AzerothCore 3.3.5a
OpenSource WoW Emulator
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npcs_riverbreeze_and_silversky Class Reference
Inheritance diagram for npcs_riverbreeze_and_silversky:
CreatureScript ScriptObject UpdatableScript< Creature >

Public Member Functions

 npcs_riverbreeze_and_silversky ()
 
bool OnGossipSelect (Player *player, Creature *creature, uint32, uint32 action) override
 
bool OnGossipHello (Player *player, Creature *creature) override
 
- Public Member Functions inherited from CreatureScript
bool IsDatabaseBound () const override
 
virtual bool OnGossipSelectCode (Player *, Creature *, uint32, uint32, const char *)
 
virtual bool OnQuestAccept (Player *, Creature *, Quest const *)
 
virtual bool OnQuestSelect (Player *, Creature *, Quest const *)
 
virtual bool OnQuestComplete (Player *, Creature *, Quest const *)
 
virtual bool OnQuestReward (Player *, Creature *, Quest const *, uint32)
 
virtual uint32 GetDialogStatus (Player *, Creature *)
 
virtual CreatureAIGetAI (Creature *) const
 
virtual void OnFfaPvpStateUpdate (Creature *, bool)
 
- Public Member Functions inherited from ScriptObject
virtual bool isAfterLoadScript () const
 
virtual void checkValidity ()
 
const std::string & GetName () const
 
uint16 GetTotalAvailableHooks ()
 
- Public Member Functions inherited from UpdatableScript< Creature >
virtual void OnUpdate (Creature *, uint32)
 

Additional Inherited Members

- Protected Member Functions inherited from CreatureScript
 CreatureScript (const char *name)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (const char *name, uint16 totalAvailableHooks=0)
 
virtual ~ScriptObject ()=default
 
- Protected Member Functions inherited from UpdatableScript< Creature >
 UpdatableScript ()=default
 

Detailed Description

Constructor & Destructor Documentation

◆ npcs_riverbreeze_and_silversky()

npcs_riverbreeze_and_silversky::npcs_riverbreeze_and_silversky ( )
inline
56: CreatureScript("npcs_riverbreeze_and_silversky") { }
Definition CreatureScript.h:25

Member Function Documentation

◆ OnGossipHello()

bool npcs_riverbreeze_and_silversky::OnGossipHello ( Player player,
Creature creature 
)
inlineoverridevirtual

Reimplemented from CreatureScript.

