48 {
51 {
53 caster->RemoveGameObject(chest, false);
54 }
55 }
@ GO_GORDUNNI_DIRT_MOUND
Definition: zone_feralas.cpp:35
Definition: GameObject.h:122
GameObject * SummonGameObject(uint32 entry, float x, float y, float z, float ang, float rotation0, float rotation1, float rotation2, float rotation3, uint32 respawnTime, bool checkTransport=true, GOSummonType summonType=GO_SUMMON_TIMED_OR_CORPSE_DESPAWN)
Definition: Object.cpp:2357
SpellInfo const * GetSpellInfo()
Definition: SpellScript.cpp:411
Unit * GetCaster()
Definition: SpellScript.cpp:401