AzerothCore 3.3.5a
OpenSource WoW Emulator
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instance_sunwell_plateau.cpp File Reference
#include "InstanceMapScript.h"
#include "InstanceScript.h"
#include "Player.h"
#include "SpellScriptLoader.h"
#include "sunwell_plateau.h"

Go to the source code of this file.

Classes

class  instance_sunwell_plateau
 
struct  instance_sunwell_plateau::instance_sunwell_plateau_InstanceMapScript
 
class  spell_cataclysm_breath
 
class  spell_cataclysm_breath::spell_cataclysm_breath_SpellScript
 

Enumerations

enum  cataclysmBreath {
  SPELL_CORROSIVE_POISON = 46293 ,
  SPELL_FEVERED_FATIGUE = 46294 ,
  SPELL_HEX = 46295 ,
  SPELL_NECROTIC_POISON = 46296 ,
  SPELL_PIERCING_SHADOW = 46297 ,
  SPELL_SHRINK = 46298 ,
  SPELL_WAVERING_WILL = 46299 ,
  SPELL_WITHERED_TOUCH = 46300
}
 

Functions

void AddSC_instance_sunwell_plateau ()
 

Variables

DoorData const doorData []
 

Enumeration Type Documentation

◆ cataclysmBreath

Enumerator
SPELL_CORROSIVE_POISON 
SPELL_FEVERED_FATIGUE 
SPELL_HEX 
SPELL_NECROTIC_POISON 
SPELL_PIERCING_SHADOW 
SPELL_SHRINK 
SPELL_WAVERING_WILL 
SPELL_WITHERED_TOUCH 
263{
265 SPELL_FEVERED_FATIGUE = 46294,
266 SPELL_HEX = 46295,
267 SPELL_NECROTIC_POISON = 46296,
268 SPELL_PIERCING_SHADOW = 46297,
269 SPELL_SHRINK = 46298,
270 SPELL_WAVERING_WILL = 46299,
272};
@ SPELL_SHRINK
Definition: instance_sunwell_plateau.cpp:269
@ SPELL_WAVERING_WILL
Definition: instance_sunwell_plateau.cpp:270
@ SPELL_CORROSIVE_POISON
Definition: instance_sunwell_plateau.cpp:264
@ SPELL_HEX
Definition: instance_sunwell_plateau.cpp:266
@ SPELL_NECROTIC_POISON
Definition: instance_sunwell_plateau.cpp:267
@ SPELL_FEVERED_FATIGUE
Definition: instance_sunwell_plateau.cpp:265
@ SPELL_WITHERED_TOUCH
Definition: instance_sunwell_plateau.cpp:271
@ SPELL_PIERCING_SHADOW
Definition: instance_sunwell_plateau.cpp:268

Function Documentation

◆ AddSC_instance_sunwell_plateau()

void AddSC_instance_sunwell_plateau ( )
303{
306}
Definition: instance_sunwell_plateau.cpp:36
Definition: instance_sunwell_plateau.cpp:275

Referenced by AddEasternKingdomsScripts().

Variable Documentation

◆ doorData

DoorData const doorData[]
Initial value:
=
{
{ 0, 0, DOOR_TYPE_ROOM }
}
@ DOOR_TYPE_ROOM
Definition: InstanceScript.h:67
@ DOOR_TYPE_PASSAGE
Definition: InstanceScript.h:68
@ DATA_KALECGOS
Definition: magisters_terrace.h:37
@ GO_BOSS_COLLISION_2
Definition: sunwell_plateau.h:89
@ GO_FORCE_FIELD
Definition: sunwell_plateau.h:87
@ GO_FIRE_BARRIER
Definition: sunwell_plateau.h:90
@ GO_MURUS_GATE_2
Definition: sunwell_plateau.h:92
@ GO_MURUS_GATE_1
Definition: sunwell_plateau.h:91
@ GO_BOSS_COLLISION_1
Definition: sunwell_plateau.h:88
@ DATA_MURU
Definition: sunwell_plateau.h:40
@ DATA_FELMYST_DOORS
Definition: sunwell_plateau.h:37

Referenced by instance_sunwell_plateau::instance_sunwell_plateau_InstanceMapScript::instance_sunwell_plateau_InstanceMapScript().