AzeorthCore 3.3.5a
OpenSource WoW Emulator
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npc_apothecary_hanes Class Reference
Inheritance diagram for npc_apothecary_hanes:
CreatureScript ScriptObject UpdatableScript< Creature >

Classes

struct  npc_Apothecary_HanesAI
 

Public Member Functions

 npc_apothecary_hanes ()
 
bool OnQuestAccept (Player *player, Creature *creature, Quest const *quest) override
 
CreatureAIGetAI (Creature *creature) const override
 
- Public Member Functions inherited from CreatureScript
bool IsDatabaseBound () const override
 
virtual bool OnGossipHello (Player *, Creature *)
 
virtual bool OnGossipSelect (Player *, Creature *, uint32, uint32)
 
virtual bool OnGossipSelectCode (Player *, Creature *, uint32, uint32, const char *)
 
virtual bool OnQuestAccept (Player *, Creature *, Quest const *)
 
virtual bool OnQuestSelect (Player *, Creature *, Quest const *)
 
virtual bool OnQuestComplete (Player *, Creature *, Quest const *)
 
virtual bool OnQuestReward (Player *, Creature *, Quest const *, uint32)
 
virtual uint32 GetDialogStatus (Player *, Creature *)
 
virtual CreatureAIGetAI (Creature *) const
 
virtual void OnFfaPvpStateUpdate (Creature *, bool)
 
- Public Member Functions inherited from ScriptObject
virtual bool IsDatabaseBound () const
 
virtual bool isAfterLoadScript () const
 
virtual void checkValidity ()
 
const std::string & GetName () const
 
- Public Member Functions inherited from UpdatableScript< Creature >
virtual void OnUpdate (Creature *, uint32)
 

Additional Inherited Members

- Protected Member Functions inherited from CreatureScript
 CreatureScript (const char *name)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (const char *name)
 
virtual ~ScriptObject ()=default
 
- Protected Member Functions inherited from UpdatableScript< Creature >
 UpdatableScript ()=default
 

Detailed Description

Constructor & Destructor Documentation

◆ npc_apothecary_hanes()

npc_apothecary_hanes::npc_apothecary_hanes ( )
inline
200: CreatureScript("npc_apothecary_hanes") { }
Definition: ScriptMgr.h:718

Member Function Documentation

◆ GetAI()

CreatureAI * npc_apothecary_hanes::GetAI ( Creature creature) const
inlineoverridevirtual

Reimplemented from CreatureScript.

295 {
296 return new npc_Apothecary_HanesAI(creature);
297 }

◆ OnQuestAccept()

bool npc_apothecary_hanes::OnQuestAccept ( Player player,
Creature creature,
Quest const *  quest 
)
inlineoverridevirtual

Reimplemented from CreatureScript.

203 {
204 if (quest->GetQuestId() == QUEST_TRAIL_OF_FIRE)
205 {
207 CAST_AI(npc_escortAI, (creature->AI()))->Start(true, false, player->GetGUID());
208 }
209 return true;
210 }
#define CAST_AI(a, b)
Definition: ScriptedCreature.h:27
@ QUEST_TRAIL_OF_FIRE
Definition: zone_howling_fjord.cpp:192
@ TEAM_ALLIANCE
Definition: SharedDefines.h:732
@ FACTION_ESCORTEE_H_PASSIVE
Definition: SharedDefines.h:196
@ FACTION_ESCORTEE_A_PASSIVE
Definition: SharedDefines.h:195
Definition: ScriptedEscortAI.h:53
CreatureAI * AI() const
Definition: Creature.h:134
static ObjectGuid GetGUID(Object const *o)
Definition: Object.h:106
TeamId GetTeamId(bool original=false) const
Definition: Player.h:2058
void SetFaction(uint32 faction)
Definition: Unit.cpp:10017

References Creature::AI(), CAST_AI, FACTION_ESCORTEE_A_PASSIVE, FACTION_ESCORTEE_H_PASSIVE, Object::GetGUID(), Quest::GetQuestId(), Player::GetTeamId(), QUEST_TRAIL_OF_FIRE, Unit::SetFaction(), and TEAM_ALLIANCE.