AzerothCore 3.3.5a
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spell_item_blessing_of_ancient_kings Class Reference
Inheritance diagram for spell_item_blessing_of_ancient_kings:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_item_blessing_of_ancient_kings)
bool Validate (SpellInfo const *) override
bool CheckProc (ProcEventInfo &eventInfo)
void HandleProc (AuraEffect const *aurEff, ProcEventInfo &eventInfo)
void Register () override

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
bool _Validate (SpellInfo const *entry) override
bool _Load (Aura *aura)
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
void _FinishScriptCall ()
bool _IsDefaultActionPrevented ()
void PreventDefaultAction ()
SpellInfo const * GetSpellInfo () const
uint32 GetId () const
ObjectGuid GetCasterGUID () const
UnitGetCaster () const
WorldObjectGetOwner () const
UnitGetUnitOwner () const
DynamicObjectGetDynobjOwner () const
void Remove (uint32 removeMode=0)
AuraGetAura () const
AuraObjectType GetType () const
int32 GetDuration () const
void SetDuration (int32 duration, bool withMods=false)
void RefreshDuration ()
time_t GetApplyTime () const
int32 GetMaxDuration () const
void SetMaxDuration (int32 duration)
int32 CalcMaxDuration () const
bool IsExpired () const
bool IsPermanent () const
uint8 GetCharges () const
void SetCharges (uint8 charges)
uint8 CalcMaxCharges () const
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
uint8 GetStackAmount () const
void SetStackAmount (uint8 num)
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
bool IsPassive () const
bool IsDeathPersistent () const
bool HasEffect (uint8 effIndex) const
AuraEffectGetEffect (uint8 effIndex) const
bool HasEffectType (AuraType type) const
UnitGetTarget () const
AuraApplication const * GetTargetApplication () const
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
virtual ~_SpellScript ()
virtual void _Register ()
virtual void _Unload ()
virtual void _Init (std::string const *scriptname, uint32 spellId)
std::string const * _GetScriptName () const
virtual void Register ()=0
virtual bool Validate (SpellInfo const *)
virtual bool Load ()
virtual void Unload ()
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
HookList< AuraDispelHandlerOnDispel
HookList< AuraDispelHandlerAfterDispel
HookList< EffectApplyHandlerOnEffectApply
HookList< EffectApplyHandlerAfterEffectApply
HookList< EffectApplyHandlerOnEffectRemove
HookList< EffectApplyHandlerAfterEffectRemove
HookList< EffectPeriodicHandlerOnEffectPeriodic
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
HookList< EffectAbsorbHandlerOnEffectAbsorb
HookList< EffectAbsorbHandlerAfterEffectAbsorb
HookList< EffectManaShieldHandlerOnEffectManaShield
HookList< EffectManaShieldHandlerAfterEffectManaShield
HookList< EffectSplitHandlerOnEffectSplit
HookList< CheckProcHandlerDoCheckProc
HookList< AfterCheckProcHandlerDoAfterCheckProc
HookList< AuraProcHandlerDoPrepareProc
HookList< AuraProcHandlerOnProc
HookList< AuraProcHandlerAfterProc
HookList< EffectProcHandlerOnEffectProc
HookList< EffectProcHandlerAfterEffectProc
virtual bool _Validate (SpellInfo const *entry)
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
std::string const * m_scriptName
uint32 m_scriptSpellId

Detailed Description

Member Function Documentation

◆ CheckProc()

bool spell_item_blessing_of_ancient_kings::CheckProc ( ProcEventInfo eventInfo)
1459 {
1460 return eventInfo.GetProcTarget();
1461 }
Unit * GetProcTarget() const
Definition: Unit.h:872

References ProcEventInfo::GetProcTarget().

Referenced by Register().

◆ HandleProc()

void spell_item_blessing_of_ancient_kings::HandleProc ( AuraEffect const *  aurEff,
ProcEventInfo eventInfo 
1464 {
1467 HealInfo* healInfo = eventInfo.GetHealInfo();
1468 if (!healInfo)
1469 {
1470 return;
1471 }
1473 int32 absorb = int32(CalculatePct(healInfo->GetHeal(), 15.0f));
1474 // xinef: all heals contribute to one bubble
1475 if (AuraEffect* protEff = eventInfo.GetProcTarget()->GetAuraEffect(SPELL_PROTECTION_OF_ANCIENT_KINGS, 0/*, eventInfo.GetActor()->GetGUID()*/))
1476 {
1477 // The shield can grow to a maximum size of 20,000 damage absorbtion
1478 protEff->SetAmount(std::min<int32>(protEff->GetAmount() + absorb, 20000));
1480 // Refresh and return to prevent replacing the aura
1481 protEff->GetBase()->RefreshDuration();
1482 }
1483 else
1485 }
std::int32_t int32
Definition: Define.h:104
T CalculatePct(T base, U pct)
Definition: Util.h:61
Definition: SpellDefines.h:114
Definition: spell_item.cpp:1446
Definition: Unit.h:804
uint32 GetHeal() const
Definition: Unit.h:843
HealInfo * GetHealInfo() const
Definition: Unit.h:881
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1226
AuraEffect * GetAuraEffect(uint32 spellId, uint8 effIndex, ObjectGuid casterGUID=ObjectGuid::Empty) const
Definition: Unit.cpp:5422
Definition: SpellAuraEffects.h:39
void PreventDefaultAction()
Definition: SpellScript.cpp:985
Unit * GetTarget() const
Definition: SpellScript.cpp:1165

References CalculatePct(), Unit::CastCustomSpell(), Unit::GetAuraEffect(), HealInfo::GetHeal(), ProcEventInfo::GetHealInfo(), ProcEventInfo::GetProcTarget(), AuraScript::GetTarget(), AuraScript::PreventDefaultAction(), SPELL_PROTECTION_OF_ANCIENT_KINGS, and SPELLVALUE_BASE_POINT0.

Referenced by Register().

◆ PrepareAuraScript()

spell_item_blessing_of_ancient_kings::PrepareAuraScript ( spell_item_blessing_of_ancient_kings  )

◆ Register()

void spell_item_blessing_of_ancient_kings::Register ( )

Implements _SpellScript.

1488 {
1491 }
Definition: SpellAuraDefines.h:67
#define AuraEffectProcFn(F, I, N)
Definition: SpellScript.h:847
#define AuraCheckProcFn(F)
Definition: SpellScript.h:818
Definition: SharedDefines.h:30
HookList< CheckProcHandler > DoCheckProc
Definition: SpellScript.h:817
HookList< EffectProcHandler > OnEffectProc
Definition: SpellScript.h:842
bool CheckProc(ProcEventInfo &eventInfo)
Definition: spell_item.cpp:1458
void HandleProc(AuraEffect const *aurEff, ProcEventInfo &eventInfo)
Definition: spell_item.cpp:1463

References AuraCheckProcFn, AuraEffectProcFn, CheckProc(), AuraScript::DoCheckProc, EFFECT_0, HandleProc(), AuraScript::OnEffectProc, and SPELL_AURA_DUMMY.

◆ Validate()

bool spell_item_blessing_of_ancient_kings::Validate ( SpellInfo const *  )

Reimplemented from _SpellScript.

1454 {
1456 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition: SpellScript.h:125

References SPELL_PROTECTION_OF_ANCIENT_KINGS, and _SpellScript::ValidateSpellInfo().