AzerothCore 3.3.5a
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spell_dk_spell_deflection Class Reference
Inheritance diagram for spell_dk_spell_deflection:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_dk_spell_deflection)
bool Load () override
void CalculateAmount (AuraEffect const *, int32 &amount, bool &)
void Absorb (AuraEffect *, DamageInfo &dmgInfo, uint32 &absorbAmount)
void Register () override

Private Attributes

uint32 absorbPct

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
bool _Validate (SpellInfo const *entry) override
bool _Load (Aura *aura)
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
void _FinishScriptCall ()
bool _IsDefaultActionPrevented ()
void PreventDefaultAction ()
SpellInfo const * GetSpellInfo () const
uint32 GetId () const
ObjectGuid GetCasterGUID () const
UnitGetCaster () const
WorldObjectGetOwner () const
UnitGetUnitOwner () const
DynamicObjectGetDynobjOwner () const
void Remove (uint32 removeMode=0)
AuraGetAura () const
AuraObjectType GetType () const
int32 GetDuration () const
void SetDuration (int32 duration, bool withMods=false)
void RefreshDuration ()
time_t GetApplyTime () const
int32 GetMaxDuration () const
void SetMaxDuration (int32 duration)
int32 CalcMaxDuration () const
bool IsExpired () const
bool IsPermanent () const
uint8 GetCharges () const
void SetCharges (uint8 charges)
uint8 CalcMaxCharges () const
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
uint8 GetStackAmount () const
void SetStackAmount (uint8 num)
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
bool IsPassive () const
bool IsDeathPersistent () const
bool HasEffect (uint8 effIndex) const
AuraEffectGetEffect (uint8 effIndex) const
bool HasEffectType (AuraType type) const
UnitGetTarget () const
AuraApplication const * GetTargetApplication () const
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
virtual ~_SpellScript ()
virtual void _Register ()
virtual void _Unload ()
virtual void _Init (std::string const *scriptname, uint32 spellId)
std::string const * _GetScriptName () const
virtual void Register ()=0
virtual bool Validate (SpellInfo const *)
virtual bool Load ()
virtual void Unload ()
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
HookList< AuraDispelHandlerOnDispel
HookList< AuraDispelHandlerAfterDispel
HookList< EffectApplyHandlerOnEffectApply
HookList< EffectApplyHandlerAfterEffectApply
HookList< EffectApplyHandlerOnEffectRemove
HookList< EffectApplyHandlerAfterEffectRemove
HookList< EffectPeriodicHandlerOnEffectPeriodic
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
HookList< EffectAbsorbHandlerOnEffectAbsorb
HookList< EffectAbsorbHandlerAfterEffectAbsorb
HookList< EffectManaShieldHandlerOnEffectManaShield
HookList< EffectManaShieldHandlerAfterEffectManaShield
HookList< EffectSplitHandlerOnEffectSplit
HookList< CheckProcHandlerDoCheckProc
HookList< AfterCheckProcHandlerDoAfterCheckProc
HookList< AuraProcHandlerDoPrepareProc
HookList< AuraProcHandlerOnProc
HookList< AuraProcHandlerAfterProc
HookList< EffectProcHandlerOnEffectProc
HookList< EffectProcHandlerAfterEffectProc
virtual bool _Validate (SpellInfo const *entry)
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
std::string const * m_scriptName
uint32 m_scriptSpellId

Detailed Description

Member Function Documentation

◆ Absorb()

void spell_dk_spell_deflection::Absorb ( AuraEffect ,
DamageInfo dmgInfo,
uint32 absorbAmount 
2051 {
2052 // You have a chance equal to your Parry chance
2053 float chance = GetTarget()->GetUnitParryChance();
2054 if (GetTarget()->IsNonMeleeSpellCast(false, false, true) || GetTarget()->HasUnitState(UNIT_STATE_CONTROLLED))
2055 chance = 0.0f;
2057 if ((dmgInfo.GetDamageType() == SPELL_DIRECT_DAMAGE) && roll_chance_f(chance))
2058 absorbAmount = CalculatePct(dmgInfo.GetDamage(), absorbPct);
2059 }
bool roll_chance_f(float chance)
Definition: Random.h:53
T CalculatePct(T base, U pct)
Definition: Util.h:61
Definition: Unit.h:365
Definition: Unit.h:436
DamageEffectType GetDamageType() const
Definition: Unit.h:793
uint32 GetDamage() const
Definition: Unit.h:795
float GetUnitParryChance() const
Definition: Unit.cpp:3610
Unit * GetTarget() const
Definition: SpellScript.cpp:1165
uint32 absorbPct
Definition: spell_dk.cpp:2036

References absorbPct, CalculatePct(), DamageInfo::GetDamage(), DamageInfo::GetDamageType(), AuraScript::GetTarget(), Unit::GetUnitParryChance(), roll_chance_f(), SPELL_DIRECT_DAMAGE, and UNIT_STATE_CONTROLLED.

Referenced by Register().

◆ CalculateAmount()

void spell_dk_spell_deflection::CalculateAmount ( AuraEffect const *  ,
int32 amount,
bool &   
2045 {
2046 // Set absorbtion amount to unlimited
2047 amount = -1;
2048 }

Referenced by Register().

◆ Load()

bool spell_dk_spell_deflection::Load ( )

Reimplemented from _SpellScript.

2039 {
2040 absorbPct = GetSpellInfo()->Effects[EFFECT_0].CalcValue(GetCaster());
2041 return true;
2042 }
Definition: SharedDefines.h:30
std::array< SpellEffectInfo, MAX_SPELL_EFFECTS > Effects
Definition: SpellInfo.h:391
SpellInfo const * GetSpellInfo() const
Definition: SpellScript.cpp:1005
Unit * GetCaster() const
Definition: SpellScript.cpp:1020

References absorbPct, EFFECT_0, SpellInfo::Effects, AuraScript::GetCaster(), and AuraScript::GetSpellInfo().

◆ PrepareAuraScript()

spell_dk_spell_deflection::PrepareAuraScript ( spell_dk_spell_deflection  )

◆ Register()

void spell_dk_spell_deflection::Register ( )

Implements _SpellScript.

2062 {
2065 }
Definition: SpellAuraDefines.h:132
#define AuraEffectCalcAmountFn(F, I, N)
Definition: SpellScript.h:772
#define AuraEffectAbsorbFn(F, I)
Definition: SpellScript.h:790
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
Definition: SpellScript.h:771
HookList< EffectAbsorbHandler > OnEffectAbsorb
Definition: SpellScript.h:789
void CalculateAmount(AuraEffect const *, int32 &amount, bool &)
Definition: spell_dk.cpp:2044
void Absorb(AuraEffect *, DamageInfo &dmgInfo, uint32 &absorbAmount)
Definition: spell_dk.cpp:2050

References Absorb(), AuraEffectAbsorbFn, AuraEffectCalcAmountFn, CalculateAmount(), AuraScript::DoEffectCalcAmount, EFFECT_0, AuraScript::OnEffectAbsorb, and SPELL_AURA_SCHOOL_ABSORB.

Member Data Documentation

◆ absorbPct

uint32 spell_dk_spell_deflection::absorbPct

Referenced by Absorb(), and Load().