AzerothCore 3.3.5a
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spell_item_lil_xt Class Reference
Inheritance diagram for spell_item_lil_xt:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_item_lil_xt)
void HandleScriptEffect (SpellEffIndex effIndex)
void HandleDummy (SpellEffIndex effIndex)
void Register () override

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
bool _Load (Spell *spell)
void _InitHit ()
bool _IsEffectPrevented (SpellEffIndex effIndex)
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
void _PrepareScriptCall (SpellScriptHookType hookType)
void _FinishScriptCall ()
bool IsInCheckCastHook () const
bool IsInTargetHook () const
bool IsInHitPhase () const
bool IsInEffectHook () const
UnitGetCaster ()
UnitGetOriginalCaster ()
SpellInfo const * GetSpellInfo ()
SpellValue const * GetSpellValue ()
WorldLocation const * GetExplTargetDest ()
void SetExplTargetDest (WorldLocation &loc)
WorldObjectGetExplTargetWorldObject ()
UnitGetExplTargetUnit ()
GameObjectGetExplTargetGObj ()
ItemGetExplTargetItem ()
UnitGetHitUnit ()
CreatureGetHitCreature ()
PlayerGetHitPlayer ()
ItemGetHitItem ()
GameObjectGetHitGObj ()
WorldLocationGetHitDest ()
int32 GetHitDamage ()
void SetHitDamage (int32 damage)
void PreventHitDamage ()
int32 GetHitHeal ()
void SetHitHeal (int32 heal)
void PreventHitHeal ()
SpellGetSpell ()
AuraGetHitAura ()
void PreventHitAura ()
void PreventHitEffect (SpellEffIndex effIndex)
void PreventHitDefaultEffect (SpellEffIndex effIndex)
int32 GetEffectValue () const
void SetEffectValue (int32 value)
ItemGetCastItem ()
void CreateItem (uint32 effIndex, uint32 itemId)
SpellInfo const * GetTriggeringSpell ()
void FinishCast (SpellCastResult result)
void Cancel ()
void SetCustomCastResultMessage (SpellCustomErrors result)
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
virtual ~_SpellScript ()
virtual void _Register ()
virtual void _Unload ()
virtual void _Init (std::string const *scriptname, uint32 spellId)
std::string const * _GetScriptName () const
virtual void Register ()=0
virtual bool Validate (SpellInfo const *)
virtual bool Load ()
virtual void Unload ()
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
HookList< CastHandlerOnCast
HookList< CastHandlerAfterCast
HookList< CheckCastHandlerOnCheckCast
HookList< EffectHandlerOnEffectLaunch
HookList< EffectHandlerOnEffectLaunchTarget
HookList< EffectHandlerOnEffectHit
HookList< EffectHandlerOnEffectHitTarget
HookList< BeforeHitHandlerBeforeHit
HookList< HitHandlerOnHit
HookList< HitHandlerAfterHit
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
virtual bool _Validate (SpellInfo const *entry)
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
std::string const * m_scriptName
uint32 m_scriptSpellId

Detailed Description

Member Function Documentation

◆ HandleDummy()

void spell_item_lil_xt::HandleDummy ( SpellEffIndex  effIndex)
500 {
501 PreventHitDefaultEffect(effIndex);
502 Creature* target = GetHitCreature();
503 if (!target)
504 return;
505 if (GetCaster()->GetTypeId() == TYPEID_UNIT && GetCaster()->ToCreature()->AI())
506 GetCaster()->ToCreature()->AI()->Talk(2);
507 target->DespawnOrUnsummon(500);
508 }
Definition: ObjectGuid.h:37
void Talk(uint8 id, WorldObject const *whisperTarget=nullptr, Milliseconds delay=0s)
Causes the creature to talk/say the text assigned to their entry in the creature_text database table.
Definition: CreatureAI.cpp:50
Definition: Creature.h:46
void DespawnOrUnsummon(Milliseconds msTimeToDespawn, Seconds forcedRespawnTimer)
Definition: Creature.cpp:2108
CreatureAI * AI() const
Definition: Creature.h:135
Creature * ToCreature()
Definition: Object.h:197
Creature * GetHitCreature()
Definition: SpellScript.cpp:458
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition: SpellScript.cpp:590
Unit * GetCaster()
Definition: SpellScript.cpp:401

References Creature::AI(), Creature::DespawnOrUnsummon(), SpellScript::GetCaster(), SpellScript::GetHitCreature(), SpellScript::PreventHitDefaultEffect(), CreatureAI::Talk(), Object::ToCreature(), and TYPEID_UNIT.

Referenced by Register().

◆ HandleScriptEffect()

void spell_item_lil_xt::HandleScriptEffect ( SpellEffIndex  effIndex)
491 {
492 PreventHitDefaultEffect(effIndex);
493 Creature* target = GetHitCreature();
494 if (!target)
495 return;
496 GetCaster()->CastSpell(target, GetEffectValue(), false);
497 }
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1169
int32 GetEffectValue() const
Definition: SpellScript.cpp:600

References Unit::CastSpell(), SpellScript::GetCaster(), SpellScript::GetEffectValue(), SpellScript::GetHitCreature(), and SpellScript::PreventHitDefaultEffect().

Referenced by Register().

◆ PrepareSpellScript()

spell_item_lil_xt::PrepareSpellScript ( spell_item_lil_xt  )

◆ Register()

void spell_item_lil_xt::Register ( )

Implements _SpellScript.

511 {
512 if (m_scriptSpellId == 76098)
514 else
516 }
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:337
Definition: SharedDefines.h:30
Definition: SharedDefines.h:753
Definition: SharedDefines.h:827
uint32 m_scriptSpellId
Definition: SpellScript.h:107
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:336
void HandleScriptEffect(SpellEffIndex effIndex)
Definition: spell_item.cpp:490
void HandleDummy(SpellEffIndex effIndex)
Definition: spell_item.cpp:499

References EFFECT_0, HandleDummy(), HandleScriptEffect(), _SpellScript::m_scriptSpellId, SpellScript::OnEffectHitTarget, SPELL_EFFECT_DUMMY, SPELL_EFFECT_SCRIPT_EFFECT, and SpellEffectFn.