AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_item_wraith_scythe_drain_life Class Reference
Inheritance diagram for spell_item_wraith_scythe_drain_life:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_item_wraith_scythe_drain_life)
void CalculateDamage ()
void Register () override

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
bool _Load (Spell *spell)
void _InitHit ()
bool _IsEffectPrevented (SpellEffIndex effIndex)
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
void _PrepareScriptCall (SpellScriptHookType hookType)
void _FinishScriptCall ()
bool IsInCheckCastHook () const
bool IsInTargetHook () const
bool IsInHitPhase () const
bool IsInEffectHook () const
UnitGetCaster ()
UnitGetOriginalCaster ()
SpellInfo const * GetSpellInfo ()
SpellValue const * GetSpellValue ()
WorldLocation const * GetExplTargetDest ()
void SetExplTargetDest (WorldLocation &loc)
WorldObjectGetExplTargetWorldObject ()
UnitGetExplTargetUnit ()
GameObjectGetExplTargetGObj ()
ItemGetExplTargetItem ()
UnitGetHitUnit ()
CreatureGetHitCreature ()
PlayerGetHitPlayer ()
ItemGetHitItem ()
GameObjectGetHitGObj ()
WorldLocationGetHitDest ()
int32 GetHitDamage ()
void SetHitDamage (int32 damage)
void PreventHitDamage ()
int32 GetHitHeal ()
void SetHitHeal (int32 heal)
void PreventHitHeal ()
SpellGetSpell ()
AuraGetHitAura ()
void PreventHitAura ()
void PreventHitEffect (SpellEffIndex effIndex)
void PreventHitDefaultEffect (SpellEffIndex effIndex)
int32 GetEffectValue () const
void SetEffectValue (int32 value)
ItemGetCastItem ()
void CreateItem (uint32 effIndex, uint32 itemId)
SpellInfo const * GetTriggeringSpell ()
void FinishCast (SpellCastResult result)
void Cancel ()
void SetCustomCastResultMessage (SpellCustomErrors result)
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
virtual ~_SpellScript ()
virtual void _Register ()
virtual void _Unload ()
virtual void _Init (std::string const *scriptname, uint32 spellId)
std::string const * _GetScriptName () const
virtual void Register ()=0
virtual bool Validate (SpellInfo const *)
virtual bool Load ()
virtual void Unload ()
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
HookList< CastHandlerOnCast
HookList< CastHandlerAfterCast
HookList< CheckCastHandlerOnCheckCast
HookList< EffectHandlerOnEffectLaunch
HookList< EffectHandlerOnEffectLaunchTarget
HookList< EffectHandlerOnEffectHit
HookList< EffectHandlerOnEffectHitTarget
HookList< BeforeHitHandlerBeforeHit
HookList< HitHandlerOnHit
HookList< HitHandlerAfterHit
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
virtual bool _Validate (SpellInfo const *entry)
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
std::string const * m_scriptName
uint32 m_scriptSpellId

Detailed Description

Member Function Documentation

◆ CalculateDamage()

void spell_item_wraith_scythe_drain_life::CalculateDamage ( )
3677 {
3678 Unit* target = GetHitUnit();
3679 Unit* caster = GetCaster();
3680 if (target && caster)
3681 {
3683 SetHitDamage(GetHitDamage() + sp);
3684 }
3685 }
std::uint32_t uint32
Definition: Define.h:108
Definition: SharedDefines.h:315
Definition: Unit.h:1302
int32 SpellBaseDamageBonusDone(SpellSchoolMask schoolMask)
Definition: Unit.cpp:11931
Unit * GetHitUnit()
Definition: SpellScript.cpp:448
void SetHitDamage(int32 damage)
Definition: SpellScript.cpp:524
Unit * GetCaster()
Definition: SpellScript.cpp:401
int32 GetHitDamage()
Definition: SpellScript.cpp:514

References SpellScript::GetCaster(), SpellScript::GetHitDamage(), SpellScript::GetHitUnit(), SpellScript::SetHitDamage(), SPELL_SCHOOL_MASK_ALL, and Unit::SpellBaseDamageBonusDone().

Referenced by Register().

◆ PrepareSpellScript()

spell_item_wraith_scythe_drain_life::PrepareSpellScript ( spell_item_wraith_scythe_drain_life  )

◆ Register()

void spell_item_wraith_scythe_drain_life::Register ( )

Implements _SpellScript.

3688 {
3690 }
#define SpellHitFn(F)
Definition: SpellScript.h:349
HookList< HitHandler > OnHit
Definition: SpellScript.h:345
void CalculateDamage()
Definition: spell_item.cpp:3676

References CalculateDamage(), SpellScript::OnHit, and SpellHitFn.