1878 {
1880 {
1882 return;
1883 }
1884
1886 if (dist <= 7.0f)
1887 {
1889 }
1890 else
1891 {
1892 dist -= 6.0f;
1894 }
1895 }
std::int32_t int32
Definition: Define.h:104
@ EFFECT_1
Definition: SharedDefines.h:32
float GetExactDist2d(const float x, const float y) const
Definition: Position.h:166
SpellInfo const * GetSpellInfo()
Definition: SpellScript.cpp:411
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition: SpellScript.cpp:590
Unit * GetHitUnit()
Definition: SpellScript.cpp:448
void SetHitDamage(int32 damage)
Definition: SpellScript.cpp:524
Unit * GetCaster()
Definition: SpellScript.cpp:401