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spell_q11919_q11940_drake_hunt::spell_q11919_q11940_drake_hunt_AuraScript Class Reference
Inheritance diagram for spell_q11919_q11940_drake_hunt::spell_q11919_q11940_drake_hunt_AuraScript:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_q11919_q11940_drake_hunt_AuraScript) bool Load() override
 
void HandleEffectRemove (AuraEffect const *, AuraEffectHandleModes)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (uint32 removeMode=0)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< CheckProcHandlerDoCheckAfterProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleEffectRemove()

void spell_q11919_q11940_drake_hunt::spell_q11919_q11940_drake_hunt_AuraScript::HandleEffectRemove ( AuraEffect const *  ,
AuraEffectHandleModes   
)
inlineprivate
70 {
71 if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_EXPIRE || !GetCaster())
72 return;
73
74 Creature* owner = GetOwner()->ToCreature();
76 owner->CombatStop(true);
78 owner->GetMotionMaster()->Clear(false);
80 owner->CastSpell(owner, SPELL_SUBDUED, true);
83 owner->SetImmuneToAll(true);
85 }
constexpr auto IN_MILLISECONDS
Definition: Common.h:62
constexpr auto MINUTE
Definition: Common.h:56
@ MOTION_SLOT_ACTIVE
Definition: MotionMaster.h:62
@ SPELL_AURA_DUMMY
Definition: SpellAuraDefines.h:67
@ AURA_REMOVE_BY_EXPIRE
Definition: SpellAuraDefines.h:395
@ SPELL_DRAKE_HATCHLING_SUBDUED
Definition: zone_borean_tundra.cpp:51
@ SPELL_SUBDUED
Definition: zone_borean_tundra.cpp:52
@ FACTION_FRIENDLY
Definition: SharedDefines.h:173
void ClearAllThreat()
Definition: ThreatMgr.cpp:418
Definition: Creature.h:46
void DespawnOrUnsummon(Milliseconds msTimeToDespawn, Seconds forcedRespawnTimer)
Despawn or Unsummon creature. If creature is a TempSummon it will be unsummoned.
Definition: Creature.cpp:2154
Creature * ToCreature()
Definition: Object.h:197
void CombatStop(bool includingCast=false)
Definition: Unit.cpp:11245
void SetFaction(uint32 faction)
Definition: Unit.cpp:10873
void RemoveAllAurasExceptType(AuraType type)
Definition: Unit.cpp:6157
MotionMaster * GetMotionMaster()
Definition: Unit.h:2530
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1428
ThreatMgr & GetThreatMgr()
Definition: Unit.h:2404
void SetImmuneToAll(bool apply, bool keepCombat=false)
Definition: Unit.h:1714
void MoveFollow(Unit *target, float dist, float angle, MovementSlot slot=MOTION_SLOT_ACTIVE)
Definition: MotionMaster.cpp:367
void Clear(bool reset=true)
Definition: MotionMaster.h:165
AuraApplication const * GetTargetApplication() const
Definition: SpellScript.cpp:1184
WorldObject * GetOwner() const
Definition: SpellScript.cpp:1015
Unit * GetCaster() const
Definition: SpellScript.cpp:1010

References AURA_REMOVE_BY_EXPIRE, Unit::CastSpell(), MotionMaster::Clear(), ThreatMgr::ClearAllThreat(), Unit::CombatStop(), Creature::DespawnOrUnsummon(), FACTION_FRIENDLY, AuraScript::GetCaster(), Unit::GetMotionMaster(), AuraScript::GetOwner(), AuraScript::GetTargetApplication(), Unit::GetThreatMgr(), IN_MILLISECONDS, MINUTE, MOTION_SLOT_ACTIVE, MotionMaster::MoveFollow(), Unit::RemoveAllAurasExceptType(), Unit::SetFaction(), Unit::SetImmuneToAll(), SPELL_AURA_DUMMY, SPELL_DRAKE_HATCHLING_SUBDUED, SPELL_SUBDUED, and Object::ToCreature().

Referenced by Register().

◆ PrepareAuraScript()

spell_q11919_q11940_drake_hunt::spell_q11919_q11940_drake_hunt_AuraScript::PrepareAuraScript ( spell_q11919_q11940_drake_hunt_AuraScript  )
inlineoverrideprivate
65 {
66 return GetOwner()->GetTypeId() == TYPEID_UNIT;
67 }
@ TYPEID_UNIT
Definition: ObjectGuid.h:37
TypeID GetTypeId() const
Definition: Object.h:121

References AuraScript::GetOwner(), Object::GetTypeId(), and TYPEID_UNIT.

◆ Register()

void spell_q11919_q11940_drake_hunt::spell_q11919_q11940_drake_hunt_AuraScript::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

88 {
90 }
@ AURA_EFFECT_HANDLE_REAL
Definition: SpellAuraDefines.h:42
#define AuraEffectRemoveFn(F, I, N, M)
Definition: SpellScript.h:744
@ EFFECT_0
Definition: SharedDefines.h:30
HookList< EffectApplyHandler > AfterEffectRemove
Definition: SpellScript.h:743
void HandleEffectRemove(AuraEffect const *, AuraEffectHandleModes)
Definition: zone_borean_tundra.cpp:69

References AuraScript::AfterEffectRemove, AURA_EFFECT_HANDLE_REAL, AuraEffectRemoveFn, EFFECT_0, HandleEffectRemove(), and SPELL_AURA_DUMMY.