5541 {
5544
5545
5549 }
@ EFFECT_1
Definition SharedDefines.h:32
@ EFFECT_0
Definition SharedDefines.h:31
@ EFFECT_2
Definition SharedDefines.h:33
#define EFFECT_ALL
Definition SharedDefines.h:38
@ SPELL_AURA_MOD_STAT
Definition SpellAuraDefines.h:92
@ AURA_EFFECT_HANDLE_REAL
Definition SpellAuraDefines.h:42
#define AuraEffectCalcAmountFn(F, I, N)
Definition SpellScript.h:773
#define AuraEffectPeriodicFn(F, I, N)
Definition SpellScript.h:761
#define AuraEffectCalcPeriodicFn(F, I, N)
Definition SpellScript.h:779
#define AuraEffectApplyFn(F, I, N, M)
Definition SpellScript.h:744
#define SPELL_AURA_ANY
Definition SpellScript.h:43
HookList< EffectCalcPeriodicHandler > DoEffectCalcPeriodic
Definition SpellScript.h:778
HookList< EffectPeriodicHandler > OnEffectPeriodic
Definition SpellScript.h:760
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
Definition SpellScript.h:772
HookList< EffectApplyHandler > OnEffectApply
Definition SpellScript.h:739
void HandleEffectApply(AuraEffect const *aurEff, AuraEffectHandleModes)
Definition spell_generic.cpp:5520
void HandlePeriodic(AuraEffect const *aurEff)
Definition spell_generic.cpp:5534
void CalcPeriodic(AuraEffect const *, bool &isPeriodic, int32 &litude)
Definition spell_generic.cpp:5525
int32 bool &void CalculateSpiritAmount(AuraEffect const *, int32 &amount, bool &)
Definition spell_generic.cpp:5514