AzerothCore 3.3.5a
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spell_gen_mounted_charge Class Reference
Inheritance diagram for spell_gen_mounted_charge:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_gen_mounted_charge) bool Validate(SpellInfo const *) override
 
void HandleScriptEffect (SpellEffIndex effIndex)
 
void HandleChargeEffect (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleChargeEffect()

void spell_gen_mounted_charge::HandleChargeEffect ( SpellEffIndex  )
inlineprivate
3065 {
3066 uint32 spellId;
3067
3068 switch (GetSpellInfo()->Id)
3069 {
3071 spellId = SPELL_CHARGE_DAMAGE_8K5;
3072 break;
3075 spellId = SPELL_CHARGE_DAMAGE_20K;
3076 break;
3079 spellId = SPELL_CHARGE_DAMAGE_45K;
3080 break;
3081 default:
3082 return;
3083 }
3084
3085 if (Unit* rider = GetCaster()->GetCharmer())
3086 rider->CastSpell(GetHitUnit(), spellId, false);
3087 else
3088 GetCaster()->CastSpell(GetHitUnit(), spellId, false);
3089 }
std::uint32_t uint32
Definition: Define.h:108
@ SPELL_CHARGE_CHARGING_EFFECT_8K5
Definition: spell_generic.cpp:2972
@ SPELL_CHARGE_CHARGING_EFFECT_20K_2
Definition: spell_generic.cpp:2974
@ SPELL_CHARGE_DAMAGE_45K
Definition: spell_generic.cpp:2970
@ SPELL_CHARGE_CHARGING_EFFECT_20K_1
Definition: spell_generic.cpp:2973
@ SPELL_CHARGE_DAMAGE_8K5
Definition: spell_generic.cpp:2968
@ SPELL_CHARGE_CHARGING_EFFECT_45K_1
Definition: spell_generic.cpp:2975
@ SPELL_CHARGE_DAMAGE_20K
Definition: spell_generic.cpp:2969
@ SPELL_CHARGE_CHARGING_EFFECT_45K_2
Definition: spell_generic.cpp:2976
Definition: Unit.h:1302
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1169
SpellInfo const * GetSpellInfo()
Definition: SpellScript.cpp:411
Unit * GetHitUnit()
Definition: SpellScript.cpp:448
Unit * GetCaster()
Definition: SpellScript.cpp:401

References Unit::CastSpell(), SpellScript::GetCaster(), SpellScript::GetHitUnit(), SpellScript::GetSpellInfo(), SPELL_CHARGE_CHARGING_EFFECT_20K_1, SPELL_CHARGE_CHARGING_EFFECT_20K_2, SPELL_CHARGE_CHARGING_EFFECT_45K_1, SPELL_CHARGE_CHARGING_EFFECT_45K_2, SPELL_CHARGE_CHARGING_EFFECT_8K5, SPELL_CHARGE_DAMAGE_20K, SPELL_CHARGE_DAMAGE_45K, and SPELL_CHARGE_DAMAGE_8K5.

Referenced by Register().

◆ HandleScriptEffect()

