383 {
386 return;
387
389 {
392 {
395 }
396 return;
397 }
398
400 }
@ SPELL_TORCH_COUNTER
Definition: midsummer.cpp:335
@ SPELL_FLING_TORCH_DUMMY
Definition: midsummer.cpp:333
@ SPELL_MISSED_TORCH
Definition: midsummer.cpp:334
Player * ToPlayer()
Definition: Object.h:195
Definition: Position.h:251
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1169
void RemoveAurasDueToSpell(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, uint8 reqEffMask=0, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
Definition: Unit.cpp:4835
WorldLocation const * GetExplTargetDest()
Definition: SpellScript.cpp:416
SpellInfo const * GetSpellInfo()
Definition: SpellScript.cpp:411
void ThrowNextTorch(Unit *caster)
Definition: midsummer.cpp:356
bool handled
Definition: midsummer.cpp:342