3715 {
3717 if (!target)
3718 return;
3719
3724 }
@ UNIT_FIELD_FLAGS
Definition: UpdateFields.h:117
@ UNIT_FLAG_NON_ATTACKABLE
Definition: Unit.h:449
@ UNIT_FLAG_NOT_SELECTABLE
Definition: Unit.h:473
@ UNIT_FLAG_NOT_ATTACKABLE_1
Definition: Unit.h:455
Definition: Creature.h:46
void ForceValuesUpdateAtIndex(uint32)
Definition: Object.cpp:2067
void SetImmuneToAll(bool apply, bool keepCombat=false)
Definition: Unit.h:1692
void RemoveUnitFlag(UnitFlags flags)
Definition: Unit.h:1496
Creature * GetHitCreature()
Definition: SpellScript.cpp:458
Definition: boss_the_lich_king.cpp:524
bool Execute(uint64, uint32) override
Definition: boss_the_lich_king.cpp:528