AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_winter_veil_shoot_air_rifle Class Reference
Inheritance diagram for spell_winter_veil_shoot_air_rifle:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_winter_veil_shoot_air_rifle)
 
void HandleScriptEffect (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleScriptEffect()

void spell_winter_veil_shoot_air_rifle::HandleScriptEffect ( SpellEffIndex  )
inlineprivate
228 {
229 Unit* caster = GetOriginalCaster();
230 Unit* target = GetHitUnit();
231 if (!target)
232 return;
233
235 {
236 if (!caster->IsFriendlyTo(target))
237 caster->CastSpell(target, SPELL_AIR_RIFLE_PELTED_DAMAGE, true, nullptr, nullptr, caster->GetGUID());
238 }
239 else
240 {
241 uint8 rand = urand(0, 99);
242 if (rand < 15)
243 caster->CastSpell(caster, SPELL_AIR_RIFLE_RIGHT_IN_THE_EYE, true, nullptr, nullptr, caster->GetGUID());
244 else if (rand < 35)
245 caster->CastSpell(target, SPELL_AIR_RIFLE_STARLED, true, nullptr, nullptr, caster->GetGUID());
246 else
247 caster->CastSpell(target, SPELL_AIR_RIFLE_HIT, true, nullptr, nullptr, caster->GetGUID());
248 }
249 }
std::uint8_t uint8
Definition: Define.h:110
uint32 urand(uint32 min, uint32 max)
Definition: Random.cpp:44
@ SPELL_AIR_RIFLE_RIGHT_IN_THE_EYE
Definition: winter_veil.cpp:214
@ SPELL_AIR_RIFLE_STARLED
Definition: winter_veil.cpp:215
@ SPELL_AIR_RIFLE_PELTED_DAMAGE
Definition: winter_veil.cpp:218
@ SPELL_AIR_RIFLE_HIT
Definition: winter_veil.cpp:216
@ SPELL_AIR_RIFLE_HIT_TRIGGER
Definition: winter_veil.cpp:217
static ObjectGuid GetGUID(Object const *o)
Definition: Object.h:106
Definition: Unit.h:1302
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1169
bool IsFriendlyTo(Unit const *unit) const
Definition: Unit.cpp:10249
SpellInfo const * GetSpellInfo()
Definition: SpellScript.cpp:411
Unit * GetHitUnit()
Definition: SpellScript.cpp:448
Unit * GetOriginalCaster()
Definition: SpellScript.cpp:406

References Unit::CastSpell(), Object::GetGUID(), SpellScript::GetHitUnit(), SpellScript::GetOriginalCaster(), SpellScript::GetSpellInfo(), Unit::IsFriendlyTo(), SPELL_AIR_RIFLE_HIT, SPELL_AIR_RIFLE_HIT_TRIGGER, SPELL_AIR_RIFLE_PELTED_DAMAGE, SPELL_AIR_RIFLE_RIGHT_IN_THE_EYE, SPELL_AIR_RIFLE_STARLED, and urand().

Referenced by Register().

◆ PrepareSpellScript()

spell_winter_veil_shoot_air_rifle::PrepareSpellScript ( spell_winter_veil_shoot_air_rifle  )
private

◆ Register()

void spell_winter_veil_shoot_air_rifle::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

252 {
255 else
257 }
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:337
@ EFFECT_1
Definition: SharedDefines.h:32
@ EFFECT_0
Definition: SharedDefines.h:31
@ SPELL_EFFECT_SCRIPT_EFFECT
Definition: SharedDefines.h:855
uint32 m_scriptSpellId
Definition: SpellScript.h:107
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:336
void HandleScriptEffect(SpellEffIndex)
Definition: winter_veil.cpp:227

References EFFECT_0, EFFECT_1, HandleScriptEffect(), _SpellScript::m_scriptSpellId, SpellScript::OnEffectHitTarget, SPELL_AIR_RIFLE_HIT_TRIGGER, SPELL_EFFECT_SCRIPT_EFFECT, and SpellEffectFn.