538 {
541
544
548 {
550 }
551
554 else
556
557 return true;
558 }
void SendGossipMenuFor(Player *player, uint32 npcTextID, ObjectGuid const guid)
Definition: ScriptedGossip.cpp:45
void AddGossipItemFor(Player *player, uint32 icon, std::string const &text, uint32 sender, uint32 action)
Definition: ScriptedGossip.cpp:28
@ GOSSIP_SENDER_MAIN
Definition: ScriptedGossip.h:70
@ GOSSIP_ACTION_TRADE
Definition: ScriptedGossip.h:56
@ GOSSIP_ACTION_INFO_DEF
Definition: ScriptedGossip.h:68
@ ITEM_THRORIUM_BROTHERHOOD_CONTRACT
Definition: blackrock_depths.cpp:504
@ ITEM_SULFURON_INGOT
Definition: blackrock_depths.cpp:505
@ QUEST_A_BINDING_CONTRACT
Definition: blackrock_depths.cpp:510
@ REP_FRIENDLY
Definition: SharedDefines.h:156
static ObjectGuid GetGUID(Object const *o)
Definition: Object.h:106
bool GetQuestRewardStatus(uint32 quest_id) const
Definition: PlayerQuest.cpp:1399
bool HasItemCount(uint32 item, uint32 count=1, bool inBankAlso=false) const
Definition: PlayerStorage.cpp:686
void PrepareQuestMenu(ObjectGuid guid)
Definition: PlayerQuest.cpp:38
ReputationRank GetReputationRank(uint32 faction_id) const
Definition: Player.cpp:5763
bool IsQuestGiver() const
Definition: Unit.h:1653
bool IsVendor() const
Definition: Unit.h:1651