1377 {
1380 {
1383 {
1384 p->RewardPlayerAndGroupAtEvent(36764, caster);
1385 p->RewardPlayerAndGroupAtEvent(36770, caster);
1386
1389 {
1390 c->DespawnOrUnsummon(7000);
1391 c->AI()->Talk(0, p);
1392 c->m_Events.AddEvent(
new SlaveRunEvent(*c), c->m_Events.CalculateTime(3000));
1393 }
1394 }
1395 }
1396 }
@ UNIT_NPC_EMOTESTATE
Definition: UpdateFields.h:140
Definition: Creature.h:46
Player * ToPlayer()
Definition: Object.h:195
Creature * ToCreature()
Definition: Object.h:197
Definition: Player.h:1056
Unit * GetHitUnit()
Definition: SpellScript.cpp:448
Unit * GetCaster()
Definition: SpellScript.cpp:401
Definition: pit_of_saron.cpp:1341