Enumerator |
---|
GO_RIBBON_POLE | |
SPELL_RIBBON_POLE_CHANNEL_VISUAL | |
SPELL_RIBBON_POLE_CHANNEL_VISUAL_2 | |
SPELL_TEST_RIBBON_POLE_CHANNEL_BLUE | |
SPELL_TEST_RIBBON_POLE_CHANNEL_RED | |
SPELL_TEST_RIBBON_POLE_CHANNEL_PINK | |
SPELL_RIBBON_POLE_PERIODIC_VISUAL | |
SPELL_RIBBON_POLE_FIRE_SPIRAL_VISUAL | |
SPELL_FLAME_RING | |
SPELL_FLAME_PATCH | |
SPELL_RIBBON_POLE_FIREWORK | |
SPELL_RIBBON_POLE_GROUND_FLOWER | |
SPELL_RIBBON_POLE_XP | |
NPC_RIBBON_POLE_DEBUG_TARGET | |
NPC_GROUND_FLOWER | |
NPC_BIG_DANCING_FLAMES | |
NPC_RIBBON_POLE_FIRE_SPIRAL_BUNNY | |
THRESHOLD_FLAME_CIRCLE | |
THRESHOLD_FIREWORK | |
THRESHOLD_FIREWORK_3 | |
THRESHOLD_FIREWORK_5 | |
THRESHOLD_GROUND_FLOWERS | |
THRESHOLD_SPEW_LAVA | |
THRESHOLD_DANCING_FLAMES | |
MAX_COUNT_GROUND_FLOWERS | |
MAX_COUNT_SPEW_LAVA_TARGETS | |
MAX_COUNT_DANCING_FLAMES | |
217{
219
225
227
229
231
233
237
242
243
251
255};
@ MAX_COUNT_DANCING_FLAMES
Definition: midsummer.cpp:254
@ SPELL_RIBBON_POLE_FIRE_SPIRAL_VISUAL
Definition: midsummer.cpp:228
@ SPELL_TEST_RIBBON_POLE_CHANNEL_RED
Definition: midsummer.cpp:223
@ SPELL_TEST_RIBBON_POLE_CHANNEL_PINK
Definition: midsummer.cpp:224
@ NPC_BIG_DANCING_FLAMES
Definition: midsummer.cpp:240
@ THRESHOLD_FLAME_CIRCLE
Definition: midsummer.cpp:244
@ SPELL_RIBBON_POLE_XP
Definition: midsummer.cpp:236
@ MAX_COUNT_GROUND_FLOWERS
Definition: midsummer.cpp:252
@ SPELL_RIBBON_POLE_PERIODIC_VISUAL
Definition: midsummer.cpp:226
@ THRESHOLD_FIREWORK
Definition: midsummer.cpp:245
@ SPELL_TEST_RIBBON_POLE_CHANNEL_BLUE
Definition: midsummer.cpp:222
@ SPELL_RIBBON_POLE_FIREWORK
Definition: midsummer.cpp:234
@ SPELL_RIBBON_POLE_GROUND_FLOWER
Definition: midsummer.cpp:235
@ SPELL_RIBBON_POLE_CHANNEL_VISUAL_2
Definition: midsummer.cpp:221
@ THRESHOLD_FIREWORK_5
Definition: midsummer.cpp:247
@ SPELL_FLAME_RING
Definition: midsummer.cpp:230
@ NPC_RIBBON_POLE_DEBUG_TARGET
Definition: midsummer.cpp:238
@ SPELL_RIBBON_POLE_CHANNEL_VISUAL
Definition: midsummer.cpp:220
@ THRESHOLD_SPEW_LAVA
Definition: midsummer.cpp:249
@ THRESHOLD_GROUND_FLOWERS
Definition: midsummer.cpp:248
@ GO_RIBBON_POLE
Definition: midsummer.cpp:218
@ SPELL_FLAME_PATCH
Definition: midsummer.cpp:232
@ NPC_RIBBON_POLE_FIRE_SPIRAL_BUNNY
Definition: midsummer.cpp:241
@ NPC_GROUND_FLOWER
Definition: midsummer.cpp:239
@ THRESHOLD_DANCING_FLAMES
Definition: midsummer.cpp:250
@ MAX_COUNT_SPEW_LAVA_TARGETS
Definition: midsummer.cpp:253
@ THRESHOLD_FIREWORK_3
Definition: midsummer.cpp:246