662 {
664
667 if (!target || !caster)
668 return;
669
672 {
675 break;
678 break;
681 break;
684 break;
687 break;
688 default:
689 return;
690 }
691
692 caster->
CastSpell(target, spellId,
true);
694 }
std::uint32_t uint32
Definition Define.h:107
@ SPELL_SCHOOL_SHADOW
Definition SharedDefines.h:288
@ SPELL_SCHOOL_NATURE
Definition SharedDefines.h:286
@ SPELL_SCHOOL_FROST
Definition SharedDefines.h:287
@ SPELL_SCHOOL_ARCANE
Definition SharedDefines.h:289
@ SPELL_SCHOOL_FIRE
Definition SharedDefines.h:285
void PreventDefaultAction()
Definition SpellScript.cpp:985
Unit * GetTarget() const
Definition SpellScript.cpp:1165
bool ModStackAmount(int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
Definition SpellScript.cpp:1135
Player * ToPlayer()
Definition Object.h:202
Unit * GetActionTarget() const
Definition Unit.h:441
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1179
@ SPELL_WRATH_PROC_BLAST
Definition karazhan.cpp:47
@ SPELL_WRATH_PROC_SPITE
Definition karazhan.cpp:50
@ SPELL_WRATH_PROC_FLAME
Definition karazhan.cpp:49
@ SPELL_WRATH_PROC_BOLT
Definition karazhan.cpp:48
@ SPELL_WRATH_PROC_CHILL
Definition karazhan.cpp:51