70 {
71 if (creature->IsQuestGiver())
72 player->PrepareQuestMenu(creature->GetGUID());
73
74 uint32 const creatureId = creature->GetEntry();
75
76 if (creatureId == NPC_ARATHANDRIS_SILVERSKY)
77 {
79 {
80 if (!player->HasItemCount(ITEM_CENARION_BEACON, 1, true))
82
83 SendGossipMenuFor(player, TEXT_SILVERSKY_1, creature->GetGUID());
84 }
85 else if (player->GetTeamId() == TEAM_HORDE)
86 SendGossipMenuFor(player, TEXT_SILVERSKY_2, creature->GetGUID());
87 else
88 SendGossipMenuFor(player, TEXT_SILVERSKY_3, creature->GetGUID());
89 }
90
91 if (creatureId == NPC_MAYBESS_RIVERBREEZE)
92 {
94 {
95 if (!player->HasItemCount(ITEM_CENARION_BEACON, 1, true))
97
98 SendGossipMenuFor(player, TEXT_RIVERBREEZE_1, creature->GetGUID());
99 }
100 else if (player->GetTeamId() == TEAM_ALLIANCE)
101 SendGossipMenuFor(player, TEXT_RIVERBREEZE_2, creature->GetGUID());
102 else
103 SendGossipMenuFor(player, TEXT_RIVERBREEZE_3, creature->GetGUID());
104 }
105
106 return true;
107 }
std::uint32_t uint32
Definition Define.h:107
void SendGossipMenuFor(Player *player, uint32 npcTextID, ObjectGuid const guid)
Definition ScriptedGossip.cpp:45
void AddGossipItemFor(Player *player, uint32 icon, std::string const &text, uint32 sender, uint32 action)
Definition ScriptedGossip.cpp:28
@ GOSSIP_SENDER_MAIN
Definition ScriptedGossip.h:70
@ TEAM_ALLIANCE
Definition SharedDefines.h:760
@ TEAM_HORDE
Definition SharedDefines.h:761
uint32 GetEntry() const
Definition Object.h:116
static ObjectGuid GetGUID(Object const *o)
Definition Object.h:113
bool GetQuestRewardStatus(uint32 quest_id) const
Definition PlayerQuest.cpp:1415
bool HasItemCount(uint32 item, uint32 count=1, bool inBankAlso=false) const
Definition PlayerStorage.cpp:655
TeamId GetTeamId(bool original=false) const
Definition Player.h:2127
void PrepareQuestMenu(ObjectGuid guid)
Definition PlayerQuest.cpp:39
bool IsQuestGiver() const
Definition Unit.h:755
@ TEXT_RIVERBREEZE_2
Definition zone_felwood.cpp:49
@ GOSSIP_OPTION_BEACON
Definition zone_felwood.cpp:43
@ NPC_ARATHANDRIS_SILVERSKY
Definition zone_felwood.cpp:34
@ TEXT_RIVERBREEZE_3
Definition zone_felwood.cpp:50
@ GOSSIP_MENU_SILVERSKY
Definition zone_felwood.cpp:41
@ QUEST_CLEASING_FELWOOD_H
Definition zone_felwood.cpp:38
@ TEXT_SILVERSKY_1
Definition zone_felwood.cpp:45
@ NPC_MAYBESS_RIVERBREEZE
Definition zone_felwood.cpp:35
@ TEXT_SILVERSKY_2
Definition zone_felwood.cpp:46
@ ITEM_CENARION_BEACON
Definition zone_felwood.cpp:31
@ QUEST_CLEASING_FELWOOD_A
Definition zone_felwood.cpp:37
@ GOSSIP_MENU_RIVERBREEZE
Definition zone_felwood.cpp:42
@ TEXT_RIVERBREEZE_1
Definition zone_felwood.cpp:48
@ ACTION_CREATE_CENARION_BEACON
Definition zone_felwood.cpp:32
@ TEXT_SILVERSKY_3
Definition zone_felwood.cpp:47

References ACTION_CREATE_CENARION_BEACON, AddGossipItemFor(), Object::GetEntry(), Object::GetGUID(), Player::GetQuestRewardStatus(), Player::GetTeamId(), GOSSIP_MENU_RIVERBREEZE, GOSSIP_MENU_SILVERSKY, GOSSIP_OPTION_BEACON, GOSSIP_SENDER_MAIN, Player::HasItemCount(), Unit::IsQuestGiver(), ITEM_CENARION_BEACON, NPC_ARATHANDRIS_SILVERSKY, NPC_MAYBESS_RIVERBREEZE, Player::PrepareQuestMenu(), QUEST_CLEASING_FELWOOD_A, QUEST_CLEASING_FELWOOD_H, SendGossipMenuFor(), TEAM_ALLIANCE, TEAM_HORDE, TEXT_RIVERBREEZE_1, TEXT_RIVERBREEZE_2, TEXT_RIVERBREEZE_3, TEXT_SILVERSKY_1, TEXT_SILVERSKY_2, and TEXT_SILVERSKY_3.

◆ OnGossipSelect()

bool npcs_riverbreeze_and_silversky::OnGossipSelect ( Player player,
Creature creature,
uint32  ,
uint32  action 
)
inlineoverridevirtual

Reimplemented from CreatureScript.

59 {
60 ClearGossipMenuFor(player);
61 if (action == GOSSIP_ACTION_INFO_DEF + 1)
62 {
63 CloseGossipMenuFor(player);
64 creature->CastSpell(player, SPELL_CENARION_BEACON, false);
65 }
66 return true;
67 }
void ClearGossipMenuFor(Player *player)
Definition ScriptedGossip.cpp:22
void CloseGossipMenuFor(Player *player)
Definition ScriptedGossip.cpp:56
@ GOSSIP_ACTION_INFO_DEF
Definition ScriptedGossip.h:68
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1193
@ SPELL_CENARION_BEACON
Definition zone_felwood.cpp:30

References Unit::CastSpell(), ClearGossipMenuFor(), CloseGossipMenuFor(), GOSSIP_ACTION_INFO_DEF, and SPELL_CENARION_BEACON.


The documentation for this class was generated from the following file: