654 {
655
657 return;
658
659
661 int32 healAmount = aurEff->GetAmount();
663
665 {
666 healAmount = caster->SpellHealingBonusDone(
GetTarget(), finalHeal, healAmount,
HEAL, aurEff->GetEffIndex(), 0.0f, stack);
668
669
672 returnmana /= 2;
673
675 }
677 }
std::int32_t int32
Definition Define.h:103
@ AURA_REMOVE_BY_EXPIRE
Definition SpellAuraDefines.h:395
#define sSpellMgr
Definition SpellMgr.h:851
@ HEAL
Definition Unit.h:265
AuraApplication const * GetTargetApplication() const
Definition SpellScript.cpp:1207
SpellInfo const * GetSpellInfo() const
Definition SpellScript.cpp:1011
Unit * GetCaster() const
Definition SpellScript.cpp:1026
Unit * GetTarget() const
Definition SpellScript.cpp:1178
ObjectGuid GetCasterGUID() const
Definition SpellScript.cpp:1021
uint8 GetStackAmount() const
Definition SpellScript.cpp:1138
Definition SpellInfo.h:340
uint32 ManaCostPercentage
Definition SpellInfo.h:391
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1435
uint32 SpellHealingBonusTaken(Unit *caster, SpellInfo const *spellProto, uint32 healamount, DamageEffectType damagetype, uint32 stack=1)
Definition Unit.cpp:9485
@ SPELL_DRUID_LIFEBLOOM_ENERGIZE
Definition spell_druid.cpp:50
@ SPELL_DRUID_LIFEBLOOM_FINAL_HEAL
Definition spell_druid.cpp:51