1630 {
1633 {
1636 if (target)
1637 {
1640 }
1644 return true;
1645 }
1646 else
1647 {
1650 return false;
1651 }
1652 }
Creature * GetClosestCreatureWithEntry(WorldObject *source, uint32 entry, float maxSearchRange, bool alive)
Definition: ScriptedCreature.cpp:765
void ClearGossipMenuFor(Player *player)
Definition: ScriptedGossip.cpp:22
void CloseGossipMenuFor(Player *player)
Definition: ScriptedGossip.cpp:56
@ NPC_OUTHOUSE_BUNNY
Definition: go_scripts.cpp:1601
@ SPELL_INDISPOSED_III
Definition: go_scripts.cpp:1604
@ SPELL_INDISPOSED
Definition: go_scripts.cpp:1603
@ ITEM_ANDERHOLS_SLIDER_CIDER
Definition: go_scripts.cpp:1600
@ SPELL_CREATE_AMBERSEEDS
Definition: go_scripts.cpp:1605
#define GO_ANDERHOLS_SLIDER_CIDER_NOT_FOUND
Definition: go_scripts.cpp:1596
virtual void SetData(uint32, uint32)
Definition: UnitAI.h:203
Definition: Creature.h:46
CreatureAI * AI() const
Definition: Creature.h:135
void CastSpell(Unit *target, uint32 spell)
Definition: GameObject.cpp:2073
bool HasItemCount(uint32 item, uint32 count=1, bool inBankAlso=false) const
Definition: PlayerStorage.cpp:686
WorldSession * GetSession() const
Definition: Player.h:1948
uint8 getGender() const
Definition: Unit.h:1428
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1169
void SendNotification(const char *format,...) ATTR_PRINTF(2
Definition: WorldSession.cpp:787