AzerothCore 3.3.5a
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spell_item_flask_of_the_north Class Reference
Inheritance diagram for spell_item_flask_of_the_north:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_item_flask_of_the_north)
 
bool Validate (SpellInfo const *) override
 
void HandleDummy (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleDummy()

void spell_item_flask_of_the_north::HandleDummy ( SpellEffIndex  )
inlineprivate
1694 {
1695 Unit* caster = GetCaster();
1696 std::vector<uint32> possibleSpells;
1697 switch (caster->getClass())
1698 {
1699 case CLASS_WARLOCK:
1700 case CLASS_MAGE:
1701 case CLASS_PRIEST:
1702 possibleSpells.push_back(SPELL_FLASK_OF_THE_NORTH_SP);
1703 break;
1704 case CLASS_DEATH_KNIGHT:
1705 case CLASS_WARRIOR:
1706 possibleSpells.push_back(SPELL_FLASK_OF_THE_NORTH_STR);
1707 break;
1708 case CLASS_ROGUE:
1709 case CLASS_HUNTER:
1710 possibleSpells.push_back(SPELL_FLASK_OF_THE_NORTH_AP);
1711 break;
1712 case CLASS_DRUID:
1713 case CLASS_PALADIN:
1714 possibleSpells.push_back(SPELL_FLASK_OF_THE_NORTH_SP);
1715 possibleSpells.push_back(SPELL_FLASK_OF_THE_NORTH_STR);
1716 break;
1717 case CLASS_SHAMAN:
1718 possibleSpells.push_back(SPELL_FLASK_OF_THE_NORTH_SP);
1719 possibleSpells.push_back(SPELL_FLASK_OF_THE_NORTH_AP);
1720 break;
1721 }
1722
1723 caster->CastSpell(caster, possibleSpells[irand(0, (possibleSpells.size() - 1))], true, nullptr);
1724 }
int32 irand(int32 min, int32 max)
Definition: Random.cpp:37
@ SPELL_FLASK_OF_THE_NORTH_SP
Definition: spell_item.cpp:1679
@ SPELL_FLASK_OF_THE_NORTH_STR
Definition: spell_item.cpp:1681
@ SPELL_FLASK_OF_THE_NORTH_AP
Definition: spell_item.cpp:1680
@ CLASS_HUNTER
Definition: SharedDefines.h:115
@ CLASS_DRUID
Definition: SharedDefines.h:123
@ CLASS_SHAMAN
Definition: SharedDefines.h:119
@ CLASS_PRIEST
Definition: SharedDefines.h:117
@ CLASS_WARRIOR
Definition: SharedDefines.h:113
@ CLASS_WARLOCK
Definition: SharedDefines.h:121
@ CLASS_MAGE
Definition: SharedDefines.h:120
@ CLASS_DEATH_KNIGHT
Definition: SharedDefines.h:118
@ CLASS_PALADIN
Definition: SharedDefines.h:114
@ CLASS_ROGUE
Definition: SharedDefines.h:116
Definition: Unit.h:1290
uint8 getClass() const
Definition: Unit.h:1426
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1169
Unit * GetCaster()
Definition: SpellScript.cpp:401

References Unit::CastSpell(), CLASS_DEATH_KNIGHT, CLASS_DRUID, CLASS_HUNTER, CLASS_MAGE, CLASS_PALADIN, CLASS_PRIEST, CLASS_ROGUE, CLASS_SHAMAN, CLASS_WARLOCK, CLASS_WARRIOR, SpellScript::GetCaster(), Unit::getClass(), irand(), SPELL_FLASK_OF_THE_NORTH_AP, SPELL_FLASK_OF_THE_NORTH_SP, and SPELL_FLASK_OF_THE_NORTH_STR.

Referenced by Register().

◆ PrepareSpellScript()

spell_item_flask_of_the_north::PrepareSpellScript ( spell_item_flask_of_the_north  )
private

◆ Register()

void spell_item_flask_of_the_north::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1727 {
1729 }
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:337
@ EFFECT_0
Definition: SharedDefines.h:30
@ SPELL_EFFECT_DUMMY
Definition: SharedDefines.h:753
HookList< EffectHandler > OnEffectHit
Definition: SpellScript.h:335
void HandleDummy(SpellEffIndex)
Definition: spell_item.cpp:1693

References EFFECT_0, HandleDummy(), SpellScript::OnEffectHit, SPELL_EFFECT_DUMMY, and SpellEffectFn.

◆ Validate()

bool spell_item_flask_of_the_north::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

1689 {
1691 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition: SpellScript.h:125

References SPELL_FLASK_OF_THE_NORTH_AP, SPELL_FLASK_OF_THE_NORTH_SP, SPELL_FLASK_OF_THE_NORTH_STR, and _SpellScript::ValidateSpellInfo().