Enumerator |
---|
SPELL_BERSERK | |
SPELL_BITING_COLD_BOSS_AURA | |
SPELL_BITING_COLD_PLAYER_AURA | |
SPELL_BITING_COLD_DAMAGE | |
SPELL_FREEZE | |
SPELL_FLASH_FREEZE_CAST | |
SPELL_FLASH_FREEZE_INSTAKILL | |
SPELL_FLASH_FREEZE_TRAPPED_PLAYER | |
SPELL_FLASH_FREEZE_TRAPPED_NPC | |
SPELL_FLASH_FREEZE_VISUAL | |
SPELL_SAFE_AREA | |
SPELL_SAFE_AREA_TRIGGERED | |
SPELL_SHATTER_CHEST | |
SPELL_ICICLE_BOSS_AURA | |
SPELL_ICICLE_TBBA | |
SPELL_ICICLE_VISUAL_UNPACKED | |
SPELL_ICICLE_VISUAL_PACKED | |
SPELL_ICICLE_VISUAL_FALLING | |
SPELL_ICICLE_FALL_EFFECT_UNPACKED | |
SPELL_ICICLE_FALL_EFFECT_PACKED | |
SPELL_ICE_SHARDS_SMALL | |
SPELL_ICE_SHARDS_BIG | |
SPELL_SNOWDRIFT | |
SPELL_FROZEN_BLOWS_10 | |
SPELL_FROZEN_BLOWS_25 | |
SPELL_PRIEST_DISPELL_MAGIC | |
SPELL_PRIEST_GREAT_HEAL | |
SPELL_PRIEST_SMITE | |
SPELL_DRUID_WRATH | |
SPELL_DRUID_STARLIGHT_AREA_AURA | |
SPELL_SHAMAN_LAVA_BURST | |
SPELL_SHAMAN_STORM_CLOUD_10 | |
SPELL_SHAMAN_STORM_CLOUD_25 | |
SPELL_SHAMAN_STORM_POWER_10 | |
SPELL_SHAMAN_STORM_POWER_25 | |
SPELL_MAGE_FIREBALL | |
SPELL_MAGE_MELT_ICE | |
SPELL_MAGE_CONJURE_TOASTY_FIRE | |
SPELL_MAGE_SUMMON_TOASTY_FIRE | |
SPELL_MAGE_TOASTY_FIRE_AURA | |
SPELL_SINGED | |
30{
32
36
38
47
50
59
62
63
67
70
76
83};
@ SPELL_MAGE_TOASTY_FIRE_AURA
Definition: boss_hodir.cpp:81
@ SPELL_ICE_SHARDS_BIG
Definition: boss_hodir.cpp:57
@ SPELL_MAGE_MELT_ICE
Definition: boss_hodir.cpp:78
@ SPELL_ICE_SHARDS_SMALL
Definition: boss_hodir.cpp:56
@ SPELL_DRUID_STARLIGHT_AREA_AURA
Definition: boss_hodir.cpp:69
@ SPELL_SNOWDRIFT
Definition: boss_hodir.cpp:58
@ SPELL_BITING_COLD_PLAYER_AURA
Definition: boss_hodir.cpp:34
@ SPELL_FLASH_FREEZE_TRAPPED_PLAYER
Definition: boss_hodir.cpp:41
@ SPELL_SINGED
Definition: boss_hodir.cpp:82
@ SPELL_PRIEST_SMITE
Definition: boss_hodir.cpp:66
@ SPELL_SAFE_AREA
Definition: boss_hodir.cpp:44
@ SPELL_FLASH_FREEZE_CAST
Definition: boss_hodir.cpp:39
@ SPELL_MAGE_SUMMON_TOASTY_FIRE
Definition: boss_hodir.cpp:80
@ SPELL_FLASH_FREEZE_INSTAKILL
Definition: boss_hodir.cpp:40
@ SPELL_FREEZE
Definition: boss_hodir.cpp:37
@ SPELL_PRIEST_GREAT_HEAL
Definition: boss_hodir.cpp:65
@ SPELL_FROZEN_BLOWS_25
Definition: boss_hodir.cpp:61
@ SPELL_FROZEN_BLOWS_10
Definition: boss_hodir.cpp:60
@ SPELL_ICICLE_FALL_EFFECT_PACKED
Definition: boss_hodir.cpp:55
@ SPELL_SAFE_AREA_TRIGGERED
Definition: boss_hodir.cpp:45
@ SPELL_MAGE_CONJURE_TOASTY_FIRE
Definition: boss_hodir.cpp:79
@ SPELL_ICICLE_FALL_EFFECT_UNPACKED
Definition: boss_hodir.cpp:54
@ SPELL_SHAMAN_STORM_CLOUD_25
Definition: boss_hodir.cpp:73
@ SPELL_BITING_COLD_DAMAGE
Definition: boss_hodir.cpp:35
@ SPELL_ICICLE_TBBA
Definition: boss_hodir.cpp:49
@ SPELL_FLASH_FREEZE_VISUAL
Definition: boss_hodir.cpp:43
@ SPELL_FLASH_FREEZE_TRAPPED_NPC
Definition: boss_hodir.cpp:42
@ SPELL_SHAMAN_STORM_POWER_25
Definition: boss_hodir.cpp:75
@ SPELL_SHAMAN_LAVA_BURST
Definition: boss_hodir.cpp:71
@ SPELL_SHAMAN_STORM_CLOUD_10
Definition: boss_hodir.cpp:72
@ SPELL_SHAMAN_STORM_POWER_10
Definition: boss_hodir.cpp:74
@ SPELL_ICICLE_VISUAL_FALLING
Definition: boss_hodir.cpp:53
@ SPELL_SHATTER_CHEST
Definition: boss_hodir.cpp:46
@ SPELL_BERSERK
Definition: boss_hodir.cpp:31
@ SPELL_MAGE_FIREBALL
Definition: boss_hodir.cpp:77
@ SPELL_BITING_COLD_BOSS_AURA
Definition: boss_hodir.cpp:33
@ SPELL_PRIEST_DISPELL_MAGIC
Definition: boss_hodir.cpp:64
@ SPELL_ICICLE_VISUAL_PACKED
Definition: boss_hodir.cpp:52
@ SPELL_ICICLE_BOSS_AURA
Definition: boss_hodir.cpp:48
@ SPELL_ICICLE_VISUAL_UNPACKED
Definition: boss_hodir.cpp:51
@ SPELL_DRUID_WRATH
Definition: boss_hodir.cpp:68