AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_pet_intellect_spirit_resilience_scaling Class Reference
Inheritance diagram for spell_pet_intellect_spirit_resilience_scaling:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_pet_intellect_spirit_resilience_scaling) void CalculateIntellectAmount(AuraEffect const *
 
int32 bool &void CalculateSpiritAmount (AuraEffect const *, int32 &amount, bool &)
 
void HandleEffectApply (AuraEffect const *aurEff, AuraEffectHandleModes)
 
void CalcPeriodic (AuraEffect const *, bool &isPeriodic, int32 &amplitude)
 
void HandlePeriodic (AuraEffect const *aurEff)
 
void Register () override
 

Private Attributes

int32amount
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (uint32 removeMode=0)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CalcPeriodic()

void spell_pet_intellect_spirit_resilience_scaling::CalcPeriodic ( AuraEffect const *  ,
bool &  isPeriodic,
int32 amplitude 
)
inlineprivate
5346 {
5347 if (!GetUnitOwner()->IsPet())
5348 return;
5349
5350 isPeriodic = true;
5351 amplitude = 3 * IN_MILLISECONDS;
5352 }
constexpr auto IN_MILLISECONDS
Definition Common.h:53
Unit * GetUnitOwner() const
Definition SpellScript.cpp:1030

References AuraScript::GetUnitOwner(), and IN_MILLISECONDS.

Referenced by Register().

◆ CalculateSpiritAmount()

int32 bool &void spell_pet_intellect_spirit_resilience_scaling::CalculateSpiritAmount ( AuraEffect const *  ,
int32 amount,
bool &   
)
inlineprivate
5335 {
5336 if (Player* modOwner = GetUnitOwner()->GetSpellModOwner())
5337 amount = static_cast<int32>(CalculatePct(std::max<float>(0, modOwner->GetStat(STAT_SPIRIT)), 30));
5338 }
std::int32_t int32
Definition Define.h:103
@ STAT_SPIRIT
Definition SharedDefines.h:262
T CalculatePct(T base, U pct)
Definition Util.h:61
Definition Player.h:1083
int32 & amount
Definition spell_generic.cpp:5328

References amount, CalculatePct(), AuraScript::GetUnitOwner(), and STAT_SPIRIT.

Referenced by Register().

◆ HandleEffectApply()

void spell_pet_intellect_spirit_resilience_scaling::HandleEffectApply ( AuraEffect const *  aurEff,
AuraEffectHandleModes   
)
inlineprivate
5341 {
5342 GetUnitOwner()->ApplySpellImmune(GetId(), IMMUNITY_STATE, aurEff->GetAuraType(), true, SPELL_BLOCK_TYPE_POSITIVE);
5343 }
@ IMMUNITY_STATE
Definition SharedDefines.h:1395
@ SPELL_BLOCK_TYPE_POSITIVE
Definition SpellDefines.h:160
uint32 GetId() const
Definition SpellScript.cpp:1010
void ApplySpellImmune(uint32 spellId, uint32 op, uint32 type, bool apply, SpellImmuneBlockType blockType=SPELL_BLOCK_TYPE_ALL)
Definition Unit.cpp:13474

References Unit::ApplySpellImmune(), AuraEffect::GetAuraType(), AuraScript::GetId(), AuraScript::GetUnitOwner(), IMMUNITY_STATE, and SPELL_BLOCK_TYPE_POSITIVE.

Referenced by Register().

◆ HandlePeriodic()

void spell_pet_intellect_spirit_resilience_scaling::HandlePeriodic ( AuraEffect const *  aurEff)
inlineprivate
5355 {
5357 GetEffect(aurEff->GetEffIndex())->RecalculateAmount();
5358 }
void RecalculateAmount()
Definition SpellAuraEffects.h:76
void PreventDefaultAction()
Definition SpellScript.cpp:985
AuraEffect * GetEffect(uint8 effIndex) const
Definition SpellScript.cpp:1155

References AuraScript::GetEffect(), AuraEffect::GetEffIndex(), AuraScript::PreventDefaultAction(), and AuraEffect::RecalculateAmount().

Referenced by Register().

◆ PrepareAuraScript()

spell_pet_intellect_spirit_resilience_scaling::PrepareAuraScript ( spell_pet_intellect_spirit_resilience_scaling  ) const
private

◆ Register()

void spell_pet_intellect_spirit_resilience_scaling::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

5361 {
5362 DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_pet_intellect_spirit_resilience_scaling::CalculateIntellectAmount, EFFECT_0, SPELL_AURA_MOD_STAT);
5364 // The resilience scaling is not used. The owner's resilience is used directly
5365 // DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_pet_intellect_spirit_resilience_scaling::CalculateResilienceAmount, EFFECT_2, SPELL_AURA_MOD_RATING);
5369 }
@ EFFECT_1
Definition SharedDefines.h:32
@ EFFECT_0
Definition SharedDefines.h:31
@ EFFECT_2
Definition SharedDefines.h:33
#define EFFECT_ALL
Definition SharedDefines.h:38
@ SPELL_AURA_MOD_STAT
Definition SpellAuraDefines.h:92
@ AURA_EFFECT_HANDLE_REAL
Definition SpellAuraDefines.h:42
#define AuraEffectCalcAmountFn(F, I, N)
Definition SpellScript.h:772
#define AuraEffectPeriodicFn(F, I, N)
Definition SpellScript.h:760
#define AuraEffectCalcPeriodicFn(F, I, N)
Definition SpellScript.h:778
#define AuraEffectApplyFn(F, I, N, M)
Definition SpellScript.h:743
#define SPELL_AURA_ANY
Definition SpellScript.h:43
HookList< EffectCalcPeriodicHandler > DoEffectCalcPeriodic
Definition SpellScript.h:777
HookList< EffectPeriodicHandler > OnEffectPeriodic
Definition SpellScript.h:759
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
Definition SpellScript.h:771
HookList< EffectApplyHandler > OnEffectApply
Definition SpellScript.h:738
void HandleEffectApply(AuraEffect const *aurEff, AuraEffectHandleModes)
Definition spell_generic.cpp:5340
void HandlePeriodic(AuraEffect const *aurEff)
Definition spell_generic.cpp:5354
void CalcPeriodic(AuraEffect const *, bool &isPeriodic, int32 &amplitude)
Definition spell_generic.cpp:5345
int32 bool &void CalculateSpiritAmount(AuraEffect const *, int32 &amount, bool &)
Definition spell_generic.cpp:5334

References AURA_EFFECT_HANDLE_REAL, AuraEffectApplyFn, AuraEffectCalcAmountFn, AuraEffectCalcPeriodicFn, AuraEffectPeriodicFn, CalcPeriodic(), CalculateSpiritAmount(), AuraScript::DoEffectCalcAmount, AuraScript::DoEffectCalcPeriodic, EFFECT_0, EFFECT_1, EFFECT_2, EFFECT_ALL, HandleEffectApply(), HandlePeriodic(), AuraScript::OnEffectApply, AuraScript::OnEffectPeriodic, SPELL_AURA_ANY, and SPELL_AURA_MOD_STAT.

Member Data Documentation

◆ amount

int32& spell_pet_intellect_spirit_resilience_scaling::amount
private

Referenced by CalculateSpiritAmount().


The documentation for this class was generated from the following file: