > OnDispel
 
HookList< AuraDispelHandler > AfterDispel
 
HookList< EffectApplyHandler > OnEffectApply
 
HookList< EffectApplyHandler > AfterEffectApply
 
HookList< EffectApplyHandler > OnEffectRemove
 
HookList< EffectApplyHandler > AfterEffectRemove
 
HookList< EffectPeriodicHandler > OnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandler > OnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandler > DoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandler > DoEffectCalcSpellMod
 
HookList< EffectAbsorbHandler > OnEffectAbsorb
 
HookList< EffectAbsorbHandler > AfterEffectAbsorb
 
HookList< EffectManaShieldHandler > OnEffectManaShield
 
HookList< EffectManaShieldHandler > AfterEffectManaShield
 
HookList< EffectSplitHandler > OnEffectSplit
 
HookList< CheckProcHandler > DoCheckProc
 
HookList< CheckEffectProcHandler > DoCheckEffectProc
 
HookList< AfterCheckProcHandler > DoAfterCheckProc
 
HookList< AuraProcHandler > DoPrepareProc
 
HookList< AuraProcHandler > OnProc
 
HookList< AuraProcHandler > AfterProc
 
HookList< EffectProcHandler > OnEffectProc
 
HookList< EffectProcHandler > AfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CalcPeriodic()

void spell_dk_army_of_the_dead_passive::CalcPeriodic ( AuraEffect const *  ,
bool &  isPeriodic,
int32 &  amplitude 
)
inlineprivate
2457 {
2458 if (!GetUnitOwner()->IsPet())
2459 return;
2460
2461 isPeriodic = true;
2462 amplitude = 2 * IN_MILLISECONDS;
2463 }
constexpr auto IN_MILLISECONDS
Definition Common.h:53
Unit * GetUnitOwner() const
Definition SpellScript.cpp:1050

References AuraScript::GetUnitOwner(), and IN_MILLISECONDS.

Referenced by Register().

◆ CalculateAPAmount()

void spell_dk_army_of_the_dead_passive::CalculateAPAmount ( AuraEffect const *  ,
int32 &  amount,
bool &   
)
inlineprivate
2422 {
2423 // army ghoul inherits 6.5% of AP
2424 if (Unit* owner = GetUnitOwner()->GetOwner())
2425 amount = CalculatePct(std::max<int32>(0, owner->GetTotalAttackPowerValue(BASE_ATTACK)), 6.5f);
2426 }
@ BASE_ATTACK
Definition Unit.h:218
T CalculatePct(T base, U pct)
Definition Util.h:52
WorldObject * GetOwner() const
Definition SpellScript.cpp:1045
Definition Unit.h:667

References BASE_ATTACK, CalculatePct(), AuraScript::GetOwner(), and AuraScript::GetUnitOwner().

Referenced by Register().

◆ CalculateHealthAmount()

void spell_dk_army_of_the_dead_passive::CalculateHealthAmount ( AuraEffect const *  ,
int32 &  amount,
bool &   
)
inlineprivate
2429 {
2430 // army ghoul inherits 20% of health
2431 if (Unit* owner = GetUnitOwner()->GetOwner())
2432 amount = owner->CountPctFromMaxHealth(20);
2433 }

References AuraScript::GetOwner(), and AuraScript::GetUnitOwner().

Referenced by Register().

◆ CalculateSPAmount()

void spell_dk_army_of_the_dead_passive::CalculateSPAmount ( AuraEffect const *  ,
int32 &  amount,
bool &   
)
inlineprivate
2436 {
2437 // army ghoul inherits 6.5% of AP
2438 if (Unit* owner = GetUnitOwner()->GetOwner())
2439 amount = CalculatePct(std::max<int32>(0, owner->GetTotalAttackPowerValue(BASE_ATTACK)), 6.5f);
2440 }

References BASE_ATTACK, CalculatePct(), AuraScript::GetOwner(), and AuraScript::GetUnitOwner().

Referenced by Register().

◆ HandleEffectApply()

void spell_dk_army_of_the_dead_passive::HandleEffectApply ( AuraEffect const *  ,
AuraEffectHandleModes   
)
inlineprivate
2443 {
2444 if (GetUnitOwner()->IsPet())
2445 return;
2446
2451 // Heroism / Bloodlust immunity
2452 GetUnitOwner()->ApplySpellImmune(0, IMMUNITY_ID, 32182, true);
2453 GetUnitOwner()->ApplySpellImmune(0, IMMUNITY_ID, 2825, true);
2454 }
@ IMMUNITY_STATE
Definition SharedDefines.h:1399
@ IMMUNITY_ID
Definition SharedDefines.h:1404
@ SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE
Definition SpellAuraDefines.h:200
@ SPELL_AURA_MOD_ATTACK_POWER
Definition SpellAuraDefines.h:162
@ SPELL_AURA_MOD_STAT
Definition SpellAuraDefines.h:92
@ SPELL_AURA_MOD_ATTACK_POWER_PCT
Definition SpellAuraDefines.h:229
@ SPELL_BLOCK_TYPE_POSITIVE
Definition SpellDefines.h:168
void ApplySpellImmune(uint32 spellId, uint32 op, uint32 type, bool apply, SpellImmuneBlockType blockType=SPELL_BLOCK_TYPE_ALL)
Definition Unit.cpp:10207

