1567 {
1570 {
1573 target->DespawnOrUnsummon(2000);
1574 }
1575 }
std::uint32_t uint32
Definition: Define.h:108
@ NPC_SHARD_KILL_CREDIT
Definition: spell_quest.cpp:1554
Definition: Creature.h:46
Player * ToPlayer()
Definition: Object.h:195
Definition: Player.h:1056
void KilledMonsterCredit(uint32 entry, ObjectGuid guid=ObjectGuid::Empty)
Definition: PlayerQuest.cpp:1913
Creature * GetHitCreature()
Definition: SpellScript.cpp:458
int32 GetEffectValue() const
Definition: SpellScript.cpp:600
Unit * GetCaster()
Definition: SpellScript.cpp:401