1357 {
1360 if (
GetCaster()->GetExactDist2d(target) < 4.0f)
1361 {
1367 }
1368 }
@ GO_JUST_DEACTIVATED
Definition: GameObject.h:115
@ ACTION_ILLIDAN_CAGED
Definition: boss_illidan.cpp:122
@ GO_CAGE_TRAP
Definition: boss_illidan.cpp:136
@ SPELL_CAGE_TRAP
Definition: boss_illidan.cpp:115
Definition: Creature.h:46
void DespawnOrUnsummon(Milliseconds msTimeToDespawn, Seconds forcedRespawnTimer)
Definition: Creature.cpp:2117
Definition: GameObject.h:122
Creature * ToCreature()
Definition: Object.h:197
Creature * GetHitCreature()
Definition: SpellScript.cpp:458
void PreventHitEffect(SpellEffIndex effIndex)
Definition: SpellScript.cpp:579
Unit * GetCaster()
Definition: SpellScript.cpp:401