References Unit::ApplySpellImmune(), AuraScript::GetUnitOwner(), IMMUNITY_ID, IMMUNITY_STATE, SPELL_AURA_MOD_ATTACK_POWER, SPELL_AURA_MOD_ATTACK_POWER_PCT, SPELL_AURA_MOD_STAT, SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE, and SPELL_BLOCK_TYPE_POSITIVE.

Referenced by Register().

◆ HandlePeriodic()

void spell_dk_army_of_the_dead_passive::HandlePeriodic ( AuraEffect const *  aurEff)
inlineprivate
2466 {
2468 GetEffect(aurEff->GetEffIndex())->RecalculateAmount();
2469 }
void RecalculateAmount()
Definition SpellAuraEffects.h:76
void PreventDefaultAction()
Definition SpellScript.cpp:1005
AuraEffect * GetEffect(uint8 effIndex) const
Definition SpellScript.cpp:1175

References AuraScript::GetEffect(), AuraEffect::GetEffIndex(), AuraScript::PreventDefaultAction(), and AuraEffect::RecalculateAmount().

Referenced by Register().

◆ PrepareAuraScript()

spell_dk_army_of_the_dead_passive::PrepareAuraScript ( spell_dk_army_of_the_dead_passive  )
private

◆ Register()

void spell_dk_army_of_the_dead_passive::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

2472 {
2479 }
@ EFFECT_1
Definition SharedDefines.h:32
@ EFFECT_0
Definition SharedDefines.h:31
@ EFFECT_2
Definition SharedDefines.h:33
#define EFFECT_ALL
Definition SharedDefines.h:38
@ SPELL_AURA_MOD_INCREASE_HEALTH
Definition SpellAuraDefines.h:97
@ SPELL_AURA_MOD_DAMAGE_DONE
Definition SpellAuraDefines.h:76
@ AURA_EFFECT_HANDLE_REAL
Definition SpellAuraDefines.h:42
#define AuraEffectCalcAmountFn(F, I, N)
Definition SpellScript.h:784
#define AuraEffectPeriodicFn(F, I, N)
Definition SpellScript.h:772
#define AuraEffectCalcPeriodicFn(F, I, N)
Definition SpellScript.h:790
#define AuraEffectApplyFn(F, I, N, M)
Definition SpellScript.h:755
#define SPELL_AURA_ANY
Definition SpellScript.h:43
HookList< EffectCalcPeriodicHandler > DoEffectCalcPeriodic
Definition SpellScript.h:789
HookList< EffectPeriodicHandler > OnEffectPeriodic
Definition SpellScript.h:771
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
Definition SpellScript.h:783
HookList< EffectApplyHandler > OnEffectApply
Definition SpellScript.h:750
void CalculateHealthAmount(AuraEffect const *, int32 &amount, bool &)
Definition spell_dk.cpp:2428
void CalcPeriodic(AuraEffect const *, bool &isPeriodic, int32 &amplitude)
Definition spell_dk.cpp:2456
void CalculateAPAmount(AuraEffect const *, int32 &amount, bool &)
Definition spell_dk.cpp:2421
void HandlePeriodic(AuraEffect const *aurEff)
Definition spell_dk.cpp:2465
void HandleEffectApply(AuraEffect const *, AuraEffectHandleModes)
Definition spell_dk.cpp:2442
void CalculateSPAmount(AuraEffect const *, int32 &amount, bool &)
Definition spell_dk.cpp:2435

References AURA_EFFECT_HANDLE_REAL, AuraEffectApplyFn, AuraEffectCalcAmountFn, AuraEffectCalcPeriodicFn, AuraEffectPeriodicFn, CalcPeriodic(), CalculateAPAmount(), CalculateHealthAmount(), CalculateSPAmount(), AuraScript::DoEffectCalcAmount, AuraScript::DoEffectCalcPeriodic, EFFECT_0, EFFECT_1, EFFECT_2, EFFECT_ALL, HandleEffectApply(), HandlePeriodic(), AuraScript::OnEffectApply, AuraScript::OnEffectPeriodic, SPELL_AURA_ANY, SPELL_AURA_MOD_ATTACK_POWER, SPELL_AURA_MOD_DAMAGE_DONE, and SPELL_AURA_MOD_INCREASE_HEALTH.


The documentation for this class was generated from the following file: