319 {
322 {
328 };
329
332
335 {
337 }, 1s);
338 }
std::uint32_t uint32
Definition: Define.h:108
@ SPELL_HIVEZARA_SWARMER_TELEPORT_3
Definition: boss_ayamiss.cpp:43
@ SPELL_HIVEZARA_SWARMER_TELEPORT_4
Definition: boss_ayamiss.cpp:44
@ SPELL_HIVEZARA_SWARMER_TELEPORT_1
Definition: boss_ayamiss.cpp:41
@ SPELL_HIVEZARA_SWARMER_TELEPORT_5
Definition: boss_ayamiss.cpp:45
@ SPELL_HIVEZARA_SWARMER_TELEPORT_2
Definition: boss_ayamiss.cpp:42
@ NPC_HIVEZARA_SWARMER
Definition: ruins_of_ahnqiraj.h:61
auto SelectRandomContainerElement(C const &container) -> typename std::add_const< decltype(*std::begin(container))>::type &
Definition: Containers.h:135
void AddEventAtOffset(BasicEvent *event, Milliseconds offset)
Definition: EventProcessor.h:108
MotionMaster * GetMotionMaster()
Definition: Unit.h:2276
EventProcessor m_Events
Definition: Unit.h:2108
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1169
Unit * GetCaster()
Definition: SpellScript.cpp:401
Definition: boss_ayamiss.cpp:299
uint32 pathId
Definition: boss_ayamiss.cpp:301
uint32 spellId
Definition: boss_ayamiss.cpp:300