AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_hodir_flash_freeze::spell_hodir_flash_freeze_AuraScript Class Reference
Inheritance diagram for spell_hodir_flash_freeze::spell_hodir_flash_freeze_AuraScript:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_hodir_flash_freeze_AuraScript) void HandleEffectPeriodic(AuraEffect const *aurEff)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (uint32 removeMode=0)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ PrepareAuraScript()

spell_hodir_flash_freeze::spell_hodir_flash_freeze_AuraScript::PrepareAuraScript ( spell_hodir_flash_freeze_AuraScript  ) const
inlineprivate
1363 {
1364 if (aurEff->GetTotalTicks() > 0 && aurEff->GetTickNumber() == uint32(aurEff->GetTotalTicks()) - 1)
1365 {
1366 Unit* target = GetTarget();
1367 Unit* caster = GetCaster();
1368 if (!target || !caster || caster->GetTypeId() != TYPEID_UNIT)
1369 return;
1370
1372 {
1373 if (Unit* caster2 = aur->GetCaster())
1374 {
1375 if (caster2->GetTypeId() == TYPEID_UNIT)
1376 {
1377 caster2->ToCreature()->DespawnOrUnsummon();
1378 }
1379 }
1380 target->CastSpell(target, SPELL_FLASH_FREEZE_INSTAKILL, true);
1381 return;
1382 }
1383 if (target->GetTypeId() == TYPEID_PLAYER)
1384 {
1385 caster->ToCreature()->AI()->SetData(1, 1);
1386 if( Creature* c = target->SummonCreature(NPC_FLASH_FREEZE_PLR, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0.0f, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 5 * 60 * 1000) )
1387 {
1388 c->CastSpell(target, SPELL_FLASH_FREEZE_TRAPPED_PLAYER, true);
1389 caster->ToCreature()->AI()->JustSummoned(c);
1390 }
1391 }
1392 else if (target->GetTypeId() == TYPEID_UNIT)
1393 {
1394 if( Creature* c = target->SummonCreature(NPC_FLASH_FREEZE_NPC, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0.0f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 2000) )
1395 {
1396 c->CastSpell(target, SPELL_FLASH_FREEZE_TRAPPED_NPC, true);
1397 caster->ToCreature()->AI()->JustSummoned(c);
1398 }
1399 }
1400 }
1401 }
std::uint32_t uint32
Definition: Define.h:108
@ TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN
Definition: Object.h:43
@ TEMPSUMMON_CORPSE_TIMED_DESPAWN
Definition: Object.h:47
@ TYPEID_UNIT
Definition: ObjectGuid.h:37
@ TYPEID_PLAYER
Definition: ObjectGuid.h:38
@ SPELL_FLASH_FREEZE_TRAPPED_PLAYER
Definition: boss_hodir.cpp:39
@ SPELL_FLASH_FREEZE_INSTAKILL
Definition: boss_hodir.cpp:38
@ SPELL_FLASH_FREEZE_TRAPPED_NPC
Definition: boss_hodir.cpp:40
@ NPC_FLASH_FREEZE_NPC
Definition: boss_hodir.cpp:108
@ NPC_FLASH_FREEZE_PLR
Definition: boss_hodir.cpp:107
virtual void SetData(uint32, uint32)
Definition: UnitAI.h:203
virtual void JustSummoned(Creature *)
Definition: CreatureAI.h:131
Definition: Creature.h:46
CreatureAI * AI() const
Definition: Creature.h:135
TypeID GetTypeId() const
Definition: Object.h:121
Creature * ToCreature()
Definition: Object.h:197
TempSummon * SummonCreature(uint32 id, const Position &pos, TempSummonType spwtype=TEMPSUMMON_MANUAL_DESPAWN, uint32 despwtime=0, uint32 vehId=0, SummonPropertiesEntry const *properties=nullptr, bool visibleBySummonerOnly=false) const
Definition: Object.cpp:2343
float GetPositionZ() const
Definition: Position.h:119
float GetPositionX() const
Definition: Position.h:117
float GetPositionY() const
Definition: Position.h:118
Definition: Unit.h:1302
Aura * GetAura(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, ObjectGuid itemCasterGUID=ObjectGuid::Empty, uint8 reqEffMask=0) const
Definition: Unit.cpp:5509
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1169
Definition: SpellAuras.h:87
Unit * GetCaster() const
Definition: SpellScript.cpp:1020
Unit * GetTarget() const
Definition: SpellScript.cpp:1165

References Creature::AI(), Unit::CastSpell(), Unit::GetAura(), AuraScript::GetCaster(), Position::GetPositionX(), Position::GetPositionY(), Position::GetPositionZ(), AuraScript::GetTarget(), AuraEffect::GetTickNumber(), AuraEffect::GetTotalTicks(), Object::GetTypeId(), CreatureAI::JustSummoned(), NPC_FLASH_FREEZE_NPC, NPC_FLASH_FREEZE_PLR, UnitAI::SetData(), SPELL_FLASH_FREEZE_INSTAKILL, SPELL_FLASH_FREEZE_TRAPPED_NPC, SPELL_FLASH_FREEZE_TRAPPED_PLAYER, WorldObject::SummonCreature(), TEMPSUMMON_CORPSE_TIMED_DESPAWN, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, Object::ToCreature(), TYPEID_PLAYER, and TYPEID_UNIT.

◆ Register()

void spell_hodir_flash_freeze::spell_hodir_flash_freeze_AuraScript::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1404 {
1405 OnEffectPeriodic += AuraEffectPeriodicFn(spell_hodir_flash_freeze_AuraScript::HandleEffectPeriodic, EFFECT_1, SPELL_AURA_PERIODIC_DUMMY);
1406 }
@ SPELL_AURA_PERIODIC_DUMMY
Definition: SpellAuraDefines.h:289
#define AuraEffectPeriodicFn(F, I, N)
Definition: SpellScript.h:760
@ EFFECT_1
Definition: SharedDefines.h:31
HookList< EffectPeriodicHandler > OnEffectPeriodic
Definition: SpellScript.h:759

References AuraEffectPeriodicFn, EFFECT_1, AuraScript::OnEffectPeriodic, and SPELL_AURA_PERIODIC_DUMMY.