299 {
303 }
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:337
#define SpellObjectAreaTargetSelectFn(F, I, N)
Definition: SpellScript.h:354
#define SpellDestinationTargetSelectFn(F, I, N)
Definition: SpellScript.h:364
@ EFFECT_1
Definition: SharedDefines.h:32
@ SPELL_EFFECT_TELEPORT_UNITS
Definition: SharedDefines.h:783
@ TARGET_DEST_CASTER_RANDOM
Definition: SharedDefines.h:1476
@ TARGET_UNIT_SRC_AREA_ENEMY
Definition: SharedDefines.h:1420
#define EFFECT_ALL
Definition: SharedDefines.h:38
HookList< DestinationTargetSelectHandler > OnDestinationTargetSelect
Definition: SpellScript.h:363
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:336
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
Definition: SpellScript.h:353
void SetDest(SpellDestination &dest)
Definition: boss_mother_shahraz.cpp:280
void HandleTeleportUnits(SpellEffIndex)
Definition: boss_mother_shahraz.cpp:292
void FilterTargets(std::list< WorldObject * > &targets)
Definition: boss_mother_shahraz.cpp:273