1948 {
1952 {
1955 break;
1958 break;
1961 break;
1964 break;
1965 default:
1966 return;
1967 }
1968
1970 {
1971 trap->SetRespawnTime(trap->GetGOInfo()->GetAutoCloseTime() /
IN_MILLISECONDS);
1972 }
1973
1974 std::list<Creature*> wards;
1977 for (std::list<Creature*>::iterator itr = wards.begin(); itr != wards.end(); ++itr)
1978 {
1980 {
1983 (*itr)->AI()->SetData(1, 1);
1984 break;
1985 }
1986 }
1987 }
constexpr auto IN_MILLISECONDS
Definition: Common.h:55
std::uint32_t uint32
Definition: Define.h:108
@ SAY_TRAP_ACTIVATE
Definition: icecrown_citadel.cpp:67
@ EVENT_AWAKEN_WARD_4
Definition: icecrown_citadel.cpp:277
@ EVENT_AWAKEN_WARD_1
Definition: icecrown_citadel.cpp:274
@ EVENT_AWAKEN_WARD_3
Definition: icecrown_citadel.cpp:276
@ EVENT_AWAKEN_WARD_2
Definition: icecrown_citadel.cpp:275
@ NPC_DEATHBOUND_WARD
Definition: icecrown_citadel.h:181
@ SPELL_STONEFORM
Definition: icecrown_citadel.h:59
@ GO_SPIRIT_ALARM_1
Definition: icecrown_citadel.h:385
@ GO_SPIRIT_ALARM_3
Definition: icecrown_citadel.h:387
@ GO_SPIRIT_ALARM_2
Definition: icecrown_citadel.h:386
@ GO_SPIRIT_ALARM_4
Definition: icecrown_citadel.h:388
Definition: GameObject.h:122
void GetCreatureListWithEntryInGrid(std::list< Creature * > &lList, uint32 uiEntry, float fMaxSearchRange) const
Definition: Object.cpp:2488
SpellInfo const * GetSpellInfo()
Definition: SpellScript.cpp:411
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition: SpellScript.cpp:590
Unit * GetCaster()
Definition: SpellScript.cpp:401