void spell_gen_mounted_charge::HandleScriptEffect ( SpellEffIndex  effIndex)
inlineprivate
3008 {
3009 Unit* target = GetHitUnit();
3010
3011 switch (effIndex)
3012 {
3013 case EFFECT_0: // On spells wich trigger the damaging spell (and also the visual)
3014 {
3015 uint32 spellId;
3016
3017 switch (GetSpellInfo()->Id)
3018 {
3021 break;
3024 break;
3025 default:
3026 return;
3027 }
3028
3029 // If target isn't a training dummy there's a chance of failing the charge
3030 if (!target->HasUnitFlag(UNIT_FLAG_DISABLE_MOVE) && roll_chance_f(12.5f))
3031 spellId = SPELL_CHARGE_MISS_EFFECT;
3032
3033 if (Unit* vehicle = GetCaster()->GetVehicleBase())
3034 vehicle->CastSpell(target, spellId, false);
3035 else
3036 GetCaster()->CastSpell(target, spellId, false);
3037 break;
3038 }
3039 case EFFECT_1: // On damaging spells, for removing a defend layer
3040 case EFFECT_2:
3041 {
3042 Unit::AuraApplicationMap const& auras = target->GetAppliedAuras();
3043 for (Unit::AuraApplicationMap::const_iterator itr = auras.begin(); itr != auras.end(); ++itr)
3044 {
3045 if (Aura* aura = itr->second->GetBase())
3046 {
3047 SpellInfo const* auraInfo = aura->GetSpellInfo();
3048 if (auraInfo && auraInfo->SpellIconID == 2007 && aura->HasEffectType(SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN))
3049 {
3050 aura->ModStackAmount(-1, AURA_REMOVE_BY_ENEMY_SPELL);
3051 // Remove dummys from rider (Necessary for updating visual shields)
3052 if (Unit* rider = target->GetCharmer())
3053 if (Aura* defend = rider->GetAura(aura->GetId()))
3054 defend->ModStackAmount(-1, AURA_REMOVE_BY_ENEMY_SPELL);
3055 break;
3056 }
3057 }
3058 }
3059 break;
3060 }
3061 }
3062 }
bool roll_chance_f(float chance)
Definition: Random.h:53
@ UNIT_FLAG_DISABLE_MOVE
Definition: Unit.h:450
@ SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN
Definition: SpellAuraDefines.h:150
@ AURA_REMOVE_BY_ENEMY_SPELL
Definition: SpellAuraDefines.h:394
@ SPELL_CHARGE_TRIGGER_FACTION_MOUNTS
Definition: spell_generic.cpp:2978
@ SPELL_CHARGE_TRIGGER_TRIAL_CHAMPION
Definition: spell_generic.cpp:2979
@ SPELL_CHARGE_MISS_EFFECT
Definition: spell_generic.cpp:2981
@ EFFECT_1
Definition: SharedDefines.h:32
@ EFFECT_0
Definition: SharedDefines.h:31
@ EFFECT_2
Definition: SharedDefines.h:33
std::multimap< uint32, AuraApplication * > AuraApplicationMap
Definition: Unit.h:1311
Unit * GetCharmer() const
Definition: Unit.cpp:10607
bool HasUnitFlag(UnitFlags flags) const
Definition: Unit.h:1494
AuraApplicationMap & GetAppliedAuras()
Definition: Unit.h:1938
Definition: SpellAuras.h:87
Definition: SpellInfo.h:314
uint32 SpellIconID
Definition: SpellInfo.h:378

References AURA_REMOVE_BY_ENEMY_SPELL, Unit::CastSpell(), EFFECT_0, EFFECT_1, EFFECT_2, Unit::GetAppliedAuras(), SpellScript::GetCaster(), Unit::GetCharmer(), SpellScript::GetHitUnit(), SpellScript::GetSpellInfo(), Unit::HasUnitFlag(), roll_chance_f(), SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN, SPELL_CHARGE_CHARGING_EFFECT_20K_1, SPELL_CHARGE_CHARGING_EFFECT_8K5, SPELL_CHARGE_MISS_EFFECT, SPELL_CHARGE_TRIGGER_FACTION_MOUNTS, SPELL_CHARGE_TRIGGER_TRIAL_CHAMPION, SpellInfo::SpellIconID, and UNIT_FLAG_DISABLE_MOVE.

Referenced by Register().

◆ PrepareSpellScript()

◆ Register()

void spell_gen_mounted_charge::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

3092 {
3093 SpellInfo const* spell = sSpellMgr->AssertSpellInfo(m_scriptSpellId);
3094
3097
3098 if (spell->Effects[EFFECT_0].Effect == SPELL_EFFECT_CHARGE)
3100 }
#define sSpellMgr
Definition: SpellMgr.h:825
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:337
#define EFFECT_FIRST_FOUND
Definition: SharedDefines.h:37
@ SPELL_EFFECT_SCRIPT_EFFECT
Definition: SharedDefines.h:855
@ SPELL_EFFECT_CHARGE
Definition: SharedDefines.h:874
std::array< SpellEffectInfo, MAX_SPELL_EFFECTS > Effects
Definition: SpellInfo.h:391
bool HasEffect(SpellEffects effect) const
Definition: SpellInfo.cpp:872
uint32 m_scriptSpellId
Definition: SpellScript.h:107
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:336
void HandleScriptEffect(SpellEffIndex effIndex)
Definition: spell_generic.cpp:3007
void HandleChargeEffect(SpellEffIndex)
Definition: spell_generic.cpp:3064

References EFFECT_0, EFFECT_FIRST_FOUND, SpellInfo::Effects, HandleChargeEffect(), HandleScriptEffect(), SpellInfo::HasEffect(), _SpellScript::m_scriptSpellId, SpellScript::OnEffectHitTarget, SPELL_EFFECT_CHARGE, SPELL_EFFECT_SCRIPT_EFFECT, SpellEffectFn, and sSpellMgr.