789 {
792 {
793 switch (eventId)
794 {
796 {
798 break;
799
800 std::list<Player*> targets;
804 for (
Player* player : targets)
805 {
807 {
809 }
810 else
811 {
813 }
814 }
815
817 break;
818 }
819 default:
820 break;
821 }
822 }
823 }
std::uint32_t uint32
Definition: Define.h:108
bool IsHolidayActive(HolidayIds id)
Definition: GameEventMgr.cpp:1909
@ EVENTMIDSUMMERFIREFESTIVAL_A
Definition: go_scripts.cpp:767
@ EVENTMIDSUMMERFIREFESTIVAL_H
Definition: go_scripts.cpp:768
@ TEAM_HORDE
Definition: SharedDefines.h:761
@ HOLIDAY_FIRE_FESTIVAL
Definition: SharedDefines.h:2756
uint32 ExecuteEvent()
Definition: EventMap.cpp:114
void Update(uint32 time)
Definition: EventMap.h:54
GameObject *const me
Definition: GameObjectAI.h:36
void PlayDirectMusic(uint32 music_id, Player *target=nullptr)
Definition: Object.cpp:2886
float GetVisibilityRange() const
Definition: Object.cpp:1645
Definition: Player.h:1056
static void VisitWorldObjects(WorldObject const *obj, T &visitor, float radius, bool dont_load=true)
Definition: CellImpl.h:193
Definition: GridNotifiers.h:538
Definition: GridNotifiers.h:1350