AzeorthCore 3.3.5a
OpenSource WoW Emulator
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npc_zephyr Class Reference
Inheritance diagram for npc_zephyr:
CreatureScript ScriptObject UpdatableScript< Creature >

Public Member Functions

 npc_zephyr ()
bool OnGossipSelect (Player *player, Creature *, uint32, uint32 action) override
bool OnGossipHello (Player *player, Creature *creature) override
- Public Member Functions inherited from CreatureScript
bool IsDatabaseBound () const override
virtual bool OnGossipHello (Player *, Creature *)
virtual bool OnGossipSelect (Player *, Creature *, uint32, uint32)
virtual bool OnGossipSelectCode (Player *, Creature *, uint32, uint32, const char *)
virtual bool OnQuestAccept (Player *, Creature *, Quest const *)
virtual bool OnQuestSelect (Player *, Creature *, Quest const *)
virtual bool OnQuestComplete (Player *, Creature *, Quest const *)
virtual bool OnQuestReward (Player *, Creature *, Quest const *, uint32)
virtual uint32 GetDialogStatus (Player *, Creature *)
virtual CreatureAIGetAI (Creature *) const
virtual void OnFfaPvpStateUpdate (Creature *, bool)
- Public Member Functions inherited from ScriptObject
virtual bool IsDatabaseBound () const
virtual bool isAfterLoadScript () const
virtual void checkValidity ()
const std::string & GetName () const
- Public Member Functions inherited from UpdatableScript< Creature >
virtual void OnUpdate (Creature *, uint32)

Additional Inherited Members

- Protected Member Functions inherited from CreatureScript
 CreatureScript (const char *name)
- Protected Member Functions inherited from ScriptObject
 ScriptObject (const char *name)
virtual ~ScriptObject ()=default
- Protected Member Functions inherited from UpdatableScript< Creature >
 UpdatableScript ()=default

Detailed Description

Constructor & Destructor Documentation

◆ npc_zephyr()

npc_zephyr::npc_zephyr ( )
265: CreatureScript("npc_zephyr") { }
Definition: ScriptMgr.h:718

Member Function Documentation

◆ OnGossipHello()

bool npc_zephyr::OnGossipHello ( Player player,
Creature creature 

Reimplemented from CreatureScript.

277 {
278 if (player->GetReputationRank(989) >= REP_REVERED)
281 SendGossipMenuFor(player, player->GetGossipTextId(creature), creature->GetGUID());
283 return true;
284 }
void SendGossipMenuFor(Player *player, uint32 npcTextID, ObjectGuid const guid)
Definition: ScriptedGossip.cpp:45
void AddGossipItemFor(Player *player, uint32 icon, std::string const &text, uint32 sender, uint32 action)
Definition: ScriptedGossip.cpp:28
Definition: ScriptedGossip.h:70
Definition: ScriptedGossip.h:68
Definition: GossipDef.h:60
#define GOSSIP_HZ
Definition: zone_shattrath_city.cpp:260
Definition: SharedDefines.h:158
static ObjectGuid GetGUID(Object const *o)
Definition: Object.h:106
ReputationRank GetReputationRank(uint32 faction_id) const
Definition: Player.cpp:5749
uint32 GetGossipTextId(uint32 menuId, WorldObject *source)
Definition: PlayerGossip.cpp:405

References AddGossipItemFor(), Player::GetGossipTextId(), Object::GetGUID(), Player::GetReputationRank(), GOSSIP_ACTION_INFO_DEF, GOSSIP_HZ, GOSSIP_ICON_CHAT, GOSSIP_SENDER_MAIN, REP_REVERED, and SendGossipMenuFor().

◆ OnGossipSelect()

bool npc_zephyr::OnGossipSelect ( Player player,
Creature ,
uint32  ,
uint32  action 

Reimplemented from CreatureScript.

268 {
269 ClearGossipMenuFor(player);
270 if (action == GOSSIP_ACTION_INFO_DEF + 1)
271 player->CastSpell(player, 37778, false);
273 return true;
274 }
void ClearGossipMenuFor(Player *player)
Definition: ScriptedGossip.cpp:22
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1428

References Unit::CastSpell(), ClearGossipMenuFor(), and GOSSIP_ACTION_INFO_DEF.